Wraiths: The mooks of the Demon world, poison, cold and fire. Easily dispatched most of the time, the fire ones can be a pain as the continual can take down or seriously hurt a character with lower health. (Easy)
Rage Demon: Just a big gob of walking fire with a fair bit of hit points. He doesn't seem to use his fire breath that often and is normally an easy target taken down with little threat. (Easy)
Pride Demon: I'm big! I use a lighting whip RAWR! I am also pathetically easy! This guy is supposed to be a semi boss and I rarely call for an enemy buff but he's a big fat marshmallow easily brought down by even brittle characters. (Too Easy)
Fear Demons: Blinky things that phase in and out. The move slow enough that they are normally not a huge threat. If they do get past the front defense and get alone on a less beefy character they can e a big problem. They also last just long enough to be a pain to get rid of when you are fighting other things. (Moderate)
Terror Demon: The little brother of the Demon Commander, the also like to pop out of the ground and knock you on your ass. Normally this is a mere annoyance as they do not fear you and are easily killed. The one addendum to this is wave 5 when they become very dangerous. If they come in an knock you down, especially when the DC is around you or you are being pelted by range attacks you can be without a spell cast or attack for a few rounds and thus end up going down. (Moderate)
Despair Demon: I often use the term 'Little Bit***s' for these things. Massively annoying, can be fatal if you are caught in the frost face attack. They bounce around all over the place, are tough to kill and can hit you through 5 feet of wall with range attack. I hate them with a passion but do think they are a well designed opponent. (Tough)
Envy Demon: Aka Demon Commander, Aka butt Demon: The speed of their through the ground jumps, the fear aura and their general mobility make them a tough task in most cases. There are times when you take them out in no time and wonder what all the fuss is but they can lay waste to a group in record time as well depending on who they decide to aggro. If my fighter types are not being aggro'd I find I end up chasing them all over the map just getting their in time for one swing before I get feared. Of themselves they can be manageable but their attacks make you very vulnerable to the rest of the demons on the last level. (Tough)
Have at me, tell me I am full of it! I double dog dare you.





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