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What should the next gimmick be?


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#26
Domiel Angelus

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Ah, point taken. 

 

I find having a special magic power often horribly jars with the whole 'build your own character' concept - which is supposed to be the point of these games. If it is to be done I'd like broad specialness like being a Warden or something like Vampirism (example, you don't have to tell me about how much you hate Twilight) which can fit around the existing classes and for it to not be shooting magic at magic things to make them explode with magic. 

 

Generally I'd just prefer characters to not have (non-class) powers and actually have more human motivations for doing stuff for a change.

 

 

It depends on what you consider being special.

 

- The Warden is one of two people in the country with the power to stop the forces of darkness, the other one being afraid of making decisions. (Until plot things change)

- Shepard is the only one who saw the strangely explosive Prothean beacon (except Saren) and actually knows that the Reapers are a thing.

- Jade Empire's Spirit Monk is the last Spirit Monk and has this ultra special training technique with hilarious consequences.

- KotOR's lead is a spoiler.

- Isn't the protagonist of BG 1 and 2 the child of a god or something?

 

Generally I'd say BioWare protagonists except Hawke all have a special plot reason for being the heroic figure they are rather than just being a person doing on job, or following a cause, but some of those can be fairly understated and/or not actual powers.

 

I think Shattered Steel's character is just a regular mecha pilot though.

 

Hawke is the Dragon Age's universe equivilant to Batman, he ends up with vastly superior wealth and ends up doing it because he's A.) the hero Kirkwall needs B.) He's bloody rich C.) He even ends up going into self imposed exile when he's no longer the hero the world needs. He should have had some sort of power connecting to that glowing red hand and flaming eyes that he had in the original trailers but they didn't push that. Instead they gave our Inquisitor a green hand and they could have been the "Christmas" twins. 


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#27
SardaukarElite

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Hawke is the Dragon Age's universe equivilant to Batman, he ends up with vastly superior wealth and ends up doing it because he's A.) the hero Kirkwall needs B.) He's bloody rich C.) He even ends up going into self imposed exile when he's no longer the hero the world needs. He should have had some sort of power connecting to that glowing red hand and flaming eyes that he had in the original trailers but they didn't push that. Instead they gave our Inquisitor a green hand and they could have been the "Christmas" twins. 

 

I want to hear Anders doing a really whiny Bane impersonation now.

 

I think the red eye trailer stuff was just supposed to be regular magic played up for dramatic effect, blood magic possibly.


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#28
Domiel Angelus

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I want to hear Anders doing a really whiny Bane impersonation now.

 

I think the red eye trailer stuff was just supposed to be regular magic played up for dramatic effect, blood magic possibly.

 

 

He is meant to be a mage as the canon choice, which would mean Carver is the canon survivor of the twins. Something I could not see stand. 



#29
Sidney

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I think it'd be a novel idea for our gimmick to be... not having a gimmick.
 
To be honest, for once i'd like to not be a special snowflake (or at least as little as being the protagonist allows for.) Don't get me wrong, the lead character has to be an exceptionally talented and driven sort for the story to work. I'm just tired of the whole "you have the anchor/beacon/special power etc and are the only one who can save us!" routine.


Well everyone whined and simpered on about how Hawke "wasn't really a hero" because he saved hundreds and maybe thousands but couldn't stop the mage Templar war. I prefer the not the chosen one, born to be legend, messianic hero but let's face it in many games...that is who you are -- bhaalspawn, warden, dragon shouter, space Jesus.
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#30
Domiel Angelus

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Well everyone whined and simpered on about how Hawke "wasn't really a hero" because he saved hundreds and maybe thousands but couldn't stop the mage Templar war. I prefer the not the chosen one, born to be legend, messianic hero but let's face it in many games...that is who you are -- bhaalspawn, warden, dragon shouter, space Jesus.

 

 

That's bull and not of the Iron variety. The Mage/Templar war was an explosion that couldn't be diffused, and Anders became solely a narrative device for the writer's appalling answer to how can we leave it open for more. I absolutely detest that there was no way to stop it from happening. Anders giving in to Vengeance and Orsino's use of Blood Magic felt like total character assassination on both counts. It was two of the big reasons why people claim that DA 2 is the lowest note in the Dragon Age saga even lower than DA:I. No matter what you do to help Anders, you can't change someone who is supposed to be your trusted ally and friend's mind. The worst part of that is I do remember a lot of people snapping that "The Warden could have done it" 

 

Hawke was a hero and not because he was destined but because he chose to step up, no matter how snarky or downright 'evil' his responses felt. He did it because he chose to do it up until that last part where he was railroaded into killing both Orsino and Meredith.  There was no stopping the war, even if it were the Warden, Duncan or the mystical Inquisitor of old that *spoiler alert* magically stopped a God. It happened because the writers made it unstoppable, there isn't even a non-canon way to end it. 



#31
CDR Aedan Cousland

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That's bull and not of the Iron variety. The Mage/Templar war was an explosion that couldn't be diffused, and Anders became solely a narrative device for the writer's appalling answer to how can we leave it open for more. I absolutely detest that there was no way to stop it from happening. Anders giving in to Vengeance and Orsino's use of Blood Magic felt like total character assassination on both counts. It was two of the big reasons why people claim that DA 2 is the lowest note in the Dragon Age saga even lower than DA:I. No matter what you do to help Anders, you can't change someone who is supposed to be your trusted ally and friend's mind. The worst part of that is I do remember a lot of people snapping that "The Warden could have done it" 

 

Hawke was a hero and not because he was destined but because he chose to step up, no matter how snarky or downright 'evil' his responses felt. He did it because he chose to do it up until that last part where he was railroaded into killing both Orsino and Meredith.  There was no stopping the war, even if it were the Warden, Duncan or the mystical Inquisitor of old that *spoiler alert* magically stopped a God. It happened because the writers made it unstoppable, there isn't even a non-canon way to end it. 

 

The writers did a lot of that unstoppable "cut scene plot device" BS in Mass Effect 3. I love that game, but half of the unavoidable crap that went down made me seethe quite a bit (even in the Citadel DLC.) What happened to Shepard's ability to defy most impossible odds? Who thought Mr. Cut Scene Immortality Kai Leng was a good idea and a well-written character? Why the stupid hair? Why do parts of his armor consist of plastic wrap? AAAAAAAAAAAARRRGH.

 

I also love DA2 lots, and I don't mind the chantry being blown up, but I did still hate what Orsino did. "We're winning!" [Ignores that and turns to blood magic anyway.]  I also didn't enjoy feeling helpless when it came to Mom's fate, Saemus' fate, and Bethany's fate. Though, Mom blaming that on me did always p!ss me (and my Hawke) off. I was all the way on the other side of the field and stupid Bethany (or Carver) charged the huge damn ogre and just stood there like an idiot and let it grab her/him.


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#32
Domiel Angelus

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The writers did a lot of that unstoppable "cut scene plot device" BS in Mass Effect 3. I love that game, but half of the unavoidable crap that went down made me seethe quite a bit (even in the Citadel DLC.) What happened to Shepard's ability to defy most impossible odds? Who thought Mr. Cut Scene Immortality Kai Leng was a good idea and a well-written character? Why the stupid hair? Why do parts of his armor consist of plastic wrap? AAAAAAAAAAAARRRGH.

 

I also love DA2 lots, and I don't mind the chantry being blown up, but I did still hate what Orsino did. "We're winning!" [Ignores that and turns to blood magic anyway.]  I also didn't enjoy feeling helpless when it came to Mom's fate, Saemus' fate, and Bethany's fate. Though, Mom blaming that on me did always p!ss me (and my Hawke) off. I was all the way on the other side of the field and stupid Bethany (or Carver) charged the huge damn ogre and just stood there like an idiot and let it grab her/him.

 

At least they changed the part where those two party members died to Kai Leng, thats when the play-testers revolted. 



#33
b10d1v

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I think it'd be a novel idea for our gimmick to be... not having a gimmick.

 

To be honest, for once i'd like to not be a special snowflake (or at least as little as being the protagonist allows for.) Don't get me wrong, the lead character has to be an exceptionally talented and driven sort for the story to work. I'm just tired of the whole "you have the anchor/beacon/special power etc and are the only one who can save us!" routine. 

Complex issues that may or not work, that you are important, but only part of the big picture -if not you, somebody else....That doesn't mean you can't play a big or small part only, but that you have options to be as involved with the ramifications as you see fit.