Aller au contenu

Photo

Valve screws up again. Developers now allowed to ban Steam users from playing their games.


  • Veuillez vous connecter pour répondre
120 réponses à ce sujet

#76
Cyonan

Cyonan
  • Members
  • 19 373 messages

As I understand it, abuses of Youtube's copyright system applies specifically to content; users who post no content are not censored.

So it's not quite the same, but I understand your point. If developers abuse the system to punish online players they don't like for petty reasons, we need to hold them accountable to their actions, now that we know a greater share of responsibility for our customer satisfaction hangs upon them.

So in that sense, this system does one thing right; it removes ambiguity about who we should start a torches and pitchforks mob against when our customer service expectations are not being fulfilled.

 

Well, the problem with YouTube is that they employ a "shoot first, ask if they were innocent later" tactic. Users can post a review of a game, and the developer can have it taken down on "copyright" claims.

 

Call me cynical but with Valve's history this seems like it's going to be a "shoot first, don't ask questions later" style of doing things.

 

To be fair, we knew who to aim the pitchforks at before as well. This just takes some of the pressure off Valve =P


  • Dermain aime ceci

#77
Guest_KnossosTNC_*

Guest_KnossosTNC_*
  • Guests

No offense, but saying "users who post no content are not censored" is pretty meaningless to the discussion. People who don;t play games on steam aren't at risk for steams banning practices either. That doesn't make the issue any less important for all of us unfortunate enough to play games on steam.


None taken. I was simply making the point that the average Steam user is not equivalent to the content creators who were the most affected by Youtube's copyright takedown system. I was merely opining that a more suitable equivalent is a Youtube user who only view content and post comments in discussions and do not post videos of their own. As the... ...lively... ...nature of the average Youtube comments section show, they are not being censored, at least not that I am aware of.

Same thing here, abusive game developers can ban us from their games, but they can't silence us when we report their abuses to the general public. As these are professional game developers who make products that we buy, there are certain responsibilities they must adhere to. We must use our voices to hold them accountable.

#78
Guest_KnossosTNC_*

Guest_KnossosTNC_*
  • Guests

Well, the problem with YouTube is that they employ a "shoot first, ask if they were innocent later" tactic. Users can post a review of a game, and the developer can have it taken down on "copyright" claims.

Call me cynical but with Valve's history this seems like it's going to be a "shoot first, don't ask questions later" style of doing things.

To be fair, we knew who to aim the pitchforks at before as well. This just takes some of the pressure off Valve =P


Google's system was designed with one objective in mind; to prevent lawsuits from copyright holders. Clean up the mess later, just don't let this go to court. If anything with Valve's system, the power of lawsuit might actually lie with the users, though I suspect it depends on the ToSs and EULAs.

Even if we don't have the power of lawsuits, these are content creators that produce products we consume directly, not just through derivative works and reviews. If they abuse that relationship, we have every right to kick up a major fuss. Again, I believe this is ultimately a customer service issue.

As I said, this is very much Valve passing the buck, and the accompanying burden. But you know what? I think they deserve it.

#79
AlanC9

AlanC9
  • Members
  • 35 769 messages
IF a dev abused this power I'd blame the dev. I wouldn't blame Valve for letting them do it.

#80
spinachdiaper

spinachdiaper
  • Members
  • 2 044 messages

Valve is looking more and more like Activision and EA in business practices every day



#81
Milan92

Milan92
  • Members
  • 12 001 messages

IF a dev abused this power I'd blame the dev. I wouldn't blame Valve for letting them do it.

 

I'd blame Valve for coming up with this idea in the first place.

 

Always blame Valve.



#82
MrFob

MrFob
  • Members
  • 5 413 messages

Wow, why is valve getting involved in this at all? he way I see it, this is only an issue for multiplayer. So if something happens there, why doesn't the developer/publisher just ban that person from access to the servers, like it used to be? Why exactly does Steam have to get involved at all? I really don't get it, i makes no sense at all.

 

 

I didn't have anything against the option for paid mods (and though the community outrage was completely over the top and irrational) but this new policy makes no sense whatsoever.



#83
Guest_KnossosTNC_*

Guest_KnossosTNC_*
  • Guests

Wow, why is valve getting involved in this at all? he way I see it, this is only an issue for multiplayer. So if something happens there, why doesn't the developer/publisher just ban that person from access to the servers, like it used to be? Why exactly does Steam have to get involved at all? I really don't get it, i makes no sense at all.

 

 

I didn't have anything against the option for paid mods (and though the community outrage was completely over the top and irrational) but this new policy makes no sense whatsoever.

 

A lot of games on Steam these days use Steamworks for multiplayer, so technically they're Steam's servers, which meant it was Valve's responsibility to police them against cheaters. Being a company of only about 300 people dealing with a fast-growing catalogue of 5,000+ titles, lack of manpower for the sheer scale of the task was always going to be problem.

 

This is simply Valve's solution to that problem; enlist the help of developers and publishers, and pass the responsibility - and the blame - on to them. A customer service issue, nothing more.



#84
MrFob

MrFob
  • Members
  • 5 413 messages

Oh, really? Ok, I didn't know that. Well, that makes things more complicated of course. Still, I agree,  at least Valve should have to check if the accusations by developers are true before enforcing a ban. If they cannot do that, because of technical or manpower reasons, than they shouldn't provide the service.



#85
Guest_KnossosTNC_*

Guest_KnossosTNC_*
  • Guests

Oh, really? Ok, I didn't know that. Well, that makes things more complicated of course. Still, I agree, at least Valve should have to check if the accusations by developers are true before enforcing a ban. If they cannot do that, because of technical or manpower reasons, than they shouldn't provide the service.


Yes, the fear is that many developers and publishers will take a "ban first, ask questions later" approach similar to Copyright takedowns on Youtube, with Valve simply acting as the rubber stamp. A legitimate concern, but one I think will be balanced out by the fact that Youtube's approach is motivated by threat of lawsuits from copyright holders, which is not happening here. With developers and publishers tending their own turfs and no immediate threat of lawsuit, I think the larger and more mainstream ones among them will take a more measured approach. After all, this is a customer service issue.

As for smaller indie developers, there is certainly a danger of potential abuse. But these people are still professional content creators just like their larger colleagues, and with that position, there are certain responsibilities and obligations they have to abide by in their relationship with their customers. If they violate these obligations, it is well within our right as consumers to name and shame them, if not more.

Are there flaws in this system? Sure. Is this "pass the buck" approach to customer service a bit iffy? Absolutely. However, unlike the paid mods fiasco, as long as Valve implement this system to the letter of their original statement, I don't foresee any major disaster out of this.
  • MrFob aime ceci

#86
The Devlish Redhead

The Devlish Redhead
  • Members
  • 2 770 messages

Well, the problem with YouTube is that they employ a "shoot first, ask if they were innocent later" tactic. Users can post a review of a game, and the developer can have it taken down on "copyright" claims.

 

That even extends to let's play videos or walkthroughs. People have had videos taken down for doing whole levels as "copyright violations" because they didn't blank out the background music in the game.  That in itself is totally messed up. Why isn't that problem looked at?



#87
Guest_KnossosTNC_*

Guest_KnossosTNC_*
  • Guests

That even extends to let's play videos or walkthroughs. People have had videos taken down for doing whole levels as "copyright violations" because they didn't blank out the background music in the game. That in itself is totally messed up. Why isn't that problem looked at?


Priorities. The copyright takedown system is designed first and foremost to placate copyright holders and ward off lawsuits. Everything else is secondary. Abuse of the system is therefore difficult to prevent, because it is designed to prevent lawsuits first, ask questions later.
  • AWTEW aime ceci

#88
The Devlish Redhead

The Devlish Redhead
  • Members
  • 2 770 messages

Priorities. The copyright takedown system is designed first and foremost to placate copyright holders and ward off lawsuits. Everything else is secondary. Abuse of the system is therefore difficult to prevent, because it is designed to prevent lawsuits first, ask questions later.

 

How would posting a game play bring out a lawsuit?



#89
AWTEW

AWTEW
  • Members
  • 2 375 messages

And Steam is now worse, than origin..



#90
Dermain

Dermain
  • Members
  • 4 477 messages

And Steam is now worse, than origin..

 

Welcome to three years ago...  :rolleyes:



#91
Guest_KnossosTNC_*

Guest_KnossosTNC_*
  • Guests

How would posting a game play bring out a lawsuit?


I think Google's attitude is; "don't know, don't care." It's very much a preemptive measure, just in case the copyright holder actually does have a case to sue. They host millions of videos, they can't afford to micro-manage.

#92
The Devlish Redhead

The Devlish Redhead
  • Members
  • 2 770 messages

I think Google's attitude is; "don't know, don't care." It's very much a preemptive measure, just in case the copyright holder actually does have a case to sue. They host millions of videos, they can't afford to micro-manage.

 

I don't know Google makes a millions upon millions of dollars a year and most of that isn't taxed so they could afford to a little micro managing.

 

Youtube has gone to poop for the most part.  Thank the maker for ad blockers. 



#93
Guest_KnossosTNC_*

Guest_KnossosTNC_*
  • Guests

I don't know Google makes a millions upon millions of dollars a year and most of that isn't taxed so they could afford to a little micro managing.

Youtube has gone to poop for the most part. Thank the maker for ad blockers.


They get many thousands of uploads each day, which they have to somehow censor for copyright infringements, abuses, and inappropriate and offensive content. They have a lot on their plate, and speed is the highest priority. They start micro-managing, they slow down. They slow down too much, the whole system grinds to a halt. They stop for too long, they get sued.

#94
The Devlish Redhead

The Devlish Redhead
  • Members
  • 2 770 messages

They get many thousands of uploads each day, which they have to somehow censor for copyright infringements, abuses, and inappropriate and offensive content. They have a lot on their plate, and speed is the highest priority. They start micro-managing, they slow down. They slow down too much, the whole system grinds to a halt. They stop for too long, they get sued.

 

Sued by who? Angry netheads?



#95
Guest_KnossosTNC_*

Guest_KnossosTNC_*
  • Guests

Sued by who? Angry netheads?


Anyone and everyone, for any and every reason imaginable, regardless of whether they have a case or not. If Youtube's content management systems stop, it would be a sue-mageddon, a lawsuit-calypse.

#96
Dovahzeymahlkey

Dovahzeymahlkey
  • Members
  • 2 651 messages

With this new game ban system, developers with their game on Steam have the right to ban people from playing the game tied to their account. After the paid mods fiasco Valve is really on a roll now.

http://steamcommunit...s/WhatIsGameBan

http://www.vg247.com...e-who-to-block/
https://archive.is/MTkdm

there are good and bad in this.

 

1, if youre playing something like Dota or counterstrike, a permaban is a good way to cull the cheater population. But if youre playing something like H1Z1 and you wrote a negative review about the game then the devs ban you, obviously theres some abuse there.



#97
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages

Sued by who? Angry netheads?

 

Sued by any big organization with a youtube page ((pretty much all of them at this point)) or anyone who makes any sort of money or living doing youtube videos ((called youtubers)), for the same thing, an interruption in their main means of marketing and advertising that cost them X amount of dollars in revenue. And honestly, it isn't like there wouldn't be a case there, or that it wouldn't affect a lot of different entities which could spell class action lawsuit.

 

Basically its like someone putting a barricade in the middle of the freeway, and stopping all traffic. All those folks who missed work, got fired, and all those companies who lost money from their employees showing up late, would sue whoever put up that barricade, especially if the reason was "a maintenance hitch".



#98
Handsome Jack

Handsome Jack
  • Members
  • 718 messages

Steam allows devs to ban players from their forums for criticizing said games. Steam allows Tripwire to permanently ban anyone who says anything remotely rude, insulting, harassive, or bigoted on any server, public or private. Now Steam's allowing devs to outright ban any and everyone, whomever they are, for any reason or no reason at all, purely on developer discretion.

 

If Orwell was a gamer, he would have a heart attack.



#99
Dovahzeymahlkey

Dovahzeymahlkey
  • Members
  • 2 651 messages

Steam allows devs to ban players from their forums for criticizing said games. Steam allows Tripwire to permanently ban anyone who says anything remotely rude, insulting, harassive, or bigoted on any server, public or private. Now Steam's allowing devs to outright ban any and everyone, whomever they are, for any reason or no reason at all, purely on developer discretion.

 

If Orwell was a gamer, he would have a heart attack.

if they are going to ban people for rating their games, then why bother letting people review their games? there might as well be an Entitlement tax where they have to check your colon everytime you buy a game on Steam before youre allowed to play it.


  • A Crusty Knight Of Colour, SnakeCode et Handsome Jack aiment ceci

#100
SnakeCode

SnakeCode
  • Members
  • 2 675 messages

David Gallant is going to have a field day with this. Not that anyone wants to play his crappy "game" anyway.


  • A Crusty Knight Of Colour aime ceci