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Bring back the Forbidden Ones, but against Hawke


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#1
Andreas Amell

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If Bioware is willing to give us a sequel featuring Hawke, then I think the final bosses should be the Forbidden Ones. The Enigma of Kirkwall was a juicy mystery they never fully used. We already encounter three of them throughout the saga. But what if Kirkwall's Darktown area was one big blood ritual made to summon the Forbidden Ones?

 

Hawke can return to Kirkwall, re-establish his/her life, and solve the Enigma of Kirkwall. The player encounters each of the Forbidden Ones at the higher stages of the game until facing the final demon - the Forgotten One, who is also the Formless One.


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#2
KaiserShep

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I dunno man. If they make Hawke return to Kirkwall, I'd love if she just settled down and everything finally started turning up Milhouse.


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#3
Terodil

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Me too. Otherwise I fear we'll end up with yet another 'protagonist makes heroic sacrifice' motif to get closure and tbh I couldn't bear it. I still have difficulty progressing my ME3 playthroughs beyond Thessia.
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#4
MisterJB

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Forbidden One, now. The other three are dead.


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#5
AresKeith

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Forbidden One, now. The other three are dead.


Not really dead, just sent back to the fade salty
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#6
MisterJB

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Not really dead, just sent back to the fade salty

Didn't Solas say spirits destroyed in Thedas are dead and something only similar may be born where they used to dwell?





#7
DarkKnightHolmes

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Lol, never. Hawke bores me and I never want to play as him/her again.



#8
AresKeith

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Didn't Solas say spirits destroyed in Thedas are dead and something only similar may be born where they used to dwell?


Did he? I don't remember

#9
Dai Grepher

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Didn't Solas say spirits destroyed in Thedas are dead and something only similar may be born where they used to dwell?



 

 

Solas doesn't know that for sure, but he says it is the case with most lower level spirits. However, he says that stronger spirits can retain parts of them if sent back to the Fade. The Forbidden Ones are on a completely different level from normal spirits. Imshael even calls out to them before his battle.

 

Besides, it is possible that the Hero and Champion never encountered Gaxkang and Xebenkeck. Same with the Inquisitor and Imshael.

 

So they most definately still exist.


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#10
Fireheart

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But we already killed 3 out of the 4 ones, so... What's the point? Let's not have another Corypheus situation where they bring back a presumed dead minor enemy to be a main antagonist.

#11
Fireheart

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Solas doesn't know that for sure, but he says it is the case with most lower level spirits. However, he says that stronger spirits can retain parts of them if sent back to the Fade. The Forbidden Ones are on a completely different level from normal spirits. Imshael even calls out to them before his battle.

Besides, it is possible that the Hero and Champion never encountered Gaxkang and Xebenkeck. Same with the Inquisitor and Imshael.

So they most definately still exist.

but didn't he say that if an idea, such as wisdom, is strong enough, then a new spirit can be born, but it won't be the same as the original spirit?

#12
Vylix

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but didn't he say that if an idea, such as wisdom, is strong enough, then a new spirit can be born, but it won't be the same as the original spirit?

 

his wording when he was talking about his friend was that "it would likely not remember me". It's therefore a possibility that some spirits can retain parts of what they were before, and if we're talking about very powerful spirits this could be more likely.

 

That said, Since it's the most likely case that they wouldn't be the same it would seem very odd if they all were reborn similar/the same unless it was a fragment of a larger picture, or Solas doesn't understand the fade as well as he leads on. In either case it feels a bit like a cop out.



#13
Domiel Angelus

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There's also the question of whether Hawke's 'death' is canon or if they're going to do a 'must rescue him' dlc to acquire whomever was left in the Fade.  EDIT: They could use that DLC to allow you to finish off the essence of any Forbidden One and possibly introduce or destroy the last one. It would be intriguing to see just who's guarding Hawke in the Fade. 

 

I think they should handle Dragon Age Inquisition in the same manner as Konami handled Metal Gear and Revengeance. It has many characters that collide but its an alternative universe that has some sort of defining moment that splits it between Inquisition and what the other series title will be. In the case of Dragon Age II and Inquisition it would be whether or not you got involved with the Wardens to release Cory (Just an example)

 

They could also choose the Highlander route of "Nothing exists beyond here" and act as this latest title in the series doesn't exist at all to save face, even though they made more movies after that........



#14
Dai Grepher

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but didn't he say that if an idea, such as wisdom, is strong enough, then a new spirit can be born, but it won't be the same as the original spirit?

 

Yes, his statement (which can be correct or incorrect) is that if the spirit is strong enough then some part of it could still remain and exist in the part of the Fade where the original spirit dwelled, but it would likely not remember Solas.

 

But even if this is the case, I think the Forbidden Ones are on a completely different level than Solas' friend, or even Cole. The Forbidden Ones are ancient spirits who have existed for millennia, and they have picked up much knowledge and magic in that time. So even if they are killed in the physical world, their spirits may just slip back into the Fade without any adverse effects.

 

I think the only thing that can actually destroy spirits like that is being killed in the Fade.

 

In fact, I think Origins states somewhere that demons slain in the real world simply return to the Fade unscathed.

 

Cole also has a banter with Vivienne where she asks if it angers him to see his demon brethren banished back to the Fade, and he says he is happy for them because they don't hurt any more since they are now back where they belong. So that sort of implies that they retained what they were.



#15
Andreas Amell

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The reason I want all four of them to appear is because some players may not have fought them all the way back from Origins.

 

I still prefer a Kirkwall story be a short game, separate from the main sequels. The exporting of saves is becoming more complicated. I don't even see the significance of Charade's Red Jenny quest appearing in the Dragon Keep.



#16
Lady Artifice

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Well, I love the forbidden ones. Having them all come together as opposition to a protagonist sounds like a plot I could be excited about. 

 

But I don't know if I'd need that protagonist to be Hawke. 



#17
AresKeith

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Well, I love the forbidden ones. Having them all come together as opposition to a protagonist sounds like a plot I could be excited about. 

 

But I don't know if I'd need that protagonist to be Hawke. 

 

I've always disliked how the "Big Daddies" of demons were reduced to optional side missions 



#18
Rawgrim

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Since Hawke can die in DA:I, they won't use him as the protagonist for any future games. He is reduced to possible cameos. That's it.



#19
Domiel Angelus

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Since Hawke can die in DA:I, they won't use him as the protagonist for any future games. He is reduced to possible cameos. That's it.

 

At least one of the 'canon' Wardens is deceased and they made an entire expansion for after the fact that included the Warden as playable. They just reversed the actions that killed the Warden as if they didn't happen. I wouldn't put it passed them to do the same with Hawke, just a hand-wave of "I didn't die, I found a way out through the Jeffries tube" or something similar. 



#20
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I like that each character got to fight one of the Forbidden Ones, and I think it should stay like that. Hawke doesn't have any special connection with the Forbidden Ones.


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#21
Fireheart

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I've always disliked how the "Big Daddies" of demons were reduced to optional side missions 

I think it is a good idea. I've never fought any of them (I might've fought Gaxkang, but don't really remember). JRPGs, of which I play a lot, always do this There are always "secret" enemies/bosses that you really have to dig deep to find, or you accidentally stumble upon them. Many times, they are more powerful than the final boss of the game. I believe Flemeth (at least on the wikia) is marked as being a secret dragon fight, but doesn't really count because the game/Morrigan points it out to you to kill her, so it's not really secret. Secret is more like Gaxkang and Xebenkek, where you have to do some seemingly run-of-the-mill side quest, and end up fighting a really strong demon.

 

The reason I want all four of them to appear is because some players may not have fought them all the way back from Origins.

 

I still prefer a Kirkwall story be a short game, separate from the main sequels. The exporting of saves is becoming more complicated. I don't even see the significance of Charade's Red Jenny quest appearing in the Dragon Keep.

Well, I guess we'll just have to wait until DA4 to see if there's any significance. And I don't see why it matters because some players didn't get the chance, they should just replay Origins and DA2. Although, I think it would be awesome if they did a boss rush of sorts and you had to fight all 4 in a row, with no opportunity to go to camp and heal. Of course, like this, it'd be nice if they did it in da4, instead of anything dai related. Because I'd at least like to be able to have more than 12 potions and/or healing magic.