Mine didn't
You can make the choice to stop whining about it. BTW choices did matter. Just ask the Krogan, Quarias, VS, and Geth
Mine didn't
You can make the choice to stop whining about it. BTW choices did matter. Just ask the Krogan, Quarias, VS, and Geth
Still think that demanding better is whining? Oh and by the way, two choices don't outweigh the fact that you can completely screw over those choices in one ending and completely kill off one group in another.
Still think that demanding better is whining? Oh and by the way, two choices don't outweigh the fact that you can completely screw over those choices in one ending and completely kill off one group in another.
Keyword "can". It is also a choice. Which, as you said yourself, matters.
Fine, then why do the choices have to suck? Also, as a thought can we either get rid off the Paragon/Renegade system or the reputation system because the latter really diminishes the former's relevance.
Fine, then why do the choices have to suck? Also, as a thought can we either get rid off the Paragon/Renegade system or the reputation system because the latter really diminishes the former's relevance.
Well, it's as subjective as it gets, isn't it? ![]()
As for P/R system, I think it's not really a "system" in ME3. More like a general overview of your character used to enable certain responses from NPCs. Can totally run in background too, without visible Paragon/Renegade point gains.
Then all I ask is that the next game offers more choices then.
Well, it's as subjective as it gets, isn't it?
Not quite.
Not quite.
How so?
What matters to me is how "Why the hell should I trust you again?" gets answered.
Is there a marketing strategy for that?
How so?
There are objective arguments to be made.
But you've heard it all before, it makes no sense to reiterate.
I merely meant to say that certain aspects of assigning the quality of 'badness' to the subject choices are not entirely subjective, unless you expand the meaning of subjectivity to an absurd degree.
Guest_AugmentedAssassin_*
Guys, This has been done to death and regardless of what i think about the ME3 subject, I think we should focus on what's coming ahead right now.
Guys, This has been done to death and regardless of what i think about the ME3 subject, I think we should focus on what's coming ahead right now.
The news is slow.
Guest_AugmentedAssassin_*
The news is slow.
Well, We have been waiting for what now? 2-3 Years? We're just a couple of weeks away from E3. I think we can make it.
Well, We have been waiting for what now? 2-3 Years? We're just a couple of weeks away from E3. I think we can make it.
I can make it 2-3 more years, to be honest. Easily.
Six years between releases would relegate Mass Effect to irrelevancy.
Six years would be too long, Their last game wasn't universally received by their fans and they need to get a good ME game out the door. This isn't like F-Zero GX where it was so good that fans would crap themselves if Nintendo finally gave us another one(Dear god Nintendo please give us another one already its been over 10 years and Mario Kart 8's Mute City and Big Blue are teases).
Six years between releases would relegate Mass Effect to irrelevancy.
Not really. There are movies, shows, games, etc that have gone that long if not longer between releases that didn't go into irrelevancy.
Not really. There are movies, shows, games, etc that have gone that long if not longer between releases that didn't go into irrelevancy.
Sure, but those other properties usually don't maintain their relevancy while they're gone and most games don't retain any relevancy after even just a few years if they haven't sold many millions of copies. Mass Effect is popular with a subset of gamers. It hasn't reached monumental levels of success like Mario, Zelda, Halo, etc.
*hears the line "Many decisions lie ahead. None of them easy." in the trailer*
*finds all decisions in the game to be easy*
To be fair I think Virmire matched the hype. Shepard loses someone there no matter what.
Of course there is always going to be some players who hate Ashley or Kaidan or both, but if you don't, it's a legitimately tough choice. It is one reason why I like Virmire better than the Suicide Mission, despite the Suicide Mission utilizing the entire squad.
Plot reveal (including the ship, and a companion or two), main character reveal, reveal/announcement trailer, and hopefully a compilation of gameplay footage. That would be an awesome E3 for Mass Effect.
Sure, but those other properties usually don't maintain their relevancy while they're gone and most games don't retain any relevancy after even just a few years if they haven't sold many millions of copies. Mass Effect is popular with a subset of gamers. It hasn't reached monumental levels of success like Mario, Zelda, Halo, etc.
Ah, I see what you mean.
To be fair I think Virmire matched the hype. Shepard loses someone there no matter what.
Of course there is always going to be some players who hate Ashley or Kaidan or both, but if you don't, it's a legitimately tough choice. It is one reason why I like Virmire better than the Suicide Mission, despite the Suicide Mission utilizing the entire squad.
I didn't dislike either character, but the choice was easy for me.
The Virmire decision was contrived so that you had to choose when realistically you could have saved both.
There are objective arguments to be made.
But you've heard it all before, it makes no sense to reiterate.
I merely meant to say that certain aspects of assigning the quality of 'badness' to the subject choices are not entirely subjective, unless you expand the meaning of subjectivity to an absurd degree.
I can see where you're coming from but I disagree. Like you mentioned, I've heard a lot of objective arguments from those who support the endings and from those who do not. But I have never seen the two groups come to a conclusion that the choices suck. Objective arguments can be made but they are not so numerous and/or major to objectively claim that the choices suck. That conclusion is subjective, that's what I referred to.
Mine didn't
Neither did mine
Choo choo!
We need more positivity on this hype train.
I commend the effort, but what that gif seems to imply is that we should get on the hype train for trains.