Would you call a game like CoD or BF a tactical shooter compared to say Socom.No you wouldn't.BF & Cod let you switch weapons/classes on the fly with respawn.SOCOM says pick a primary,sidearm,& equipment with no changing your weapons unless you pick up an enemy weapon that you or a teammate kill with no guarantee of it being more useful with no respawning.You plan ahead & think tactical.You adapt.For example,You go in thinking you will fight demons but turns out you are fighting rogues & mages.You adapt not by pausing the damn game to switch weapons,loadouts,or companions but find a way to use what you have already & win.
So...you are comparing DA:I, a game which is supposed to be an rpg, to the dumbest shooter ever created. Wow.





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