In the lore, mages are supposed to be very powerful (some can burn down houses and rip apart people, according to Vivienne), but they are very limited in scope and power in the games (moreso in DA:I than in DA:O).
They can. It's just that in combat you have to act quickly. Not every spell can be cast quite so quickly, just take a look at what Anders did to the chantry in Kirkwall... Did he do that with a snap of his fingers? No, it took preparation and planning, but that doesn't take away he created some very terrifying fireworks.
Gameplay consists of tense situation that require quick action. Not exactly conducive to big spells. Would it be nice if you could prepare big explosions as a trap in gameplay? Yes, it would, but the current state of things doesn't really contradict itself.





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