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Lore discrepancies


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#26
Aulis Vaara

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In the lore, mages are supposed to be very powerful (some can burn down houses and rip apart people, according to Vivienne), but they are very limited in scope and power in the games (moreso in DA:I than in DA:O).

 

They can. It's just that in combat you have to act quickly. Not every spell can be cast quite so quickly, just take a look at what Anders did to the chantry in Kirkwall... Did he do that with a snap of his fingers? No, it took preparation and planning, but that doesn't take away he created some very terrifying fireworks.

Gameplay consists of tense situation that require quick action. Not exactly conducive to big spells. Would it be nice if you could prepare big explosions as a trap in gameplay? Yes, it would, but the current state of things doesn't really contradict itself.



#27
TEWR

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In Origins' loading screen and through a Gaider post, it was said that when Dwarves dream, they don't do so in the Fade.

 

Yet subsequent material acts as if Dwarves don't dream at all.



#28
TEWR

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DA:I brought some contradictions regarding spirits.

 

1. Apparently they now suffer from severe bi-polar disorder when exposed to people that allows them to shift from spirit to demon.

2. They seem to no longer require possession to prance around the physical realm. Ex: Cole and the envy demon.

3. Mages can't seem to sense spirits/demons in the physical realm anymore.

 

1) As was pointed out, Anders stands as a testament to it. So this one doesn't bother me personally, because Anders looks on at Templars, the Circle, and everything and though he espouses justice is what he wants, it's clear what he wants is vengeance. This has been true since Awakening, where though it was structured as a joke a lot of his commentary talked of how he hated the system and reveled in the deaths of Templars/wanted to kill Templars.

 

So in large part, Anders is responsible for Vengeance being who he is, and if Anders could learn what justice truly is then Justice might return.

 

2) Shades have always existed in the lore, entities of the Fade who have been around long enough and lived off of other peoples' energy that they could manifest physically and permanently without a host.

 

 

However....come to think of it, oghren in origins, varric in the comics are forced into the fade so there may very well be something different regarding how a dwarf reacts to 'dreaming' and the Fade.

 

I just headcanon that it's due to the Anchor that a Dwarfquisitor can dream in the Fade.


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#29
Jedi Master of Orion

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Every single game prior to DAI features an example of a dwarf entering the fade via some special means so it's hard for me to see it as a discrepancy. 


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#30
Caddius

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Every single game prior to DAI features an example of a dwarf entering the fade via some special means so it's hard for me to see it as a discrepancy. 

I quite enjoyed Varric and Oghren complaining about how messed up it was they were in the Fade.

If I'm remembering correctly, someone pointed out that there was no dialogue for a dwarf Inquisitor running into Solas in his dreams to Weekes, and some swearing and regret was involved.  :lol:



#31
turuzzusapatuttu

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Nugs.

 

Finding them running around outside in the snow/desert was a deal breaker for me.

 

They just replace darkspawn between Blights.



#32
In Exile

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Don't forget the 3 mages rules for Dalish, and how a mage quizzie can't tell it's the fade when talking with Solas.


This forum's obsession with a random NPC combatant in a non-dialogue part of DAO aside, we've never met a Dalish tribe with 4 as I recall.

#33
CathyMe

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This forum's obsession with a random NPC combatant in a non-dialogue part of DAO aside, we've never met a Dalish tribe with 4 as I recall.

I have no idea who you are referring to. Also, do we meet a dalish clan who has more than 5 interactable NPCs, much less mages?

There are 2 reasons why I think this is the 3rd sh****st retcon (only topped by leliana's fate in DAO, and liara's interactions with shepard in ME1):

1. I clearly remember Merill telling Bethany that dalish mages are apprenticed to a keeper (no mention of sending them to die) and that the general dalish view of magic is that is a gift that should be used.

2. It's plain illogical: "yeah two of the most respected members of our clans are mages, but f*** any other extra mage".

The fact that some backwards clans do it, is the most acknowledgement I'm willing to give this rule, only because of the author's creative rights


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#34
Jedi Master of Orion

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That didn't bother me so much because Lavellan can still be straight up baffled by the practice that Minaeve describes.


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#35
leaguer of one

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They just replace darkspawn between Blights.

Wait....what if nugs are being created to nullify the corruption of the blights?



#36
leaguer of one

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I have no idea who you are referring to. Also, do we meet a dalish clan who has more than 5 interactable NPCs, much less mages?

There are 2 reasons why I think this is the 3rd sh****st retcon (only topped by leliana's fate in DAO, and liara's interactions with shepard in ME1):

1. I clearly remember Merill telling Bethany that dalish mages are apprenticed to a keeper (no mention of sending them to die) and that the general dalish view of magic is that is a gift that should be used.

2. It's plain illogical: "yeah two of the most respected members of our clans are mages, but f*** any other extra mage".

The fact that some backwards clans do it, is the most acknowledgement I'm willing to give this rule, only because of the author's creative rights

1. Merrill does not have to say it for it to happen.

2. It's not just 2 mages there and it has been explain. Too many mages attracts demons and if one get possessed the it could destroy the  clan. Remember,Merrill was traded to a new clan as well. 



#37
Iakus

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Wait....what if nugs are being created to nullify the corruption of the blights?

 

I was sure before the Blight they were a whole lot more rare. Should ask a Warden about that, if killing Archdemons leaves nugs all over. And the poor things don't seem built for anywhere. I mean, they feed on anything, but they blister in the desert and freeze in the snow, and they're easier to track than your own arse. Everything eats them (except me, the hands put me off), yet they thrive. Randy bastards outpace every tooth and claw.

Anyway, my point is, the ones around the farm are so inbred, they're five colors and can't stop peeing. I'm selling them in the capital as "elusive eastern bunny-pigs." What did Father say about idiots with deep pockets?

—Excerpt from the private letters of "Captain" Byrne, lap-nug dealer, produced in evidence after seven claims of Water Terrors and death following bites in the Garden District, 9:36



#38
dgcatanisiri

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I have no idea who you are referring to. Also, do we meet a dalish clan who has more than 5 interactable NPCs, much less mages?

There are 2 reasons why I think this is the 3rd sh****st retcon (only topped by leliana's fate in DAO, and liara's interactions with shepard in ME1):

1. I clearly remember Merill telling Bethany that dalish mages are apprenticed to a keeper (no mention of sending them to die) and that the general dalish view of magic is that is a gift that should be used.

2. It's plain illogical: "yeah two of the most respected members of our clans are mages, but f*** any other extra mage".

The fact that some backwards clans do it, is the most acknowledgement I'm willing to give this rule, only because of the author's creative rights

 

Codex entries in DA2 also explain that magic is a treasured gift among the elves, due to both its increasing rarity among Dalish children and the fact that in the time of Arlathan, all elves had magic. So yeah, presenting this whole 'three mages to a clan' in Inquisition as fact among all clans everywhere is deep deep bullshit.


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#39
PapaCharlie9

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I'm pretty sure I remember The Masked Empire very clearly establishing that Celene and Gaspard are only distant cousins. Yet in the Winter Palace they clearly are said to be first cousins. That might not sound like a big change but it kind of paints the entire book a little differently. The last chance for peace before the civil war was Gaspard proposing to Celene on a hunt together. Celene considers it because it would have been politically expedient and notes that the fact that they were distant cousins means little. Not only does this mean Gaspard's formerly reasonable offer to Celene is now an offer of marriage to his own first cousin, but it couldn't have been practical because of the fact that being the lover of one's cousin is considered a scandal for an Emperor of Orlais.

That's the discrepancy that strikes you most from The Masked Empire? Not the whole eluvian Freedom Train thing for elves, not mentioned at all in the game? Not Morrigan taking the IQ into the Crossroads and, if non-elf, the IQ seeming to be entirely comfortable and not having the upchucks, like in the book? Not Briala getting to the Well of Souls long before everyone else, given what she got in the book?

 

Okay, I'll give you the last one, since for all we know she did get there first and woke up all the sentinels.


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#40
Jedi Master of Orion

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Yes it was the discrepancy that struck me the most from the Masked Empire. Gaspard and Celene's relationship is central to the entire start of the civil war. I did notice that Morrigan and the Inquisitor felt more comfortable in the Eluvian's crossroads, but they do mention that they felt that the place felt unnatural. I don't know if that's supposed to be a reference to that, but it felt like they weren't disregarding it entirely. It also doesn't affect anything because they were only there very briefly. 

 

The Eluvian Network was still quite badly damaged over the millenia, so Briala still doesn't have acess to every one of them. And since Morrigan said that the key to the Eluvian in the Temple Mythal, it explains why Briala didn't reach it.



#41
leaguer of one

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There's another axe or hammer or something that I think was said to be used in fighting relieving a siege in the Anderfels in the Third Blight... which was the ONE Blight that spared the Anderfels.

 

 

Not true. The Anderfells boraders Navarra where much of the blight was at...It would still hit AnderFell. The one blight that did not effect the Anderfells was the 5th blight.



#42
leaguer of one

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Codex entries in DA2 also explain that magic is a treasured gift among the elves, due to both its increasing rarity among Dalish children and the fact that in the time of Arlathan, all elves had magic. So yeah, presenting this whole 'three mages to a clan' in Inquisition as fact among all clans everywhere is deep deep bullshit.

Not really. One point does not negate the other. Caution is not fear. Remember even Meriall was trade from her clan to another. 



#43
In Exile

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I have no idea who you are referring to. Also, do we meet a dalish clan who has more than 5 interactable NPCs, much less mages?

There are 2 reasons why I think this is the 3rd sh****st retcon (only topped by leliana's fate in DAO, and liara's interactions with shepard in ME1):

1. I clearly remember Merill telling Bethany that dalish mages are apprenticed to a keeper (no mention of sending them to die) and that the general dalish view of magic is that is a gift that should be used.

2. It's plain illogical: "yeah two of the most respected members of our clans are mages, but f*** any other extra mage".

The fact that some backwards clans do it, is the most acknowledgement I'm willing to give this rule, only because of the author's creative rights

 

The only way to count to 4 mages in DA:O is to include Anerin (or however you spell his name, Wynne's apprentice) and to count one elf who uses magic if you side with the werewolves. Otherwise the clan is at 2 mages: Lanaya and Zathrian. Beyond that: 

 

1. One Keeper and two apprentices can make that line work; and the "gift" thing is already contradicted by the fact that the Dalish trade their mages like actual chattel (clan is low on a mage? let's uproot this child from everything she knows and love because they're a resource!) 

2. Tevinter has a mageocracy, and they enslave mages. Having powerful mage run things doesn't mean all mages get treated well. 

 

I totally think Bioware decided to add this "rule" into DA:I, but I don't think it contradicts anything about the Dalish or that happened in DA:O. 



#44
In Exile

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Codex entries in DA2 also explain that magic is a treasured gift among the elves, due to both its increasing rarity among Dalish children and the fact that in the time of Arlathan, all elves had magic. So yeah, presenting this whole 'three mages to a clan' in Inquisition as fact among all clans everywhere is deep deep bullshit.

Yeah, and the outcome of that "treasured" gift is that mages are chattel - they get traded from clan to clan like they're a piece of corn or barley. They're such a treasure the clans treat them like we treat pokemon cards. 



#45
Br3admax

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Codices are hardly absolutes anyway. It's one of the few things we should let past as historical mistakes and historical inaccuracy instead of discrepancies and retcons.



#46
Lumix19

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Yeah, and the outcome of that "treasured" gift is that mages are chattel - they get traded from clan to clan like they're a piece of corn or barley. They're such a treasure the clans treat them like we treat pokemon cards.


I would say they treat them like pokemon, not pokemon cards.

#47
Jedi Master of Orion

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Yeah, and the outcome of that "treasured" gift is that mages are chattel - they get traded from clan to clan like they're a piece of corn or barley. They're such a treasure the clans treat them like we treat pokemon cards. 

 

That is a ridiculous comparison. They aren't treated like chattel any more than people who work in a company that transfers it's employees from from one location to somewhere else are.



#48
Master Warder Z_

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I would say they treat them like pokemon, not pokemon cards.


Gaspard has to kill em all?

#49
Aulis Vaara

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That is a ridiculous comparison. They aren't treated like chattel any more than people who work in a company that transfers it's employees from from one location to somewhere else are.


Well, there are many people who consider jobs to be slavery, so that could be true in the other direction as well.

#50
In Exile

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That is a ridiculous comparison. They aren't treated like chattel any more than people who work in a company that transfers it's employees from from one location to somewhere else are.

 

It's a hyperbolic comparison, but I thought it was obvious my tongue was firmly in-cheek? The transfer analogy doesn't work, however, since it seems that this transfer happens (or can happen) with children, and there's no option to refuse. Employment laws vary by country, but as far as I know (in my jurisdiction) an employer cannot forcibly uproot you in the same way. 

 

A better example would be a kind of communist allocation of resources.