Bugs bugs bugs
#1
Posté 04 mai 2015 - 09:32
We have both experienced redirected doors in the Templar quest and the quest Wicked hearts, at Orlais castle.
We both experienced crash with error at end game.
We do not see this as fixed and are wondering why? It seems eyelashes are more important than game breaking bugs. Personally my respect for you Bioware/EA is rapidly diminishing.
Nonplussed really.
Fix the game for everyone , not just the superior PC race.
I bought this PS4 specifically so I could play this game. What a waste of money..
You don't even post updates about patches anymore.
Fix the game!
Spirited Treasure
#2
Posté 04 mai 2015 - 09:36
#3
Posté 04 mai 2015 - 09:39
eyelashes? I don't remember any patches adding more eyelashes.
#4
Posté 04 mai 2015 - 09:41
The crash at end game happened to us both also. This is a brand new ps4.
#5
Posté 04 mai 2015 - 09:43
#6
Posté 04 mai 2015 - 10:23
#7
Posté 04 mai 2015 - 10:24
#8
Posté 04 mai 2015 - 10:29
Something was broken somewhere.
Speaking as a modder it appears as if there is more than one load door there, also having Iron Bull jump changed what the load door said.
Crash at end game after Cory does his speech as well.
My dalish elf had everything disappear after end game.
Smithy, Dagna, horses, and horse master all gone.
#9
Posté 04 mai 2015 - 10:31
We ?
- DarkKnightHolmes aime ceci
#10
Posté 04 mai 2015 - 10:39
#11
Posté 05 mai 2015 - 12:42
The door issues is actually a non issues. You just have to make sure you are not too close to the dooror it will indicate that you are entering the room you are already in. Slowing up a making sure you are going to the room you want is all it takes. I am on a PS4.
The door is an absolute issue. It kept switching for me and I was so freaking busy trying to stand in the "proper" place that I was late. Not to mention, if you hit it at the wrong time, it can freeze up on you to where you can hear the voices, even your own when telling yourself that "Now, I'm really late!", but never loads. I find myself having to save every time I leave and enter, just in case. It's annoying and should be fixed.
#12
Guest_Donkson_*
Posté 05 mai 2015 - 12:51
Guest_Donkson_*
But keep in mind people, just because we're lucky, it doesn't mean others aren't having problems.
So far -- and this is only since I've downloaded the patches -- I've only really had silent banter issues, a requisition officer's head and no body speaking to me from the ground in the Hinterlands (which I must admit, was hilarious. Nice headjob BW
Oh and Matrix style slow motion combat.
Op: if you can be bothered, delete your playthrough and start again. I find that issues varied from one playthrough to the next.
#13
Posté 05 mai 2015 - 12:51
It seems weird that the same game can have different issues on the same system. It happened to me with Skyrim on my PS3. The game was so bugged I actually couldnt play it despite multiple patches. Other PS3 players had no problem with game at all. I feel your pain.
#14
Posté 05 mai 2015 - 12:59
Ok - I guess my issue was a bit different then. I didnt have those other problems. In fact other than the need to slow down before entering the doors in either of those locations, I havent had any problem that I can think of with the game on the PS4.
It seems weird that the same game can have different issues on the same system. It happened to me with Skyrim on my PS3. The game was so bugged I actually couldnt play it despite multiple patches. Other PS3 players had no problem with game at all. I feel your pain.
I'm actually on the Xbox One. This issue is multi-platform. A friend of mine who plays it on the PS4 also has this same issue and finally gave up on the whole mission. I don't recall having this issue the first couple of playthroughs. It has to be something that came after a patch, along with some other bugs I have.
#15
Guest_Donkson_*
Posté 05 mai 2015 - 01:18
Guest_Donkson_*
Ok - I guess my issue was a bit different then. I didnt have those other problems. In fact other than the need to slow down before entering the doors in either of those locations, I havent had any problem that I can think of with the game on the PS4.
It seems weird that the same game can have different issues on the same system. It happened to me with Skyrim on my PS3. The game was so bugged I actually couldnt play it despite multiple patches. Other PS3 players had no problem with game at all. I feel your pain.
I had no issues with Skyrim at all.
Mind you, I think it has something to do with not having internet access, therefore no updates.
#16
Posté 05 mai 2015 - 01:25
I had no issues with Skyrim at all.
Mind you, I think it has something to do with not having internet access, therefore no updates.
I had Internet access and the biggest bug I came across in Skyrim was a dragon that wouldn't land and one dragon that flew backwards. There were a couple of minor ones, but nothing bad. I know some people who had major issues. It really is odd how it can skip around from game to game.
#17
Posté 05 mai 2015 - 01:45
#18
Posté 05 mai 2015 - 04:29
PC is no better friend, and with the random nature of many bugs, not surprised others don't see the same thing.
This PC sees another download failed and as DAI was unstable from barrier conditions from the previous update I was hopeful. Likely, this is some interrupted link issue (EA activation with a little probing) - their server lacks bandwidth and everybody runs into this from time to time. Same as not enough cell towers in an emergency = saturation loading.
However, you have a point, why waste effort on cosmetics when there are much bigger Core programming issues:
- NPC conflicts, the character controller needs improved tracking and prioritising quests and dialogs.
- Surface boundary effects and instability, activation errors, etc. This is how frostbite does those amazing effects - needs a bit of TLC and taught to play nice with other things in the world space.
- Control interface overhaul.
These 3 affect every aspect of game play perceived by the player, but perhaps the next most important area is how the three talk to one another and propagate instabilities that crash the game.
#19
Posté 05 mai 2015 - 10:30
OP, the issues you mentioned are NOT fixed for the superior PC version. And if you really think the PC version is any better off than your inferior PS4 version, then you are sadly misinformed.
#20
Posté 05 mai 2015 - 11:11
I had the door problem a few times with the pc,
you have to make sure it says the right thing before you interact with it (just move your camera a few degrees a bit and it should change what it says),
if you interact with the door when it says the room that you're currently in, then you get that problem
#21
Posté 05 mai 2015 - 12:39
<<<<<<<<<<>>>>>>>>>>
Patch 7 notes here: http://blog.bioware....-patch-7-notes/
PS: You need patch seven for the Black Emporium and the new DLC
#22
Posté 05 mai 2015 - 12:50
Hello,
We have both experienced redirected doors in the Templar quest and the quest Wicked hearts, at Orlais castle.
We both experienced crash with error at end game.
We do not see this as fixed and are wondering why? It seems eyelashes are more important than game breaking bugs. Personally my respect for you Bioware/EA is rapidly diminishing.
Nonplussed really.
Fix the game for everyone , not just the superior PC race.
I bought this PS4 specifically so I could play this game. What a waste of money..
You don't even post updates about patches anymore.
Fix the game!
Spirited Treasure
<<<<<<<<<<>>>>>>>>>>
LOL.
I'm afraid those of us that complain about the poor console port are still complaining. Specifically on the UI and keyboard mouse issues.
Post patch seven game load times take longer.... the first time it loads. It would appear that the patched game may reads all your saves. Some console users need to perform a "repair".
A good practice with this game is to put all your other saves into a subfolder, to avoid corruption..... if you can do that..... not a console player but I take no chances.
Also, don't be surprised if the patch resets your graphics options back to their default value.
As to BIO fixing "small issues". Well, it would appear that those small issues are the only ones that they can fix... hehehe
#23
Posté 22 mai 2015 - 08:51
bumpage





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