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Black emporium now live on xbox one


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#101
SofaJockey

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It's just sad that after so many months, they still can't do those 2 very simple things that have been repeatedly asked for since launch.

 

Mike Laidlaw's comment at launch was something like:

 

If it was simple we would have done it.

If we didn't do it, it wasn't simple.

 

- - - - -

 

More generally, to stave off questions about 'is item x there' if the download is not yet available, 

here is a view of all the stores' contents.

 

Naturally folk shouldn't look at it if they want to experience looking in the store themselves...

 



#102
CDR Aedan Cousland

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It's not that his voice being artificially deepened is the problem, it's that there was no need for it to be changed. How does no longer being confused make someone's voice turn deep?

 

My point was when it's obvious a voice has been altered in some way, it sounds really bad. Corypheus isn't too bad compared to some other people, but it's still obvious and his original, unaltered voice sounded better. Maybe they thought keeping the voice at its normal pitch would have given him away, but since we first saw him in a memory, they could have stuck with a deep voice for that, but gone back to his original voice when we officially meet him in person.

 

Changing the pitch of a voice causes a lot of sounds and tones to sound odd or off-key when they would have sounded normal in the original voices/pitches. I'm just saying it's very jarring when it's noticeable, and it should not be used as liberally as Bioware used it in this game. Excluding demons and such, it really doesn't have a place in a Dragon Age game.

 

Sorry for the off-topic, all.



#103
BansheeOwnage

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Mike Laidlaw's comment at launch was something like:

 

If it was simple we would have done it.

If we didn't do it, it wasn't simple.

 

Sorry, but I'm inclined to disbelieve that. It's a great catch-all excuse, sure. But I know for a fact that you can tint the Skyhold outfit that appears under mage armour, so the mechanics are there. I also know that modders have implemented an armour toggle by "switching a 1 to a 0". I know that new hair would require work, but this? This can't possibly be too hard to accomplish in 6 months if the PC community did it within 1.

 

Edit: Besides, you said that was the response at launch. If you ran out of time then, fix it now! It's not like it isn't one of the most requested features or anything...


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#104
CDR Aedan Cousland

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Sorry, but I'm inclined to disbelieve that. It's a great catch-all excuse, sure. But I know for a fact that you can tint the Skyhold outfit that appears under mage armour, so the mechanics are there. I also know that modders have implemented an armour toggle by "switching a 1 to a 0". I know that new hair would require work, but this? This can't possibly be too hard to accomplish in 6 months if the PC community did it within 1.

 

His comment smacks of, "If it requires effort, we can't/won't bother." What a lazy excuse, and it speaks poorly of their work ethic.


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#105
BansheeOwnage

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His comment smacks of, "If it requires effort, we can't/won't bother." What a lazy excuse, and it speaks poorly of their work ethic.

Yeah. Like I said in my edit: If they couldn't do it at launch for whatever reason, put in the effort now. It's been almost 6 months.


  • Octarin, Baalthazar, SnakeCode et 1 autre aiment ceci

#106
trevelyan_shep

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Ugh, this does not sound good. I'm a little skeptical about it, but I'll get it once it's available.
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#107
SofaJockey

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Sorry, but I'm inclined to disbelieve that. It's a great catch-all excuse, sure. But I know for a fact that you can tint the Skyhold outfit that appears under mage armour, so the mechanics are there. I also know that modders have implemented an armour toggle by "switching a 1 to a 0". I know that new hair would require work, but this? This can't possibly be too hard to accomplish in 6 months if the PC community did it within 1.

 

Whether people believe it or not is largely irrelevant.

 

This is how they built the game and the Inquisitor's choice of 'home wear' is what it is.

It is also their choice where they focus their DLC efforts and resources.


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#108
jedidotflow

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Some would argue that DAI at least feels like a Single player MMO, much in the way that FFXII did on Sony's PS2.

 

One of my favorite FF games.



#109
Poisd2Strike

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Instead of waiting for that "Hitler Reacts to DAI's Black Emporium" to eventually show up on YouTube, I made one myself:

 

 


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#110
duckley

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I was hopeful for those things too, but am particularly disappointed about the lack of tinting for the Skyhold outfit and/or an armour toggle for Skyhold. Why? Because those things already exist in the game! They just need to unlock them for us to use! It's just sad that after so many months, they still can't do those 2 very simple things that have been repeatedly asked for since launch. This would have been the perfect opportunity to implement these things (DLC was advertised as cosmetic after all) and more importantly, if they didn't do it now, it makes me wonder if they ever will. So yeah, I'm feeling rant-y. <_<


Agreed.

I dont know anything about game production, but it does seem that it shouldnt be too difficult to tweak elements that already exist. Other games. I do hope some upgrades will be available for purchase. Dragons dogma provided additional hairstyles in one dlc, and many games enable you to buy new weapons/armor.

I guess my worry now is that all resources are going into MP. I am not sure how popular MP is, as I dont play, but I assume SP is still more popular... so go figure.

#111
PoisonSmog

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Ugh, I think I just thought it would be different this time. I guess I keep setting my expectations too high now. I gotta stop doing that. I mean I'm glad they added the mirror and some hard-to-get schematics, but I just thought there would be more than that. 


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#112
CDR Aedan Cousland

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Ugh, I think I just thought it would be different this time. I guess I keep setting my expectations too high now. I gotta stop doing that. I mean I'm glad they added the mirror and some hard-to-get schematics, but I just thought there would be more than that. 

 

Yeah, it's best to stop hoping for things that aren't sub-par from Bioware from now on because apparently having hope and reasonable expectations is the equivalent of "acting entitled" now, according to some users. :rolleyes:


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#113
SofaJockey

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I guess my worry now is that all resources are going into MP. I am not sure how popular MP is, as I dont play, but I assume SP is still more popular... so go figure.

 

Isabela and the new multiplayer map both look gorgeous, you might like it...



#114
Jaron Oberyn

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His comment smacks of, "If it requires effort, we can't/won't bother." What a lazy excuse, and it speaks poorly of their work ethic.

 

That's not surprising. The SWTOR developer team for the longest said this exact phrase when fans provided good, easily doable feedback: "That would take a ton of work". It's a meme now over in their community. Whats even better is that most of those lazy developers from SWTOR migrated to DAI. I think we're beginning to see the impact now.


  • Baalthazar, Ghanima01, chrstnmonks et 1 autre aiment ceci

#115
devSin

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It's a very theatrical performance, which complicates things. But the voice does sound different.

This is totally bumming me out.

I'm fine with limited features, but recasting? Especially a character that was created solely to give Nick room to stretch his legs a bit?

I'm not down with that. I hope you're wrong. If not, Mike is going to be getting the stink eye so bad he won't be able to even breathe.

#116
Jaron Oberyn

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This is totally bumming me out.

I'm fine with limited features, but recasting? Especially a character that was created solely to give Nick room to stretch his legs a bit?

I'm not down with that. I hope you're wrong.

Might have been another Mordin situation, where the actor demanded more money.



#117
BansheeOwnage

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Whether people believe it or not is largely irrelevant.

 

This is how they built the game and the Inquisitor's choice of 'home wear' is what it is.

It is also their choice where they focus their DLC efforts and resources.

This is a typical non-post. Of course they can bloody-well do whatever they want. No one is disputing that. People voice what they want, and what they think Bioware should allocate its resources into doing. That's good, and when they listen to feedback, that's great. Are you seriously asking people not to be disappointed when their feedback is ignored?


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#118
thats1evildude

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Question: where do we find the BE?

Wait, never mind, I got it.

#119
SofaJockey

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... having hope and reasonable expectations is the equivalent of "acting entitled" now, according to some users. :rolleyes:

 

Yep, you have it correct  :)

When you have an understanding of game development and insider knowledge of BioWare's resource priorities, then pop back and let us know more.

 

In the meantime, very entitled, and pretty unpleasant actually.

 

Are you seriously asking people not to be disappointed when their feedback is ignored?

 

When there had already been indications that it was difficult to do, 

and no sign of such a thing being in the Black Emporium, yes.

 

There had been talk of a face melter, not a Skyhold dressing room.


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#120
AVPen

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More generally, to stave off questions about 'is item x there' if the download is not yet available, 

here is a view of all the stores' contents.

 

Naturally folk shouldn't look at it if they want to experience looking in the store themselves...

 

Thanks for the video, and yeah, that is most definitely not Xenon's original voice actor (or if it somehow is, then his voice has been processed and altered to all hell)



#121
Jaron Oberyn

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Yep, you have it correct  :)

When you have an understanding of game development and insider knowledge of BioWare's resource priorities, then pop back and let us know more.

 

In the meantime, very entitled, and pretty unpleasant actually.

 

 

When there had already been indications that it was difficult to do, 

and no sign of such a thing being in the Black Emporium, yes.

 

There had been talk of a face melter, not a Skyhold dressing room.

Clearly you do not have any insight into game development, because most of the things people are asking for are incredibly easy to implement. Most people are ignorant when it comes to development understanding, and game developers bank on that. Congratulations on perpetuating that.


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#122
Boogielicious

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Priority 2 – Features and content

As massive as Dragon Age: Inquisition already is, there were some things the team wanted to get in at launch, but we just ran out of time. We’ll be creating these new features and content and adding them into your game over time because we love our DAI players. Multiplayer will also be receiving regular content updates.

http://blog.bioware....for-dragon-age/

 

Oooh looky!  My 'entitled' ass never forgot this statement, like so many others obviously have.


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#123
In Exile

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Because people have been asking for Qunari armour and new hairstyles since the game was released.

 

But they didn't advertise it. Might as well expect every update to offer you that kind of content if build-up is irrelevant. 


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#124
BansheeOwnage

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Yep, you have it correct  :)

When you have an understanding of game development and insider knowledge of BioWare's resource priorities, then pop back and let us know more.

 

In the meantime, very entitled, and pretty unpleasant actually.

 

 

When there had already been indications that it was difficult to do, 

and no sign of such a thing being in the Black Emporium, yes.

 

There had been talk of a face melter, not a Skyhold dressing room.

I don't find Aedan or most of the other disappointed posters unpleasant at all. And like Jaron said, the 2 main things I hoped for are actually not hard to implement, especially given 6 a month time-frame. There is no evidence that it is hard, and there is evidence it's not (modders' work and the fact that the mechanic is currently in-game).


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#125
BansheeOwnage

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Just traveled to the Emporium... I'm 99.9% sure it's a different voice actor :crying: *head-scratch*