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Why do people think that the Juggy is a good melee character?


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#76
TheNightSlasher

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Of course, they could just play the AIU or TGI to have their cake and eat it too, but I guess aiming in the general direction of the enemy and having to press a button every time your hear your shields go down is too hard.

About as hard as standing in a corner, cloaking and spamming a grenade that has 10m radius, can prime and detonate, and stagger every mook in the radius.

 

Don't leave out your beloved QMI when referring to easy mode kits, because it is not any more difficult to play compared to AIU or TGI. Atleast stim packs and RM doesn't cause mass AoE stagger and damage.

 

You make so many statements about how other characters are for scrubs and so easy to play, while completely neglecting that quarians have two of the most easiest to play, OP characters.


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#77
123123123

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99,000 credits = premium spectre pack OR 1,000,000 credits for Ultra Rare item of your choosing

 

I remember saying that back in 2012, but it is so true. It just "makes sense."



#78
Homey C-Dawg

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I used to have a bigger distaste for melee puggernauts until I learned to keep an eye on them and kill all the stuff that aggros them. Them being a large decoy is enough for me.


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#79
DisturbedPsic0

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I actually don't "yell" at anyone, but "Differently" as in intentionally leeching? I guess I shouldn't yell at rubber band boy either then (not that he'd hear me because he's off making a hot pocket and watching porn or something while I earn his credits). Further, how does any of that have anything to do with the fact that they are trying to play gold when silver and bronze exists? They have a choice, and they are choosing to play in a manner that (deservedly) garners them hate. I was new to the game once as well. I played Silver until I had the skill and manifest to contribute on higher difficulties instead of selfishly making everyone's games worse at a level I didn't belong in to get more reward for myself.

An analogy: I wouldn't go onto GT6, join a competitive lobby after playing for 2 days and feel aggrieved when I crash into half the field at the first corner and ruin the entire race then get rightfully called out for it, because there are more casual experiences in the game designed specifically for people like me who are still learning the game. Ignorance of mechanics is not a viable excuse anymore than it would be for commiting a penalty in a game that you couldn't be bothered to learn the rules of yourself. Go through the proper channels and actually make an effort to try to learn to play at that level, fine. Intentionally drop into a random plat lobby with a Melee Jugg and the expectation that I should carry you for 40 minutes? Nope, all out of feels to give at that point buddy, and I would expect no differently from others toward myself, which is why I never did anything like that.


Again, I'm not saying playing above your current skill level is something I endorse. But you unless they come here, they probably don't know better. Did you figure everything out about this game on your own? I doubt it. All I'm saying is get on the mic and attempt to help, they may not all be as bad as you assume. If they don't want help, or ignore you, then kick them. But chastising them? I don't see how that's helpful to anyone.

#80
RidiculousMammal

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I remember saying that back in 2012, but it is so true. It just "makes sense."

 

  Yeah, but I left out one real good reason why they didn't do it.  They rather frustrate you enough to spend real money on it.



#81
Kurt M.

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They can keep their melee juggy and cry while my (pink) melee Krogan battlemaster just takes all the melee kills of the party :D



#82
JGDD

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I remember saying that back in 2012, but it is so true. It just "makes sense."

Pay to win makes sense but any game that uses that model always seems to have a fractured player base.

 

Honestly, I'd rather see looting before that.



#83
Quarian Master Race

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About as hard as standing in a corner, cloaking and spamming a grenade that has 10m radius, can prime and detonate, and stagger every mook in the radius.

 

Don't leave out your beloved QMI when referring to easy mode kits, because it is not any more difficult to play compared to AIU or TGI. Atleast stim packs and RM doesn't cause mass AoE stagger and damage.

 

You make so many statements about how other characters are for scrubs and so easy to play, while completely neglecting that quarians have two of the most easiest to play, OP characters.

I've never claimed the QMI to be difficult to play (nor do I particularly enjoy him in comparison to the other quarians), but he does die when he gets played badly just like any kit should, and therefore isn't spammed by bad players who can only play him on difficulties they don't belong in. I don't have a problem with other highly effective infiltrators that are similarly easy either, such as the Drell and its absurd Recon Mine spam or the GI and its ability to kill literally everything by aiming in its general direction. As long as gels and ops packs are a limited consumable, there shouldn't be kits that have an effectively unlimited number of them, especially not infiltrators whom are supposed to partially be balanced by cloak stopping shield regen, ergo I have a specific problem with the TGI and AIU whom can do so at will.

Also, you are a well known supporter of the DA, which is arguably easier than the QMI or QME with its absurd movement speed and passives, as well as the Venom which makes literally any kit it is put on a brainless exercise in aiming in the general direction of the enemy's feet.

Don't throw rocks from a glass house dude, especially when your target is a self constructed strawman.



#84
TheNightSlasher

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Also, you are a well known supporter of the DA, which is arguably easier than the QMI or QME with its absurd movement speed and passives, as well as the Venom which makes literally any kit it is put on a brainless exercise in aiming in the general direction of the enemy's feet.

DA doesn't have cloak. And his clusters don't get the boost like QMI does. Cluster grenades don't prime, and don't impact through walls.

 

You criticize venom as being easy mode, the same can be said about QMI. Exactly the same. Venom doesn't have 8-10m radius. QMI is just as scrubby as venom, if the latter is scrubby.

 

Edit: I'll be the first to admit that venom doesn't require great aim. You diss the venom saying that only scrubs use them, but don't say the same about QME and QMI, who have arguably the easiest grenade power in the game (well, tied with cain mines). Hell, you have actually encouraged playing QME and QMI.


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#85
RealKobeBean

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DA doesn't have cloak. And his clusters don't get the boost like QMI does. Cluster grenades don't prime, and don't impact through walls.

 

You criticize venom as being easy mode, the same can be said about QMI. Exactly the same. Venom doesn't have 8-10m radius. QMI is just as scrubby as venom, if the latter is scrubby.

 

Exactly. The QMI has the highest DPS output of any character, even higher than the GI per single shot. So end the debate...he is the most OP MTF out there, which is why I love the guy like a brother...end of story. Period, TNS is RIGHT!



#86
Creator Limbs

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About as hard as standing in a corner, cloaking and spamming a grenade that has 10m radius, can prime and detonate, and stagger every mook in the radius.

 

Don't leave out your beloved QMI when referring to easy mode kits, because it is not any more difficult to play compared to AIU or TGI. Atleast stim packs and RM doesn't cause mass AoE stagger and damage.

 

You make so many statements about how other characters are for scrubs and so easy to play, while completely neglecting that quarians have two of the most easiest to play, OP characters.

 

Is the second one QFI?

 

No, it's QME isn't it? :P



#87
DaemionMoadrin

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What if I play the QMI more or less without grenades?



#88
Creator Limbs

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What if I play the QMI more or less without grenades?


so that you can have maxed tac scan and fitness?

Why?

#89
Dunmer of Redoran

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QMI is a major easy mode kit. QMI spamming totally ruined Gold difficulty before Platinum came along. People would just run around to ammo boxes, throw grenades, rinse and repeat. Yawn.


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#90
TheNightSlasher

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What if I play the QMI more or less without grenades?

Hmmm...play however you want. But why would you want to do that?

 

Without arc grenades, QMI becomes just another of those cloak > shoot infiltrators. 


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#91
DaemionMoadrin

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so that you can have maxed tac scan and fitness?

Why?

 

My build only has 2 grenades which I use in emergencies. I usually just play the kit for sniper rifle challenges and then put it away again. It's nice but far from a favourite.


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#92
RealKobeBean

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Hmmm...play however you want. But why would you want to do that?

 

Without arc grenades, QMI becomes just another of those cloak > shoot infiltrators. 

 

Well, with Tac Cloak + Tac Scan...he is sick with a Black Widow. As in, the highest DPS MTF out there.



#93
ClydeInTheShell

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Sorry I was just QME Venoming and couldn't read with all the screen shake. What's going on in here? 


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#94
DaemionMoadrin

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Well, with Tac Cloak + Tac Scan...he is sick with a Black Widow. As in, the highest DPS MTF out there.

 

Which is why he works so well for completing the challenges for the weaker SRs.

 

http://kalence.drupa...5!24U55373!E8GA


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#95
Quarian Master Race

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DA doesn't have cloak. And his clusters don't get the boost like QMI does. Cluster grenades don't prime, and don't impact through walls.

 

You criticize venom as being easy mode, the same can be said about QMI. Exactly the same. Venom doesn't have 8-10m radius. QMI is just as scrubby as venom, if the latter is scrubby.

In other words, he has certain disadvantages in comparison? Are you implying he has no resulting advantages? Clusters don't prime, sure, but why does this matter when he also has a power that area primes for the grenades which can additionally detonate multiple primers of all types both tech and biotic, unlike the Arc grenades on the QMI? Clusters don't impact through walls, but they do a hell of a lot more damage over about the same radius, specced properly. DA is also practically impossible for the AI to hit if you understand the game well enough to know the controls for movement. You'd have to be trolling to suggest it isn't easy.

It isn't exactly the same, because my diss of Venom is in response to your thinly veiled attack at a strawman you constructed of me where I claimed QMI is more difficult to use, but I don't disagree with the logic. Frankly, I don't care about Venom except for the screenshake, until the user of one tries to incorrectly and unprovokedly call me a hypocrite in a roundabout and highly ironic manner.



#96
BioWareMod03

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Hello everyone. Please keep it on topic and civil. Thank you.


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#97
Quarian Master Race

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QMI is a major easy mode kit. QMI spamming totally ruined Gold difficulty before Platinum came along. People would just run around to ammo boxes, throw grenades, rinse and repeat. Yawn.

Maybe for you. I'm totally fine with that. I'd rather have people who understand the game mechanics that are taking the grenades and doing damage with them than noobs who are merely using them to infinitely keep their AIU or TGI from dying when it should without actually doing anything to advance the game. I actually prefer melee jugs to the two latter, as their invincibility button doesn't waste grenades.


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#98
TheNightSlasher

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^ You'd go around praising snap freeze if a quarian had it. ;)

 

Edit: I wanted to reply to your post about DA being on par with QMI but the mod made his post just before that. I don't want this thread to get locked.


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#99
SafetyShattered

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That's how I used to play him on Silver, and if I was to play Jug on that difficulty again, I'd go for full melee build once more. On Gold I played him with Spitfire, AR amps and all, and it's not great. Better than melee build on Gold, but not great. The goal of this character is to hold the line and revive fallen teammates, not deal damage. For that, melee build makes at least as much sense as weapons build.

 

Siege Pulse as offensive ability? I don't know. Detonating 6+1 explosions with ammo priming? That's not a whole lot of damage, and you need a very light weapon for it to work. What light gun works well on Juggernaut? I can't think of any (except maybe Harrier on some maps where you can hug an ammo box).

 

No offense, but no lol. I'm definitely not an amazing player by any means. I'd say I'm definitely better then average, but still. And when I play the jug i wreck stuff. I think the few bsners that have seen me use him can agree on that. Sure, they're far better choices out there of course. I don't think anyone argues that. But keeping him as strictly a melee character or focused on support isn't playing him the way he was mean't to be played in my opinion.



#100
Quarian Master Race

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^ You'd go around praising snap freeze if a quarian had it. ;)

 

Edit: I wanted to reply to your post about DA being on par with QMI (which it's clearly not btw) but the mod made his post just before that. I don't want this thread to get locked.

not with that infernal noise. Snap freeze has the additional issue of being working as intended™, whereas Arc Grenades actually do work as intended. And even with the absurdity that is Grenade Capacity V, you can't literally spam them every 3 seconds for the entire game outside of Rio.

If you can't get similar damage levels out of a DA, that's your problem. It's stupidly fast, virtually invincible due to derp AI as a result, and annihilates both single targets and groups with ease. Quite frankly, I don't know how a QMI would even get to spawns with anything still left to kill assuming a decently played DA were in the same lobby.

But yeah, if you've no idea how to move your character or how combo explosions work than I suppose that just mashing cloak and arcnade on the QMI would be "easier", up until the moment you run into anything that has armor.