In terms of endings, I just want some damned choice. It doesn't have to be happy or sad. In DAO, to accomplish my mission, I could
1) die (if I really didn't want to force a good friend-o-mine to be a father to a demon baby)
2) let Alistair die (for maximum romantic angst)
3) let us both live (if I wanted to do some questionable things)
4) live and be a queen/king (again, depending on doing questionable things)
I have played all 4 endings with the multiple side stuff associated with them and ALL were FANTASTIC!!!! I got choice, I got a boss battle, I got visual payback for all my hard work and my choices in the game, I got revenge, Alistair got revenge (or got screwed over), I got to save some folks and screw some others over and IT WAS FUN!
DAI = THE SAME ENDING EVERY TIME! Except for whose butt graces the sunburst throne. I always win. I always have the balcony scene. I always retch a little.
ME3 - you all know what happens. Not gonna sum up.
I don't care if my protag lives or dies. I just want to have some say in the matter cause it is a GAME, after all. If I don't have any say, if my actions mean nothing, then I am NOT a part of the story. And if that is the case, there are WAY better books out there for me to enjoy as a passive participant. I play RPS's to be an active part of the story. Without that, then...why I am I even playing it?
Just my 2 cents. I am not saying anyone else is wrong for how they feel about it .
For ME:N - I hope the ending has something to do with my game choices. If not, there is always Battalestar Galacticica...