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For the next game in the series......


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31 réponses à ce sujet

#1
AshenSugar

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How about a super-charged, uber protagonist whose skills are so outlandishly overpowered, that he/she/it is actually capable of scrabbling up a four-foot high slope?

 

Yes, OK, I know how extreme and imbalanced that sounds, but just think about it.

 

It could work!

 

 

(In the interests of balance. The Inquisitor's Arch Nemesis could still remain as it is now. Pools of water deeper than four feet would still be deadlier than an entire battalion of Archdemons armed with nuclear canons).


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#2
DragonAgeLegend

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:huh:



#3
SomberXIII

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:mellow:



#4
JeffZero

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:(

#5
Serenade

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giphy.gif

I like you :)


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#6
Lebanese Dude

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;)



#7
agonis

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You had too much sugar, again, hadn' t you?


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#8
turuzzusapatuttu

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B)



#9
Majestic Jazz

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I want a more grounded protagonist for DA4. The IQ was too much of a faux Jesus-like figure.


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#10
Pressedcat

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I want a more grounded protagonist for DA4. The IQ was too much of a faux Jesus-like figure.


Apart from the whole walking on water part...
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#11
DragonAgeLegend

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I want a more grounded protagonist for DA4. The IQ was too much of a faux Jesus-like figure.

Agreed. I never truly felt like the companions were my friends but instead people working for me and I honestly think this has to do with them always calling my "Inquisitor" and not "Trevelyan" or something. I felt always  above them which kind of disconnected me from my Quizzie. 

 

I want a grounded protagonist in the next game. 


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#12
Eelectrica

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Grounded would be awesome. Get rid of the jumping nonsense.

#13
Guest_Mlady_*

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How about a super-charged, uber protagonist whose skills are so outlandishly overpowered, that he/she/it is actually capable of scrabbling up a four-foot high slope?

 

Yes, OK, I know how extreme and imbalanced that sounds, but just think about it.

 

It could work!

 

 

(In the interests of balance. The Inquisitor's Arch Nemesis could still remain as it is now. Pools of water deeper than four feet would still be deadlier than an entire battalion of Archdemons armed with nuclear canons).

 

They need to learn how to swim in DA4!



#14
DragonAgeLegend

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They need to learn how to swim in DA4!

We most likely will. 



#15
Bob Walker

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They need to learn how to swim in DA4!

 

They need to learn how to fly! Or how to ride a dragon.



#16
DragonAgeLegend

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They need to learn how to fly! Or how to ride a dragon.

I hope in the next game will be able to fly on some

Spoiler


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#17
Bob Walker

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I hope in the next game will be able to fly on some [spoiler]

 

Yeah, that would be nice. But I would like to kill some of them too, like in Dragon's Dogma.


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#18
exboomer

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Agreed. I never truly felt like the companions were my friends but instead people working for me and I honestly think this has to do with them always calling my "Inquisitor" and not "Trevelyan" or something. I felt always  above them which kind of disconnected me from my Quizzie. 

 

I want a grounded protagonist in the next game. 

They were showing your Inquisitor respect by not calling him/her by their first name. It doesn't mean they weren't on friendly terms with him/her IMO.



#19
Majestic Jazz

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Also if they are going to allow us to play as different races, then please make the game react to our race a bit more. I do not know if it is just me, but I cannot help but to feel as if this game was made with the human noble being the default. I mean, it was supposed to be human only at first and it wasn't until later when they added the other races. So I feel that when they added in the other races, they failed to add in specific content for them. So even playing as a Dalish Elf, I still felt.....not so much like an elf. The whole scene with Morrigan at the Temple explaining Elf lore to my Dalish Elf is a prime example of this.



#20
JeffZero

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The whole scene with Morrigan at the Temple explaining Elf lore to my Dalish Elf is a prime example of this.

 

Huh. That kind of sucks.


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#21
CronoDragoon

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So even playing as a Dalish Elf, I still felt.....not so much like an elf.


Spoiler

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#22
DragonAgeLegend

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They were showing your Inquisitor respect by not calling him/her by their first name. It doesn't mean they weren't on friendly terms with him/her IMO.

Yeah, I know WHY they did it, I just hoped that they wouldn't always do it. 



#23
KennethAFTopp

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A grounded protagonist could be good, but last time they tried that it was DAII and Hawke, though hopefully it'll be better this time around, also hopefully more races and not just a human.
Perhaps one should consider the inclusion of origins once more.



#24
Lebanese Dude

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Also if they are going to allow us to play as different races, then please make the game react to our race a bit more. I do not know if it is just me, but I cannot help but to feel as if this game was made with the human noble being the default. I mean, it was supposed to be human only at first and it wasn't until later when they added the other races. So I feel that when they added in the other races, they failed to add in specific content for them. So even playing as a Dalish Elf, I still felt.....not so much like an elf. The whole scene with Morrigan at the Temple explaining Elf lore to my Dalish Elf is a prime example of this.

 

It's nice to see you posting in a less vitriolic manner.

 

The game could stand to have just a little more reactivity to character origin, but I don't think DAI did horribly on that front either. 

 

The race and class is recognized throughout the main missions in dialogue. The entire Winter Palace quest line has subtle changes based on your origin, for example. 

 

Every companion and advisor has at least one (in the case of Josephine, several) dialogue that involves your origin. Certain companions have a different reaction to your race, such as Sera and IB having unique dialogue to the Qunari.

 

There is an entirely unique chain for each origin as well. 

 

Not to mention that romance options are dependent on your race and gender.

 

I personally found the specialization reactivity to be the most lacking here. It was a little bit of a let-down since they had told us there would be unique quests for each of them. It turned out that the quests were the ones you did to get them to begin with :P

Also some of the dialogues relating to them are lackluster.

 

 

Honestly, the versatility of the origin choices makes the need for player to accept the occasional dissonance in the story. The Human and a Dalish PC both receive similar dialogue from Mother Giselle despite the former supposedly knowing Chantry-related subjects more thoroughly, for example. Expecting them to dissect every potential dialogue for dissonance is a little too much.

 

In fact I found the Morrigan thing to be a non-issue. Morrigan is rather arrogant so I don't find it far-fetched that she attempt to show her superiority of knowledge over the Dalish clans about their own history by explaining it to you. Only the Dalish Mage can claim to find it silly, since the Dalish Warrior and Rogue don't in fact have much knowledge about their own history. All the Dalish elf do not understand ancient Elven while Morrigan does. There is no dissonance here. I actually find the fact that you can understand the Spirit of Wisdom to be dissonant, since you aren't supposed to understand. Even the character comments that they only understood a little, but the player could understand it perfectly since it was translated. 


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#25
Majestic Jazz

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Spoiler


I think you are looking too deeply into it and trying to come up with an excuse for Bioware. Fact is, this game began development as a human only game, and only later they added the other races, which means that the core plot and dialog were all based around you being a human....not elf. So when that temple scene happened, it was a result of the game still being experienced from a human perspective even though I was an Elf.