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I get why it'd be tough to implement, but it would have been great if the postgame better-reflected being... post-game. (Story spoilers obviously.)


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#1
JeffZero

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There are still concerns about the coming of the Elder One all over Southern Thedas and my army is still out at the Arbor Wilds. It's been five months since my Inquisitor ended Corypheus! That's one hell of a commute.

And don't get me started on the state of Skyhold's repairs. I firmly believe that Solas took all the builders with him. That's a low blow, even for a Dread Wolf.

ME2 had it easier, I suppose. You do what you were assigned to do, and for the time being, the galaxy is none the wiser.
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#2
Ariella

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There are still concerns about the coming of the Elder One all over Southern Thedas and my army is still out at the Arbor Wilds. It's been five months since my Inquisitor ended Corypheus! That's one hell of a commute.

And don't get me started on the state of Skyhold's repairs. I firmly believe that Solas took all the builders with him. That's a low blow, even for a Dread Wolf.

ME2 had it easier, I suppose. You do what you were assigned to do, and for the time being, the galaxy is none the wiser.

 

I've sat looking at the flipping map and tried to figure out how long it would take to get from one place to another. It gives me a headache, or a nose bleed.

 

And yes, Skyhold needs more love... much more love, a DLC full of love if possible (this is me hinting for a Citadel like DLC again, please, devs?)


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#3
Jaison1986

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I guess it would be nice to have some idle dialogue regarding defeat of Corypheus. I never saw any. Other thing it would be interesting to see is the red templars and venatori stop randomly spawning on maps. I mean, their leader is dead and their forces defeated. I only makes sense for them to scatter.



#4
JeffZero

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I guess it would be nice to have some idle dialogue regarding defeat of Corypheus. I never saw any. Other thing it would be interesting to see is the red templars and venatori stop randomly spawning on maps. I mean, their leader is dead and their forces defeated. I only makes sense for them to scatter.


I sort of get why that doesn't happen. People may still wish to grind on them and whatnot. I headcanon it that they're leader-less and just acting as drones or something.

I love the Skyhold DLC idea, btw! (Can't multiquote on mobile.)

#5
PapaCharlie9

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Here's hoping for an F3: Broken Steel style DLC somewhere on the roadmap. Something that happens years later and changes maps and buildings accordingly.


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#6
Lumix19

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I sort of get why that doesn't happen. People may still wish to grind on them and whatnot. I headcanon it that they're leader-less and just acting as drones or something.

I love the Skyhold DLC idea, btw! (Can't multiquote on mobile.)


As do I. I mean some of them are still alive right? Presumably those left formed small cells and just want to punish the Inquisitor. Neither group has much of a future other than that.
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#7
Guest_Mlady_*

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I feel that by the end of the game Skyhold should be fully repaired and ready for its big task ahead.


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#8
myahele

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I like that there's a post game and despite me beating the game months back, I still enjoy going to places for side quests. It made sense that despite Cory being defeated there's still things to do

 

However, the world pretty much stagnated. There's no ambiant dialogue saying we beat Cory or who the devin was. Heck, the companions stop talking to you.

 

Here's hoping that there's future DLC options regarding Skyhold


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#9
Guest_Mlady_*

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I like that there's a post game and despite me beating the game months back, I still enjoy going to places for side quests. It made sense that despite Cory being defeated there's still things to do

 

However, the world pretty much stagnated. There's no ambiant dialogue saying we beat Cory or who the devin was. Heck, the companions stop talking to you.

 

Here's hoping that there's future DLC options regarding Skyhold

 

That's why I play Jaws of Hakkon after the game. New dialogue, mentions of beating Cory and other things you did when you go to the Frostbacks Basin.


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#10
JeffZero

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People often talk about how BioWare clearly took massive cues from Bethesda's Skyrim when going into the design philosophy of Inquisition. I'd like to hope they take the idea of... what was it? Hearthfire? The one with houses or something? Anyway, that Skyrim DLC, and tackle it on a whole 'nother level by way of Skyhold DLC.

 

I'd want a story in there as well though. A siege. Something major. Then when the dust clears the Inquisitor dramatically states, "now we shall rebuild, and we shall do so such that Skyhold never cracks again."

 

Cue nifty repair options.


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#11
JeffZero

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That's why I play Jaws of Hakkon after the game. New dialogue, mentions of beating Cory and other things you did when you go to the Frostbacks Basin.

 

That's cool. I'm looking forward to it then. I still think $15 is steep given that I'd really rather it were more story-focused, but you just pushed me over the edge. I'll get it at launch (PS4 player here).



#12
KaiserShep

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I've sat looking at the flipping map and tried to figure out how long it would take to get from one place to another. It gives me a headache, or a nose bleed.

 

I have this thing about arranging my quests based on the map, which is the exact same reason I always save Orzammar for last in Origins, but yeah this can be pretty bothersome if you really try to think about it much. It makes me wish that Keeps had their own war table, perhaps with a time penalty on account of being outside of Skyhold, that way you can manage an area without having to leave it, especially an area like the Western Approach.


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#13
Knight-Enchanter Lavellan

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I agree that it is somewhat jarring in regards to post-game dialogue, especially with companions (such as the ones you romanced) and I do hope that there will be some DLC that alludes to the state of affairs post-Elder One. I honestly wouldn't mind a DLC (I wish expansion packs weren't out of the question) that expanded beyond the ending of the game and required that the main antagonist be defeated before access to it is granted.



#14
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That's cool. I'm looking forward to it then. I still think $15 is steep given that I'd really rather it were more story-focused, but you just pushed me over the edge. I'll get it at launch (PS4 player here).

 

I hope you enjoy it! It can be played anytime you get to Skyhold, but it's recommended level is 20. I usually beat Corypheus at level 19 and find that it's still quite challenging! And it's very story focused and the revelations you have connect the dots to many things past and present. And besides the main quest, you get side quests, tier 4 items and some fun stuff too! It's all a matter of perspective, but I think you'll enjoy it and we seem to have more DLC coming too from the hints we've received.



#15
Ariella

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That's cool. I'm looking forward to it then. I still think $15 is steep given that I'd really rather it were more story-focused, but you just pushed me over the edge. I'll get it at launch (PS4 player here).


Jeff, it's worth it if only for fleshing out lore about the Inquisition itself. Of course that's only part. The whole Basin is probably the most beautiful area in the game. There's a lot more on the Avvar. All the characters have new commentary, Scout Harding plays a bigger role... and archeology! Sorry, wanted to be one as a child.

More than worth it.
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#16
JeffZero

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Jeff, it's worth it if only for fleshing out lore about the Inquisition itself. Of course that's only part. The whole Basin is probably the most beautiful area in the game. There's a lot more on the Avvar. All the characters have new commentary, Scout Harding plays a bigger role... and archeology! Sorry, wanted to be one as a child.

More than worth it.

 

I'm a cultural anthropologist, so I totally get you! :)


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#17
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I'm a cultural anthropologist, so I totally get you! :)

 

You will LOVE this DLC then! I love it for that alone, and Ariella said it perfectly, but I'm out of likes for the day. Lol


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#18
Lady Luminous

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I feel that by the end of the game Skyhold should be fully repaired and ready for its big task ahead.

 

If the walls can't be fixed for whatever reason, they could at least clean up the mbuilding materials scattered about and the ceaseless cobwebs! 

 

It is so annoying.


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#19
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If the walls can't be fixed for whatever reason, they could at least clean up the mbuilding materials scattered about and the ceaseless cobwebs! 

 

It is so annoying.

 

And the path to my room, and poor Cullen's holey roof! And I have a nice infirmary built, so please remove the dead from my entryway. What will my guests think?


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#20
Lady Luminous

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And the path to my room, and poor Cullen's holey roof! And I have a nice infirmary built, so please remove the dead from my entryway. What will my guests think?

 

I've tried so many times to jump off the pathway to my room...

 

And Bull's room! I suppose it's fitting that it looks like the west wing from Beauty and the Beast, but honestly... 

 

And the bricks laying on the path to the war room! I always jump over them so that my Inquisitor won't be sent to the infirmary with a twisted ankle. 



#21
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I've tried so many times to jump off the pathway to my room...

 

And Bull's room! I suppose it's fitting that it looks like the west wing from Beauty and the Beast, but honestly... 

 

And the bricks laying on the path to the war room! I always jump over them so that my Inquisitor won't be sent to the infirmary with a twisted ankle. 

 

It's not fair all the nice bedrooms aren't even dirty! All clean, nice beds to lay in, but no one in those rooms. I think one is still messy, but the others are really nice. I think one is Viv's.

 

Lol I jump too and then she smacks her head into the door to the War Table. LOL



#22
Lady Luminous

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It's not fair all the nice bedrooms aren't even dirty! All clean, nice beds to lay in, but no one in those rooms. I think one is still messy, but the others are really nice. I think one is Viv's.

 

Lol I jump too and then she smacks her head into the door to the War Table. LOL

 

Oh, I always thought those rooms were for the visiting dignitaries... 

 

Very graceful, your inquisitor. :P It's alright, my Qunari Acantha smacks her head on lamps. 


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#23
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Oh, I always thought those rooms were for the visiting dignitaries... 

 

Very graceful, your inquisitor. :P It's alright, my Qunari Acantha smacks her head on lamps. 

 

I thought so too, but I think one is Viv's, because it's right next to her balcony and seems to have stuff that would suit her. I doubt she sleeps out in the open. Lol but that would be funny if she did use that couch as a bed. I could see Sera pushing it off like she wants to do to the Inquisitor's.

 

Lol I always tend to jump into things and always wonder what my companions must think of me. Especially when shard hunting. I wish they could add a way for companions to judge your actions on the field. It would be hilarious! I know one quest I did, even Cole seemed annoyed by and it was funny to hear the banter. Solas was fed up.



#24
Lady Luminous

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I thought so too, but I think one is Viv's, because it's right next to her balcony and seems to have stuff that would suit her. I doubt she sleeps out in the open. Lol but that would be funny if she did use that couch as a bed. I could see Sera pushing it off like she wants to do to the Inquisitor's.

 

Lol I always tend to jump into things and always wonder what my companions must think of me. Especially when shard hunting. I wish they could add a way for companions to judge your actions on the field. It would be hilarious! I know one quest I did, even Cole seemed annoyed by and it was funny to hear the banter. Solas was fed up.

 

Vivienne never sleeps! That would be so unrefined. :P 

 

I remember in the winter palace scoffing, because I'd tried to pick something up and ended up climbing on the table. A guest looked over and said "That's the inquisitor? How graceful." Apparently I can't climb on tables, but no one has an issue with me scaling the trellis?



#25
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Vivienne never sleeps! That would be so unrefined. :P

 

I remember in the winter palace scoffing, because I'd tried to pick something up and ended up climbing on the table. A guest looked over and said "That's the inquisitor? How graceful." Apparently I can't climb on tables, but no one has an issue with me scaling the trellis?

 

She shouldn't stand so close to the balcony then. Lol

 

Oh yeah lol you lose a point if you jump on a table. The screen fades to black and you are on the ground like when you fall in a restricted area. We need party banter like that!

 

I do like that when you customize Skyhold you get reactions too, but it still feels lacking post-game. It's empty, still broken, you can't talk to anyone properly and I usually just feel like starting a new game after that.