Concept and Groundrules
This is something pretty ambitious for me, so I'm not sure how well I do in capturing the character. I wanted to create a Revenant character that was meant to be an "In-your-face" juggernaut capable of playing a mixture of the S&S role and a bit of the Necromancer. Essentially, he's meant to be a more offensive S&S warrior when compared to his Templar and Legionnaire counterparts. At the same time, I understand that there needs to be restrictions on how powerful such a character can be. So, I've laid out some fundamental rules that I used to make the character balanced to some extent:
1) The Revenant is a sword and shield warrior. Given their taller physique, the length of the weapon they're using should be extended somewhat.
2) The Revenant cannot generate its own Guard
3) The Revenant will have a high amount of base health (likely the largest of any character - as of now)
4) The Revenant is immune to panic
5) The Revanant has slower stamina regen than its warrior class counterparts
Lore
Casimir was a former Templar living in Kirkwall during the time of the rebellion, leaving the order after being disgusted by the mistreatment of Mages there. After the Kirkwall Chantry was destroyed, he witnessed first-hand the atrocities committed under Knight Commander Meredith, and seeked a way to stop it. In an effort to save a innocent mage, he was cut down by his fellow Templars. In his last breath, he wished to seek justice for those who were wrongly persecuted; and so Justice the Spirit came. Now reborn, he seeks not only to right the wrongs of his fellow Templars, but also the wrongs of Vengeance in destroying the Chantry and bringing about the Mage Rebellion.
There might be a better story somewhere out there, but this is what I got. Now onto the skills.
General Ability Info
The Revanent has two trees: Martial Judicator and Righteous Foundation. The Martial Judicator tree is devoted to offensive skills and passives, while the Righteous Foundation tree focuses in survivability and support. Tying these two trees together is the Revenants innate ability: Legion of Justice.
Legion of Justice: Whenever the Revenant kills an enemy in melee combat, he takes the the victims soul and has them act on his behalf as a Soul of Repentance; which orbit around the Revenant. Each Soul regenerates the Revenant's health by 14 points per second, and passives taken in either tree increases the amount restored so as to keep the Revenant in the fight.
Legion of Justice is modeled after the utilitarian nature of Biotic Orbs for the Volus in Mass Effect 3 Multiplayer, and can be utilized in multiple ways for the Revenants benefit (which I'll detail later)
Abilities (I'm not very technical with designs, so I'll list a number to rank how far down the skill tree each skill/passive goes)
Skills:
Martial Judicator
Righteous Foundation
Passives (in no particular order):
Martial Judicator
Righteous Foundation





Retour en haut







