You know, I've recently bought this game because I wanted to play legitimately and have access to the Dragon Age Keep. When I first read that the patch fixed a loot exploit, I thought: well, it's a shame I'll not be able to have every ability, I'll have to spend skill points more wisely. But I'd never imagine so many other amulets were removed and that has made me regret buying the game to some extent.
Why am I upset? Well, like many of you think, in a singleplayer run, I think the players should be free to do whatever they want with what was originally in the game. In this particular case, they should be free to decide weather to play without cheating or use some sort of trick to help you. It's not up to the developers to make that decision, but to the players. Besides, the other amulets were already there, so their first intention was to give 2 to (maybe) 4 free skills in order to help build a team as the game progresses and gets more difficult, but one amulet could be "farmed" isn't the excuse to remove something that was already in the game.
The point is that many players, including me, are angry not necessarily because we shall not have some easy skill points, but because the developers have removed something integrated into the game, for which we've all paid a considerable amount of money; enforced a decision that belongs exclusively to the players and finally, they haven't done anything to fix some more important bugs and glitches that actually affects the gameplay, for example: the agent recruitment system (alive Florianne, the mercenary working for Gaspard, the men in the upper garden of the Winter Palace, among others), the stonefist impact detonator bug, the codex entry of the Hero of Ferelden, the herb seeds , the invisible merchant, and I can continue (but I've written too much already).
So for those who think it's just about getting extra skill points, it's not just that, but all that I've written above. Thank you for your time. DFirayner