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Was it all a dream?


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#376
sH0tgUn jUliA

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I have been spared the ending.... I remembered I had a free download of L.A. Noire. Awesome game. Great soundtrack.



#377
RatThing

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Hey, it's your example. Now it's just an outlier?

 

It's not an outlier at all. The Reaping is a time series event and the result for the Leviathan is the same in every observation. That indicates there is a causality and thus it's not an outlier.



#378
dorktainian

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There is a massive disconnect right at the end as you get hit in priority earth.  If the story is Shepards story, then how the hell can you have three different coloured endings in a singular narrative?  Forget Leviathan, In fact forget everything else.  That moment where shepard gets hit by harbies laser is the end of the game if you look at the game as a singular narrative.  Everything else after that is lalaland fodder.

 

Shepard rushes the beam for some crazy and bizarre reason and is hit (harbinger could hardly miss).  

 

(now jump forward through some crazy decisions and trippy visuals, completely ignoring starjar in the process, and don't even bother to watch those different coloured ending slides.....)

 

If you chose correctly, Shepard wakes up.

 

and thus begins the next story in the mass effect universe.



#379
wright1978

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I have been spared the ending.... I remembered I had a free download of L.A. Noire. Awesome game. Great soundtrack.

 

I took great satisfaction at the weekend in watching Mehem v0.5 install and the thought of it obliterating the bratalyst and the trainwreck ending from the game.


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#380
God

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I took great satisfaction at the weekend in watching Mehem v0.5 install and the thought of it obliterating the bratalyst and the trainwreck ending from the game.

 

And it only also meant the deaths of the Geth and EDI at the same time.

 

No wait, that actually happened, not your indignant fanfiction.



#381
wright1978

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And it only also meant the deaths of the Geth and EDI at the same time.

 

No wait, that actually happened, not your indignant fanfiction.

 

I don't really play with MEHEM for the changing of the fates of the Geth/EDI but for the removing of the awfully written ending.

That said i find it annoying their fate isn't tied to their reaper based technology but rather a sop to the brat's nonsense.



#382
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I don't really play with MEHEM for the changing of the fates of the Geth/EDI but for the removing of the awfully written ending.

That said i find it annoying their fate isn't tied to their reaper based technology but rather a sop to the brat's nonsense.

 

The ending is poorly written, yes, but its conceptually sound and interesting. 

 

Why do you still believe that the Catalyst had anything to do with their death? It's merely telling you about what you, the player, as Commander Shepard in the galaxy, have made possible. Which is the Crucible. 

 

The Catalyst can't be blamed for simply telling you what the Crucible will do. It doesn't control it (and indeed expresses the view that it doesn't want to and shouldn't control it). You're blaming the messenger for what you have done yourself. And it's not all that bad. 

 

The only thing the Catalyst is doing is offering its own perspective, based on its own problem, to the end choice. The Catalyst is also valid in its argument. You're trying to deny what it says because you don't want it to be true.  You're not actually explaining how its not true, just getting mad that the Reapers weren't made into the evil murderbots you wanted them to be. Which to me shows a distinct lack of complexity in critical thinking.


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#383
JasonShepard

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There is a massive disconnect right at the end as you get hit in priority earth.  If the story is Shepards story, then how the hell can you have three different coloured endings in a singular narrative?

 

I... don't understand your point here. Why does the fact that it's Shepard's story have any influence over the number of ending choices?



#384
teh DRUMPf!!

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 Blast. Damn Thing3 deleted my post.

 

 

I'd say it again, but I cannot. Golden words are never repeated.



#385
wright1978

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The ending is poorly written, yes, but its conceptually sound and interesting. 

 

Why do you still believe that the Catalyst had anything to do with their death? It's merely telling you about what you, the player, as Commander Shepard in the galaxy, have made possible. Which is the Crucible. 

 

The Catalyst can't be blamed for simply telling you what the Crucible will do. It doesn't control it (and indeed expresses the view that it doesn't want to and shouldn't control it). You're blaming the messenger for what you have done yourself. And it's not all that bad. 

 

The only thing the Catalyst is doing is offering its own perspective, based on its own problem, to the end choice. The Catalyst is also valid in its argument. You're trying to deny what it says because you don't want it to be true.  You're not actually explaining how its not true, just getting mad that the Reapers weren't made into the evil murderbots you wanted them to be. Which to me shows a distinct lack of complexity in critical thinking.

 

I don't think it's particularly conceptually interesting or particularly fitting as well as being badly written and executed.

 

Sorry i find it utterly farfetched that a weapon that destroys reapers just accidently destroys all synthetics(something that at least temporarily fixes what the brat believes to be a problem). That smells as far as i'm concerned especially as Bioware had the easy out of using the reaper coding to explain it was the catch 22 of geth upgrading that sealed their doom and didn't use it.

 

I don't think its view is accurate. Even if i accepted it as accurate i reject the notion that its view has to be accepted.

 

I merely prefer the reapers to retain their mystique when the alternative is the lazy poorly executed affair we got.


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#386
SwobyJ

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I sorta wish I experienced that 'mystique' that others did. I actually believed Shepard when he declared 'You're just a machine!', because it was and it always true for the Reapers. From the start.

 

'Godlike' machines is irrelevant here - I always wanted to understand them and always considered them to only be Lovecraftian-esque, not more literally Lovecraftian.

 

Oh well.



#387
sH0tgUn jUliA

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The ending is poorly written, yes, but its conceptually sound and interesting. 

 

Why do you still believe that the Catalyst had anything to do with their death? It's merely telling you about what you, the player, as Commander Shepard in the galaxy, have made possible. Which is the Crucible. 

 

The Catalyst can't be blamed for simply telling you what the Crucible will do. It doesn't control it (and indeed expresses the view that it doesn't want to and shouldn't control it). You're blaming the messenger for what you have done yourself. And it's not all that bad. 

 

The only thing the Catalyst is doing is offering its own perspective, based on its own problem, to the end choice. The Catalyst is also valid in its argument. You're trying to deny what it says because you don't want it to be true.  You're not actually explaining how its not true, just getting mad that the Reapers weren't made into the evil murderbots you wanted them to be. Which to me shows a distinct lack of complexity in critical thinking.

 

We don't blame the Catalyst for the ending. We blame Bioware for writing the Catalyst into existence. I don't find the ending sound. I find it to be a break in narrative. The ending needs to stand on its own, not require the supplement of Leviathan to understand it. Without Leviathan, you spend the entire series fighting one war only to find out in the last 5 minutes that everything you learned was wrong and you have to take that on faith that what you're being told then is right.

 

The reapers were murderbots. They killed quadrillions over the time they were in existence because of the possibility that someone might create a synthetic that would wipe out all organic life.

 

mass_effect_3__yo_dog__by_thewonderingsw


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#388
teh DRUMPf!!

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The ending needs to stand on its own, not require the supplement of Leviathan to understand it.

 

Actually, Leviathan is not required at all. Not everyone needs that DLC to understand the ending.
 

BioWare just made it for the, uh... "slow ones" (ahhhh  :D).

 

Without Leviathan, you spend the entire series fighting one war only to find out in the last 5 minutes that everything you learned was wrong and you have to take that on faith that what you're being told then is right.

 

Incorrect. The Catalyst in no way contradicted what we learned along the way about the Reapers.

 

And you have to take a lot of decisions on the faith. That is a non-issue. It is generally understood that, in a game, things will work the way we are told they will. Nobody can play these games without some degree of metagaming. Anyone who thinks otherwise is kidding themselves.

 

The reapers were murderbots. They killed quadrillions over the time they were in existence because of the possibility that someone might create a synthetic that would wipe out all organic life.

 

Yup. Story villains generally do funny things like that.


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#389
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Once again, Charles Xavier said it better than I can.

 

Suffice to say, no, you don't need Leviathan to understand the ending and its story.

 

No, the plot, the issue of the Reapers, the mandate of the Catalyst, does not have to be set up or foreshadowed.

 

Yes, it is possible for you to learn that everything you thought you knew might go into question with the ending. That's what happens when you're presented with new information. You're making an appeal to indifference and ignorance.

 

And yes, it is possible for there to be a perfectly just and logical reason for the death, destruction, and genocide of countless individuals. 

 

The Reapers are better than the alternative. Chaos. Death. Endless annihilation of life at the hands of endless conflict from organics and synthetics. Because that is what would eventually happen. 

 

The Reapers stop that from happening. They are more in the right than you think.


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#390
sH0tgUn jUliA

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Once again, Charles Xavier said it better than I can.

 

Suffice to say, no, you don't need Leviathan to understand the ending and its story.

 

No, the plot, the issue of the Reapers, the mandate of the Catalyst, does not have to be set up or foreshadowed.

 

Yes, it is possible for you to learn that everything you thought you knew might go into question with the ending. That's what happens when you're presented with new information. You're making an appeal to indifference and ignorance.

 

And yes, it is possible for there to be a perfectly just and logical reason for the death, destruction, and genocide of countless individuals. 

 

The Reapers are better than the alternative. Chaos. Death. Endless annihilation of life at the hands of endless conflict from organics and synthetics. Because that is what would eventually happen. 

 

The Reapers stop that from happening. They are more in the right than you think.

 

6f35795b-e96c-41dd-b835-5dcbd84bd651_zps



#391
Torgette

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Once again, Charles Xavier said it better than I can.

Suffice to say, no, you don't need Leviathan to understand the ending and its story.

No, the plot, the issue of the Reapers, the mandate of the Catalyst, does not have to be set up or foreshadowed.

Yes, it is possible for you to learn that everything you thought you knew might go into question with the ending. That's what happens when you're presented with new information. You're making an appeal to indifference and ignorance.

And yes, it is possible for there to be a perfectly just and logical reason for the death, destruction, and genocide of countless individuals.

The Reapers are better than the alternative. Chaos. Death. Endless annihilation of life at the hands of endless conflict from organics and synthetics. Because that is what would eventually happen.

The Reapers stop that from happening. They are more in the right than you think.


This is like saying war is good because if we don't goto war, bigger war might happen. If i'm given the power to end a billion year old conflict i'm not going to let fear of the unknown make my decision for me.

#392
Guest_ruul_*

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Anderson is saying that to Shepard, not Illusive Man.



#393
sH0tgUn jUliA

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And your point is?



#394
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The Reapers are right about chaos, I think. What they're wrong about is underestimating people/organics. It admits it. And I think there's a longterm view you can take from that. There is reason to put some hope in people and their resourcefulness.

 

Secondly, the average AI that acts up from time to time isn't going have millions of years to incubate and learn. That's reason enough to destroy the Reapers. They're the only synthetics with such a massive advantage. They have too much of a headstart, while whatever new AI that pops up will be fighting an uphill battle.



#395
God

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This is like saying war is good because if we don't goto war, bigger war might happen. If i'm given the power to end a billion year old conflict i'm not going to let fear of the unknown make my decision for me.

 

That is not what is being said at all. Your analogy is false. You're taking the position that we do not have any understanding of the future, as well as postulating that it is feared. It is not.

 

I openly embrace the concept of synthesis, a singularity. I don't support the incarnation presented in the ending, but I support the Catalyst's assessment.

 

Without Reapers, conflict will continue to arise. And the conflict will have no check on it. This is the opposite of an unknown. We, and the Catalyst, know exactly what will happen if we create synthetics. The Catalyst has a 1 billion year track record. Conflict will arise, and civilizations will fall, and the Reapers will come to reset the slate and preserve what species exist.

 

If you don't accept this, then ironically enough, it is your lack of fear towards this knowledge that makes you patently unsuitable for involved in the decision making process.



#396
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I openly embrace the concept of synthesis, a singularity. I don't support the incarnation presented in the ending, but I support the Catalyst's assessment.

 

I can respect that. And I can somewhat support the concept of synthesis too. In the context of this setting, I mean. I think it's the only way synthetics probably get to be "alive". EDI says she's alive before that, but I don't think it's true. I think it is synthesis that makes it a reality. And the idea itself is kind of neat to me. I just don't like it in this game. And I especially don't care for the symbolism it carries.

 

I think it's probably a fitting ending for those who already made peace with Quarians/Geth. Afterwards, Garrus calls you a saint. And Synthesis is just an extension of this sainthood. It's for the Best of the Best type of Shepards.

 

Unfortunately, I'm not one of them.


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#397
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And your point is?

Just making an observation.



#398
sH0tgUn jUliA

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An incorrect one as far as the conversation goes.



#399
dorktainian

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Was it all a dream?  after a fashion.

 

Just look at Sheps descent into madness.

 

1st Dream.  Shepard is fully armed.  The kid flees (from shepard) and hides, but a Reaper finds him,  after which he runs and burns.  Shepard cannot help him.

2nd Dream.  Shepard is no longer armed.  Oily Shadows appear, but are scattered.  Kid Burns (again).

3rd Dream.  Shepard can only go in one direction.  The kid runs in a straight line.  The Oily Shadows converge on the child.  The kid & Shepard Burn.

 

Shepard will not even tell his closest friend about the dreams (or are they?)


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#400
wright1978

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I think it's probably a fitting ending for those who already made peace with Quarians/Geth. Afterwards, Garrus calls you a saint. And Synthesis is just an extension of this sainthood. It's for the Best of the Best type of Shepards.

 

Unfortunately, I'm not one of them.

 

I wouldn't consider changing all life in the galaxy against its will as something saintly.