Game was set to be released in late 2011. Game was delayed until March 2012. It wasn't rushed. The term is used as a scapegoat to describe a sub-par game or one that didn't meet customer expectations. Not everyone feels the game was rushed out the door to make money.
If the game was set to wrap up Shepard's story, it does that. It doesn't go into detail on the galaxy's fate with the initial ending. This was supposed to be the end of Shepard's story, not the franchise.
What it doesn't do is leave no stone left unturned, and leaves a lot open to the player's interpretation. That's the approach they took.
We wanted a story that people could discuss. We made it ambiguous on purpose. We stand by what we release in the core product. We're very proud of it. I'm very proud of this team.
So it seems Bioware was happy with the product they created.
As for quality, that's subjective. Your opinion of a quality game is different than mine. I didn't personally see any issues with the narrative, but then again, that's my opinion.
So you don't like their practices, but continue to purchase their games?
Things aren't going to change because you tell them. Things will change when you stop handing them money, which should have happened a long time ago.
Less than 2 years for an original release with an added 3 month extension to making it just over 2 years for a release, especially for an RPG of such scale as Mass Effect is hardly what I would deem to be a good time to make a AAA game on said scale, especially when it was acknowledged to be bigger than the previous title. Going from a heavy rush to less of a rush (but still clearly a rush) isn't any less of a sin for marketing. You use very distorted language here, and you're being unclear on whether you acknowledge a rush but or not. I'm not asking how you feel on this, I'm telling you that you're being contentious with your own wording. One moment, you seemingly admit that there was a rush, and the next you say that it not's a bad thing, then you say that there wasn't a rush at all. Then you state that it's objective, while saying that's proved by an opinion.
Clarity, dear boy. Construct your statements better. Your arguments will be better for it.
Otherwise, it did promise a payout on the various choices over the course of the series and to show Shepard's effect on the galaxy. While I don't believe or expect the final choice or climax need to weigh those circumstances, I believe they should be portrayed within some narrative. This really wasn't the case at all. In fact, as I recall, it was very vague. With several events happening that were given no explanations within. No one expected this to mark the end of the franchise. It was stated as far back as 2009 that there would be Mass Effect games after the conclusion of the Shepard Trilogy.
However, people did expect a finish and wrapping up of plots introduced within the trilogy. In many ways, this went unfulfilled. Even after BW assured that there would be closure to this. And clarity. This was addressed in the EC. People generally don't want to have everything left to their imagination, and the demand (and subsequent release) of the EC proved this.
Dear me, you sound like such an arrogant cad. You're actually identifying yourself as part of the Mass Effect team. This is actually very insightful, nay, hilarious. It's going to define your BSN career well. And then you take your own 'values of the team as presented by your own skewed opinion' and present that as the actual BioWare definition. You truly are marked for greatness here on the forums, son. Keep it up: you'll be a legend like Auld Wulf and David, a legend that no one ever saw before!
And after another brief statement voicing your opinion (after presenting it as fact, then iterating it as an opinion - make up your mind guy - then back to fact and again here as an opinion)
I believe this sentiment rings similar to what the gaming journalist Colin Moriarty stated back in March-April 2012: "If you don't like the game or the company, don't buy it!" I believe his subsequent decline in prominence and credibility in this area was attributed to the sentiment of his statement. It's more about a story that I liked and had thus far been unaffected by the usual issues of other EA franchises being suddenly affected. And you imply that I do it repeatedly. Which I really do not. You're making an appeal to see the game (after expressing your own view of appreciation for the series I might add) as a product, and if I don't trust the product producer, to just drop whatever sentiment I have based on story for the sake of unrelated and divorced business acumen and politek that I probably didn't have at the time.
Sorry joe, that argument has more holes than a boat made of swiss cheese.