Aller au contenu

Photo

Was it all a dream?


  • Veuillez vous connecter pour répondre
467 réponses à ce sujet

#51
Uncle Jo

Uncle Jo
  • Members
  • 2 161 messages

1) If you think the difference between the variations of the destroy ending depending on your EMS was just a color, you're not looking hard enough. Or haven't put much thought into it. 

 

2) Reaper motives aren't anything like you mentioned. It wasn't about Reapers came here to kill you every 50,000 years so you won't be killed by robots. 

 

They are here to only harvest advanced organics and preserve them into Reapers. They leave the lesser, primitive organics alone. The little kid tells you as much if you listen to what he says. Every day citizens were being turned into Reaper foot soldiers. You had a conversation with Tali about this. Or at least I did in my playthrough. 

 

3) Those who cooperate with the Reapers are spared from harvesting, but are used as slave labor instead. They aren't let go to co-exist peacefully. The codex explicitly tells you this. Saren tells you this in ME1. Surrender (and be used as slave under Reaper control) or death (harvested and turned into a Reaper). There are no other options. 

 

This was mentioned by Vigil in the first game as well. Some worlds were harvested; others were enslaved under Reaper control. 

 

4) As far as convincing the Reapers. You couldn't convince the Rannoch Reaper that organics and synthetics can co-exist, at full health and clear thinking. I doubt you could convince the little kid of this being mortally wounded, confused, and near death.

 

If people think Shepard is going to have a conversation for 20 minutes with the kid and somehow convince him (if EMS is high), that wasn't going to happen.

 

In reality, he is near death and not all there. He is very much in-character for that scene. 

 

5) At the end of the day, if it still bothers you, I would just put this game away and find a better one to play.

 

6) Ending wasn't going to change or be retconned in any way. Bioware stuck to their guns despite their fanbase still being upset about the ending for over 3 years. Takes a lot of guts to do that. For that, I applaud them. 

 

1) Well I'll try my best next time I go through the red ending. thanks for trying to explain to me, on a condescending tone, a game I played countless times pre and post-EC.

 

2) I was talking about the endings pre-EC in the vanilla game, which you probably did not play. They did made the Reapers motives take a 180° turn with no other explanation than the preservation BS and the impossibility of peaceful coexistence the brat spat out two minutes before sending you to your death. Which left these questions open:

 

- Why have a vanguard when the boss is already in the Citadel and can monitor every single thing happening in the galaxy?

- Is enslaving the Rachni and send them to their destruction an efficient way to preserve a civilization?

- Why meddle with the Geth who were isolationists and preferred to avoid every contact with the organic races?

- Were Sovereign's words on Virmire (each a nation, independant etc) only for show? 

- Where was the bratalyst while Sovereign died trying to open the Citadel for his pals?

- Is reducing the Protheans, which weren't considered to be fit for a Reaper, to brainless cannon fodder and condemning them to extinction a way to preserve?

- Was Harbinger just bragging in ME2? 

- Why expose the Reapers to the hazards of the war, knowing that they're made of goo from for ever gone civilizations?

 

So if there was any retcon, it came from BW themselves. The EC was a just an attempt to give a minimal explanation to a twist that came absolutely out of nowhere. And closure.

 

3) Those who cooperate are not spared, their harvest is merely delayed. The Reapers don't make prisoners nor leave anyone behind them. 

 

4) I don't see why Shep's mental health would have any relevance in convincing the Rannoch Reaper. The latter's merely a pawn anyway. We're talking about facts, not speechcraft level. 

 

Fact is that if you manage to make peace between the Geth and the Quarians then you've proven the brat wrong at least once. The Protheans were about to win the war against the Metacons, before the Reapers conveniently show up, also disproves the assumption that the organics can only lose a war against the robots. A war that started thanks to the meddling of the Reapers. So we have at least two examples in the two last cycles where the Reapers deliberately provoked a war between organics and synthetics. 

 

5) I don't think that's anything of your business.

 

6) Whatever. Good for you.


  • Iakus, DeathScepter, sH0tgUn jUliA et 1 autre aiment ceci

#52
Coyotebay

Coyotebay
  • Members
  • 190 messages

Ending wasn't going to change or be retconned in any way. Bioware stuck to their guns despite their fanbase still being upset about the ending for over 3 years. Takes a lot of guts to do that. For that, I applaud them. 

 

I have to laugh at Bioware "sticking to their guns".  Bioware is a company and wasn't going to invest development resources to revise the ending of a game, which provides no new revenue.  They already did the extended cut.  Even if they did finally realize a couple of years after the fact that their original ending was stupid and lame, they wouldn't do it.  Hard to justify why you're pulling people off a project  that has a launch date it needs to make so they can fiddle around with an old game.



#53
Guest_ruul_*

Guest_ruul_*
  • Guests

I did play the original endings. To prove it, the originals didn't have the Normandy evac scene in front of Harbinger, Hackett mentioning someone made it to the Citadel, the extra epilogue slides, and the extra dialogue to ask the little kid questions, etc. 

 

Of course the kid would say they can't co-exist. It's a Reaper as the Extended Cut revealed to you. The original did kind of hint at it, but it was only made obvious when you turn around and shoot the kid. Much like any villain would think that his solution is the only one that works, and the protagonist's solutions are essentially meaningless. Or...he could just be lying to you. That's another possibility. 

 

The Catalyst plot didn't come out of nowhere. It was first mentioned on Mars, when they discover the Crucible plans. In order to make the Crucible work, it needs the Catalyst. So Shepard spends quite a bit of the game looking for it.

 

Shepard is the Catalyst who solves the Reaper threat. Only Shepard can activate the Crucible. Without Shepard, the Crucible doesn't activate and the Reaper threat remains unresolved. 



#54
themikefest

themikefest
  • Members
  • 21 610 messages

The Catalyst plot didn't come out of nowhere. It was first mentioned on Mars, when they discover the Crucible plans. In order to make the Crucible work, it needs the Catalyst. So Shepard spends quite a bit of the game looking for it.

It was not mentioned on Mars. The catalyst was first mentioned when talking to the Council after Mars



#55
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 812 messages

I have to laugh at Bioware "sticking to their guns".  Bioware is a company and wasn't going to invest development resources to revise the ending of a game, which provides no new revenue.  They already did the extended cut.  Even if they did finally realize a couple of years after the fact that their original ending was stupid and lame, they wouldn't do it.  Hard to justify why you're pulling people off a project  that has a launch date it needs to make so they can fiddle around with an old game.

 

The thing was that we were even willing to pay for a "Broken Steel": i.e. a new ending with a DLC attached... and in some cases pay for a new ending period just to get rid of starbrat. They would not consider it even for money because starbrat was art. lol.


  • Iakus et wright1978 aiment ceci

#56
Uncle Jo

Uncle Jo
  • Members
  • 2 161 messages

The thing was that we were even willing to pay for a "Broken Steel": i.e. a new ending with a DLC attached... and in some cases pay for a new ending period just to get rid of starbrat. They would not consider it even for money because starbrat was art. lol.

It's not something you can comprehend. We still have MEHEM to get rid of that cancer. For free and without hurting any failed attempt to make the ending looks deep artistic integrity.


  • wright1978 aime ceci

#57
wright1978

wright1978
  • Members
  • 8 116 messages

It's Bioware trolling because in a DLC meant to add "clarity and closure" it's the exact same freaking scene with zero elaboration.
 
But they saw fit to add confirmation that EDI and the geth die.  But Shep living.  Nope.  Problem?  :trollface::


Yep ultimate trolling. Refusing to offer any real clarification for this ending in a dlc supposedly meant to offer clarification and closure.

#58
GalacticWolf5

GalacticWolf5
  • Members
  • 732 messages

Of course the kid would say they can't co-exist.

 

Am I the only one who hates when people say ''the kid''? It's not a kid, it's the Catalyst. A billion year old 'A.l.'

 

By ''they'', I assume you're talking about the Organics and Synthetics? (Sorry, I'm kind of jumping in your conversation)

 

Of course it would say that, because it's right. There will always be conflict between Organics and Synthetics, small or big, and the Catalyst wants to fix that with lasting peace (which is impossible without Synthesis).

 

It's a Reaper as the Extended Cut revealed to you. The original did kind of hint at it, but it was only made obvious when you turn around and shoot the kid.

 

''I control the Reapers.They are my solution.'' wasn't enough for you? Tho it isnt technically a Reaper, but I guess you can say that it is.

 

Much like any villain would think that his solution is the only one that works, and the protagonist's solutions are essentially meaningless.

 

Smh, 3 years and people still don't understand the Reapers. You do realize that the Catalyst has to find a solution, right? It's what it was programmed to do. It has to find one that can keep both Organics and Synthetics alive.  The only way to do so is with Synthesis, but the Catalyst can't achieve it so it does a similar solution with the Reapers. The Crucible allows Synthesis, so of course the Catalyst would want Shepard to chose it. With it, the Catalyst's purpose would be fulfilled.

 

Or...he could just be lying to you. That's another possibility.

 

Why would it lie? What would it lie about?

 

It's not lying. Everything it says is proven right in the epilogue.

 

The Catalyst plot didn't come out of nowhere. It was first mentioned on Mars, when they discover the Crucible plans. In order to make the Crucible work, it needs the Catalyst. So Shepard spends quite a bit of the game looking for it.

 

That was actually at the Citadel, as themikefest pointed out.

 

The Catalyst is also fully explained in the Leviathan DLC, which is played before the ending.

 

The Catalyst definitly doesn't come out of nowhere.

 

Shepard is the Catalyst who solves the Reaper threat. Only Shepard can activate the Crucible. Without Shepard, the Crucible doesn't activate and the Reaper threat remains unresolved. 

 

Uhm, what? Anyone could've use the Crucible.



#59
Guest_ruul_*

Guest_ruul_*
  • Guests

The thing was that we were even willing to pay for a "Broken Steel": i.e. a new ending with a DLC attached... and in some cases pay for a new ending period just to get rid of starbrat. They would not consider it even for money because starbrat was art. lol.

Some people didn't want a new ending. Others wanted an explanation or some just would prefer some closure. Certain people did want a completely new ending, but not everyone. You should read their twitter feed like I did. I found all sorts of varying responses from hate it, love it, or expand it and keep everything like it is.

 

Some people didn't like it, but they never got on their hands and knees and pleaded with Bioware to push out a DLC to fix things. Or demanded an ending change or removal. Very few people pleaded with them. Those who continued to plead despite given a clear answer from Bioware were actually blocked from further conversation with them. 

 

They accepted the ending for what it was, good or bad. Like a book or movie. I watched a movie, didn't like the ending, oh well. I'm not going to demand that the reshoot the ending and release a special version because it doesn't align with what I think should have happened. 

 

Either way, throwing money at a company and begging for a new ending sounds pretty desperate to me. 


  • fraggle aime ceci

#60
Uncle Jo

Uncle Jo
  • Members
  • 2 161 messages

1) Am I the only one who hates when people say ''the kid''? It's not a kid, it's the Catalyst. A billion year old 'A.l.'

 

By ''they'', I assume you're talking about the Organics and Synthetics? (Sorry, I'm kind of jumping in your conversation)

 

2) Of course it would say that, because it's right. There will always be conflict between Organics and Synthetics, small or big, and the Catalyst wants to fix that with lasting peace (which is impossible without Synthesis).

 

*snipped*

 

3) Smh, 3 years and people still don't understand the Reapers. You do realize that the Catalyst has to find a solution, right? It's what it was programmed to do. It has to find one that can keep both Organics and Synthetics alive. The only way to do so is with Synthesis, but the Catalyst can't achieve it so it does a similar solution with the Reapers. The Crucible allows Synthesis, so of course the Catalyst would want Shepard to chose it. With it, the Catalyst's purpose would be fulfilled.

 

*snipped*

 

 

That was actually at the Citadel, as themikefest pointed out.

 

4) The Catalyst is also fully explained in the Leviathan DLC, which is played before the ending.

 

The Catalyst definitly doesn't come out of nowhere.

 

 

Uhm, what? Anyone could've use the Crucible.

1) Yes I think you're the only one. 

 

2) You can't make infinite assumptions because you need to back it up with infinite proofs. So unless the brat (note that I didn't use the word "kid") can see the future, there is no way he can say "there will always be a conflict". This assumption is even more doubtful since he's constantly resetting the galaxy condemning it to repeat the same mistakes again and again. Or deliberately provoking wars between organics and robots to tell you afterwards "See? Told ya so!".

 

3) Thanks for enlighting us poor peasants. The space magic solution with rainbows and unicorns everywhere can't be seriously considered as a valid solution. Why? Because beside the ridiculous amount of suspension of disbelief it demands to admit it can even work (Shepards essence sent through the galaxy to do... something, lol), after the green wave, you don't have organics or synthetics anymore. They're just... reapers something else. And the most funny part is that it won't in any way prevent conflicts and wars from happening. 

 

4) The brat pops out of nowhere in the vanilla game. There is absolutely no hint about him the whole trilogy nor that the Reapers being under control. In fact it was always the contrary. You're talking because you never played the vanilla game. Leviathan DLC came after the EC. 


  • DeathScepter aime ceci

#61
fraggle

fraggle
  • Members
  • 1 683 messages

- Why have a vanguard when the boss is already in the Citadel and can monitor every single thing happening in the galaxy?/Where was the bratalyst while Sovereign died trying to open the Citadel for his pals?

- Is enslaving the Rachni and send them to their destruction an efficient way to preserve a civilization?

- Why meddle with the Geth who were isolationists and preferred to avoid every contact with the organic races?

- Were Sovereign's words on Virmire (each a nation, independant etc) only for show?/Was Harbinger just bragging in ME2?

- Is reducing the Protheans, which weren't considered to be fit for a Reaper, to brainless cannon fodder and condemning them to extinction a way to preserve?

- Why expose the Reapers to the hazards of the war, knowing that they're made of goo from for ever gone civilizations?

 

- A possibility would've been to not expose itself. The element of surprise would've been gone if the Catalyst would've interfered. Vigil talks about that when you activate it on Ilos. On speculation side: maybe the Catalyst has a certain amount of control of the Citadel, but not to a bigger extent. It could be that the Catalyst only can act on the Citadel after the Crucible docked and changed it, but I don't think there's any evidence of that, just my thoughts about it. The Catalyst could've used the Reapers to be built inside the Citadel, but how much control it has over the Citadel itself is unknown. If it could control everything it wouldn't need the Keepers to take care of the station I guess?

- No, but Vigil also stated that maybe they needed resources or slaves, indoctrinated beings, to help them with the harvest.

- The geth, or heretics in this case made their own decision to follow Saren/Sovereign, according to Legion.

- I don't know about you, but the Reapers always struck me as arrogant. They think they're far superior than any other species. (And after Leviathan DLC revealed that Harbinger was made from Leviathans it cemented my belief.)

- Afaik not all Protheans were enslaved and turned into Collectors, according to Vigil Protheans were either killed (maybe even processed then) or indoctrinated.

The wiki has an interesting part on this topic:

The Reapers are believed to have attempted harnessing the genetic material from millions of Protheans to create a new Reaper.

It is speculated by EDI that this attempt failed and so the Reapers decided to repurpose this substantial number of captive Protheans to suit the needs of the Reapers. Mordin speculated that these Protheans were indoctrinated and after a prolonged period of time as indoctrinated slaves, they were given cybernetic modifications to compensate for their growing lack of ability, which was a side effect of indoctrination. After several cloned generations, the Reapers eventually decided to genetically rewrite these Protheans. These captives were transformed into an entirely new race which cooperated with the Reapers and would eventually be known to the citizens of the galaxy 50,000 years later as the Collectors.

- Because the Reapers are usually far superior in strength and numbers, struck at the civilizations' heart first (Citadel), thus threw the organics into chaos and harvest without organics having any chance of an attempt to fight back organised. Vigil talks about how they efficiently cut off star systems from another by controlling the mass relays. They used to be pretty much invincible imo.

 

Fact is that if you manage to make peace between the Geth and the Quarians then you've proven the brat wrong at least once. The Protheans were about to win the war against the Metacons, before the Reapers conveniently show up, also disproves the assumption that the organics can only lose a war against the robots. A war that started thanks to the meddling of the Reapers. So we have at least two examples in the two last cycles where the Reapers deliberately provoked a war between organics and synthetics.

 

Yeah, but you manage to create peace, or rather a truce, one time only. Of course you can say that the Catalyst is proven wrong, but it has experience way beyond your one time. Statistics :D



#62
fraggle

fraggle
  • Members
  • 1 683 messages

1) Yes I think you're the only one.

 

Nope, I always call it Catalyst.


  • GalacticWolf5 et Vazgen aiment ceci

#63
wright1978

wright1978
  • Members
  • 8 116 messages

Nope, I always call it Catalyst.


I don't respect that nonsense enough to call it it's given name. Star brat or bratalyst for me.
  • Uncle Jo aime ceci

#64
Uncle Jo

Uncle Jo
  • Members
  • 2 161 messages

Nope, I always call it Catalyst.

Don't tell me you took this answer seriously?



#65
GalacticWolf5

GalacticWolf5
  • Members
  • 732 messages

2) You can't make infinite assumptions because you need to back it up with infinite proofs. So unless the brat (note that I didn't use the word "kid") can see the future, there is no way he can say "there will always be a conflict". This assumption is even more doubtful since he's constantly resetting the galaxy condemning it to repeat the same mistakes again and again. Or deliberately provoking wars between organics and robots to tell you afterwards "See? Told ya so!".

 

I'm not making assumptions. Back when the Leviathans ruled the galaxy, they kept seeing Organics getting wiped out by Synthetics. They created the Intelligence (aka the Catalyst) to preserve all life, Organic and Synthetic. It tried some things but they didnt work and Organics and Synthetics kept fighting each other. We know that it also tried Synthesis at one point, but the civilizations were not ready for it. It came up with the Reapers, it's current solution. The Catalyst has lived for more than a billion years, it has seen the patern repeat itself countless times. If the patern didn't repeat itself, the Catalyst wouldn't harvest because it would have no reason to, it's purpose would be resolved.

 

3) Thanks for enlighting us poor peasants. The space magic solution with rainbows and unicorns everywhere can't be seriously considered as a valid solution. Why? Because beside the ridiculous amount of suspension of disbelief it demands to admit it can even work (Shepards essence sent through the galaxy to do... something, lol), after the green wave, you don't have organics or synthetics anymore. They're just... reapers something else. And the most funny part is that it won't in any way prevent conflicts and wars from happening.

 

...Are you serious? Is it possible to have a serious conversation without having to deal with this kind of attitude on here? I won't even bother with this, clearly your head is stuck in a box.

 

4) The brat pops out of nowhere in the vanilla game. There is absolutely no hint about him the whole trilogy nor that the Reapers being under control. In fact it was always the contrary. You're talking because you never played the vanilla game. Leviathan DLC came after the EC. 

 

Excuse me, but do you know me? No, you don't. You don't know me at all, so don't talk like you do.

 

The first time I played ME3, I didn't have any DLCs except for the EC. I also saw the pre-EC endings and even then I didn't have any problem with the Catalyst.

 

Honestly, so what if it came out of the nowhere back then? The Drells, the Vorcha and the Yahgs did too. They were never mentioned at all in ME1. The Drell weren't even mentioned in any of the Hanar codex entries. We didn't even know they existed before ME2 came out, yet I don't see an outrage about it. The player doesn't need to know everything right off the bat. If we did, the series would be really boring.


  • fraggle aime ceci

#66
Uncle Jo

Uncle Jo
  • Members
  • 2 161 messages

1- A possibility would've been to not expose itself. The element of surprise would've been gone if the Catalyst would've interfered. Vigil talks about that when you activate it on Ilos. On speculation side: maybe the Catalyst has a certain amount of control of the Citadel, but not to a bigger extent. It could be that the Catalyst only can act on the Citadel after the Crucible docked and changed it, but I don't think there's any evidence of that, just my thoughts about it. The Catalyst could've used the Reapers to be built inside the Citadel, but how much control it has over the Citadel itself is unknown. If it could control everything it wouldn't need the Keepers to take care of the station I guess?

2 - No, but Vigil also stated that maybe they needed resources or slaves, indoctrinated beings, to help them with the harvest.

3- The geth, or heretics in this case made their own decision to follow Saren/Sovereign, according to Legion.

4- I don't know about you, but the Reapers always struck me as arrogant. They think they're far superior than any other species. (And after Leviathan DLC revealed that Harbinger was made from Leviathans it cemented my belief.)

5- Afaik not all Protheans were enslaved and turned into Collectors, according to Vigil Protheans were either killed (maybe even processed then) or indoctrinated.

*snip*

7-  Because the Reapers are usually far superior in strength and numbers, struck at the civilizations' heart first (Citadel), thus threw the organics into chaos and harvest without organics having any chance of an attempt to fight back organised. Vigil talks about how they efficiently cut off star systems from another by controlling the mass relays. They used to be pretty much invincible imo.

 

 

6- Yeah, but you manage to create peace, or rather a truce, one time only. Of course you can say that the Catalyst is proven wrong, but it has experience way beyond your one time. Statistics :D

 

1- I don't think so, the surprise effect is still there if the brat activates the relay, no one is going to oppose any serious resistance to such an invasion. Furthermore he would control the whole relay transmissions. Also after the harvest no one is going to tell what happened there. And it's much preferable to activate the Citadel than losing three years and giving the opportunity to the galaxy races to prepare themselves for the war. As for the brat creating the Reapers but being unable to control the Citadel which was built by the Reapers? Yeah, no. The keepers are doing "physical" maintenace, something he as dematerialized entity can't do.

 

You know, I've hanging around here for a while and I can't remember how much threads were made to explain the plot hole, retcon, problem created by the brat's presence on the Citadel. Trying to explain it is left to speculation.

 

2- That wasn't the point. The brat tries hard to explain to me that the Reapers are actually the good guys who seek to preserve life (in whatever form) and prevent the organics races to be wiped by evil robots we've created.The Rachni almost disappeared because the Reapers brainwashed them and pushed them to war. You can even seal their destiny by killing the last Queen.  So my question is where is this so called preservation? 

 

3- Saren was in Sovereign's palm. Why go to the Geth in the first place? Why push them to war? To self fullfill the brat's prophecy? Same goes for the Metacons. And even then not all the Geth were for a war with the organics. In fact just a small faction of them. So how much credit should I give to the brat's babble? Don't forget he's enouncing absolute, immuable laws on which he based his whole final solution.

 

4- The Reapers struck me as arrogant too and rightly so. They were at the moment apex predators, independant, disposing of an almost unlimited knowledge and a terrifying firepower. We were nothing to them other than raw material they used to "reproduce". The whole trilogy hints in this direction and push that way, well until the last 15 minutes. 

 

5- I know about that Codex entry, it's only proving my point. The Reapers completely threw the most advanced race of the cycle in trash can by rewriting them genetically and use them as canon fodder. So even by the brats standards this is no preservation. 

 

6- On one hand the bratalyst is talking about how cool he and his pals are and how much they do care about life by ascending them in to Reaper form. Then he sends those very ships to war risking the complete disappearance of what he "preserved". How logic is that? How much ships the Reapers did losein this war, how much civilizations just simply ceased to exist? 

 

7- Right but enough to disprove his logic based on absolute assumptions...



#67
Iakus

Iakus
  • Members
  • 30 318 messages

 

People these days have no imagination whatsoever. 

They show Shepard disintegrating in every other ending.  No amount of "imagination" changes that.

 

But to see Shepard survive?  Nope.  Can't be bothered to expand on that.


  • wright1978 et Uncle Jo aiment ceci

#68
themikefest

themikefest
  • Members
  • 21 610 messages

Nope, I always call it Catalyst.

I like calling the thing the Leviathan turd



#69
Guest_ruul_*

Guest_ruul_*
  • Guests

Reapers were never the good guys. 

 

But to see Shepard survive?  Nope.  Can't be bothered to expand on that.

 

They showed Shepard alive under the rubble.

 

What they didn't do is expand on what he does after that point and for the rest of his natural life. That part is left up to you to decide.  



#70
Uncle Jo

Uncle Jo
  • Members
  • 2 161 messages

1- I'm not making assumptions. Back when the Leviathans ruled the galaxy, they kept seeing Organics getting wiped out by Synthetics. They created the Intelligence (aka the Catalyst) to preserve all life, Organic and Synthetic. It tried some things but they didnt work and Organics and Synthetics kept fighting each other. We know that it also tried Synthesis at one point, but the civilizations were not ready for it. It came up with the Reapers, it's current solution. The Catalyst has lived for more than a billion years, it has seen the patern repeat itself countless times. If the patern didn't repeat itself, the Catalyst wouldn't harvest because it would have no reason to, it's purpose would be resolved.

 

 

2- ...Are you serious? Is it possible to have a serious conversation without having to deal with this kind of attitude on here? I won't even bother with this, clearly your head is stuck in a box.

 

 

3- Excuse me, but do you know me? No, you don't. You don't know me at all, so don't talk like you do.

 

The first time I played ME3, I didn't have any DLCs except for the EC. I also saw the pre-EC endings and even then I didn't have any problem with the Catalyst.

 

Honestly, so what if it came out of the nowhere back then? The Drells, the Vorcha and the Yahgs did too. They were never mentioned at all in ME1. The Drell weren't even mentioned in any of the Hanar codex entries. We didn't even know they existed before ME2 came out, yet I don't see an outrage about it. The player doesn't need to know everything right off the bat. If we did, the series would be really boring.

1- Yeah, yeah the Leviathans, an organic race, saw that organics thralls and synthetics can't coexist together so they created a synthetic to solve... wait what? There is no such thing as a complete organic extinction because of synthetics. The Geth and the Protheans proved it twice. I'm willing to bet that it also happened in other cycles.

The pattern repeated itself because every 50,000 years the brat pushed the reset button. You don't know anything about the first try: what kind of synthesis, at what point, why the civilizations were not ready...By the way what makes him think we're ready? Because of Shep and his biblical essence? Because of the peace between Quarians and Geth? Because the whole galaxy united against the Reapers aka the biggest troublemakers ever created? But then why Synthesis? 

 

2- Take a deep breath and chill out. 

 

3- See #2. Also the Vorchas, Drells and Yahgs don't have the same impact on the story as your main antagonist. So well yeah, a little more exposure was needed... More so if you decide to completely change their motivations in the last moments of the story.



#71
Iakus

Iakus
  • Members
  • 30 318 messages

Reapers were never the good guys. 

 

 

They showed Shepard alive under the rubble.

 

What they didn't do is expand on what he does after that point and for the rest of his natural life. That part is left up to you to decide.  

 

And we don't need to know what Shepard does "for the rest of his natural life" (seriously, why does it this argument always get reductio ad absurdum to this point?)  What sure would be nice, what people had been asking pretty much from the start  is, you know, confirmation that Shepard gets found and rescued.

 

Something Bioware could not be bothered to provide in their DLC designed to add "clarity and closure"  

 

Confirmation that Shepard dies?   Sure no problem!  Confirmation that EDI and the geth die!  All you want!  Confirmation of Shepard, your own character, surviving?  Whoah whoah!  Now you're acting all entitled and stuff!


  • wright1978 et Uncle Jo aiment ceci

#72
Coyotebay

Coyotebay
  • Members
  • 190 messages

From a storytelling perspective, the Bratalyst was completely unnecessary.  It was always about stopping the Reapers at all costs, as represented by Anderson, versus controlling and exploiting them, as represented by TIM.  You didn't need a third option.  Having Shepard choose only between destroy and control at the end would have been in keeping with the themes that ran through the whole trilogy, and solely based on how you played the character.  It would have been a fine and acceptable ending.  Tossing in option three at the last minute and then trying to manipulate the player to go that way ("Hey, if you choose one of the others, the Geth you just saved will die, you'll kill Edi!"), was just contrived no matter how much you try to rationalize it.  The story should have just ended in the room where Anderson and TIM were, with Shepard able to activate the crucible to do whatever he decided.  A much more powerful finish involving the three characters who symbolized the whole moral thrust of the story, without all third party mumbo jumbo from Cousin Oliver.


  • wright1978 et Pasquale1234 aiment ceci

#73
themikefest

themikefest
  • Members
  • 21 610 messages

 

They showed Shepard alive under the rubble.

 

What they didn't do is expand on what he does after that point and for the rest of his natural life. That part is left up to you to decide.  

This is what I posted a few times that could be added to give Shepard closure. At least for me

 

In the endings that Shepard dies, have a slide showing a statue or grave of Shepard with LI standing near it. If no LI, just show the statue or grave

 

For the breath scene, show a slide of Shepard and LI standing side by side with their backs to the screen looking at the sky. If no LI, Shepard stands by him/herself.

 

I don't believe it would be hard to have that added when the extended cut was released.

 

For low ems(below 1750) destroy and the refuse endings, they both are same as seen in the game


  • Iakus et wright1978 aiment ceci

#74
teh DRUMPf!!

teh DRUMPf!!
  • Members
  • 9 142 messages

From a storytelling perspective, the Bratalyst was completely unnecessary.  It was always about stopping the Reapers at all costs, as represented by Anderson, versus controlling and exploiting them, as represented by TIM.  You didn't need a third option.

 

The Reapers are just another group in a realm of life (synthetics/AI) that we have been given the opportunity to make peace with rather than simply enslave or kill off. If EDI and geth are said to be people having "souls" in their own rights, and the option exists to forgive-and-forget their transgressions, why treat the Reapers differently?



#75
GalacticWolf5

GalacticWolf5
  • Members
  • 732 messages

Yeah, yeah the Leviathans, an organic race, saw that organics thralls and synthetics can't coexist together so they created a synthetic to solve... wait what? There is no such thing as an organic extinction because of synthetics.

 

Yes there is. You just didn't see it. The Leviathan we encounter says it.

 

The Geth and the Protheans proved it twice. I'm willing to bet that it also happened in other cycles.

 

Two cycles? That's the only ''proof'' you have? You have no idea what happened in the countless previous cycles.

 

Also, the Quarian/Geth war wasn't even finished when the Reapers arrived and the Geth had the advantage.

 

The Metacon War was also not finished, but the Prothean Empire was winning. The Catalyst doesn't care about that. Know why? Because it wants both Organics and Synthetics to live in peace together.

 

The pattern repeated itself because every 50,000 years the brat pushed the reset button.

 

If there was no Catalyst/Reapers, Organics would've been wiped out by Synthetics at one point.

 

You don't know anything about the first try: what kind of synthesis, at what point, why the civilizations were not ready...By the way what makes him think we're ready? Because of Shep and his biblical essence? Because of the peace between Quarians and Geth? Because the whole galaxy united against the Reapers aka the biggest troublemakers ever created? But then why Synthesis? 

 

We just know that the Reapers were not the first try.

 

We don't know why Synthesis didn't work before, but we know that it works in this cycle.

 

Synthesis unites everyone. No more Organic/Synthetic conflicts. That's what the Catalyst wants.

 

Also the Vorchas, Drells and Yahgs don't have the same impact on the story as your main antagonist. So well yeah, a little more exposure was needed... More so if you decide to completely change their motivations in the last moments of the story.

 

The Reapers' motivations didn't change in the last moments of the story.