Lol.
I can't believe people still target Orange units first...Stop it!
#76
Posté 08 mai 2015 - 03:53
- acicm2 et nat in the hat aiment ceci
#77
Posté 08 mai 2015 - 03:59
I am not sure which is more laughable: someone trying to synergize with their team/letting their allies to do their things, or your tunnel vision ignoring every single testemony that sabotaging enemy units can give you decent benefits.
Seriously, if you view your allies as obstacles (since you dont want to "getting bent around" them) then why do you pug? Why don't you just play solo games? Then you don't have to put up with the "silly tactics" of your "allies".
I don't understand how it's synergy though. Backfire increases damage to all organics, tech vulnerability increases the teams damage via tech explosions and tech based powers. I'm not trying to be a dick or anything I'm just trying to point out that it seems a certain way to spec sabotage is going to be more advantageous most of the time outside of fighting primarily geth. And I don't mind skipping over the hacked synthetic if a teammate speaks up about it but I'm not going to try to figure out how sabotage is specced for them.
#78
Posté 08 mai 2015 - 04:33
First of all, most random players I run into never say a word. I have no idea what they are doing and how they are spec'd. So I take the surefire route and just kill stuff. Like a good teammate. Thereby eliminating an unknown variable. Now if I happen to notice dancing robots or turrets turning on their masters I may give them a small opportunity to do their little dance routine. Most of the time some other player happens out into the field of fire right when Ol' Trusty the Turret decides to go back to full FU mode and now I have to deal with it and a downed player.
Secondly, you keep bringing up platinum as a justification. Great. But not everyone plays platinum and the OP never specified what the difficulty was. If that's your only form of game playing then use it. If you're like (probably) the majority of players and you face each faction individually on lower levels then two of them see zero benefit from speccing into Hack. Period.
Use it if you like. I don't care. But do not expect me or random players to bypass a target just because it's painted orange.
(i) Observe how they use it. (ii) As said above I have no problems with destroying turrets, I would do the same. (iii) You can preset games to geth, cerberus. (iv) Do not use it if you don't like it. I just do not understand why are you opposing the idea that hacking enemies can be useful given the right conditions (which are more general than the bsn-elite-pro comments here would suggest).
I don't understand how it's synergy though. Backfire increases damage to all organics, tech vulnerability increases the teams damage via tech explosions and tech based powers. I'm not trying to be a dick or anything I'm just trying to point out that it seems a certain way to spec sabotage is going to be more advantageous most of the time outside of fighting primarily geth. And I don't mind skipping over the hacked synthetic if a teammate speaks up about it but I'm not going to try to figure out how sabotage is specced for them.
What counts as a synergy obviously depends on how sabotage is specced. If it is specced for duration + berserk then leaving the sabotaged enemy unit to do its attack is a synergy. I think the way sabotage it is specced is not that difficult to tell from the way it is used (i.e. to stagger, to set up tech explosion or to sabotage enemy units behind the line).
To be honest what astonished me is the resistance to any idea that differs froms the bsn-elite-pro consensus.
- Silvair aime ceci
#79
Posté 08 mai 2015 - 05:17
What counts as a synergy obviously depends on how sabotage is specced. If it is specced for duration + berserk then leaving the sabotaged enemy unit to do its attack is a synergy. I think the way sabotage it is specced is not that difficult to tell from the way it is used (i.e. to stagger, to set up tech explosion or to sabotage enemy units behind the line).
To be honest what astonished me is the resistance to any idea that differs froms the bsn-elite-pro consensus.
IDK how much you've read of my opinions but by nature I tend to be contrarian on some topics and builds. I do not mind the difference in opinion on builds at all nor do I really resist it. The issue with this particular topic is you're not just trying to change a build and a playstyle with that build but you expect your team to change their playstyle as well. I think that's where there is so much resistance because you have to argue the merits of the build and then argue the merits of teammates changing playstyle to accommodate the build as well. Again I'm not trying to be a close minded dick or anything like that I understand the merits of the changes but in a team formatted game unless you're playing with friends, it's not going to hit it's full potential.
#80
Posté 08 mai 2015 - 05:18
I just do not understand why are you opposing the idea that hacking enemies can be useful given the right conditions
Those conditions are usually with a group that knows what the routine is. If you want to make a special game with friends, or at the very least tell the pugs you are hacking stuff, and do that kind of run there's is nothing wrong with that. Then the conditions are met. What I take issue with is someone stating that pugs are bad because they shoot hacked enemies. It's not up to me or other players to watch your damn powers and try to decipher what you have spec'd.
OP probably didn't say a damn thing and just expected them to know what was going. In the end it turned out to be easier to start a thread pronouncing that pugs suck because they shoot the highlighted enemy instead.
BSN-elite-pro at its finest.
- DarkOrgasm, Dalakaar et Aetika aiment ceci
#81
Posté 08 mai 2015 - 07:50
Ok, next time when i see an enemy unit in a pug through my geth scanner or javelin:
- check if it is a unit sabotage will work on except staggering
- check movement/behaviour of enemy unit if it may be sabotaged
- go out of scope
- run around the corner to see if it is indeed sabotaged
- ask sabotageing teammate over ingame voicechat how many points he/she specced sabtoage to estimate the damage the sabataged unit will do
- ask sabotageing teammate over ingame voicechat when he sabotaged the unit to estimate the remaining duration of sabotage
- waiting for response
- check if the sabotage did work (seems to be unreliable in some cases)
- look at the clock how long the sabotage will still work
- check if there are other enemies in range that will possibly get killed by the sabotaged unit
- look around and check if the sabotaged unit is no threat to a team player in the forseeable future
- if all are "yes", find another enemy
- check if it is a unit sabotage will work on except staggering
...
or maybe
i just shoot him down
Seriously: i try to avoid hitting hacked units if it seems reasonable, but the decision is made in a split second, if in doubt, i shoot. And, as i pointed out above, sometimes your comrades may not even notice you sabotaged the unit.
Alternately: Notice its suddenly glowing orange, which means hacked, and focus on the other enemies while that ones no longer a threat.
Seriously, it's not that hard. I'm not saying never shoot a hacked target, i'm saying focus on the IMMEDIATE threat first, don't waste time targeting the allied unit.
Sorry but I kill faster than your pet pyro and I hate ****** robots.
Obviously not or you'd kill everything else first lol.
Yup. Though I've had some really interesting pugs where we'd instantly sort of click and do things to mutual satisfaction. Just last night I had a QFI pop in to my lobby (GIP) vs Geth and I guess the others had something to see in one particular instance as two of our QFIs were standing shoulder to shoulder shooting at the bogies in front and we also had two troopers standing right there beside us doing the same thing
Neither of us cared, and we both dispatched our helpers at appropriate time.
Had the same thing happen. Was playing my FQS (Infiltrator dropping stealth to play straight soldier), and hugged tight to a krogan running around, potshotting sabbing as he ran in to melee. 2 waves in he caught on and we wound up coordinating efforts pretty well. Same thing happened when I was Jug. The Two teammates caught on that I would stand slightly to the side when tanking to give them a clear shot, so they'd hang back to clear crowds as I bunched them together with aggro, shooting my turret in between them and me to restore shields.
Usually I find that pugs "pair off", at least.
You'd have to be completely oblivious not to coordinate at least a LITTLE bit. Or just a giant ahole.
Waiting for a hacked robot to finish off his allies could be perceived as a waste of time. I call it fun and different, and it's not an easy task to pull this off most efficiently. It's a game of patience and stealth.
RTs will one shot troopers, double tap pyros, and hunters, as well as their own. Yesterday I killed 3 bombers and a pyro with just one hacked bomber. One hunter killed 5 enemies in single cast, RT killed 6. They can surprise you sometimes, and it can feel like you have an elitist in your game and even take a backstabbing by spawn shift if they exceed their efficiency sometimes. That happened to me once. I was looking at the kill feed (solo) and it was just going and going, and as I didn't have a direct LoS on the spawn, I forgot about the other one that was behind my position. So in a single sabotage cast there were all but one enemy left in the initial spawn. That's 7 enemies, though I got bushwhacked by a pack of Hunters as I was scratching my head looking at the kill feed
Exactly.
It's been three years I thought it had been established this complaint was a non issue.
Sabatoge is like an extended stagger. Waiting for hacked units to damage the enemy is a waste if time
Unless you're soloing or something
Nah, attacking the hacked target is a waste of time. Be faster to focus fire on the remaining units then mop up the orange unit. Kinda silly to target your own decoy first lol.
Approximately how quick do you feel any hacked enemy outside of a Cerberus turret can kill? Because generally it's not too quick.
Rocket troopers can one shot non armored enemies, two shot armored, bombers can wipe groups, Atlas can one shot, Prime can overwhelm quickly and take out groups, etc, etc.
If you hack a Bomber in the middle of a spawn, or get sabotage with a sticky on them you can get a killstreak but that's exceedingly rare. Generally sabotaged targets don't do that much damage.
Out of curiosity, which units do you hack, where are they positioned, and what are they doing when you hack them? like I said before, hack the ones already in a position to do the most damage, usually one in the back of a group, NOT the one directly in front of you or currently engaging in another action. You have to consider positioning and animations when you hack.
Those conditions are usually with a group that knows what the routine is. If you want to make a special game with friends, or at the very least tell the pugs you are hacking stuff, and do that kind of run there's is nothing wrong with that. Then the conditions are met. What I take issue with is someone stating that pugs are bad because they shoot hacked enemies. It's not up to me or other players to watch your damn powers and try to decipher what you have spec'd.
OP probably didn't say a damn thing and just expected them to know what was going. In the end it turned out to be easier to start a thread pronouncing that pugs suck because they shoot the highlighted enemy instead.
BSN-elite-pro at its finest.
I fully admit, I don't have a mic because I'm new to pc gaming.
HOWEVER, this is seriously just a matter of observation and common sense. When I target the PYRO IN THE BACK, then DONT KEEP ATTACKING IT, logic would dictate that I'm not going for the TV, but for the friendly fire (ha), ergo, focus on the immediate threats first.
Yes I expect people to be able to see what is going on in that case.
Also FTR, when I get the gear, I'm totally switching back to a melee build for my FQI lol.
- FuriousFelicia aime ceci
#82
Posté 08 mai 2015 - 07:58
Alternately: Notice its suddenly glowing orange, which means hacked, and focus on the other enemies while that ones no longer a threat.
Seriously, it's not that hard. I'm not saying never shoot a hacked target, i'm saying focus on the IMMEDIATE threat first, don't waste time targeting the allied unit.
Obviously not or you'd kill everything else first lol.
Had the same thing happen. Was playing my FQS (Infiltrator dropping stealth to play straight soldier), and hugged tight to a krogan running around, potshotting sabbing as he ran in to melee. 2 waves in he caught on and we wound up coordinating efforts pretty well. Same thing happened when I was Jug. The Two teammates caught on that I would stand slightly to the side when tanking to give them a clear shot, so they'd hang back to clear crowds as I bunched them together with aggro, shooting my turret in between them and me to restore shields.
Usually I find that pugs "pair off", at least.
You'd have to be completely oblivious not to coordinate at least a LITTLE bit. Or just a giant ahole.
Exactly.
Nah, attacking the hacked target is a waste of time. Be faster to focus fire on the remaining units then mop up the orange unit. Kinda silly to target your own decoy first lol.
Rocket troopers can one shot non armored enemies, two shot armored, bombers can wipe groups, Atlas can one shot, Prime can overwhelm quickly and take out groups, etc, etc.
Out of curiosity, which units do you hack, where are they positioned, and what are they doing when you hack them? like I said before, hack the ones already in a position to do the most damage, usually one in the back of a group, NOT the one directly in front of you or currently engaging in another action. You have to consider positioning and animations when you hack.
I fully admit, I don't have a mic because I'm new to pc gaming.
HOWEVER, this is seriously just a matter of observation and common sense. When I target the PYRO IN THE BACK, then DONT KEEP ATTACKING IT, logic would dictate that I'm not going for the TV, but for the friendly fire (ha), ergo, focus on the immediate threats first.
Yes I expect people to be able to see what is going on in that case.
Also FTR, when I get the gear, I'm totally switching back to a melee build for my FQI lol.
You mad bro? Anybody who plays this game a lot and happens to see a hacked unit will kill it immediately. If you want the glory of seeing your precious orange units kill each other go do a solo. Otherwise if you end up in my lobby and start hacking and crying when me or anyone else is killing it, since if you hacked it the presumption is, it WAS the most immediate threat, we will be happy to see your tears.
Go hack on the other side of the map away from other players, problem solved, otherwise respec into tech vulnerbility
- JGDD et nat in the hat aiment ceci
#83
Posté 08 mai 2015 - 08:30
You mad bro? Anybody who plays this game a lot and happens to see a hacked unit will kill it immediately. If you want the glory of seeing your precious orange units kill each other go do a solo. Otherwise if you end up in my lobby and start hacking and crying when me or anyone else is killing it, since if you hacked it the presumption is, it WAS the most immediate threat, we will be happy to see your tears.
Go hack on the other side of the map away from other players, problem solved, otherwise respec into tech vulnerbility
So you're proud of being incompetent? I see...
For the record...I AM HACKING ENEMIES ON THE OTHER SIDE OF THE MAP. That's my point. i'm not sabbing the enemy directly in front of us, that's pointless, unless i'm going TV, which i'm obviously not.
Like, I see a group coming from the other side. 2 rockets, 2 troopers, and a pyro in the rear. I target the pyro, which proceeds to torch the mob. Pug next to me ignores all other enemies next to us and in front of the pyro...to shoot the pyro. What the hell kinda stupidity is that?

#84
Posté 08 mai 2015 - 08:51
- JGDD, acicm2 et 7twozero aiment ceci
#85
Posté 08 mai 2015 - 09:01
Hacking synthetics is a pretty crappy ability, don't really add much to the team - killing geth etc by Powers/weapons is a lot better.
It don't last long and the added damage is minimal, killing hacked geth is just what anyone would do.
QQing about it is just Epic fail.
- DarkOrgasm et nat in the hat aiment ceci
#86
Posté 08 mai 2015 - 09:02
And yeah. this thread is pretty much redundant since 2012.
- DarkOrgasm, acicm2 et nat in the hat aiment ceci
#87
Posté 08 mai 2015 - 09:07
And yeah. this thread is pretty much redundant since 2012.
so i report it for necroing?
- PatrickBateman et nat in the hat aiment ceci
#88
Posté 08 mai 2015 - 09:08
So you're proud of being incompetent? I see...
For the record...I AM HACKING ENEMIES ON THE OTHER SIDE OF THE MAP. That's my point. i'm not sabbing the enemy directly in front of us, that's pointless, unless i'm going TV, which i'm obviously not.
Like, I see a group coming from the other side. 2 rockets, 2 troopers, and a pyro in the rear. I target the pyro, which proceeds to torch the mob. Pug next to me ignores all other enemies next to us and in front of the pyro...to shoot the pyro. What the hell kinda stupidity is that?
LO: Bully for you, no one believes your argument
- PatrickBateman aime ceci
#89
Posté 08 mai 2015 - 09:09
Hacking synthetics is a pretty crappy ability, don't really add much to the team - killing geth etc by Powers/weapons is a lot better.
It don't last long and the added damage is minimal, killing hacked geth is just what anyone would do.
QQing about it is just Epic fail.
Do you realize how silly you come across right now?
"Doesn't add much to the team". Geth can one shot each other, sometimes in groups. It clears waves that much faster and directs their attention towards each other instead of the players.
QQing about being told to be more productive is the real fail here.
also I haven't played since like 2012 lol.
#90
Posté 08 mai 2015 - 09:11
If we starated to report "necro" topics Acimc2 here. we would be repoting 99% of all threads ![]()
But seriously. I appreciate new players joining MEMP and BSN, but some of these threads were discussed 3 years ago already is a bit to much :<
- acicm2 aime ceci
#91
Posté 08 mai 2015 - 09:12
Ok, thanks Silvair, let me get my note pad and pen to write that down, I learned so much today!
#92
Posté 08 mai 2015 - 09:13
If we starated to report "necro" topics Acimc2 here. we would be repoting 99% of all threads
But seriously. I appreciate new players joining MEMP and BSN, but some of these threads were discussed 3 years ago already is a bit to much :<
I don't care if they do, because there is not a search option..................wait
- PatrickBateman et acicm2 aiment ceci
#93
Posté 08 mai 2015 - 09:14
also I haven't played since like 2012 lol.
which is why everyone is telling you your idea is silly and not productive
before tech vulnerability became the reason you spec into it, the hack evo was how a lot of ppl played the FQI, but balance changes and DLC content overrule that now
you should get with the times and stop living in 2012
- PatrickBateman aime ceci
#94
Posté 08 mai 2015 - 09:16
I don't care if they do, because there is not a search option..................wait
what's that?
- nat in the hat aime ceci
#95
Posté 08 mai 2015 - 10:34
which is why everyone is telling you your idea is silly and not productive
before tech vulnerability became the reason you spec into it, the hack evo was how a lot of ppl played the FQI, but balance changes and DLC content overrule that now
you should get with the times and stop living in 2012
I take it none of you read the first sentence of the first post.
The point was I'm amazed that this is STILL happening. It's idiotic. TV isn't even an excuse for targeting the lone soldier off in the distance who starts glowing orange, rather than literally everyone else.
#96
Posté 08 mai 2015 - 11:16
I take it none of you read the first sentence of the first post.
The point was I'm amazed that this is STILL happening. It's idiotic. TV isn't even an excuse for targeting the lone soldier off in the distance who starts glowing orange, rather than literally everyone else
We get it, You're stuck in 2012, You are a celebrity now. Would you like you hair blown dried?
#97
Posté 08 mai 2015 - 11:18
We get it, You're stuck in 2012, You are a celebrity now. Would you like you hair blown dried?
I wish I was still in 2012, Lisa Ann wasn't retired
- acicm2 aime ceci
#98
Posté 08 mai 2015 - 11:27
I wish I was still in 2012, Lisa Ann wasn't retired
Did she have orange units that were hacked?
#99
Posté 08 mai 2015 - 11:29
Did she have orange units that were hacked?
No but she made me hack my orange unit
#100
Posté 08 mai 2015 - 11:38





Retour en haut







