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Do you make bad decisions?


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28 réponses à ce sujet

#1
berelinde

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OK, it was a clickbait title, I admit it, but do you ever make decisions that you expect to have unfavorable outcomes just because you want to see how it plays out in the next game? For example, in my most recent playthrough, I set it up so Vivienne would become Divine not because I thought it would be good for Thedas, but because I was curious about how it would play out in the next installment.

 

Yeah, I know, none of the choices we make are going to have a major impact on future games because the devs can't write two or more games to accommodate player decisions... but I'm still curious. How about you?



#2
Pokemario

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Not for my "canon" play through,though I do it in some of my World States.

#3
Excella Gionne

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You're gonna have to make them if you want to unlock all of the DA:I plot options in the Keep unless they decided to unlock all of them. The game is too much of a grind to regret your decisions which is why I am not willing to commit to decisions I may never make and then regret it for the rest of the game.


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#4
Lady Artifice

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I always make one or two antihero protagonists, people who do things that none of my more default characters would. 

 

I have one world state of Circle annulling, ruthless, aggressive, power hungry protagonists. But even they have lines that they won't cross. Alistair will never be executed, Feynriel will never become possessed, etc. 


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#5
Guest_Mlady_*

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I try not to, but sometimes my "good" choices are "bad" even though it's never implied until the epilogue or companion disapproval rate goes through the roof!



#6
Boost32

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I don't see how Vivienne as Divine is bad.
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#7
SmilesJA

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There's no such thing as "bad" decisions for me, I do whatever it takes to quell the greater threat.



#8
Sable Rhapsody

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Definitely, and sometimes in my canon playthroughs.  My Amell left Anora by herself on the throne; she's a good ruler, but that's a succession crisis waiting to happen.  My Hawke's life can be summed up as "walking disaster" up until the Nightmare got her.  And while my Lavellan has a better head on her shoulders than both of them, I'm probably going to leave the Chantry at hardened!Leliana's mercy when I replay her.

 

There are decisions that are subpar for Thedas, but they make for such great drama and story potential!


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#9
Gervaise

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I think the idea is that there no categorically bad decisions in the game.   You can play as a ruthless character, executing everyone and making mages tranquil and it will have repercussions without those decisions necessarily being "bad".    The outcomes at the end depend as much on your relationship with the potential Divines, how well you were received by the Orlesian Court and whether you ally or conscript your chosen faction.   So if you don't bother doing anyone's personal quests that will have a worse outcome than if you do.  For Vivienne to have a "bad" outcome you need to be on poor terms with her by the end with low approval but I think that may make it more difficult for her to become Divine, even if you do vote for her.   If you end Wicked Hearts will low approval by the Court then regardless of whom you choose for the throne, it will not work out as well.    So it is your behaviour as much as your decisions which influence events down the line.

 

It is easier to make "bad" decisions on the War Table; the worst for me was getting my clan killed but of course hardly any of these impact on the world post ending, at least not if the Keep is anything to go by.

 

With you able to alter things in the Keep it hardly seems necessary to do an entire negative outcome play through.    I've altered one or two things in my DAO and DA2 world states that I never chose in game just to see what would happen in DAI.    I think it may result in different War Table missions but I have yet to see it on my current run.



#10
berelinde

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Yeah, I know, there aren't any "bad" decisions. That's why I conceded that it was a clickbait title. Everybody has their own preferred wold state, and "good" decisions are those which produce that world state and "bad" decisions are those which do not. So no objective right or wrong here!* I'm not asking if your preferred world state agrees with mine.

 

I'm asking if you've made decisions that run counter to your preferred world state (whatever that is) just to see what happened in the epilogue or in the next game.

 

Do you have a "for science" playthrough? Or, do you have any characters you consider to be anti-heroes? 

 

*To be perfectly honest, the epilogue slides for all the decisions sound as if any restoration of order is only temporary. Pick Leliana or Vivienne, Celene or Gaspard, exile or recruitment, it wouldn't take much to plunge the world into chaos again. Or maybe it's just that the writers are deliberately leaving their options open.



#11
DirkJake

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I make some bad decisions but not because I want to see how they will play out in the next game. Rather I want to see how my companions react to those decisions.

 

One of my 'worst' play throughs is where I tried to make my companions hate me as much as possible. I remember making Cassandra drunk and mad at me, punching Solas and Dorian, and giving Vivienne normal Wyvern heart. These are quite difficult though. I have to do meta gaming and actively antagonize them.


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#12
berelinde

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I make some bad decisions but not because I want to see how they will play out in the next game. Rather I want to see how my companions react to those decisions.

 

One of my 'worst' play throughs is where I tried to make my companions hate me as much as possible. I remember making Cassandra drunk and mad at me, punching Solas and Dorian, and giving Vivienne normal Wyvern heart. These are quite difficult though. I have to do meta gaming and actively antagonize them.

Yeah, that's what I asking about. And it isn't easy to get everybody to hate you! I'm surprised you managed to upset Cassandra, Solas, and Dorian all at the same time. But you learn a lot about the characters by getting them to hate you. I know I've learned a lot about them by picking the choices I've never chosen before.

 

This latest playthrough was the first time I ever conscripted the mages (and it will probably be the last). I have about as many templar alliances as I do mage alliances and any preference between them I might have is slight... but this was the first time I chose "conscript" instead of "ally". In that context, Cassandra's "Deal with it" seemed exceptionally harsh, to the point where I would have ripped her a new one if it were an option. These people were just sold out twice by their own leaders. I don't care how stupid you think Fiona was or how justified the inquisitor was in conscripting them, that's a colossally insensitive thing to say to anyone, under the circumstances. Mage allies, yeah, completely justified reaction on Cassandra's part. The Inquisition has better things to do than coddle prima donas. Mage conscripts? She sounded like a bully. That made me love her even more. I absolutely ADORE it when characters are allowed to have faults, even when they're major ones. It shows them as real people. But I probably won't choose to conscript again, because it wasn't really all that satisfying.


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#13
vertigomez

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OK, it was a clickbait title, I admit it, but do you ever make decisions that you expect to have unfavorable outcomes just because you want to see how it plays out in the next game? For example, in my most recent playthrough, I set it up so Vivienne would become Divine not because I thought it would be good for Thedas, but because I was curious about how it would play out in the next installment.

Yeah, I know, none of the choices we make are going to have a major impact on future games because the devs can't write two or more games to accommodate player decisions... but I'm still curious. How about you?


All the time.

Hell, half my decisions are based on "how will this affect the next game?"
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#14
Freedheart

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Sighs...all the time - but enough about my life lol   :(  :D

 

It's really hard for me to do this - even for science.  I tried to do a playthrough of DAO where I did all the things I never did - defile the ashes, purge the circle, etc.  I couldn't bring myself to do it, I had to create a 'what if' world state in the Keep.  Maybe I can do that this game - conscription vs allies, yeah I can see that...though I don't even want to imagine a scenario where I would ever punch my beloved Dorian! :o    :wub:

 

When Vivienne's spell didn't work in my playthrough, I had to wonder if I didn't give her the wrong heart on accident  :P


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#15
berelinde

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Yeah, it isn't easy. Sometimes, you have to deliberately set out to make the character as repulsive as possible and revel in their offensiveness. Give them a name you hate or one that makes their purpose clear (I have a Hawke named Imadick).


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#16
KainD

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I always make decisions that are closest to what I would personally do in the situation, regardless of how it impacts others.

#17
Br3admax

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Since most the decisions hardly matter, and it take 100+ hours to do everything? No, no, I don't. 



#18
Boost32

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My decisions depends on the char I'm playing, in Inquisition I played as a ambitious and conservaríeis pro-Chantry char, só my decisions would either empower the Inquisition or the Chantry.
For example, In the Wicked Eyes quest I, as a player, prefer Gaspard but I didnt see why my char would do it, the blackmail would empower the Inquisition so I choose it.
Jaws of Hakkon spoiler:
Spoiler

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#19
Freedheart

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Boost - lots of people still haven't played the DLC...you might want to spoiler that last bit.   :)



#20
Boost32

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Ok, done.
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#21
Alex Hawke

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No. If the decision has undesirable outcome within the game, I replay it. Same for the series. So far found only 2 lose/lose choices.

Spoiler



#22
coldwetn0se

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Any game that I will play multiple times, will get a play through or two, that has a number of choices that would be "For Science!" :devil: Though I admit, some things I just can't bring myself to do.

A good example is my Falon Hawke (AKA "Sad-sack" Hawke). Pretty sure she ended up a colossal drunk, borrowing more and more coin from Varric (one of only a few companions left at the end of DA2), and finally getting run out of the Viscount's office, for incompetence. I teamed her play-through, with that of my only DAO play-through with a living Loghain. That lucky SOB just got another reprieve.....Sad-sack was Nightmare chow. *wibble* :lol:

I haven't done anything terribly "science-y" in DAI yet, but that is typical. I usually don't start those until I have a handful of PT's under my belt. ;)

#23
redredwine

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No.  I'm too much of a wuss.  D:  I get overly attached to all the characters and want them to live happily ever after.  But even so, trying to make the "right" decisions doesn't always guarantee that in Bioware games.  You could have let Alistair avoid the throne he didn't want and then BAM, Adamant happens.



#24
Mikoto8472

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No, I always choose to the best of my ablity in what I think is best for Thedas.

 

That being said I made an exception for Morrigan in DAO. I did make a file where I male a male Warden who romanced her and did the old god baby ritual just to see how it would affect future games. Afterall I didn't trust the little witch and all my female Wardens refused the ritual and fed Loghain to the Archdemon.



#25
ThomasBlaine

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I often make unorthodox decisions when I think they make sense in-character, but never just to see the consequences in the next installment. For one thing, I expect to have forgotten about, accidentally deleted or stopped caring about any particular play-through I make now years in the future when the next game actually comes out. For another, I don't find Bioware games riveting enough to play through any of them more than a few times just to see the tiny differences anymore.