Aller au contenu

Photo

Quest for Solas Epilogue Was Cut- Writer Interview


208 réponses à ce sujet

#26
teh DRUMPf!!

teh DRUMPf!!
  • Members
  • 9 142 messages

Then they should have cut the fetch quests that do nothing for the overall story.

 

Yeah, or not create maps as ridiculously large as the Hinterlands.

 

"Bigger than all other DA maps combined" is not something laudable, it is just crazy and wasteful.


  • ThePhoenixKing, leadintea, ESTAQ99 et 6 autres aiment ceci

#27
Frybread76

Frybread76
  • Members
  • 816 messages

The ending of DA2 had me thinking DA3 was going to be all or mostly about the Mage-Templar War.  I thought it was going to be an apocalyptic event that would engulf and change all of southern Thedas.  Instead, the war gets superseded by Corpheus and the Breach.


  • realguile, Sleekshinobi, Dutch et 8 autres aiment ceci

#28
Jedi Master of Orion

Jedi Master of Orion
  • Members
  • 6 910 messages

Really? I had a strong feeling that the war was going to be interrupted by the "real" villain even before "The Fires Above" trailer first hit.


  • Robert Trevelyan aime ceci

#29
Lumix19

Lumix19
  • Members
  • 1 842 messages
I'm not really sure what people were expecting out of the mage-templar war to be honest. I thought of it a bit like the Blight, we know it's there and changing stuff but we don't really need to see it, what's to see?

#30
guntar74

guntar74
  • Members
  • 232 messages
Always sucks to hear about things getting cut and not being able to really make what you were aiming for. But seeing how well this game has done for them and all the awards it got, here is hoping they get the time and budget to make all the things work better in the next one.
  • SolVita, realguile et CaptainCuddle aiment ceci

#31
AresKeith

AresKeith
  • Members
  • 34 128 messages

Always sucks to hear about things getting cut and not being able to really make what you were aiming for. But seeing how well this game has done for them and all the awards it got, here is hoping they get the time and budget to make all the things work better in the next one.

 

Next game being current gen only would help also


  • SolVita, Robert Trevelyan et blahblahblah aiment ceci

#32
Heimdall

Heimdall
  • Members
  • 13 220 messages

Really? I had a strong feeling that the war was going to be interrupted by the "real" villain even before "The Fires Above" trailer first hit.

Me too, but I was expecting more than a plot relegated to a few small areas. It didn't feel like the chaotic destabilizing event it was made out to be.

#33
Jaron Oberyn

Jaron Oberyn
  • Members
  • 6 751 messages

"80% of the people that played DAI played humans, still appreciated the options to play any race"

 

This wouldn't be the case if they had given Qunari at least 1 racial armor, and longer hair instead of bald or short cornrows. Plenty don't want to play the elves due to their anorexic build, apparently Solas has been stealing all the food from the dalish. Typical bioware though, what can you say? They don't even realize that huge percentage is in large part due to them making the other races an afterthought.


  • Don Re, Kendar Fleetfoot, Frybread76 et 9 autres aiment ceci

#34
Inex

Inex
  • Members
  • 72 messages

It's sad to have so much content cut, but this is true for pretty much any game. It's good to know they thought about a Solas epilogue quest, maybe it will show up as DLC.

 

For me the best parts of the game is the (mostly) linear main story. Sadly it's too short for such a massive game. It's good to have some side content to do during the main quest, but i believe Bioware needs to find a balance between open areas, fetch quests or quests with no story/dialogue/decisions, side quests with meaningful content and main story content.



#35
Heimdall

Heimdall
  • Members
  • 13 220 messages

"80% of the people that played DAI played humans, still appreciated the options to play any race"
 
This wouldn't be the case if they had given Qunari at least 1 racial armor, and longer hair instead of bald or short cornrows. Plenty don't want to play the elves due to their anorexic build, apparently Solas has been stealing all the food from the dalish. Typical bioware though, what can you say? They don't even realize that huge percentage is in large part due to them making the other races an afterthought.

Be fair, they WERE something of an afterthought in this game, only added in the final extra year of development.
  • Dutch aime ceci

#36
Gwydden

Gwydden
  • Members
  • 2 813 messages

"80% of the people that played DAI played humans, still appreciated the options to play any race"

 

This wouldn't be the case if they had given Qunari at least 1 racial armor, and longer hair instead of bald or short cornrows. Plenty don't want to play the elves due to their anorexic build, apparently Solas has been stealing all the food from the dalish. Typical bioware though, what can you say? They don't even realize that huge percentage is in large part due to them making the other races an afterthought.

That looks like about the same percentage from DAO, actually.


  • SolVita, Walker White, JeffZero et 1 autre aiment ceci

#37
Mathias

Mathias
  • Members
  • 4 305 messages

"The next step is to find a transgender performer for the next trans gender character"

Why would that matter?

 

"Initial story of Dragon Age Inqusition was meant to be much MUCH longer" 

Why wasn't it? They could've pulled back on the exploration and sidequests and added more story content.

 

 

Those are the two that really stood out to me.
 


  • Dutch, Scuttlebutt101 et Dominic_910 aiment ceci

#38
DirkJake

DirkJake
  • Members
  • 252 messages

Thanks for posting this. I am looking forward to the full interview.

 

Hopefully the cut contents will be revisited and added into future story DLC.


  • JeffZero aime ceci

#39
Andraste_Reborn

Andraste_Reborn
  • Members
  • 4 798 messages

That looks like about the same percentage from DAO, actually.

 

Yep. DAO was about 80% human, 15% elves and 5% dwarves. And I don't think anyone can claim that elves and dwarves were an afterthought in DAO.

 

What I'm really interested to know is what percentage of people played qunari. Did they cut into the elf percentage, the dwarf percentage, or both? Did more people end up playing qunari than dwarves?

 

(Godammit, now I wish I'd sent that question to David Gaider or Patrick Weeks!)


  • JeffZero aime ceci

#40
PCThug

PCThug
  • Members
  • 834 messages

The 80% playing as humans doesn't surprise me. There are a lot of people who will only play an RPG as humans, even when given many choices in race.



#41
In Exile

In Exile
  • Members
  • 28 738 messages

That's what I meant. Instead of diverting lots of money and resources into other areas that aren't critical, they could have gotten more hands and thrown more resources into the story aspect of the game. Once that's done, then set out to implement everything else. If they run out of resources, then they can cut back on that stuff, leaving the story largely intact. Why sacrifice elements of a great story to accomodate something that isn't necessary? Boggles my mind.


But clearly that's not what happened. When they say the content was cut they mean they wasted resources doing and RE doing the main quest areas. You can even see it a bit in the Crestwood dialogue.

#42
JeffZero

JeffZero
  • Members
  • 14 400 messages

"80% of the people that played DAI played humans, still appreciated the options to play any race"

This wouldn't be the case if they had given Qunari at least 1 racial armor, and longer hair instead of bald or short cornrows. Plenty don't want to play the elves due to their anorexic build, apparently Solas has been stealing all the food from the dalish. Typical bioware though, what can you say? They don't even realize that huge percentage is in large part due to them making the other races an afterthought.


No, it's in line with DAO's statistics.
  • SolVita, BioWareM0d13, jeromefiefdom et 1 autre aiment ceci

#43
Ashaantha

Ashaantha
  • Members
  • 11 678 messages

Generally half or even 3/4 of any game's original design / ideas will be cut during editing and development especially in the final year prior to release, so this comes as no surprise. Would have been nice if they put more resources into the main story line, disappointing that they cut so much of that part in particular.


  • Lethaya aime ceci

#44
Isaidlunch

Isaidlunch
  • Members
  • 1 654 messages
#Biowarechat Doesn't want to break the fans hearts describing some ideas he had for the game @dragonage @davidgaider
 

 

 

Too late, I still die a little inside every time I think about Exalted March. It's nice to hear about what could have been but my heart just can't take it :(



#45
Karlone123

Karlone123
  • Members
  • 2 029 messages

Mr Gaider had to take a month off after DA2 exalted march dlc got cut? He must have been pissed.


  • Fireheart aime ceci

#46
Reznore57

Reznore57
  • Members
  • 6 127 messages

Mr Gaider had to take a month off after DA2 exalted march dlc got cut? He must have been pissed.

 

I remember the devs went to a Game Con at one point , and they all had Exalted March tee shirts.

I guess it got cancelled pretty late.



#47
LightningPoodle

LightningPoodle
  • Members
  • 20 468 messages

But clearly that's not what happened. When they say the content was cut they mean they wasted resources doing and RE doing the main quest areas. You can even see it a bit in the Crestwood dialogue.

 

Clearly that didn't happen. That's why I wrote how I would have personally undergone it. That way, I could still deliver on the story that I want to tell and the story fans expect from a BioWare game. I wouldn't care (that much) if the game was more linear than expected, or only had players running around one large, open area. Just so long as the story was great, I wouldn't care (that much) about the rest.



#48
Little Princess Peach

Little Princess Peach
  • Members
  • 3 446 messages

You DO realize that these companies still have to make profit, right? When there's no more budget you've gotta wrap things up.

and then make it into dlc -coughs-



#49
Ashaantha

Ashaantha
  • Members
  • 11 678 messages

and then make it into dlc -coughs-

 

I have a feeling a bit of what didn't make it into release will be paid for DLC.



#50
In Exile

In Exile
  • Members
  • 28 738 messages

Clearly that didn't happen. That's why I wrote how I would have personally undergone it. That way, I could still deliver on the story that I want to tell and the story fans expect from a BioWare game. I wouldn't care (that much) if the game was more linear than expected, or only had players running around one large, open area. Just so long as the story was great, I wouldn't care (that much) about the rest.

 

I apologize; I wasn't clear. What I mean is that people keep thinking these crap quests are somehow stealing resources from the MQ. No. Those quests are banal and crap because they cost very few resources, with the sunk cost being the repeated re-design and cutting of the MQ. I bet if they cut 1/2 of the non-MQ content, totally, you'd maybe eek out a more developed ending. Maybe

 

Cutscenes and dialogue are not the same as level design. 


  • Hiemoth, Shechinah et blahblahblah aiment ceci