At the very least BW seems aware of the areas they need to improve on. They admitted in the Kotaku interview that the story was very weak, and more or less peaked at the battle at Haven. With luck in DA4 we'll get the best that DAO, DA2, and DAI had to offer. There are things that each game does well that the others fail at.
Problem is that after a rushed DA2 (a real missed opportunity) and a extremely weak DAI in terms of main story (to the point of making the game really empty and tedious), it will be difficult for Bioware to keep promising and not delivering. They had more than a fair amount of time and resources to develop DAI and making it an awesome game and they still came up with something that has little replayability value.





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