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Is the Virtuoso hard for ppl to play with or am I going crazy?


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#26
Ploidz

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I've been in threatening matches with Zither's that don't barrier song and die and go to the fade on every zone.

 

These type of people must be mentally challenged, especially if you're a level 14 and don't know  how to barrier... Much like the keepers that don't lnpw how to barrier. 

 

I think I'm pretty amazing at Zither, but I main a class on FFXIV that has a mudra system that is exactly the same as the song combo but you're punished if you try to cast the wrong elemental combination. You can't cast for 8 or 10 seconds if you do a wrong combo. This should be implemented.

 

Not in this game. I've used songs that clearly show the combination I wanted screw up because of lag. This happened a couple of times, especially with the weird slowdown that happens with Zither that I never experienced in this game before. If it happens I start slowing down casting on my change, not too much but just enough to make sure or wait for something behind the scenes to catch up.


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#27
DrakeHasNoFlow

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I don't think he is difficult to play, he's a very versatile support class that makes his team better the only issue is remembering all his damn songs.

#28
Laforgus

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There are times when i want to break the Lute on the head of some Virtuosos.

 

I took a practice course in  a solo Routine, reading the skills description, movement, effects, etc. Before venturing to the Pug, but i see people trying to figure things out, in the middle of the run and on perilous!


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#29
iamchaossthought

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I've definitely lagged several times and thus messed up my chord combo.  And I have had to bite my tongue when my teammates and I are getting slaughtered b/c a virtuoso casts barrier not a single time.  

 

Oh well, I guess the thing is that we have never really had a class that we actually rely on (arguably except the keeper maybe?) and when they don't perform to your expectations, whether that is right or not, it gets frustrating.  

 

Guess I just need to chiiiiiiiiiilll.



#30
Minuos

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I think I'm pretty amazing at Zither, but I main a class on FFXIV that has a mudra system that is exactly the same as the song combo but you're punished if you try to cast the wrong elemental combination. You can't cast for 8 or 10 seconds if you do a wrong combo. This should be implemented.

 

DAMP is nowhere near as stable as FFXIV, though. I'm levelling Ninja at the moment, so I know Zither is very similar in concept, but the timing feels bad in comparison and I get strange delays when inputting notes even if I'm hosting.

 

Regardless, how people can enjoy being forced to spam mini-barrier or face a possible wipe is beyond me.



#31
Shin Balgus

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Im having a blast with Zither so far, loved him the second I got to play him.  I've already settled on my preferred build after experimenting with my first few promotions.  I mostly have been trying to do perilous dragon runs so I haven't run into any terrible Zithers who dont know what barrier is, but I will say I still find a large skill gap between what I would consider ideal Zither play and what I usually run into with pugs etc.

 

Everyone should know how to keep a barrier up etc. the thing that annoys me is when Zithers can't manage their mana and actually keep buffs going during a fight.  Obviously your not going to have all buffs up 24/7 but most of the time it's like noticeable stretches during fights where I am not getting any atk spd or anything.  I also dont think I've ever noticed a Zither doing basic attack canceling which is crucial.  Your first 2 shots are noticeably faster than all shots after that, cancel right after the 2nd shot or just cast a song in between every 2nd basic atk.  Stay next to a teammate or enemy and spam those basics after rebuffing/renewing barrier if you like to do your songs in bursts like I do.  I also think the heal on hit and armor/resistance songs are useless so I hate when I see Zithers using them.  The way I look at it, if your keeping barrier up like you should be, those other defensive songs are a waste so just use your mana on barrier instead and save yourself the skill points.

 

Just felt like putting my 2 cents out there, too lazy to format that wall 'o text =p



#32
capn233

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If Zither will take requests, I want to hear Power Chord with the upgrade for dispelling bs.


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#33
Blood Mage

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I think this class is so much fun!, Killing stuff with music, doesent get much better then that. I had a group that was struggling to kill mods the whole run, I was only level 11, but when we got to 5/5, I was spending all my mana trying to keep them alive with barrier and it just did not matter. They kept going out of range and going down till they couldent get back up. I feel like Virtuoso can really carry a group, especially with the right build and a little team work.



#34
VilhoDog13

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I honestly don't know how people top charts with him.

 

I consider myself to understand Zither fairly well. I boost attack speeds and combine it with the health generation. I'll barrier until I refresh buffs. Of course, if I need to barrier over boosting attack speed, I'll do that.

 

I literally do no damage though. Like... I'll forget to even attack. Not only because I feel my teammates kill the enemies faster than I can really do much damage, but also becomes someone, somewhere, will need a barrier. And if they don't need a barrier, then they can probably take some attack speed, and if they don't need attack speed, I can give them healing buff, AND if they don't need THAT -- well, let's just move around fast. Cuz it's awesome.

 

I'm always bottom of chart though. I mean, I've saved people countless of times, I've boosted the living hell out of my team, and running around doing my job properly, yet nothing. I just don't get it. Do you end up doing damage with your zither? Is that how you can get more exp? Do you focus on just boosting barriers so you get supp exp when enemies attack your barrier? I just... I don't. freaking. get it.

 

I thought Zither was going to be difficult because people would just strum a few times, run around, not do much, strum a bit - I'd get a barrier. But when I started playing him, I realized he wasn't too difficult if you remember the songs. But damn...it just frustrates me that I do so much for the team but get nothing in recognition for it - no score :/



#35
Ploidz

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Im having a blast with Zither so far, loved him the second I got to play him.  I've already settled on my preferred build after experimenting with my first few promotions.  I mostly have been trying to do perilous dragon runs so I haven't run into any terrible Zithers who dont know what barrier is, but I will say I still find a large skill gap between what I would consider ideal Zither play and what I usually run into with pugs etc.

 

Everyone should know how to keep a barrier up etc. the thing that annoys me is when Zithers can't manage their mana and actually keep buffs going during a fight.  Obviously your not going to have all buffs up 24/7 but most of the time it's like noticeable stretches during fights where I am not getting any atk spd or anything.  I also dont think I've ever noticed a Zither doing basic attack canceling which is crucial.  Your first 2 shots are noticeably faster than all shots after that, cancel right after the 2nd shot or just cast a song in between every 2nd basic atk.  Stay next to a teammate or enemy and spam those basics after rebuffing/renewing barrier if you like to do your songs in bursts like I do.  I also think the heal on hit and armor/resistance songs are useless so I hate when I see Zithers using them.  The way I look at it, if your keeping barrier up like you should be, those other defensive songs are a waste so just use your mana on barrier instead and save yourself the skill points.

 

Just felt like putting my 2 cents out there, too lazy to format that wall 'o text =p

 

This sound like a perilous non quick play situation. In routine and threatening I don't need to sellout to barrier on trash mobs, outside of magic enemies,  as they hit in the single digits with the defense buff, and someone is bound to take damage somewhere if they aren't in the bubble and I can react to that and help them out if they run back with heal on hit. They won't already be dead in one hit, and the enemies don't hit for crazy amounts. Not every game has people that do what you expect them to unless it's a familiar group that communicate and know each other. Also maybe the person has an upgraded A Little Knight Music which reduces armor of enemies in the area by 20%.



#36
silencekills

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My SoulsBorne self has been telling me to 'git gud' and I am trying. Just got to level seven with Zither and, seeing as mana generation seemed to be my major limiting factor, am going for those things that'd help with that. 

 

I love playing support characters, so you bet your hiney i'm gonna learn 'em juuuuuuuuuust right. 

 

Platonically. 



#37
Knight-Enchanter Lavellan

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When I play Zither I usually keep up infinite barriers and use attack speed buffs (movement speed when all the enemies are dead or we're chasing despair demons). I've been easily clearing perilous dragon runs as Zither using that stratagem. The only point that I need lyrium potions is on the dragon fight while its on the ground, none of the mana regen (enemy proximity) or mana on hit traits work on the dragon itself, but do work on the dragonlings.



#38
MrNo

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Isabella when played with a good Zither was crazy unstoppable in perilous Dragon! I hope to see more "good" Zither players around as people get used to the new mechanics. I also plan to play with the buffed Reaver now and hopefully come across a good Zither player in one of the lobbies:) Will add you



#39
JaneLunaC

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Not in this game. I've used songs that clearly show the combination I wanted screw up because of lag. This happened a couple of times, especially with the weird slowdown that happens with Zither that I never experienced in this game before. If it happens I start slowing down casting on my change, not too much but just enough to make sure or wait for something behind the scenes to catch up.

 

Also a similar thing from a person who hasn't played zither and gets lag,

sometimes the people who aren't staying with the group aren't doing it on purpose, cause sometimes your team appears somewhere but is actually somewhere else (major lag)

So if a teammate is lagging behind (or not staying with the group), it might not be their fault (especially with the new map that gets laggy a lot)



#40
Rhaine

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From my experience so far of him.... he is definately the hardest class to master by a long way. He just requires so much more effort, fast actions, memory, smart play to maximize his potential.



#41
scene_cachet

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Not in this game. I've used songs that clearly show the combination I wanted screw up because of lag. This happened a couple of times, especially with the weird slowdown that happens with Zither that I never experienced in this game before. If it happens I start slowing down casting on my change, not too much but just enough to make sure or wait for something behind the scenes to catch up.

 

The lag is due how much he sings, it is obvious the battle queue is being spammed because as soon as the last enemy dies in the zone the frame rate goes back to normal.  So either they need to work out how to stop him from singing so much by having cool downs or punishing for wrong song combinations.

 

 

DAMP is nowhere near as stable as FFXIV, though. I'm levelling Ninja at the moment, so I know Zither is very similar in concept, but the timing feels bad in comparison and I get strange delays when inputting notes even if I'm hosting.

 

Regardless, how people can enjoy being forced to spam mini-barrier or face a possible wipe is beyond me.

 

I actually notice no difference, for 1, the mudras are animation locked, unlike the songs. The only problem is if the host has terrible connection and also Zither spam abilities that are clogging up the the pipelines.

 

Because I'm used to the ninja, I am really fast with switching between all buff songs, barrier song and dps songs so Perilous can get really laggy. 

 

The barrier song needs to cast more barrier but also have a bit of a cool down applied to it. 



#42
Jebbadiah Jenkins

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I honestly don't know how people top charts with him.

 

I consider myself to understand Zither fairly well. I boost attack speeds and combine it with the health generation. I'll barrier until I refresh buffs. Of course, if I need to barrier over boosting attack speed, I'll do that.

 

I literally do no damage though. Like... I'll forget to even attack. Not only because I feel my teammates kill the enemies faster than I can really do much damage, but also becomes someone, somewhere, will need a barrier. And if they don't need a barrier, then they can probably take some attack speed, and if they don't need attack speed, I can give them healing buff, AND if they don't need THAT -- well, let's just move around fast. Cuz it's awesome.

 

I'm always bottom of chart though. I mean, I've saved people countless of times, I've boosted the living hell out of my team, and running around doing my job properly, yet nothing. I just don't get it. Do you end up doing damage with your zither? Is that how you can get more exp? Do you focus on just boosting barriers so you get supp exp when enemies attack your barrier? I just... I don't. freaking. get it.

 

I thought Zither was going to be difficult because people would just strum a few times, run around, not do much, strum a bit - I'd get a barrier. But when I started playing him, I realized he wasn't too difficult if you remember the songs. But damn...it just frustrates me that I do so much for the team but get nothing in recognition for it - no score :/

 

I think the fix to your problem is a lot easier than you realize.

 

Just keep doing everything you have already been doing, but never take your finger off the auto attack button.

 

The only time you shouldn't be auto attacking is if you are attack canceling to increase auto attack damage.

 

Zither gets "free" auto attacks, you can play your buffs and auto attack at the same time.

 

I think I at least touch every enemy in the area with auto attacks, while also casting barriers and buffs.


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#43
TormDK

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How is he if you spec for the damage songs? I've only really tried doing the support route since I like that role more than pure dps.



#44
Courtnehh

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I'm enjoying Zither very much, and don't mind the song dancing as much as I thought I would.

 

I just wish people would slow down a bit and move in groups, but I suppose we can't have everything :P

What!? That makes far too much sense ;)



#45
Kungsarme

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Move as a group to the chokes, don't rambo anything on the way. Had an archer take a few potshots on zone 1 when running to the left door. We snagged the chest and straight up the ladder. Get to the top ready to open on to the bridge and cruise easy street and the virtuoso says, I can't leave the archer there dead, I'm going to get him. I said we aren't coming for you when you die. He did. Ele and Me (avvar), cleared the zone. They quit. We finished zone 2 and 3 before we had new members. If you launch into a zone and someone is spamming come here, come here right away... follow them. They know whats up.

#46
SabreTastic

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I think the fix to your problem is a lot easier than you realize.

 

Just keep doing everything you have already been doing, but never take your finger off the auto attack button.

 

The only time you shouldn't be auto attacking is if you are attack canceling to increase auto attack damage.

 

Zither gets "free" auto attacks, you can play your buffs and auto attack at the same time.

 

I think I at least touch every enemy in the area with auto attacks, while also casting barriers and buffs.

 

Really? I have been attempting to attack-cancel and spam auto-attacks while queuing songs, and that seems to work, but the actual 'Song of Magic' skill seems to get 'locked out' by holding down the auto-attack button. At least 'Hometown Anthem'/Barrier wasn't having any of it. xD Could just be me or lag (or both!) though. I'll have to keep trying it, I guess.



#47
Stealth Clown

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If Zither will take requests, I want to hear Power Chord with the upgrade for dispelling bs.

^^This^^

With the new vanatori commander's barrier upgrade, power chord+upgrade eliminates her barriers in three casts on threatening.



#48
Viking

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From my experience so far of him.... he is definately the hardest class to master by a long way. He just requires so much more effort, fast actions, memory, smart play to maximize his potential.

 

Are you kidding?

To clear EVERYTHING, is enough that you keep on spamming the shield. Just that.



#49
BlackJesusBR

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Virtuoso is almost the same as an other musical class of another MMO ( I dont know if I can mention it, or if it already was here ). Despite the fact that in Perilous I only could spam barrier to support and could not use any other music to buff, which is annoying. Once the barrier song is done, is just spam, spam, spam. We can give more barrier than Elementalist or Keeper for sure, but as far as we do 0 DPS, the gameplay should benefit those who can manage the songs better, as buffing while keeping the barrier up ( not 100%, but the minimum for team's survival ) and surely that's not what's happening right now.

 

The songs should reset instantly as we play, and the notes should be our auto attack with minor effects: fire DMG, ice DEF or BARRIER and electricity AoE DMG/ SPEED/ anything else. This way the person who manages to memorize and play the right songs at the right time should be rewarded with barrier up and buffs. At least, IMO.

 

Sorry for my bad english.



#50
TormDK

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Virtuoso is almost the same as an other musical class of another MMO ( I dont know if I can mention it, or if it already was here ). Despite the fact that in Perilous I only could spam barrier to support and could not use any other music to buff, which is annoying. Once the barrier song is done, is just spam, spam, spam. We can give more barrier than Elementalist or Keeper for sure, but as far as we do 0 DPS, the gameplay should benefit those who can manage the songs better, as buffing while keeping the barrier up ( not 100%, but the minimum for team's survival ) and surely that's not what's happening right now.

 

The songs should reset instantly as we play, and the notes should be our auto attack with minor effects: fire DMG, ice DEF or BARRIER and electricity AoE DMG/ SPEED/ anything else. This way the person who manages to memorize and play the right songs at the right time should be rewarded with barrier up and buffs. At least, IMO.

 

Sorry for my bad english.

 

You do realize that you do not need to give people full barrier all the time right?

 

I am able to juggle barrier, attack speed buff and Heal on Kill just fine in the heat of combat, and I'm not even that great.

 

The biggest problem is people that play classes that need to rush, as they get outside the radius and so lower effectiveness.


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