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Numbers on the character creator sliders


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5 réponses à ce sujet

#1
Riekopo

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I would like the character sliders to have numbers on the flat lines and X/Y coordinates on the box sliders. This would make character creation easier. Especially for those of us who want to copy other people's designs.


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#2
Alley Cat

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The coordinates especially would be very useful, as for some reason I can't comprehend the screenshots taken from my ps4 and the screenshots others post do not match what I physically see on my television. What I see online has longer and shorter boxes, and faces that comparatively look a small bit squished. Nothing's amiss in settings, so maybe it's because I have a slightly older 720p television with speakers I managed to damage during a particularly loud magic-intensive fight the other day but I'm sure there's others out there with similar issues on certain PC screens or televisions. Coordinates (and numbered settings) would eliminate all the confusion and guesswork caused by that.


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#3
Grieving Natashina

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/signed  There has been a lot of requests for face codes like there was in ME2 and ME3.  I think that the DA series could definitely use one.  :)


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#4
Riekopo

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I'm really amazed that this hasn't been implemented.


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#5
FKA_Servo

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I'm really amazed it didn't occur to them on the damn drawing board.

 

I'm even more amazed that they implemented face codes in ME2 and ME3 and then never used them again. They must have figured we weren't into a useful and convenient way to save and share characters.



#6
Shechinah

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I'm really amazed it didn't occur to them on the damn drawing board.

 

I'm even more amazed that they implemented face codes in ME2 and ME3 and then never used them again. They must have figured we weren't into a useful and convenient way to save and share characters.

 

I think they may have said they could not implement it in Dragon Age: Inquisition but I cannot remember if they knew this in the beginning or if they looked into it per fan request and discovered they could not.