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The Endgame we should have gotten


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#1
Aulis Vaara

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I have talked before about how I really missed being able to solve the problem of Corypheus immortality for myself as a player, rather than having it whispered in my ear by a goddess, however, there is something I failed to consider: judgments. Judgments are a big part of the game (and are fantastic), but I always find myself putting them off as much as I can so I can first have a decent throne to make them from, and the solution to this problem is simple: have the final interaction with Corypheus be a judgment!

Here's the thing, right: Corypheus is immortal, he can't be killed or he will simply emerge from the nearest tainted creature. This means that we, as the inquisition, need to find a solution to this problem. That's not a problem as all, we potentially have a character who was cured of the taint, we have an adviser who is resistant, and we have a character who knows a ritual to influence the target of the taint reincarnation. If these people work together, they can find a solution to this problem.

That's part one, part two, we actually need to get Corypheus in a situation where we can apply this solution. That's where the mages or templars come in. Corypheus is throwing a temper tantrum because you keep meddling with his plans, and his temper tantrum might tear apart the world. So you go to confront him, and rather than kill him, you wear him down and then allow the templars/mages to nullify/bind his magic. You obviously still need to kill the dragon first, because otherwise the dragon will come save its master. (Added suggestion: have a secondary party fight the Dragon).

 

This leads to part number the third. You bring Corypheus to Skyhold, to face judgment before every important NPC ever. Everybody is invited to come see you lop the head off of the devil himself. You have discovered a way to prevent him from reincarnating, and then the time is right to make him face justice. Before everyone, you sentence him to death, give him a last few words (excellent place to drop a few more lore hints), and then personally lop off his head.

In my humble opinion, this would be far more thematically integrated with the rest of the game, and much more satisfying than "you wanted into the fade?" And sure, this ending doesn't allow you to walk the Golden Halls yourself, but maybe that's ok.

It's a shame that EAware is not CD Projekt Red and so won't make an Enhanced Edition to fix their endgame.



#2
b10d1v

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Problemattic -didn't work for the Wardens and they had 1'000 years or so looking into a way to terminate Cory and it didn't work for Hawke, Bethany and Varric (modded team) that looted his corpse.  It's pretty obvious that he soul jumps, so you have to bind him, wasn't that Morrigan's function? And also make sure there is nowhere for him to go -kill the dragon and every other "container" in range, assuming there is a limit where Cory dissipates based on range. 

 

Can't argue that bioware has a habit of working themselves into a corner -that's pretty obvious also.


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#3
Dai Grepher

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Sorry, I do agree that the ending could have been more, but what you suggested would not work. The Dark Ritual was designed for old god souls. Taking Cory prisoner would have given him time to resurrect his dragon as needed. Also, the important NPCs you speak of would not have shown up at Skyhold for Cory's judgment. They would have avoided it for their own safety.

 

I think the game should not have ended with Cory's death. It should have went on to present other enemies working in the shadows, such as the Forbidden Ones, or the remaining old gods, or even Flemeth and Solas. This way, things go from hopeful to tragic almost instantly. The Formless One emerges, if not the other three, to do Maker knows what. One or both old gods are released to regain control of Tevinter and automatically pose a risk of creating another blight if they become corrupted with the taint, and either the Inquisitor or Morrigan are turned against the Inquisition due to Mythal's compulsion.



#4
Aulis Vaara

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Sorry, I do agree that the ending could have been more, but what you suggested would not work. The Dark Ritual was designed for old god souls. Taking Cory prisoner would have given him time to resurrect his dragon as needed. Also, the important NPCs you speak of would not have shown up at Skyhold for Cory's judgment. They would have avoided it for their own safety.

I think the game should not have ended with Cory's death. It should have went on to present other enemies working in the shadows, such as the Forbidden Ones, or the remaining old gods, or even Flemeth and Solas. This way, things go from hopeful to tragic almost instantly. The Formless One emerges, if not the other three, to do Maker knows what. One or both old gods are released to regain control of Tevinter and automatically pose a risk of creating another blight if they become corrupted with the taint, and either the Inquisitor or Morrigan are turned against the Inquisition due to Mythal's compulsion.


Oh right, because pulling more **** out of their assets would've made the ending better!

Think about the last ending you found satisfying, what made it satisfying? Now answer honestly.

#5
Octarin

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There is a distinct lack of interest in this half-assed ending, I must agree. This entire game has inconsistencies of the sort "huge detail in thing A, while thing B is horribly rushed". Obviously and sadly, the ending is the case B scenario. To be honest, I was just real glad the game was over. And I doubt anyone will bother "fixing" anything in it. Unless it's MP related.



#6
Gileadan

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The ending looks completely gutted to me - everything but the final confrontation seems to have been removed. I thought Cullen was joking when he suddenly said "Coryphywaffles is here!".  What, here?  As in, at the gates of Skyhold? (where else could he have been... must have been close enough for Cullen to spot him from inside the war room).

 

Then I hoped that maybe I'd get my big siege of Skyhold after all, maybe one last all-in attack by the antagonist...

 

What I got was something that looked like assisted suicide by protagonist. Just him and his dragon (whom I nicknamed "Number 11")... I suppose he just wanted to get over with it already.



#7
9TailsFox

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The ending looks completely gutted to me - everything but the final confrontation seems to have been removed. I thought Cullen was joking when he suddenly said "Coryphywaffles is here!".  What, here?  As in, at the gates of Skyhold? (where else could he have been... must have been close enough for Cullen to spot him from inside the war room).

 

Then I hoped that maybe I'd get my big siege of Skyhold after all, maybe one last all-in attack by the antagonist...

 

What I got was something that looked like assisted suicide by protagonist. Just him and his dragon (whom I nicknamed "Number 11")... I suppose he just wanted to get over with it already.

For the guy who is immortal he is pretty impatient. Or just very stupid.



#8
Dai Grepher

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Oh right, because pulling more **** out of their assets would've made the ending better!

Think about the last ending you found satisfying, what made it satisfying? Now answer honestly.

 

Origins I suppose. I liked Origins because it had its own final level for the final boss, and because the epilogue had closure for the characters.

 

Inquisition's ending wasn't bad though, it was just not as good as it could have been. I felt that Origins' ending was exactly what it should have been.

 

Inquisition had a rushed final confrontation, and the fights were easy and not that exciting. The return to Skyhold was great, and the party was reminiscent of Origins, but it didn't quite have the same feel to it. The party felt more like a tavern get-together rather than an official celebration. Maybe because the hall was so dimly lit. And the part with, in my case, Cassandra going up to the Inquisitor's room with him, while nice, seemed to convey some mixed signals. As if being Inquisitor would mean their relationship would suffer. And that's where the lack of proper closure comes into play. There are MANY choices in the game that didn't get closure. But in Origins, almost everything you did gets its fate mentioned.

 

I don't think adding more dimension to the ending would have been crap, and they wouldn't be pulling it from anywhere except the pre-established lore. It would have added more surprise to what was behind Cory; who were the ones using him to further their own goals. Why Imshael was helping spread red lyrium, what his method of removing the red was. How the other Fobidden Ones play into it. That would have been a much better lead-in to what the next adventure could be rather than a meeting between Solas and Flemeth that no other characters in the game even witness.


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