I have talked before about how I really missed being able to solve the problem of Corypheus immortality for myself as a player, rather than having it whispered in my ear by a goddess, however, there is something I failed to consider: judgments. Judgments are a big part of the game (and are fantastic), but I always find myself putting them off as much as I can so I can first have a decent throne to make them from, and the solution to this problem is simple: have the final interaction with Corypheus be a judgment!
Here's the thing, right: Corypheus is immortal, he can't be killed or he will simply emerge from the nearest tainted creature. This means that we, as the inquisition, need to find a solution to this problem. That's not a problem as all, we potentially have a character who was cured of the taint, we have an adviser who is resistant, and we have a character who knows a ritual to influence the target of the taint reincarnation. If these people work together, they can find a solution to this problem.
That's part one, part two, we actually need to get Corypheus in a situation where we can apply this solution. That's where the mages or templars come in. Corypheus is throwing a temper tantrum because you keep meddling with his plans, and his temper tantrum might tear apart the world. So you go to confront him, and rather than kill him, you wear him down and then allow the templars/mages to nullify/bind his magic. You obviously still need to kill the dragon first, because otherwise the dragon will come save its master. (Added suggestion: have a secondary party fight the Dragon).
This leads to part number the third. You bring Corypheus to Skyhold, to face judgment before every important NPC ever. Everybody is invited to come see you lop the head off of the devil himself. You have discovered a way to prevent him from reincarnating, and then the time is right to make him face justice. Before everyone, you sentence him to death, give him a last few words (excellent place to drop a few more lore hints), and then personally lop off his head.
In my humble opinion, this would be far more thematically integrated with the rest of the game, and much more satisfying than "you wanted into the fade?" And sure, this ending doesn't allow you to walk the Golden Halls yourself, but maybe that's ok.
It's a shame that EAware is not CD Projekt Red and so won't make an Enhanced Edition to fix their endgame.





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