Is anyone really disappointed by the drops of fade rifts? And is anyone else disappointed by the annoyingly random way to get Fade-Touched materials?
Here's my suggestion: have every Fade Rifts drop a different Fade-Touched material. You only get one of each. However, to compensate and allow you to use them without the risk of losing one forever by messing up on crafting, you should be able to recover them from armors and weapons. This also adds some more puzzling and interesting choices into the game, because suddenly you can't just give everyone Fade-Touched Silverite (after entirely too many hours of farming -.-').
So basically, you get one Fade-Touched material from each Rift and you can recover them from equipment (maybe even from rare/legendary weapons).
I think that would lead to a more satisfying crafting system and thus a more satisfying game.





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