Hey all,
I'll firstly admit that I've been very lazy and I haven't searched forums for my answer, hopefully I won't be flayed for this transgression.
As it stands I genuinely want to play through Dragon Age: Inquisition, I like the initial hook on the story and I like the characters from what I've seen so far, however, I find myself with an inescapable nagging impasse with the game.
The combat in the game, for the most part, feels incredibly rigid and mind mindbogglingly illogical. I find myself unable to get past the fact that a melee character suddenly becomes stuck up to his/her knees in mud when carrying out a standard attack, unable to move with the blows being delivered and to stay within reach of the opponent. I also cannot wrap my head around why a mage is doing the best impression of a Shaolin Monk rehearsing Bo-Staff fighting with an invisible opponent in order to carry out their basic attack. The only one I can't criticise in the archer when making of a bow (not tried the crossbow), as I can freely strafe and move while loosing arrows down range, unless I'm carrying out a more specialised attack. Which I fully i agree with.
So now that my rant is out the way, onto my actual question.
From a melee standpoint or a magic stand point does the combat become more fluid as the game progresses? As it stands I've typically approached this style of RPG as either a warrior or a mage. At the moment I'm finding I simply can't enjoy the game due to the paralysis suffered by melee combatants and due to how absurd the bo-staff fighting is. This is ignoring the lack of variety on the spell front.
If anyone can shed any light on this it would be greatly appreciated.
Kind regards,
FreeFrag.UK





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