So i been playing all of them for a while and honestly i cant find anything good about the hunter, i tried tweaking around but it just yells useless for me : ( Am i wrong?
Hunter weakest class?
#1
Posté 10 mai 2015 - 05:28
#2
Posté 10 mai 2015 - 05:30
The Hunter its a great Class, he doesnt have a self specialization since its a combination of Alchemist, Assassin and Archer, this makes him a versatile character. I like him much, perhaps you could search this section of the forums, we have talked about him a couple of times.
Well check this one:
http://forum.bioware...tips/?hl=hunter
- ksam aime ceci
#3
Posté 10 mai 2015 - 05:34
No Hunter is pretty fun. The new spike trap is loads of fun and potent too. Popping enemies sky high while you snicker over a well laid trap never gets old.
Question though: dragon bow or griffin?
- Proto aime ceci
#4
Posté 10 mai 2015 - 05:38
He's one of a kind. Personally, im now running stealth, fallback plan, leaping shot and spike trap (dont take the evo on this, as it prevents it from receiving stealth's bonus damage or auto-crit from stealth. Instead take you set them up.). All passives taken are damage boosts.
#5
Posté 10 mai 2015 - 05:43
- Robbiesan et Kenny Bania aiment ceci
#6
Posté 10 mai 2015 - 05:45
No Hunter is pretty fun. The new spike trap is loads of fun and potent too. Popping enemies sky high while you snicker over a well laid trap never gets old.
Question though: dragon bow or griffin?
I'd say almost all hunter builds can utilize griffon to a greater extent than dragon. Only if you are using a build purposely to get distance from your enemies would dragon be arguably better.
#7
Posté 10 mai 2015 - 05:55
The Hunter is very gear dependent. VERY gear dependent. But as long as you have appropriate gear, I cant see he being a weak class at all. Stealth + Leaping shot behind enemy backs? Insane damage. Also, he was buffed a few days ago - something which was hardly necessary to begin with. I promoted the Hunter 33 times way before the buff and I always had a great time with it.
- Robbiesan et Gya aiment ceci
#8
Posté 10 mai 2015 - 06:21
Also
No Hunter is pretty fun. The new spike trap is loads of fun and potent too. Popping enemies sky high while you snicker over a well laid trap never gets old.
Question though: dragon bow or griffin?
Since Hunter have a buff to do more damage to those close to him, i choose Griffin, since you have more chances to hit more close enemies (specially the dragon by their size they get all shots), always use Stealth to approach the enemy.
#9
Posté 10 mai 2015 - 06:27
For sure, if you are doing a lot of auto attacks close up, griffon outshines. But with buffs to other skills besides leaping shot the higher base damage of Dragon should outweigh griffon if you are cycling through various attack skills more, no?
In theory, thats why I like the dragon maul for avvar more. You are using skills one after the other more with less auto-attacks so the higher base damage trumps the atrocious auto-attack pattern.
#10
Posté 10 mai 2015 - 06:40
- Dieb aime ceci
#11
Posté 10 mai 2015 - 06:54
No he's not the weakeast kit. I use stealth, Spiketrap,evade and leaping shot. I find this setup to be both fun and effective
The "Danny Glover" build.
- FRZN, ALTBOULI et Laforgus aiment ceci
#13
Posté 10 mai 2015 - 07:02
It's not the weakest by a long shot. If you're dying too much it's because you're running directly at the Survivors which is suicidal even as a Tank. Always stay above them and if you can't do that then always pounce upward. Angling your jumps gives you bonus pounce damage on them. If you can leap from a very high building you can get up to 25 points of damage (equivalent to a Tank punch) instantly. Pounce in spit or in fire (setting yourself on fire also gives you more damage). If push comes to shove, then remember you do quite a bit of damage per claw swipe, so if someone's smoked or jockeyed feel free to slash them up all you want.
- FRZN, Sirmalek et Gya aiment ceci
#14
Posté 10 mai 2015 - 07:04
It's not the weakest by a long shot. If you're dying too much it's because you're running directly at the Survivors which is suicidal even as a Tank. Always stay above them and if you can't do that then always pounce upward. Angling your jumps gives you bonus pounce damage on them. If you can leap from a very high building you can get up to 25 points of damage (equivalent to a Tank punch) instantly. Pounce in spit or in fire (setting yourself on fire also gives you more damage). If push comes to shove, then remember you do quite a bit of damage per claw swipe, so if someone's smoked or jockeyed feel free to slash them up all you want.
I lol'd
- Handsome Jack aime ceci
#15
Posté 10 mai 2015 - 08:32
Plus, dat hat!
#16
Posté 10 mai 2015 - 08:37
Forgot to mention that I invented it.
Thats fighting talk!
#17
Posté 10 mai 2015 - 09:00
For sure, if you are doing a lot of auto attacks close up, griffon outshines. But with buffs to other skills besides leaping shot the higher base damage of Dragon should outweigh griffon if you are cycling through various attack skills more, no?
In theory, thats why I like the dragon maul for avvar more. You are using skills one after the other more with less auto-attacks so the higher base damage trumps the atrocious auto-attack pattern.
Since FC is more crowded(its what everyone is playing nowadays), Hunter will be auto firing more than using Leap Shop, you have no idea how much i enjoy being in the middle of 4/5 FC firing everywhere, of course with a good Virtuoso.
As for bigger enemy like the dragon, 3 shot from Griffin is better than 1 from Dragon.
- SolarSpaghetti aime ceci
#18
Posté 10 mai 2015 - 09:09
To answer the title, nope, post nerf archer is weakest class. I haven't seen a single one since the nerf, so I took him out for a spin. Guess what, long shot is now so bad it's out-dpsed by EXPLOSIVE SHOT. Sad. Once the hunter was the LS-less archer, now the archer is the stealth-less hunter.
#19
Posté 10 mai 2015 - 09:25
leaping shot alone makes him gud
#20
Posté 10 mai 2015 - 09:26
leaping shot alone makes him gud
Great, he's a cqc class. Because we need more of those.
#21
Posté 10 mai 2015 - 10:04
There are no weak classes, especially thornton, just make sure you don't play him like hall.
I actually play hall like thornton now. Bows are melee weapons if I say they are.
To answer the title, nope, post nerf archer is weakest class. I haven't seen a single one since the nerf, so I took him out for a spin. Guess what, long shot is now so bad it's out-dpsed by EXPLOSIVE SHOT. Sad. Once the hunter was the LS-less archer, now the archer is the stealth-less hunter.
Longshot is was great and all but it can be replaced by other attacks (except that it's the only archery detonator). I'm also pretty certain that it's bugged and doing less damage than intended (250% instead of 400%). Opportunity knocks along with lots of stamina generation is what makes him a dps beast.
#22
Posté 10 mai 2015 - 10:15
Does no one like Hookshot // Throwing Blades // Leaping Shot // Evade with damage upgrade? It's one of my favorite builds in the entire game. If you have a Heal on Kill ring (I don't) then it's even more satisfying.
#23
Posté 10 mai 2015 - 10:18
I'd say almost all hunter builds can utilize griffon to a greater extent than dragon. Only if you are using a build purposely to get distance from your enemies would dragon be arguably better.
It's hard choice. One of main reason for Bow of dragon is ability damage and "free" ring slot.
So if we take some basic example
stats 40/40/40
now passive around 20 dexterity just for simple math, some 6 will power and cunning can be calculated as promotions, the same as armor bonus they are just "the same" in both situations
Bow of dragon
171 dam
41% attack
7% crit chance
HoK ring not needed so let take crit damage ring.
Crit chance 27%
attack 71%
crit damage % 170%
Griffon
148 dam
42% attack
so
crit chance 20%
attack 72%
crit dam % 150%
basic auto non crit
dragon=292
griff=254
Crit
dragon=496
griff=381
multiplier, which I like to call crit bonus, it's simple, crit chance * crit damage
it shows how much on average critical hits boosts damage
dragon .27 * 1.7 = 0.45
griff = 0.3
so average damage of single autoattack.
292*1.45=423
254*1.3=330
dragon bow in this setup on single autoattack deals on average 28% more damage.
So just to catch up with this on griffon you need around 1.28 "hits" from griffon. so around 13 hits on 10 autos just to catch up autoattack difference.
Now if take into account ability damage and there griffon would hit for less and can't use 3 attacks we need way better ratio than 13 to 10.
#24
Posté 10 mai 2015 - 10:33
I actually play hall like thornton now. Bows are melee weapons if I say they are.
Longshot is was great and all but it can be replaced by other attacks (except that it's the only archery detonator). I'm also pretty certain that it's bugged and doing less damage than intended (250% instead of 400%). Opportunity knocks along with lots of stamina generation is what makes him a dps beast.
It draws too much aggro compared to the damage you're dishing out now. You used to be able to kill stuff before it could get to you if you had enough room, now you have to rely on caltrops. On a side note, caltrops are hilarious now. All those 200 damage crits...
#25
Posté 10 mai 2015 - 10:40
*generic speech on why not*





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