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One shot one kill Weapons


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#1
Jallard

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As long as I have had ME3 I have never played the multiplayer--until recently. I have deep-seated issues with the fact that no matter how many points you spend you cannot get any decent weapons. They are all ******-shooters. Just for once I would like a one shot one kill weapon that isn't a damn sniper rifle. Otherwise, the multiplayer game is playable. Where can I actually buy one outright?



#2
Quarian Master Race

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There are plenty of them. Claymore, Wraith, Raider, Saber, Arc Pistol, Paladin, Talon, and Executioner are all weapons that aren't snipers and can OHK a good number of enemies on all difficulty levels depending on the enemy in question and your particular setup. There's no shortage of high DPS guns of other varieties either.

If you are referring to armored targets with the p!ss shooter comment, than yeah. You have to use piercing mods or AP ammo on guns that do low damage per shot at higher fire rates or they will lose virtually all of their damage vs Armor.

You can't buy weapons, your only option is RNG trollstore, which you can pay for but doing so is extremely cost inefficient due to the massive amount of crap in the manifest. If you post your manifest from N7 HQ, some players here may be able to offer suggestions on efficient builds and weapons to use that you have.



#3
Jallard

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There are plenty of them. Claymore, Wraith, Raider, Saber, Arc Pistol, Paladin, Talon, and Executioner are all weapons that aren't snipers and can OHK a good number of enemies on all difficulty levels depending on the enemy in question and your particular setup. There's no shortage of high DPS guns of other varieties either.

If you are referring to armored targets with the p!ss shooter comment, than yeah. You have to use piercing mods or AP ammo on guns that do low damage per shot at higher fire rates or they will lose virtually all of their damage vs Armor.

You can't buy weapons, your only option is RNG trollstore, which you can pay for but doing so is extremely cost inefficient due to the massive amount of crap in the manifest. If you post your manifest from N7 HQ, some players here may be able to offer suggestions on efficient builds and weapons to use that you have.

 

 

What I would like is the Striker Assault Rifle. Not some random piece of crap that you get from the stupid store. You literally have to play a thousand games repeatedly to get all of that useless random crap. It's all hit and miss. 

 

I have played to level twenty all of the different characters, from soldier to adept and beyond. I want something that will pack a punch. I am a sixty-eight year old geezer who isn't adept at rocking and rolling like the younger players. I an constantly running around a corner into a horde that I have no way of surviving. I spend most of the game dead, because many players get tired of reviving me: And, I can't blame them. 

 

PS

 

My Manifest is Here: 



#4
Itorlao

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As long as I have had ME3 I have never played the multiplayer--until recently. I have deep-seated issues with the fact that no matter how many points you spend you cannot get any decent weapons. They are all ******-shooters. Just for once I would like a one shot one kill weapon that isn't a damn sniper rifle. Otherwise, the multiplayer game is playable. Where can I actually buy one outright?

 

There is the executioners pistol, buy some more packages and maybe you will get it! There are also some shotguns.



#5
Starblade7

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What I would like is the Striker Assault Rifle. Not some random piece of crap that you get from the stupid store. You literally have to play a thousand games repeatedly to get all of that useless random crap. It's all hit and miss. 

 

I have played to level twenty all of the different characters, from soldier to adept and beyond. I want something that will pack a punch. I am a sixty-eight year old geezer who isn't adept at rocking and rolling like the younger players. I an constantly running around a corner into a horde that I have no way of surviving. I spend most of the game dead, because many players get tired of reviving me: And, I can't blame them. 

 

PS

 

My Manifest is Here: 

 

For having played 246 games, you seem to have a very empty manifest. No wonder you feel like your weapons are junk... they are, at the moment. It seems that you're making a mistake that's common to many players new to ME3-MP; you're buying high level packs before unlocking lower rarity items first.

Purchase Recruit Packs first to unlock Commons, then Veteran Packs to unlock Uncommons, and then Spectre Packs to unlock Rares. Simply throwing credits and/or real cash at Spectre Packs before having completely unlocked all levels of the Common and Uncommon items is a waste of time and money. Without proceeding methodically, you are setting yourself up for disappointment. It doesn't take "thousands of games" - you just have to optimise your credit spending.

 

Also, if you feel you're constantly dying, then perhaps you're playing at a difficulty level that's too high for your current skill. I would suggest not playing higher than Silver at most; never join a game when you have the difficulty set to random, because you can and will be thrown in to Gold or Platinum games for which you are wholly unprepared.

 

Aside; the Rare-level shotguns you have unlocked are quite powerful with the right character/build, you just have to get up close and personal. Turians, Batarians, and Krogan are quite capable of wielding heavier weapons.


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#6
Jallard

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For having played 246 games, you seem to have a very empty manifest. No wonder you feel like your weapons are junk... they are, at the moment. It seems that you're making a mistake that's common to many players new to ME3-MP; you're buying high level packs before unlocking lower rarity items first.

Purchase Recruit Packs first to unlock Commons, then Veteran Packs to unlock Uncommons, and then Spectre Packs to unlock Rares. Simply throwing credits and/or real cash at Spectre Packs before having completely unlocked all levels of the Common and Uncommon items is a waste of time and money. Without proceeding methodically, you are setting yourself up for disappointment. It doesn't take "thousands of games" - you just have to optimise your credit spending.

 

Also, if you feel you're constantly dying, then perhaps you're playing at a difficulty level that's too high for your current skill. I would suggest not playing higher than Silver at most; never join a game when you have the difficulty set to random, because you can and will be thrown in to Gold or Platinum games for which you are wholly unprepared.

 

Aside; the Rare-level shotguns you have unlocked are quite powerful with the right character/build, you just have to get up close and personal. Turians, Batarians, and Krogan are quite capable of wielding heavier weapons.

 

With my favorite character/builds already maxed out at level twenty my multiplayer gaming doesn't seem to be going anywhere anyway. I see no further gain... no reward. You pretty much have to learn and accept that you are playing with a handicap.  So you must adapt to maximize your effectiveness. Add to that playing a match alone is pointless. One thing is certain, I am no good with a sniper rifle and getting up close and personal with a shotgun or a single shot pistol only gets me killed, at every turn. But, I still want my Striker Assault Rifle that I use in the single-player game. I love that weapon.



#7
frank_is_crank

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What starblade said.

 

Your most damaging weapons for now are probably Executioner, Raider, Claymore, Arc Pistol (charge it!) and Geth Plasma Shotgun (charge it!).

But as mentioned above, max the common and uncommon stuff first. The Mattock for example is excelent and you'll need armor piercing mods.

After having a quick look at your manifest and charakter builds I would suggest to spend skill points into health/fitness instead of melee, if you can't stay alive.

 

And finally, if not already done, read this and sign up here to find people willing to help.

You can add me as well (Origin: frank_is_crank). I'm GMT+1, depending on your timezone we might get a match together.

 

P.S.: Striker is not that great, imho. :)


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#8
Starblade7

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With my favorite character/builds already maxed out at level twenty my multiplayer gaming doesn't seem to be going anywhere anyway. I see no further gain... no reward. You pretty much have to learn and accept that you are playing with a handicap.  So you must adapt to maximize your effectiveness. Add to that playing a match alone is pointless. One thing is certain, I am no good with a sniper rifle and getting up close and personal with a shotgun or a single shot pistol only gets me killed, at every turn. But, I still want my Striker Assault Rifle that I use in the single-player game. I love that weapon.

Are you aware of the Promotion function? Your N7 rank increases by 10 points, it adds to the Promotions challenge, and the promoted class is reset to level 1.
This is a useful tool since you have the opportunity to re-spec your characters without using a re-spec card. If you intend to continue to be entertained by this game, I cannot suggest its use any more highly. It provides replayability through the option to experiment with different builds. If you don't even want to replay the same characters, I see that you've already unlocked a couple of alien characters which may offer a refreshing change from the stock human characters. The available diversity is one of ME3-MP's strengths, and I would think that without trying some other characters, one might become bored of the game quickly.

 

Speaking of builds, I urge you to search for some build guides (plenty can be found on these forums alone). You've specced all of your Human characters into the melee branch of fitness, which is... inefficient, to say the least. There are better characters for melee-focussed builds, and melee builds in general become more viable once you unlock better melee damage-boosting gear and weapon mods. Poorly optimised builds may be a key factor to why you feel like you can never survive when you run into a horde of enemies.

 

If you don't agree with any of my suggestions, I will not be bothered. You may continue to play the game as you have been, and you may or may not be entertained. However, there's no harm in a bit of experimentation - you may find something that you like (or even confirm something you don't like playing). Most of the people on this forum are more than happy to offer our opinions or advice if you want it. I myself would happily send you some character build tips for everything you have unlocked, if you want them.

 

MP is harder than SP; even at Bronze difficulty enemies are much more aggressive. To be blunt, if you're struggling to get through Bronze, then barring a totally incompetent team or unplayable lag, then perhaps a more powerful gun isn't the solution you need. Let me make a suggestion; try playing the Turian Sentinel, with the following build:

 

Tech Armour: Durability, Power Damage

Warp: Detonate, Expose, Pierce
Overload: Chain Overload, Neural Shock, Shield Damage
Turian Veteran: Power Damage & Capacity, Power Damage, Damange & Stability

Fitness: (first three levels)

 

How to play: Activate Tech Armour, and don't ever bother detonating unless you're about to get mobbed by Husks. Overload against Shields and synthetic enemies. Warp against Barriers and Armour. Your power cooldowns will be significantly affected by your choice of weaponry, so you can go light for faster power recharge, or take heavier weapon/s to your preference. The great thing about Turians is their Turian Veteran passive tree: bonuses to weapon damage, but most importantly the bonus to weapon stability; even the infamous Striker can be handled easily.


Edit: Also, finding players in your time zone to team up with for organised gameplay will most likely make a world of difference, and they can give you advice too.


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#9
frank_is_crank

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Well said, Starblade.

 

Only one thing. Don't get me wrong, recommending the Turian Sentinel was a good choice, but (and that's a big BUT) building a power build and not utilizing the sweet turian passives ... that ... feels wrong.

 

According to OP's manifest this is what I'll recommend. Playstyle is still how you described it. For power focusing builds the Human Sentinel or the adept kits are more useful, I think.

 

@ Jallard: You may want to have a look into the ressource library. It contains lots of guides and tips for builds and game play. Especially information about Power Combos might be helpful, until you get better weapons and stuff.


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#10
SwoopIM

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Jallard,  good advice from Starblade and Frank.  I agree with Frank--check out the MP Resource Library pinned at the top of the forum.   I see you have the Human Soldier, Destroyer, and TSent unlocked.  All good kits.  Level these guys up.  If you are getting dropped a lot, consider spec'ing more into fitness until your skills improve.  Learn to use soft cover, right-hand advantage, and keep moving and checking your flanks--don't fixate too long on one enemy like a boss.  Human soldier with Claymore can be very potent. Learn to reload cancel--essential to using the Claymore to max (mass) effect.  When you get that Striker, slap it on the Destroyer (although I think you will find that the Striker is not all that effective on silver and definitely not on gold).  TSent is a great all-around character.  Any weapon can be effective on him due to Turian passives.  Charged Arc Pistol works well with his warp and overload.   Keep grinding at the RNG store; it CAN be frustrating.  Eventually you will unlock more stuff and enjoy the game even more.  We've all been there!


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#11
Jallard

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Thank you all so very much for your input. Long ago when I first purchased ME3 I swore that I wouldn't play the multiplayer version of the game. But now that I have I really enjoy it. Thanks again for your assistance.


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#12
Starblade7

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Well said, Starblade.

 

Only one thing. Don't get me wrong, recommending the Turian Sentinel was a good choice, but (and that's a big BUT) building a power build and not utilizing the sweet turian passives ... that ... feels wrong.

 

According to OP's manifest this is what I'll recommend. Playstyle is still how you described it. For power focusing builds the Human Sentinel or the adept kits are more useful, I think.

 

@ Jallard: You may want to have a look into the ressource library. It contains lots of guides and tips for builds and game play. Especially information about Power Combos might be helpful, until you get better weapons and stuff.

That's an even more user-friendly build than mine, particularly with how it's spec'd into Turian Veteran. I strongly recommend trying it out.
 

 

Thank you all so very much for your input. Long ago when I first purchased ME3 I swore that I wouldn't play the multiplayer version of the game. But now that I have I really enjoy it. Thanks again for your assistance.

 

Glad to hear it! :)



#13
Quarian Master Race

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What I would like is the Striker Assault Rifle. Not some random piece of crap that you get from the stupid store. You literally have to play a thousand games repeatedly to get all of that useless random crap. It's all hit and miss. 

 

I have played to level twenty all of the different characters, from soldier to adept and beyond. I want something that will pack a punch. I am a sixty-eight year old geezer who isn't adept at rocking and rolling like the younger players. I an constantly running around a corner into a horde that I have no way of surviving. I spend most of the game dead, because many players get tired of reviving me: And, I can't blame them. 

 

PS

 

My Manifest is Here: 

You have some pretty nice guns so far (Mattock, Arc Pistol (make sure you charge each shot), Reegar, Raider, Piranha, Widow, Geth Shotgun) Looking at the stuff you have, try this (works the same with the male character model) for a one shot, one kill setup.
http://kalence.drupa...!23W53313!5GGE5

Pretty easy to play. Activate cloak (use it to get in range if need be), hit the enemy with your Cryo Blast to stagger or freeze them, then shoot them with the Claymore. There's hardly a non armored enemy that will survive a hit from it, and Cryo Blast makes hitting things very easy because they are frozen in place or staggered briefly and take 25% more damage from all sources. For bosses or groups of troopers use your grenades as well (you can throw them from cloak without it breaking).

As for getting the Striker, it is a rare card. Your best bet of getting it specifically is in Specter and Arsenal packs, though as many others here have elucidated you can improve your chances of getting it by maxing out your lower level guns, characters and mods via spamming Recruit and Veteran packs first. The fact that the store is random and the equipment/ characters you want can take forever to get is a common complaint.



#14
Alfonsedode

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With my favorite character/builds already maxed out at level twenty my multiplayer gaming doesn't seem to be going anywhere anyway. I see no further gain... no reward. You pretty much have to learn and accept that you are playing with a handicap.  So you must adapt to maximize your effectiveness. Add to that playing a match alone is pointless. One thing is certain, I am no good with a sniper rifle and getting up close and personal with a shotgun or a single shot pistol only gets me killed, at every turn. But, I still want my Striker Assault Rifle that I use in the single-player game. I love that weapon.

Your handicap is not your lack of stricker, or your shitty weapons, it s the fact you have to L2play lol.

Learning curve is quite impressive in memp.



#15
Jallard

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Your handicap is not your lack of stricker, or your shitty weapons, it s the fact you have to L2play lol.

Learning curve is quite impressive in memp.

 

I humbly beg to differ. The Striker Assault Rifle in the single-player game is a kick ass weapon. I use it exclusively. Still, there is a learning curve in the multiplayer version. I have promoted my Female Human Adept now thee times. In the single-player version, in all three games, I have always used the Human female soldier. However, in the multiplayer version using a combination of weaponry and biotics is essential to the game. Have I learned anything?



#16
ZoliCs

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Looking at your manifest I suggest try this out:

 

http://kalence.drupa...22!!..W1!.FA9G9

 

Strategy:

weak enemies: shoot / warp -> shoot

bosses: warp -> shoot -> cluster



#17
Starblade7

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I humbly beg to differ. The Striker Assault Rifle in the single-player game is a kick ass weapon. I use it exclusively. Still, there is a learning curve in the multiplayer version. I have promoted my Female Human Adept now thee times. In the single-player version, in all three games, I have always used the Human female soldier. However, in the multiplayer version using a combination of weaponry and biotics is essential to the game. Have I learned anything?

 

You've learned the fundamental difference between SP and MP, by the sound of it: in SP, Shepard has a wide range of abilities available as any class, and you can use those powers as much or as little as you please, winning either with brute force or finesse. However, in MP, to be successful you must take full advantage of the fewer available powers per character and use your consumables strategically. This is because the enemies are much more aggressive, and it's rare that you'll be carrying a weapon that is perfect for fighting every type of enemy.

 

 

(NB: Some character builds recommend skipping one of the active powers entirely in favour of maximising passives, like ZoliCs' suggested Batarian Slasher build - look at that massive 1425 base health/barrier points! The reason for this is that the Lash biotic power is very situational, since it only flings unshielded/unarmoured enemies, though it is a biotic detonator. Since you'd be carrying a very heavy shotgun you also would not have worry about the power cooldown.)



#18
Alfonsedode

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I humbly beg to differ. The Striker Assault Rifle in the single-player game is a kick ass weapon. I use it exclusively. Still, there is a learning curve in the multiplayer version. I have promoted my Female Human Adept now thee times. In the single-player version, in all three games, I have always used the Human female soldier. However, in the multiplayer version using a combination of weaponry and biotics is essential to the game. Have I learned anything?

(Tought i already answered but i guess i let it get lost.)

A bit but not much, lol, SP is too easy to learn u how to optimize. ANd if u focused n one gun u obviously missed a lot for mp.

In mp Striker is not a good gun, or at least it s far from op. Arc pistol, reegar are. Widow and GPS are better too.

U have to get used to detonate things efficiently (ammo power), take some piercing for high rate low damage weapons, use RHA, and learn the ways to deal with bosses and objectives.

U have good vids in the library for that. take a look on special properties of weapons also, and learn to grenade, as it s one of the op power in MP.



#19
Catastrophy

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Shotgun Smart Choke and you won't need to go that close with your shottie. Gold and platinum AP or equivalent strongly remommended.

For starters: The human engie is an excellent character for crowd control.

Try not to use hard cover so much - the animations take away time you could use for shooting casting and dodging. Hard cover is good on objectives and against enemy DoT.

Mobility is the best defense. And knowing where the enemy are.

Higher levels require better weapons and equipment lest you don't get overrrun because of low killspeed. The enemy respawns constantly unless the wave budget is drained. There are a maximum of 8 enemy units on the field. Not counting enemy "pets". Keep your ears open and you won't get surprised.


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