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Any plans for more female hairstyles?


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#151
Felya87

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Yeah, that's actually why I was wondering. If it was really old, I'd be surprised at that. Thanks. Also, they keep mentioning hair, and apparently, it's not hard to make... :(

"I tried out FiberMesh a bit and it was pretty amazing. It's great for allowing you to create some more believable looking hair or fur really quickly." Page 3 near the bottom.


With what we Got and the fact that we haven't Got nothing at all, it seem Like a bad joke.

#152
Grieving Natashina

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With what we Got and the fact that we haven't Got nothing at all, it seem Like a bad joke.

Try not to get too upset about this though.  Sure, it sucks, but it is a game at the end of the day.  I know they never meant any harm.  As one of the devs said awhile back, some folks are interpreting "intent" for "compromise."  They never meant to slight us, although I think their compromise was overall a poor one.

 

I'll be honest here.  I have stated and will continue to state that the devs needed to work on bug fixes and DLC first.  That should always be their first priorities, no matter how much the beige and sideburns make us cringe.  As far as not adding it to TBE, they just wanted to make sure the CC mirror didn't break the game, and it did cause some bugs for a lot of players.  So they probably wanted to start with that and go from there.

 

It would be nice to see something in the next couple of months though, while they are working on the next DLC and continuing the patch cycle (The Cycle Must Continue.)  Being patient does me no harm and saves me a world of grief.  I'm not trying to get preachy, so I'm sorry if I come across that way.  I just don't like seeing buddies of mine on the forums getting overly stressed out about the hair and clothes problem issue.  <hugs> 

 

I figure in the meantime, don't get mad, just stay constructive.  I have no doubt that the devs hear us, and I don't think they are trying to be dismissive.  I would like it if they at least said, "Stop hoping until after the next story DLC," or "We're working on it," or even "We're listening" as a post on the forums.  I hope I would not have to pay for the chance to get more hair/clothes options, but I would be willing if it's under, say, $7 or so.  I would prefer a tinting table for the clothes, because I think the armor one went over very well.  

 

I know why they picked beige, and it's still a lame excuse.  The dirt build up can go away after a few minutes, or with a quick save/reload.  If you spend most of your time on the pavement and stone at Skyhold (like I do after it's built up,) and resist the urge to throw yourself off of the battlements for giggles, the dirt isn't visible.  It shows up the most if you jump off of somewhere high, or run around in the dirt too much.  I think that most players wouldn't give a crap about that considering that it doesn't take a lot of quests to get most of Skyhold paved.  Using the quick travel also mitigates much of this issue as well.

 

Hey, as long as I'm being a super optimist, maybe they could ask permission from the creator of the No Sideburns mod to use in the game.  That would be a major first step in the right direction.  That would be awesome, but something I can't expect.



#153
Thibax

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I want hair with two colors :)

The natural color and a complementary.
Something like having a blonde with blue streaks.
 
 
 

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#154
Grieving Natashina

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That would be great, but sadly the devs seem to have their foot completely down when it comes to hair colors that aren't usually within the natural spectrum.

 

Awesome idea though.  I wish I could have played an elf with green hair with shocks of white streaks in it.  I don't see why elves can't have green hair, and the white streaks would reflect the aftermath of the explosion in a subtle RP way.  Heck, it would be nice to add any color as a highlight.  I'd start with a color wheel like the one they have for the eyelashes.

 

Edit: If I seem like I'm rambling a bit today, I apologize.  To quote my doctor from this morning: "You're indeed sicker than hell." 


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#155
BansheeOwnage

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It can be that hard to make, but it's not as hard as BioWare makes it sound.  I've been watching the modders.  They've just got some minor tweaks left to do.  They just can't create custom meshes like they could in say, Origins.  They have to work with the existing ones and that can get tricky sometimes.  There is a reason I've found only about 1/2 a dozen since launch.  Hair is a big deal on the daitools forums as well as the modding thread here on the BSN.  Don't doubt that.  They are working on it, but this stuff isn't quite as easy as some might think.   ;)

 

I know modders do this in their free time, and the devs are still pretty busy working on the game.  The patch cycle reflects that to me.  However, I see no reason why they couldn't just ask for permission from the modders to use their creations and clean it up for the game.  For every player to use.  I've seen Valve do it, I've seen Bethesda do it. 

 

I've (happily) watched indy games like the Kirball Space Program and reddit community become so much better from the devs and modders working together.  The game started in early beta for Early Access, and I've seen it come a long way.  They asked permission from the some of the modders to use their stuff for the game, and then they were able to give it to everyone.  Guess how many modders said, "No, give me money?"  If you guessed zero, you would be correct.  The creators that do this aren't looking to get rich.  

 

Also, I'm not saying the DA team should consider every hair or armor mod.  Seriously, I saw one that looked like a 1960s prom queen in one of the hair mod packs I downloaded for Origins.  Then there is stuff like the magician's costume up there, which is, um, probably not the best for the base game.  I'm not knocking on how hard that modder must have worked, so don't get me wrong there.  

 

I know the DA team still plays games, and this game does reflect that.*  However, I wish they would work a little more closely with the modding community.  I've been lurking, and damned if they aren't some of the most enthusiastic about the game on the entire forums.

 

*Before someone pops out of lurk mode to come down on me, please remember that I don't hate on anyone if they despise the game.  I'm not apologizing for my views though.  I haven't in months, and I never will again.

Try not to get too upset about this though.  Sure, it sucks, but it is a game at the end of the day.  I know they never meant any harm.  As one of the devs said awhile back, some folks are interpreting "intent" for "compromise."  They never meant to slight us, although I think their compromise was overall a poor one.

 

I'll be honest here.  I have stated and will continue to state that the devs needed to work on bug fixes and DLC first.  That should always be their first priorities, no matter how much the beige and sideburns make us cringe.  As far as not adding it to TBE, they just wanted to make sure the CC mirror didn't break the game, and it did cause some bugs for a lot of players.  So they probably wanted to start with that and go from there.

 

It would be nice to see something in the next couple of months though, while they are working on the next DLC and continuing the patch cycle (The Cycle Must Continue.)  Being patient does me no harm and saves me a world of grief.  I'm not trying to get preachy, so I'm sorry if I come across that way.  I just don't like seeing buddies of mine on the forums getting overly stressed out about the hair and clothes problem issue.  <hugs> 

 

I figure in the meantime, don't get mad, just stay constructive.  I have no doubt that the devs hear us, and I don't think they are trying to be dismissive.  I would like it if they at least said, "Stop hoping until after the next story DLC," or "We're working on it," or even "We're listening" as a post on the forums.  I hope I would not have to pay for the chance to get more hair/clothes options, but I would be willing if it's under, say, $7 or so.  I would prefer a tinting table for the clothes, because I think the armor one went over very well.  

 

I know why they picked beige, and it's still a lame excuse.  The dirt build up can go away after a few minutes, or with a quick save/reload.  If you spend most of your time on the pavement and stone at Skyhold (like I do after it's built up,) and resist the urge to throw yourself off of the battlements for giggles, the dirt isn't visible.  It shows up the most if you jump off of somewhere high, or run around in the dirt too much.  I think that most players wouldn't give a crap about that considering that it doesn't take a lot of quests to get most of Skyhold paved.  Using the quick travel also mitigates much of this issue as well.

 

Hey, as long as I'm being a super optimist, maybe they could ask permission from the creator of the No Sideburns mod to use in the game.  That would be a major first step in the right direction.  That would be awesome, but something I can't expect.

I don't know if I'm misinterpreting you, but if you thought I was saying modders were slow that wasn't my intention. I know it's hard without dev tools. I just thought that if Bioware said they can make hair relatively fast, well, that makes me sad. Both because I don't understand why they wouldn't give the Inquisitor much love before launch and because they won't even after launch, with all the complaints. You can see the detail they put into the other characters, the environment and creatures in that article, but it's like they forgot to make the Inquisitor more than a placeholder until the last minute. Honestly, the pajamas really look like a placeholder.

 

Are the devs busy? No doubt. But I still think they could find time (especially if it's easier than what I feared) between patches and DLC to add just a few options. It would do wonders to please people, and even make some more likely to buy the next DLCs. Having the team take the ideas of the community both in the form of mods and otherwise is awesome. I really wish they would do what you've said other developers have done. It's like someone doing your job for you! What's not to like, even for EA? :lol: I don't understand why they wouldn't. But like you said, I really, really, really just want them to tell us something. That wouldn't be hard, despite what others think. I wish they'd work with the modding community, but honestly, just the community in general. You'll find tons of great ideas here.

 

While I generally agree that they should prioritize DLC and patches, I still think they should semi-prioritize removing sideburns. It's just... insulting. I know that seems like an extreme reaction, and I'm not even saying they did it to insult anyone, but it is, to me. Just... ugh. That may just be me getting too personal, I don't know. You mentioned a great idea though, of having the devs use the No Sideburns mod, so that would help them make it a reality with less work. As for the other, purely aesthetic stuff, I would hope that they could more or less work on DLC and that at once in the same way they can make appearance packs. Especially in the period where modellers are done a DLC and waiting for direction on a new one. If that's a thing. I don't know :P

 

I hope they didn't release anything with the BE so they didn't break anything (with the intention of adding more later, of course). Believe me, I wish I could be patient (and I wouldn't really call waiting 6 or so months as being impatient), but I can't really choose. I keep hoping, and keep learning it's not a great idea. Hey Bioware, hearing from you would help me be patient! :whistle:  Thanks though, I appreciate that. I'm trying to be positive. Am I positive? Honestly, knowing me and my habit of getting every DLC for every game I have, I'd probably pay for some too. Unless they're not good either, of course. Haha, could you imagine? Getting a hair pack with terrible hair? 3 more buzzcuts and a few long styles with balding and sideburns! No. No. Let's not... go there. /Templar

 

Yeah... beige. I don't want to sound spoiled here, but couldn't they have just disabled dirt buildup in Skyhold? Maybe? :unsure: It's pretty over-the-top in general. And yeah, I fast travel around Skyhold mostly, so it's barely there. Whew, long reply to longer post done. I hope you feel better!



#156
Felya87

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I'm not angry, but more than a little irritated yes. six months without a real answer (for the hairstyles) and basically a "no" (jammies) aren't nothing.

 

Beside, I'm still waiting for JoH, two months after said DLC was out. -_-



#157
Han Yolo

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I just want to point out, tinting was a thing before the game release. There is even an image of a tinted jammie in this article

hd_img18.jpg

 

and, to add insult to injury, there are the gray portraits with the hair model WE NEVER GOT TO USE (just to remind a little) in the next pages to the one with the jammies.  :angry:

 

Wot?? Why oh why would one remove this? The sadness!

As for the grey head models' hair, I am still mourning. Rest in peace, and know that I will forever miss you. 



#158
Felya87

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Wot?? Why oh why would one remove this? The sadness!

As for the grey head models' hair, I am still mourning. Rest in peace, and know that I will forever miss you. 

 

I know, ok?  :(

 

I have an elf mage that would hve been great with the elven braids.

 

Just to hurt a little more...

 

elf_01.jpg

 

elf_02.jpg

 

Really these where gorgeous!!! Why not use it!!!


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#159
BansheeOwnage

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Wot?? Why oh why would one remove this? The sadness!

As for the grey head models' hair, I am still mourning. Rest in peace, and know that I will forever miss you. 

Actually, they didn't remove anything. The Skyhold outfit is below all armour. And on a bunch of current armours, you can tint the Skyhold outfit part of them. That picture is just showing the different layers of armour, so it looks like you can tint the Skyhold outfit on its own, but you can't. Nothing was actually scrapped though. But like I've said, it does prove than tinting the outfit is... easy! Add it in already!


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#160
Felya87

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one thing, that is probably stupid...maybe the tinting of the PJs was taken away because the player can decide to not wear the basic armour and switch to the race-specific ones? I think it shouldn't matter, but is a thought...

 

thing is, is quite baffling that such chance has been taken away. The jammies are still quite out of character for most of the races (a Dalish, a Cartha dwarf who is basically an outlaw, and a merc Qunari are still quite strange in an outfit so...human like. Is not very fitting for the non human and not noble races and their culture/background.) but tinting could help feeling it less.

 

A Dalish would make sense with a green jacket and dark brown pants, for example. and since the clothes are tinted when are under the armour, it shouldn't be that hard to restore such chance.


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#161
Monster20862

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There's more variety in eyebrow styles. Not by much though.

#162
BansheeOwnage

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Well, I tweeted Mike Laidlaw about sideburns on hair. Unfortunately, his answer is pretty unsatisfactory.


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#163
Grieving Natashina

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Well, at least he gave a decent conversation.  That's more than I've come to expect from BioWare tweets as of late.  Unlike "assume it won't be fixed," it sounds like they are least taking this under consideration.  I won't get my hopes up, but it's better than a curt response.  Thanks for tweeting that.  :)


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#164
DanteYoda

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I find it funny that hair mods in Skyrim are ten thousand times better than AAA Dragon Age Inquisition.

 

Say what you like about the game but i never ever have an issue with finding nice hair style or great looking Armor to this day...

 

 

 

SkyrimHairs.jpg

 

45525-1-1382770468.jpg

 

idOeFxhFmagM4.jpg

 

To this day i wish i knew why, i honestly blame Frostbite....


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#165
Felya87

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I find it funny that hair mods in Skyrim are ten thousand times better than AAA Dragon Age Inquisition.

 

Say what you like about the game but i never ever have an issue with finding nice hair style or great looking Armor to this day...

 

-snip-

 

To this day i wish i knew why, i honestly blame Frostbite....

 

Actually, those are all porting from the sims 3 mods...


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#166
duckley

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As an aside - why do we need so called gender-neutral hair?

 

Has there been a big hue and cry for gender-neutral hair in gaming in general  and for DA in particular? 

 

Excuse my denseness here - but how is a buzz cut gender neutral?  Aren't you still a woman with what is conventionally considered a man's haircut?

are



#167
Felya87

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As an aside - why do we need so called gender-neutral hair?

 

Has there been a big hue and cry for gender-neutral hair in gaming in general  and for DA in particular? 

 

Excuse my denseness here - but how is a buzz cut gender neutral?  Aren't you still a woman with what is conventionally considered a man's haircut?

are

yep. When the hairstyles given are so male-oriented (male baldness) is stupid give the chance to female player to use it. Because most female players would not use it.

It just feel an excuse to occupy more space in the slot for hair, and give the impression there are many choices of hair, when really there only many variations of bald or shaved, and hair a female would not use because have male balding hairline.

 

Actually, beside maybe four, I acutally can't see wich hairstyles would have been designed for a female character.



#168
Grieving Natashina

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yep. When the hairstyles given are so male-oriented (male baldness) is stupid give the chance to female player to use it. Because most female players would not use it.

It just feel an excuse to occupy more space in the slot for hair, and give the impression there are many choices of hair, when really there only many variations of bald or shaved, and hair a female would not use because have male balding hairline.

 

Actually, beside maybe four, I actually can't see which hairstyles would have been designed for a female character.

As was pointed out, some of those shaved options (a couple of which don't have that widow's peak, which are a few on the far right hand side of the hair silder,) are great for black female characters and look good.  That being said, I agree with the rest of your points.  

 

Also, don't forget the sideburns which all of the hairstyles have, regardless of gender.  When I see sideburns, I don't think, "gender netural."  I think "man."



#169
BansheeOwnage

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Well, at least he gave a decent conversation.  That's more than I've come to expect from BioWare tweets as of late.  Unlike "assume it won't be fixed," it sounds like they are least taking this under consideration.  I won't get my hopes up, but it's better than a curt response.  Thanks for tweeting that.   :)

Yeah, that's good. I really hope it gets through! You're welcome =]

 

As an aside - why do we need so called gender-neutral hair?

 

Has there been a big hue and cry for gender-neutral hair in gaming in general  and for DA in particular? 

 

Excuse my denseness here - but how is a buzz cut gender neutral?  Aren't you still a woman with what is conventionally considered a man's haircut?

are

There hasn't been any movement for it or anything, but I'll say I'm completely in favour of letting male and females use each other's hair. The problem was the way they went about doing it. They need to make good options for males and females separately, which don't have sideburns (because males [and honestly, females too, I don't care] should be able to adjust them separately in the Facial Hair section). I would also have at least the majority of the male styles not have baldness, because most of the males don't really want that either.

 

Then, after that, open them up for both genders to use. That's how it should be done, but I can't help thinking they only did it in DA:I because they realized how few options there were. Plus, they can claim to be progressive! :wizard:

 

As was pointed out, some of those shaved options (a couple of which don't have that widow's peak, which are a few on the far right hand side of the hair silder,) are great for black female characters and look good.  That being said, I agree with the rest of your points.  

 

Also, don't forget the sideburns which all of the hairstyles have, regardless of gender.  When I see sideburns, I don't think, "gender netural."  I think "man."

That's true about the black characters. Actually, not all the styles have them, but a lot do, and if they don't, tend to have baldness :P Still, as much as I hate them, I don't want to have misinformation spread, even if it helps my case. Not that that's what you were trying to do! Anyway, that's exactly right. I don't think gender-neutral, I think male. Just like when people see breasts, they think female.



#170
Felya87

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As was pointed out, some of those shaved options (a couple of which don't have that widow's peak, which are a few on the far right hand side of the hair silder,) are great for black female characters and look good. That being said, I agree with the rest of your points.

Also, don't forget the sideburns which all of the hairstyles have, regardless of gender. When I see sideburns, I don't think, "gender netural." I think "man."


The problem with those styles, and the short ones, aren't "female" hairstyles. But non-balding styles. Those have noting feminine. No balding hairline is not specifically for female. IS simply a non balding style.

So: Beside the bun, the ponytail, the braided style, and the slightly longer style... Where are the specifically feminine hair? I didn't found braids and bangs in the CC. Only one non balding styles. But nothing very female oriented.

#171
BansheeOwnage

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The problem with those styles, and the short ones, aren't "female" hairstyles. But non-balding styles. Those have noting feminine. No balding hairline is not specifically for female. IS simply a non balding style.

So: Beside the bun, the ponytail, the braided style, and the slightly longer style... Where are the specifically feminine hair? I didn't found braids and bangs in the CC. Only one non balding styles. But nothing very female oriented.

This will depend on the person, but if I count hairs in the CC I'd consider "feminine" as well as discount any with receding hairlines or sideburns (like - you know - the default female hair) this is what I come up with:

Spoiler

 

That's four options to choose from if you're looking for a fairly typical "feminine" look that doesn't have sideburns or baldness, or five if you consider the last one feminine. Nice :mellow:



#172
SardaukarElite

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To this day i wish i knew why, i honestly blame Frostbite....

 

There's nothing about those hair models that's technically different to DA:I hair, they're just longer. Unless Frostbite has some weird hair quirk you could probably drop them in and they'd look just as bad as they do in Skyrim.

 

 

Then, after that, open them up for both genders to use. That's how it should be done, but I can't help thinking they only did it in DA:I because they realized how few options there were. Plus, they can claim to be progressive! :wizard:

 

I suspect they simply opened up the hair options cross gender because they could and it would give people more options, same as male and female characters get access to the same scar and makeup options.

 

The thing is BioWare hair options have never been great. Female characters normally get a puzzling selection of short, straight hair. I think maybe adding the obviously male options just throws off the ratio for acceptable to unacceptable hairstyles.



#173
BansheeOwnage

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I suspect they simply opened up the hair options cross gender because they could and it would give people more options, same as male and female characters get access to the same scar and makeup options.

 

The thing is BioWare hair options have never been great. Female characters normally get a puzzling selection of short, straight hair. I think maybe adding the obviously male options just throws off the ratio for acceptable to unacceptable hairstyles.

I disagree. I think they opened them up because they realized how few options there were, particularly for females. I'm all for the makeup being neutral too, you can do cool things with that. But why would scars ever be gender-specific?

 

It doesn't matter if Bioware could have done better with hair in previous games; it doesn't matter at all. Did you read my post where I explained that it is inexcusable to have aspects devolve as when you should be getting better? The hair needs to be at least as good as previous games, but it's much worse. That's not cool and I'm never going to defend that in any way.

 

I apologize if this comes off as aggressive, but I'm not always good at phrasing things better.



#174
SardaukarElite

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But why would scars ever be gender-specific?

 

I could be wrong, but remember ME1 having different scars by gender. Been years since I played both genders in that though.

 

It doesn't matter if Bioware could have done better with hair in previous games; it doesn't matter at all. Did you read my post where I explained that it is inexcusable to have aspects devolve as when you should be getting better? The hair needs to be at least as good as previous games, but it's much worse. That's not cool and I'm never going to defend that in any way.

 

I'm not trying to argue that the options are acceptable or even the same as before, just that I don't think opening them up to both genders was motivated by trying to cover things up.

 

Inquisition is - face structure morphing aside - pretty weak on character customisation, and that's entirely consistent with previous BioWare games. I'd go as far to say that they never really seem to have been interested in character customisation, it's there because it is expected. It makes more sense to me that this is simply them thinking they'd done well enough, rather than knowing that they'd failed and trying to cover it up. I mean, if they recognised they needed more hair options after failing to make them, why didn't they notice earlier?

 

Not that I really know, just, maybe it's better to focus on what they can get right in future?

 

 

I apologize if this comes off as aggressive, but I'm not always good at phrasing things better.

 

It's cool.


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#175
Grieving Natashina

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I could be wrong, but remember ME1 having different scars by gender. Been years since I played both genders in that though.

 

I can confirm this, since I rolled up a Sheploo for giggles a couple of weeks ago.  They have the same placement for scars, but whereas the men are usually big and kinda ugly, the women have much smaller and daintier ones.  So I guess it's like the severity of them was turned up for the guys.


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