In case some people check in here from time to time: Is there a way to import your Warden's head morph into the Toolset? I would like to use some of the faces I made in the editor, if that's possible.
Importing your Warden's headmorph?
#1
Posté 11 mai 2015 - 10:38
#2
Posté 12 mai 2015 - 05:15
MORs are vertex data, so no, the toolset doesn't import them. The morph editor only handles MRHs, which are XML files defining morph target influences, etc.
#3
Posté 12 mai 2015 - 01:20
Is there any way to exactly recreate a head morph then? Can I see the "sliders" I used for the Wardens through the Toolset?
#4
Posté 12 mai 2015 - 06:36
No, the character creator uses different slider combinations/levels of influence than the toolset morph editor as far as I know. You'll have to make do with approximating as best as you can.
As to seeing what slider positions you used, no, a MOR is compiled vertex data, a mesh in other words. There is no morph influence data stored, not that it would help anyway, per the above.
#5
Posté 12 mai 2015 - 07:35
Alright then. Thanks anyway, I'll do my best in recreating them manually then.





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