Do you mean "defend" instead of "follow" in Targeting Behavior under AI Tactics? If so, it's follow and I never changed it.
I think what happens is that the party does hold for a while, but when the distance between it and the rogue becomes bigger than default (whatever it is), they run after him. I tried to put up that flag in the valley while hiding party behind two different huge rocks. From the first one Cole could only make half-way to the flag point before the party ran out. From the second one, which was a shorter way, he could make it all the way, but when he reached the flag spot the party would run out and get spotted by giants.
Yeah, if you get too far away your party just pretty much warps to where you are. I'm guessing that's what's happening, but if for example you stealth while outside of Rift aggro range, you should be able to run around without any issues.





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