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Avvar - Threatening Run (HC, KM, LW, CL)


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#1
Robbiesan

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Hey BSN.

 

After reading the various threads I figured I'd try out a different build.  (credit to Drasca/Breakjohn for your advice). 

 

I initially tried Hakkon's Charge, Korth's Might, Chilling Tremor, and Crushing Leap.  Anyhow, it was a decent build, but not as effective as I'd like.  Truth is, I see the effectiveness in the scoreboard.  Was I dishing out the damage or not? The scoreboard can be a decent indicator of that effectiveness.

 

So, I re-specd last night to: Hakkon's Charge, Korth's Might, Lady's Wrath, and Crushing Leap.  Folks, I can now say with confidence that LW makes all the difference for the Avvar.  Similar to how Cold Beats makes a huge difference in Zither's damage output, Lady's Wrath is that for the Avvar.  With both of these characters I underestimated DoT effects, but no more.  Consider me a convert.

 

Youtube vid for anyone wanting to see Avvar smash **** up.  Although this is a threatening run, I have no doubt that with a good team I could easily take this build into perilous, however I would play safer (as you can see I get a little "warrior smash!!" sloppy/happy here."

 

https://www.youtube....h?v=brPmaJH6m5E


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#2
Texasmotiv

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Very entertaining. I like the playstyle of the Avvar a lot but can't help but feel squishy. Having a Virtuoso like you did here would probably go a long way. Without any dedicated defensive abilities that are worth a squat, Skywatcher is really a berserker with no regard for his well-being. If you have a barrier class to babysit him, hes is unmatched in sustained AOE damage output among the warriors. But otherwise, he just doesn't have enough escape or CC abilities to work with. Hoping that weekly balance will take care of that. just adding CC to his smash move would go a long way.


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#3
Robbiesan

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Very entertaining. I like the playstyle of the Avvar a lot but can't help but feel squishy. Having a Virtuoso like you did here would probably go a long way. Without any dedicated defensive abilities that are worth a squat, Skywatcher is really a berserker with no regard for his well-being. If you have a barrier class to babysit him, hes is unmatched in sustained AOE damage output among the warriors. But otherwise, he just doesn't have enough escape or CC abilities to work with. Hoping that weekly balance will take care of that. just adding CC to his smash move would go a long way.

 

 

Agreed.  Personally, I'd like to see some 'guard on hit' like the Katari now has.



#4
Texasmotiv

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I think more interesting would be make chilled defense stack off your damage, not be based on proximity. That way it would be a little bit like fade shield.


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#5
Robbiesan

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I think more interesting would be make chilled defense stack off your damage, not be based on proximity. That way it would be a little bit like fade shield.

 

 

That would work.



#6
SpaceV3gan

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Lady's Wrath is fantastic. The Avvar easily became my favorite out of the new characters after I tried it.



#7
Robbiesan

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Lady's Wrath is fantastic. The Avvar easily became my favorite out of the new characters after I tried it.

 

 

It is isn't it.  I find it tough to pick a fav though.  The new characters are all awesome.  :)



#8
jamdjedi

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I need to pick that one up I played mine to lvl 8 on normal, moved to threatening and got squished :(



#9
BreakJohn

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Lady's Wrath is my favorite ability on the avvar and my one true mainstay. No matter what wonky build I may be trying LW always stays. We have another believer in the avvar god!
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#10
Robbiesan

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Lady's Wrath is my favorite ability on the avvar and my one true mainstay. No matter what wonky build I may be trying LW always stays. We have another believer in the avvar god!

 

Amen brother!  :)  yeah, it is that much of a game changer.


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#11
Robbiesan

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I need to pick that one up I played mine to lvl 8 on normal, moved to threatening and got squished :(

 

I hear ya.  Using enhanced health belt which definitely helps, but yeah he's a bit squishy still.



#12
Drasca

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Good first run.

 

Yeah, your attack order needs work, and like the Katari you need to stick to shorter charges, but that just means there's room for improvement on wrecking Perilous. You're already absolutely owning threatening, and with a little work you can do even better.

 

You've got to learn you don't need to auto-attack like you do on Reaver and Katari. The only time you should do so is to regain stamina. Otherwise, cast one of your attack abilities.

 

I like how the right side displays more buffs and debuffs with controllers interface.

 

Also practice getting both charge and swing hits on rage demons and larger targets. It is really hard to do with small targets (the timing and direction needs to be just right), but you can kill rage demons in one HC if you do it right.

 

One Superb Life Drain + Dragon weapon or 2x Superb Life Drains is recommended for Pugging Perilous. With dedicated teams, you could go all +attack or +critical damage bonus rings of course


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#13
Robbiesan

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Thanks for the feedback Drasca.  Agreed, looking at my vid I can see where I could have done better.  Thanks again for the advice bro!



#14
DrKilledbyDeath

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I wish the Avvar could take more damage. Although with a barrier they become unstoppable monsters. Charge, ice smash, ladys wrath, electric smash, flame jump, flame smash, repeat. Except nothing will be alive so the repeat part isn't really neccessary.


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#15
Drasca

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I wish the Avvar could take more damage. Although with a barrier they become unstoppable monsters. Charge, ice smash, ladys wrath, electric smash, flame jump, flame smash, repeat. Except nothing will be alive so the repeat part isn't really neccessary.

 

Wrong Order.

 

LW KM

If enemy = Fire Resistent

 { HC KM }

Else

 { CL KM HC KM }

 

Always open with LW for constant Electric AoE DPS, especially as you're knocked down or miss the HC / KM. You are guaranteed to miss on occasion, and you need that hands-free LW dps.



#16
DrKilledbyDeath

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Wrong Order.

 

LW KM

If enemy = Fire Resistent

 { HC KM }

Else

 { CL KM HC KM }

 

Always open with LW for constant Electric AoE DPS, especially as you're knocked down or miss the HC / KM. You are guaranteed to miss on occasion, and you need that hands-free LW dps.

I had a feeling you had a different order :)

 

I'm squishier than you are, I start with the charge to get a bit of CC (knock down) and guard, +damage resist being near chilled enemies. Besides I use the stamina amulet so the time between the charge follow through, the ice smash then LW is a couple seconds, with a ton of stamina to spare.



#17
Drasca

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I had a feeling you had a different order :)

 

I'm squishier than you are, I start with the charge to get a bit of CC (knock down) and guard, +damage resist being near chilled enemies. Besides I use the stamina amulet so the time between the charge follow through, the ice smash then LW is a couple seconds, with a ton of stamina to spare.

 

Untrue, even without promotes, it is better to LW first. You're just losing free dps without it, even if you don't KM. You're also forgetting you can miss, and fail to knockdown or hit with the HC followup swing. Don't tell me you've never done this, because I've missed plenty even on host (and on video).

 

Your LW will last just short of its full cd. With the SSA you have even fewer stamina excuses to not LW first, regardless if you open with EKM or not. If your LW + EKM smash isn't killing them (or getting them close), and the follow-up doesn't finish them... You need better weapons



#18
DrKilledbyDeath

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I don't disagree that ideally LW is best used first, but I refuse to use back to back elemental moves without the smash in between; it's not as efficient. If I did LW, smash, then charge I'd take too much damage from archers and what not. If I make sure to include the smash right after each elemental attack it never goes on cooldown so I can dish it out non stop. The killing isn't a problem for me, it's the survivability if I'm the main target of enemies. Starting with guard helps this out



#19
yarpenthemad21

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I don't disagree that ideally LW is best used first, but I refuse to use back to back elemental moves without the smash in between; it's not as efficient. If I did LW, smash, then charge I'd take too much damage from archers and what not. If I make sure to include the smash right after each elemental attack it never goes on cooldown so I can dish it out non stop. The killing isn't a problem for me, it's the survivability if I'm the main target of enemies. Starting with guard helps this out


You should stop playing it like katari.
If archers have aggro on you, take cover. They come to you. Avvars loves grouped stacked enemies. If party members charge in, just go after them, let aggro go on them. Avvar is an assassin. Loud, flashy assassin.
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#20
Drasca

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I don't disagree that ideally LW is best used first, but I refuse to use back to back elemental moves without the smash in between; it's not as efficient. If I did LW, smash, then charge I'd take too much damage from archers and what not. If I make sure to include the smash right after each elemental attack it never goes on cooldown so I can dish it out non stop. The killing isn't a problem for me, it's the survivability if I'm the main target of enemies. Starting with guard helps this out

 

You'd only do LW HC CKM against rage demons. LW EKM is against everything else. You need HoK to replenish lost health during fights. Guard is insufficient. If you don't have HoK, I don't recommend Perilous solo fighting (you need barrier).

 

Surviveability is for Avvar is about killing them before they do damage to you, and replenishing lost health via HoK with the constant killing, while ducking into cover as efficiently as possible.

 

I probably have more guard than 99% of the players around. If I'm calling it very weak, how much more useful can it be for you than me in Perilous? In routine/threatening, it can be OK.



#21
Drasca

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You should stop playing it like true katari.
If archers have aggro on you, take cover. They come to you. Avvars loves grouped stacked enemies. If party members charge in, just go after them, let aggro go on them. Avvar is an assassin. Loud, flashy assassin.

 

This is how Katari should be played.


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#22
Gya

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This is how Katari should be played.


Lies! Katari don't need no stinkin' cover! Chaaaarge! Rez me pls.

Heh, I was in a pug once duoing with another katari. We both spent 99% of the time hugging walls.
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