Sure.
I think you are better off with that access spreadsheet, not to mention this is all besides the point which is that your hostility towards TW is more likely grounded in an aversion to humans being too active (i.e. control tendencies) that are placated only by the serenity of the super control fantasy DA:I Land greater control over relationships that it offers.
Granted we aren't quite in Skyrim Land where literally every other thing in the universe is at your beck and call and your followers obey your every command (whether that's to slaughter innocents or bandits makes no difference), but it's still more in that direction.
Actually I saw this come up in the cheating thing with TW3 where both Triss and Yennefer get mad at your for trying to go with both, whereas DA characters kind of passively will go "Oh is so and so with you?" I think there are a few moments of aggression but mostly not.
Anyway I shall leave you to your parade of non-real divisions you are creating that are pretty much purely semantic.
I think that;s a different thing.
I have no need to control the characters I'm not playing. Triss and Yennefer and Cassandra and Varric can do what they want. If they want to make demands of my character, that's fine. But my character's reaction to those demands needs to be something I control.
I actually wish the DAI NPCs reacted more, but they can't really do that because of DAI's cinematics and voice acting. To show those reactions, we'd probably need to see the Inquisitor's behaviour as well, and that can't work without the writers taking control away from the player.
BioWare's pre-cinematic games handled this better, Baldur's Gate in particular.





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