OMG yes! A thousand times yes. I hate the rng loot system in Inquisition. It was one of my biggest complaints.
You guys all know that despite some of my criticisms, I enjoyed DA:I. That being said, the RNG loot along with the lack of music are two things I honestly hate the most about this game. I don't use that word lightly. The RNG loot system and how utterly pointless and frustrating it is in a single player game sticks in my craw. Trying to get Masterwork armor schematics for my bloody class absolutely hurt my gaming experience.
I despise the fact that I have to either rely on luck, save scumming (save/loading) or have a ton of cash just to get Masterwork schematics that might be useful. When I was playing my warrior, before TBE, I tried to get warrior masterwork armor schematics to come up in the Hissing Wastes. I tried save scumming, exiting the game and other ways to possibly affect the RNG. No matter what, it would come up as either mage or rogue. I tried for nearly 10 minutes before I gave up.
They should have not done the RNG route and instead have those orange Masterwork schematics in the Hissing Wastes be set based on your class. It shouldn't be based on random chance. I don't know what they were thinking by making that as well as other loot so random in a single player game, but it doesn't encourage replays. It does encourage complete frustration. The Short List perk is not easy to get and can take a fair amount of game time. I don't know about other players, but I don't go straight down Josie's perk list right away. Usually I'm doing the Inquisition, Leliana and Cullen's first, because those perks are more useful during leveling. If I'm going to take the time and effort to get to that point, and ride out half way across the Hissing Wastes, I'd like this to be actually useful.
TBE does help a little, but then we have a grinding problem to deal with. Some posters have offered great tips for grinding money (note: selling low level mats works great,) but grinding cash in order to circumvent the RNG problem is even worse.
This is the one area where I fully agree that some parts of the game were just threw in for padding. I never want to see BioWare go the RNG route for good loot ever again. I'm not talking the crap grey loot, or even the random blue loot. However, for things like the best weapons and armor schematics in the game, the ones that take many hours of gameplay to even try to get to? No. 