Aller au contenu

Photo

Feedback... be more like The Witcher 3


  • Veuillez vous connecter pour répondre
15885 réponses à ce sujet

#3901
midnight tea

midnight tea
  • Members
  • 4 820 messages

Words fail me. You missed ... so badly you should receive some kind of reward.

 

While I loath DA:I in possibly every concievable way, let me put his point in a way even should understand

Influence felt (kinda): Inquisitor shows up at the Winter Palace and gets offers from every major political player .

Influence told: 2000 Influence points grinded by closing rifts.

 

In the first case the player is aware he has achieved some importance due to important people taking notice of his character. In the second case, the player did not advance the plot in any way. Now DA:I had few moments were they actually attempted the former (in every instance doing a ******-poor job of it) and consisted to an overwhelming degree of the latter. Which is fine, most game do, even good ones. However, good games will offer the player some incentive other than an increase of a number to do so, such as a particular rewarding fight, a good reward or a character defining sidequest. Routinely filling in a requisition, closing a rift or hunting a shard does none of this, it's just time wasting. 

 

BabyPuncher may correct me, but I gather he was saying that a game telling the player he is gaining influence/power/prestige has more in common with accounting than storytelling. And he did so in a way which was completely understandable to anyone not knee-deep in denial.

 

Why of course, what else should I be expecting here other than accusations of being knee-deep in denial from people who themselves seem to have sunk into denial as deep as their ears....

 

But I digress. It really speaks of particularly biased perspective, when incentives you mention actually ARE in the game, yet you act as if they didn't exist - and claim that the game itself consisted mostly of filling in requisition (which can be entirely ignored, as we end up with Power Point surplus if we focus even on half of the content available of the game), gaining shards (entirely optional, offers nice stat boosts a pretty nice boss fight/loot if unlocked entirely) or closing rifts (there's a moderate amount of rifts in every zone aside from Hissing Wastes and is easily outnumbered by amount of routine monster nest or bandit camp clearing we encounter in TW3, for example) or adding numbers to influence/experience-meter, with that not being reflected through narrative of the game - something that is demonstrably untrue.

Inquisitor obtains a certain level of fame and influence simply because of how they've stumbled upon power (and how Inquisition spins the story in order to obtain legitimacy in eyes of nobility and people) - which makes the story inherently different from that of Witcher's -  but a lot of that power and potential can either be expanded, left idle or wasted. If you don't do enough to secure your place in hearts of people, they won't care much about you. If you don't gain enough power to unlock all the additional content and areas, you miss on a lot of lore/some story content and additional perks, like good loot or stat boosts. If you don't gain enough nobility approval, you can get kicked out of Winter Palace faster than you can tell "I probably should be better at playing the Game". And if you end up pissing off your allies, you can pretty much kiss goodbye to majority of character-defining companion quests (majority of them is written in a way that is reflecting not just character of a companion, but Inquisitor's as well) - not my fault if you miss those, as I say; it's entirely player-dependent.

 

Honestly, if you don't like DAI or its content didn't "speak" to you, you're entitled to dislike or criticize it. Not all people will feel the same way you or I do. But there's no point of lying what is or isn't in the game or making comments that consist entirely on laugh-inducing hyperbole - at least if you want to have a semblance of reasonable discussion here.



#3902
midnight tea

midnight tea
  • Members
  • 4 820 messages

It's true, I love the way Druffy dismantles the demons.

As for ringing the silly bell... (yawn)...

 

Why do people compare TW3's goat quest to druffy quest, when there's also a goat quest in DAI as well? With something of a surprise if you choose to kill the goat...



#3903
Grieving Natashina

Grieving Natashina
  • Members
  • 14 554 messages
 

Since the Witcher series is an adaption of a book series in which Geralt of Rivia has a set appearance then I would feel it would be best not to change it since it would seem an unwarranted change. If he did not and it was with the author's blessing then I would see more ground for allowing the change but when it comes to adaptions or works adapting set characters then I would feel it most respectful to stick to the author's decisions when able.  

 

Yep.

 

I've played many RPGs with set protagonists and plenty with a customizable PC.  Both have their pros and cons.  However, the important part to me is that any game developer stick with their desired goal and vision.  CDPR wanted to make a game based directly on the Witcher novels, and on that main character.  A character's look is very ionic, especially when coming out from a visual medium like comics.  They made it as fans of the comics, and wanted to recreate that experience.  And that's okay.  In fact, from what I've been reading and researching, the emphasis on appearance is stressed for Witchers and certainly for the main character Geralt (barring small variations such as facial hair and the like.)

 

This is all in my opinion, so please don't flame me for it.  I know that there are several folks that both agree and disagree with me.  

 

I feel that Dragon Age is very good at telling a story based on a world-perspective.  While I do feel connected to all of my characters in the past (yes, even the Inquisitor,) the game series itself is more about the world at large.  By having a customizable PC with multiple races between games, the focus seems to lie more there.  Nothing wrong with it, as it's an evolving story that they want to tell based upon the world the DA team created.

 

The Witcher came into being with a very set pre-existing world and main character.  They wanted to tell the story of Geralt, specifically, with some creative license of course.  From what I have been reading, it seems like overall they did a great job with their main hero coming to life.  That world and that character wasn't an invention by the game developers, unlike Thedas.  With that specific type of storytelling style, a player-customed PC just wouldn't have worked as well for them.  They were trying to tell specifically his story, tweaked but otherwise as presented in the comics.  It wouldn't work the same way, as, say, Shepard would have given the lore that CDPR was using for this trilogy.  

 

I think that's a great story method as well.  In my humble opinion, it really depends upon what story is being told.  Some stories are more about the world at large as a customizable hero(ine).  Others are meant to come from a specific point of view.  That's awesome, because for what CDPR was doing for their trilogy, a customizable PC (even gender choice) would not have worked.

 

Again, this doesn't preclude those options possibly coming in future TW games, at least for something as basic as male/female roles.  I know women can't be Witchers (based upon reading this thread, tbh,) but I think they could still work with the pre-existing lore in later games for a role for a female player character.

 

Both methods of this storytelling in games can work very well, particularly in RPGs.  One isn't inherently superior to the other and what works for well  for one doesn't always work for the other.


  • Dreadstruck, Nefla, Han Shot First et 7 autres aiment ceci

#3904
AmberDragon

AmberDragon
  • Members
  • 291 messages

Why do people compare TW3's goat quest to druffy quest, when there's also a goat quest in DAI as well? With something of a surprise if you choose to kill the goat...

Because the goat quest in DAI is in no way similar, you just tell it to go home.

 

They are comparing the goat quest in TW3 with the druffy quest in DAI because you have to get both animals to follow you back to their owners. Something you would know if you had played TW3. :)



#3905
midnight tea

midnight tea
  • Members
  • 4 820 messages

Because the goat quest in DAI is in no way similar, you just tell it to go home.

 

They are comparing the goat quest in TW3 with the druffy quest in DAI because you have to get both animals to follow you back to their owners. Something you would know if you had played TW3. :)

 

I actually DID (why automatically assume that I didn't play the game, even if I came to a different conclusion?).

I've done the goat quest a while ago - and I still see more comparisons between both goat quests that a druffy quest. The only thing that is really similar between druffy and goat quest is that the animal follows you. That's it. In both goat quests however, both goats are pretty "special", in their own way.



#3906
Torgette

Torgette
  • Members
  • 1 422 messages

Was that goat quest even a side quest? I recall that being part of the main story and a longer quest than simply retrieving a goat, not really being a quest on its own.

 

It is part of the main quest, I don't remember there being an axii option for the guy you're retrieving the goat for - so it's sort of unskippable.

 

The thing that makes the goat stand out more than the Druffalo was Geralt ringing that bell and the goat running away (hilarious stuff). I did close a rift I was under-leveled for by having the Druffalo kill all the monsters spawning from it, so that was entertaining too.  :lol:


  • SofaJockey et coldwetn0se aiment ceci

#3907
Gorwath-F

Gorwath-F
  • Members
  • 66 messages
*snip*

 

Whatever. To use your food analogy, one probably shouldn't debate good restaurants with someone who eats at Taco Bell.



#3908
Nefla

Nefla
  • Members
  • 7 742 messages

Can't we all just get along? :pinched:


  • Grieving Natashina aime ceci

#3909
Elhanan

Elhanan
  • Members
  • 18 611 messages

Whatever. To use your food analogy, one probably shouldn't debate good restaurants with someone who eats at Taco Bell.


Considering that another success then, as sales are also up there. And I still choose where I wish to dine, and pass on the places with cuisine I do not care to consume.

#3910
midnight tea

midnight tea
  • Members
  • 4 820 messages

Whatever. To use your food analogy, one probably shouldn't debate good restaurants with someone who eats at Taco Bell.

 

One probably shouldn't debate good restaurants, when some people confuse another good restaurant for a Taco Bell and then just stick fingers to their ears - I agree that in that particular scenario is hard to achieve any form of reasonable consensus.

 

 

Can't we all just get along? :pinched:

 

Gladly, as long as we steer clear from Hyperbole Land - hyperboles tend to annoy me somewhat.



#3911
HowlingSiren

HowlingSiren
  • Members
  • 599 messages

I actually DID (why automatically assume that I didn't play the game, even if I came to a different conclusion?).

I've done the goat quest a while ago - and I still see more comparisons between both goat quests that a druffy quest. The only thing that is really similar between druffy and goat quest is that the animal follows you. That's it. In both goat quests however, both goats are pretty "special", in their own way.

Princess and Druffy have identical mechanics: leading an animal (be it goat or druffalo or cockatoo is irrelevant) from point A to B. Lord Woolsley was about running across the map to click on a goat then run back across the map to click on its owner - or attack it leading to a fight with a demon.

 

Definitely not saying Princess was the best quest in TW3, or that Druffy/Woolsley are representative of all DAI quests. I just compared two quests that had the same objective and mechanics. And used that admittedly simplistic comparison to make a point about the level of detail and depth of the majority of story quests in TW3 compared to DAI, even the very basic ones.  


  • Dreadstruck, Konstantin, Nefla et 2 autres aiment ceci

#3912
midnight tea

midnight tea
  • Members
  • 4 820 messages

Princess and Druffy have identical mechanics: leading an animal (be it goat or druffalo or cockatoo is irrelevant) from point A to B. Lord Woolsley was about running across the map to click on a goat then run back across the map to click on its owner - or attack it leading to a fight with a demon.

 

Definitely not saying Princess was the best quest in TW3, or that Druffy/Woolsley are representative of all DAI quests. I just compared two quests that had the same objective and mechanics. And used that admittedly simplistic comparison to make a point about the level of detail and depth of the majority of story quests in TW3 compared to DAI, even the very basic ones.  

 

I know that they have similar game-play mechanic, but from story perspective the demonic goat in DAI is closer comparison. But that's not really relevant - my curiosity at that comparison has been sated, thank you.

 

However, I'd argue that comparing detail and depth of story quests via direct comparison of those two (three) particular quest is not entirely fair - the goat quest in Witcher 3 may have been short or "basic" one, but it was STILL part of the main quest (it's pretty much a MUST DO quest if you want to push the story forward) and therefore somewhat noticeably embellished. But both druffy and demonic goat one in DAI are entirely optional.

 

I think if you want to be entirely fair, you should probably compare a different quest - say the one where you rescue a dog from wolves/stray dogs in the Witcher and it leads you to a house with some treasure hidden inside.... and that's it, really. Quest's over. Not exactly as similar as Princess/druffy quest mechanic-wise, but more similar in terms of occasional depth (or lack thereof) of some side quests in both games.



#3913
dreamgazer

dreamgazer
  • Members
  • 15 765 messages

Wait, the Princess deal was supposed to make you laugh? Huh. Such a silly roadblock to getting information. Not W3's finest hour.

 

If you want to talk about a "superior" version of an extended escort side-quest in Witcher 3, talk about Axiing that dude who torched the dwarf's workshop. 



#3914
Han Shot First

Han Shot First
  • Members
  • 21 213 messages

Wait, the Princess deal was supposed to make you laugh? Huh. Such a silly roadblock to getting information. Not W3's finest hour.

 

If you want to talk about a "superior" version of an extended escort side-quest in Witcher 3, talk about Axiing that dude who torched the dwarf's workshop. 

 

Would one of the Baron's quests count as an escort?

 

Spoiler


  • HowlingSiren aime ceci

#3915
dreamgazer

dreamgazer
  • Members
  • 15 765 messages

Would one of the Baron's quests count as an escort?

 

Spoiler

 

Certainly, but you're not herding a dumb animal around in that one. Well ... not literally.



#3916
midnight tea

midnight tea
  • Members
  • 4 820 messages

Certainly, but you're not herding a dumb animal around in that one.  Well ... not literally.

 

Haha :D

 

Well, there's also one where you can escort

Spoiler
but it's not exactly one that can be directly compared to anything in Inquisition. 



#3917
thats1evildude

thats1evildude
  • Members
  • 11 025 messages

Geralt's terrible dad jokes and dry sarcasm give me life.

 

That was so bad I think it crossed over into the territory of anti-comedy. All I can feel now is a persistent humourless state. It'll be at least an hour before I can find anything funny again.

 

Seriously, that was so terrible I think you gave me cancer. *Coughs up blood*



#3918
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

That was so bad I think it crossed over into the territory of anti-comedy. All I can feel now is a persistent humourless state. It'll be at least an hour before I can find anything funny again.

 

Seriously, that was so terrible I think you gave me cancer. *Coughs up blood*

I think we got it already no need to repeat yourself like 10 times in one post...jeez



#3919
midnight tea

midnight tea
  • Members
  • 4 820 messages

I think we got it already no need to repeat yourself like 10 times in one post...jeez

 

Welllll, look who's talking....



#3920
RINNZ

RINNZ
  • Members
  • 407 messages

That was so bad I think it crossed over into the territory of anti-comedy. All I can feel now is a persistent humourless state. It'll be at least an hour before I can find anything funny again.

Seriously, that was so terrible I think you gave me cancer. *Coughs up blood*


Oh god, MEDIC! WE NEED A MEDIC.

Seriously though, Geralt needs some lotion for that dry *** joke.

#3921
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

Welllll, look who's talking....

At least I have valid complaints and don't get crazy about one scene


  • AmberDragon aime ceci

#3922
midnight tea

midnight tea
  • Members
  • 4 820 messages

It was better in Polish. Sadly, like with in many cases with Witcher humor (especially in books), it's very hard to translate subtleties of one language to another :/

 

Many times I roared with laughter at Geralt's jokes, only to look at English translation (I have Polish Voiceover and English text set) and think to myself "goddamn... they don't even know what they're missing!".

That's not to say that all jokes are golden. Some of them are very hit-and-miss, regardless of language version (but that's true of almost any game or other medium).



#3923
midnight tea

midnight tea
  • Members
  • 4 820 messages

At least I have valid complaints and don't get crazy about one scene

 

 

You mean that particular reaction to that particular scene? Call me crazy, but I think it was done mostly as a joke.


  • blahblahblah aime ceci

#3924
Andres Hendrix

Andres Hendrix
  • Members
  • 1 424 messages

Every game should be more like the Witcher 3. lol


  • AppalachianApex aime ceci

#3925
AresKeith

AresKeith
  • Members
  • 34 128 messages

Every game should be more like the Witcher 3. lol

 

So you want things to go stale?


  • Grieving Natashina aime ceci