Random, COMPLETELY OFF TOPIC, but I just got a letter saying that I got accepted to college. Too happy.
Now i gotta hurry up on the Witcher 3 and all my other games before i no longer have the time xD
Congratulations!!!
![]()
Random, COMPLETELY OFF TOPIC, but I just got a letter saying that I got accepted to college. Too happy.
Now i gotta hurry up on the Witcher 3 and all my other games before i no longer have the time xD
Congratulations!!!
![]()
Random, COMPLETELY OFF TOPIC, but I just got a letter saying that I got accepted to college. Too happy.
Now i gotta hurry up on the Witcher 3 and all my other games before i no longer have the time xD
Congrats. I'd like to add that I just got a shiny new job earlier today that's paying a lot more money, so I'll likely be playing TW3 on a PS4 a lot sooner than I expected.
Random, COMPLETELY OFF TOPIC, but I just got a letter saying that I got accepted to college. Too happy.
Now i gotta hurry up on the Witcher 3 and all my other games before i no longer have the time xD
Congratulations to you.
I haven't even finished the game and I can honestly say it's so far been an amazing experience. It feels good to be able to say that because I have been quite disappointed in a lot of titles recently. If DA4 can just follow some of wonderful things that I have enjoyed in TW3, I'll be calling it an experience when it hits the shelves. I know the Bioware team work hard and I know they love their work and I have been a fan for so long now. I hope they know that these suggestions--at least for a majority, comes from a place of admiration for who they are and the want to see them shine.
TW3 isn't for everyone, but even if you strip a lot of the things that aren't "well loved" like Geralt, romances, etc., you still have an amazing foundation on which future rpg's can be built.
@RINNZ & KaiserShep Congratulations!
@ RINNZ & KaiserShep - Congrats! Pls celebrate by having a meal high in sodium, and a dessert high in carbs for me!
As if I had any other options. ![]()
30+ hours into TW3 and getting a wee bit annoyed
I'd like DA to take from TW3's side quests because of the cutscenes/detail, but not TW3's main missions. I'm not trying to be a debbie downer, but personally I'm not a fan of how a single objective requires like 50+ fetch quests. It feels very roundabout, slavish, and in the process I lose motivation in the original objective and stop playing, especially since I don't sympathize many of the people I have to "help" or what have you. The main things that are keeping me on this game is the gorgeous environment, seeing Ciri because she's lovely, and trying new haircuts lol.
I enjoy how Bioware does "main missions" for DA/ME just because I can look forward to something pretty major happening every time I do a bunch of stuff, and it feels rewarding and invigorating. The games are too distant of a memory right now for me to articulate better, but I just feel the opposite for TW3's main missions and I'm not hot about it. I guess both franchises structure their main quests very differently so its apples and oranges, but since we're talking about it here, I guess I don't want Bioware's apple to get anywhere near CDPR's orange when it comes to the main quest department.
@ RINNZ & KaiserShep - Congrats! Pls celebrate by having a meal high in sodium, and a dessert high in carbs for me!
30+ hours into TW3 and getting a wee bit annoyed
I'd like DA to take from TW3's side quests because of the cutscenes/detail, but not TW3's main missions. I'm not trying to be a debbie downer, but personally I'm not a fan of how a single objective requires like 50+ fetch quests. It feels very roundabout, slavish, and in the process I lose motivation in the original objective and stop playing, especially since I don't sympathize many of the people I have to "help" or what have you. The main things that are keeping me on this game is the gorgeous environment, seeing Ciri because she's lovely, and trying new haircuts lol.
I enjoy how Bioware does "main missions" for DA/ME just because I can look forward to something pretty major happening every time I do a bunch of stuff, and it feels rewarding and invigorating. The games are too distant of a memory right now for me to articulate better, but I just feel the opposite for TW3's main missions and I'm not hot about it. I guess both franchises structure their main quests very differently so its apples and oranges, but since we're talking about it here, I guess I don't want Bioware's apple to get anywhere near CDPR's orange when it comes to the main quest department.
They don't really seem that different to me to be honest, at the end of the day DA:I and TW3 are really not that different from each other to be completely honest.
The Witcher is just a lot more grimdarky with more of a central Europe kind of knowing ethos whereas DA (at worst) drifts towards a kind of flimsy SJ pander land a bit (outside of Origins and parts of Inquisition), but neither is clearly in any extreme (either super pandering or super hardcore Eastern European Slavic myth) or massively extremely different from the other. They both come from the same CRPG tradition.
Heck TW1 was made with the NWN engine, these companies are practically connected at the hip.
No you have it wrong. It would be "Sex on top of a Stuffed Unicorn Edition". The way you worded it might cause some...confusion.
They don't really seem that different to me to be honest, at the end of the day DA:I and TW3 are really not that different from each other to be completely honest.
The Witcher is just a lot more grimdarky with more of a central Europe kind of knowing ethos whereas DA (at worst) drifts towards a kind of flimsy SJ pander land a bit (outside of Origins and parts of Inquisition), but neither is clearly in any extreme (either super pandering or super hardcore Eastern European Slavic myth) or massively extremely different from the other. They both come from the same CRPG tradition.
Heck TW1 was made with the NWN engine, these companies are practically connected at the hip.
They are actually quite different, at least in some areas, which is exactly why sometimes it's either hard to make straightforward comparisons or they're not entirely justified. That's not to say that no comparisons can be made or that Bioware can't learn something from CDPR or vice versa - just that some similarities are sometimes too superficial and not applicable, unless heavily modified to fit the focus of either story.
Also... I think you're exaggerating a bit about the grimdarky tone or "super hardcore Eastern European Slavic myth".... I'm a Slav (and I know quite a bit about Slavic myths, since I'm a myth geek) and I'm not even sure what you're trying to say here ^^;
So here's what I don't get. Is it a stuffed unicorn in the sense that it's a big stuffed animal, or is it a stuffed unicorn in the sense that it's something Geralt killed at some point and Yen had stuffed?
Because one of those outcomes makes the issue FAR stranger.
I'm not sure if I should hope that our next PC, if not the Inquisitor in a DLC, does it with a companion on a stuffed bear. It's so Johnny-come-lately, yet so appropriate.
I'm not sure if I should hope that our next PC, if not the Inquisitor in a DLC, does it with a companion on a stuffed bear. It's so Johnny-come-lately, yet so appropriate.
So here's what I don't get. Is it a stuffed unicorn in the sense that it's a big stuffed animal, or is it a stuffed unicorn in the sense that it's something Geralt killed at some point and Yen had stuffed?
Because one of those outcomes makes the issue FAR stranger.
If I remember it right, the unicorn was part of Yennefer's extravagant collection long before she even met Geralt. It's just that she likes making love in weirdest places - it was kind of her kink. Funnily enough, even though Geralt appreciates being able to sleep/do stuff in comfy bed, he agreed to having sex with her in weirdest places - the rooftop, the rotting hollow, the balcony (belonging to someone else's house), the wobbly canoe on rough waters... they've even done it while levitating high above the earth, lol (it's all in books, I swear). Shows how much Geralt loves Yen ![]()
However, according to the book, the stuffed unicorn finally gave up under the pair at one point and broke into several pieces. So either Yennefer fixed it or got herself a new one.
Especially DA:I showes what happens if you have too many options (and want the protag to be voiced):
There's a joke about riding bareback to be made there.
Appropriate, considering all the bear puns in JOH. I can see Iron Bull agreeing to that (even better if it was stuffed dragon I guess >.>''') - and I can imagine Cullen being pestered about it, if his Inquisitor girlfriend was kinky and trollish enough...
Am I the only person who thinks the Witcher series sucks?
30+ hours into TW3 and getting a wee bit annoyed
I'd like DA to take from TW3's side quests because of the cutscenes/detail, but not TW3's main missions. I'm not trying to be a debbie downer, but personally I'm not a fan of how a single objective requires like 50+ fetch quests. It feels very roundabout, slavish, and in the process I lose motivation in the original objective and stop playing, especially since I don't sympathize many of the people I have to "help" or what have you. The main things that are keeping me on this game is the gorgeous environment, seeing Ciri because she's lovely, and trying new haircuts lol.
I enjoy how Bioware does "main missions" for DA/ME just because I can look forward to something pretty major happening every time I do a bunch of stuff, and it feels rewarding and invigorating. The games are too distant of a memory right now for me to articulate better, but I just feel the opposite for TW3's main missions and I'm not hot about it. I guess both franchises structure their main quests very differently so its apples and oranges, but since we're talking about it here, I guess I don't want Bioware's apple to get anywhere near CDPR's orange when it comes to the main quest department.
You serious?
DA:I literally forces you to do X number of irrelevant fetch quests and meaningless chores to acquire power points to progress the main story. I think the power requirement was one of the absolute worst things about DA:I. I also don't remember having to do any fetch quests in TW3 I mean unless you consider stuff like "deal with this demon trapped in a tree by either killing it or letting it possess a horse and suffer the consequences" to be fetchier and worse than "find mama's lost ring" "find widows lost ring" "find farmer's lost druffalo" "plant 20 flags" "close 40 rifts" etc... ![]()
Personally I though TW3's main quest and side quests were both done much better than DA:I's. I even thought the characters in TW3 were more believable, fleshed out, and sympathetic than in DA:I and characters have always been BioWare's specialty.
They are actually quite different, at least in some areas, which is exactly why sometimes it's either hard to make straightforward comparisons or they're not entirely justified. That's not to say that no comparisons can be made or that Bioware can't learn something from CDPR or vice versa - just that some similarities are sometimes too superficial and not applicable, unless heavily modified to fit the focus of either story.
Also... I think you're exaggerating a bit about the grimdarky tone or "super hardcore Eastern European Slavic myth".... I'm a Slav (and I know quite a bit about Slavic myths, since I'm a myth geek) and I'm not even sure what you're trying to say here ^^;
I was thinking about Vlad the Impaler and like Elizabeth Bathory and stuff, as twisted as The Witcher can be it never really seems to be quite as megacrazy as all those things. I watched some specials on them a long time ago, that's basically the extent of my knowledge, unless you count Hostel part 2, which I'm guessing is probably not a a good source to use.
Anyway I still think DA and TW are both CRPGs that aim for a "mature" take on the fantasy genre (distinguishable from high fantasy Tolkien) as a very general sense, and from something like Skyrim.
-There is no breach and no special anchor mark, Corypheus stays in disguise but is no longer the obvious Larius/Janeka. He returned to Weisshaupt in that guise and transferred himself into the First Warden so now the wardens are under his control. I'd want him to be a clever, charismatic, and scheming enemy, more Grand Admiral Thrawn and less mindless evil.
-Justinia doesn't die at the beginning of the game, instead she founds the inquisition as she intended to (and not as an army, but as a smaller organization meant to get to the bottom of things) and the player is simply the commander of one group of many who go out and investigate mage/templar occurences. This would give an opportunity to add some more interesting characters as members of other groups and you'd see the effects of their exploits as well as yours. Every mission you do in the first act of the game would have something off about it, with the mages and templars being manipulated and driven at each other as well as innocent civilians. There would be subtle clues pointing to Corypheus' guiding hand. (there are no red templars or venatori, just groups of overall sane people who are tricked/desperate/manipulated)
-The mages and templars had become a widespread and terrifying threat to the regular people of Thedas but when things seemed like they were at their darkest, the heroic grey wardens stepped forward to protect the people and quickly worm their way into power and influence behind the scenes while keeping up the front of selfless heroes.
variety.
if every game aimed for the grimdark fantasy theme, I'd love to have some more sunshiny Tolkien stuff. if every game was in the middle, i'd probably seek some cyberpunk.
the most challenging enemy in every damn game is dragon, i'm pretty much fed up with them at this point. give me more plotting daedras, damn you! slavic mythology is refreshing change form overused Tolkien's world
anyway... who said a game must have happy ending?
They don't really seem that different to me to be honest, at the end of the day DA:I and TW3 are really not that different from each other to be completely honest.
The Witcher is just a lot more grimdarky with more of a central Europe kind of knowing ethos whereas DA (at worst) drifts towards a kind of flimsy SJ pander land a bit (outside of Origins and parts of Inquisition), but neither is clearly in any extreme (either super pandering or super hardcore Eastern European Slavic myth) or massively extremely different from the other. They both come from the same CRPG tradition.
Heck TW1 was made with the NWN engine, these companies are practically connected at the hip.
The difference is that if i talk to a farmer in TW3 he give some dialogue and i go on a small mission, when i get there i usually have some kind of choice (maybe i violent way to solve it or a non-violent way to solve it) which leads me to something else (maybe the non-violent way has me trying to pacify a sentient monster and so i go confront the humans who wronged him, etc) and eventually i return to the original npc for some more dialogue and hopefully a reason to want to replay the mission. This isn't every mission, but it's a good chunk of them.
In the majority of DAI missions, i go to the quest giver, he says to deliver something or to kill something, i do it and i never get special companion dialogue and rarely any kind of option (there's a few minority exceptions, but they're usually pretty weak, like the male desire demon who offers nothing of value and morphs into random rift demons if you fight him, no original design), and then i get +2 power and quest complete, and in most cases i don't even have to report back to the person who sent me.
The witcher gives me small stories. DAI gives me chores. The witcher often gives me unique enemies, DAI gives me reskins and they usually don't even bother with that. I can describe most of dai's sidequests as chores, i can't do that with the witcher.
The witcher offers me he kind of experience bioware used to.
You serious?
DA:I literally forces you to do X number of irrelevant fetch quests and meaningless chores to acquire power points to progress the main story.
The power demands are trivial, though. You can get virtually everything you need just doing companion quests, setting up camps and maybe closing 1-2 rifts per zone.
Random, COMPLETELY OFF TOPIC, but I just got a letter saying that I got accepted to college. Too happy.
Now i gotta hurry up on the Witcher 3 and all my other games before i no longer have the time xD
Late to the party, but congratulations!