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Feedback... be more like The Witcher 3


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#4426
In Exile

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Generally TW3 loads faster and I think this is because Redengine3 is created specifically with creating huge environment game in mind. FB3 on the other hand is not.


I don't find it to load faster. In fact, for me, it typically loads slower because of that unskippable narration.

#4427
midnight tea

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The annoying thing about TW3's loading, though, is that on my SSD drive it more often than not loads faster than Dandelion finishes talking in those recaps that play during every loading screen. So, I have to keep waiting until the recap finishes even though the game actually finished loading about 5-10 seconds ago. 

 

Grinds my gears. Thank you mods for getting rid of that. 

 

Just keep pushing space bar. I'm unable to skip the entirety of the speech, but usually I can cut 10-15 seconds of it at least.


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#4428
ashwind

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I might be wrong on it, because I'm not familiar with game engines, but I've read that Frostbite was created specifically with huge environments in mind as well...?


I believe FB3 loads the entire environment at once or loads more at once as it was made for games like battlefield. TW3 could be loading smaller parts and fill in the blanks as it goes. I could be wrong :P

#4429
Akrabra

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Its possible, but having DA:I on anything else than an SSD is brutal. Tried it and i am never going back to that. Also in regards to The Witcher 3 loading screens, there is a mod out there that takes away the Dandelion voiceover and presentation. 



#4430
Sylvius the Mad

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It was created that way to avoid modders to cheat in their games like Battlefield, etc.

Not okay.  Single player games should always be moddable.

 

I am entirely indifferent to the moddability of multiplayer games (since I don't play them).



#4431
AresKeith

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Not okay.  Single player games should always be moddable.

 

I am entirely indifferent to the moddability of multiplayer games (since I don't play them).

 

Collateral damage 



#4432
Sylvius the Mad

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Frostbite was purposefully made in such a way to discourage modding on the engine.

Then we should just complain louder.

 

That sort of anti-consumer behaviour should not be tolerated.


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#4433
I WANT YOU TO FUCK ME JERY

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I just need to talk about this game's lovely lack of hair clipping, despite it's pretty fancy hair physics. I'm well aware it's much easier for CDPR to accomplish than BioWare, seeing as Geralt only has a handful of different hairstyles to deal with, but it was still cool to see Geralt's hair actually react dynamically to what armour he was wearing.

Ursine armour for instance, rather than nastily clip through the collar/scarf as I initially expected it to, it just bundles up rather nicely into it without clipping at all.

17995678548_9fa14c5383_o.jpg

/random
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#4434
KaiserShep

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Customization options don't make for a very good excuse when it comes to hair clipping, because clipping occurs with characters whose appearance can't be altered at all, like Blackwall. His beard sticks through his unchangeable getup and armor no matter what. 


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#4435
midnight tea

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Customization options don't make for a very good excuse when it comes to hair clipping, because clipping occurs with characters whose appearance can't be altered at all, like Blackwall. His beard sticks through his unchangeable getup and armor no matter what. 

 

It's because his beard is magical - he admitted it himself. He stole all the beards and powers within. There can be only one!


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#4436
Hazegurl

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I just need to talk about this game's lovely lack of hair clipping, despite it's pretty fancy hair physics. I'm well aware it's much easier for CDPR to accomplish than BioWare, seeing as Geralt only has a handful of different hairstyles to deal with, but it was still cool to see Geralt's hair actually react dynamically to what armour he was wearing.

Ursine armour for instance, rather than nastily clip through the collar/scarf as I initially expected it to, it just bundles up rather nicely into it without clipping at all.

*snip*

/random

That armor actually makes me like that hairstyle for Geralt.  I usually change it the first chance I got but after getting that armor, I kept his default hair because I like the way it bundles up.



#4437
I WANT YOU TO FUCK ME JERY

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That armor actually makes me like that hairstyle for Geralt.  I usually change it the first chance I got but after getting that armor, I kept his default hair because I like the way it bundles up.

 

I've always liked Geralt's default do the most tbh. The shaved sides + ponytail is close too, but I never really changed from the default.

 

I just like watching Geralt's hair flow majestically in the breeze I guess. It seems to have a mind of its own sometimes. :S

 

18107107223_19673bb7a6_h.jpg


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#4438
Eelectrica

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Then we should just complain louder.

 

That sort of anti-consumer behaviour should not be tolerated.

Take this quote from Mike Laidlaw what its worth:

3) Frostbite presents many technical hurdles. We would like to explore mod-capability in the future, but given the number of games that use this engine, it is a very long and involved discussion.

 

Also Mark Darrah chimes in:

3. Frostbite is currently preventing mods. We are exploring it for the future.

 

And of course a source: http://kotaku.com/ko...uisi-1694123219

So it's not a no, but not a yes either at this time.



#4439
TheOgre

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I think they should develop a separate engine for the DA series so they can give us a toolkit.

 

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#4440
Dubya75

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How does having many & diverse characters = being politically correct?

 

By that logic the first 2 witcher games should have sold a lot too.

 

I'm curious if you dislike the dragon age games. Why play them?

 

Let me explain:

 

Bioware does not add diverse characters in order to have diversity. They are adding diverse characters, and doing it in a very careful and politically correct way, because of a fear of being controversial (possibly a result of EA influence).

 

Witcher 2 sold a lot of copies of TW2 for an indy company. The company was much smaller then, and they DID make profit from it. But the franchise was still very much unknown in the mainstream market.

 

I am a HUGE Dragon Age fan....or at least, I was. But Bioware's greed and their laziness completely put me off. it is not even as much the content of the game I have the biggest problem with. It is the developers being total jerks to their fans. It is their total lack of passion and apparent incompetence or disinterest in giving fans the game they deserve. We did pay quite a hefty price for it, after all.

And then they sell these total rubbish pieces of cosmetic DLC nonsense....they are actually charging MONEY for this crap??? 

 

Unless you are a total blind fanboy and Bioware can do no wrong in your eyes, you will understand my sentiment.


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#4441
Aren

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 with DA every game feels like its own series instead of a real sequel (artstyle, gameplay etc.)

It's neither and both  (which is a contradiction in fact).
Each game cannot be seen as its own series with all the legion of returning characters as well as because of all the concatenated events between the three games.
(although imho with a poor vision overall ).
-Why the champion is in Kirkwall?   Because of the Blight and the AD
-Why  Corypheus is in DAI? Is because of the champion
(the most evident examples ).
However as you pointed out the constant overcompensation as well as the three different philosophies adopted to create the three games (not to mention the always new protagonist) give the impression that they do not belong to the same series.
So, its neither and both .


#4442
Aren

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Geralt also has the bite mark on his neck/shoulder from when the vampire/bruxa bit him in the "a night to remember" trailer.

is an amazing trailer, and in the comments section of you tube some people seem to be sad for the tears that the vampire shed in the end.
My opinion is that some people are too tender,i would have paid Geralt to no end to eliminate that freaking monster.


#4443
Torgette

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You can move over to another engine, or you can get more content, can't have both at this point. CDPR started working on red engine as soon as TW1 finished, they've had 8 years to work with it whereas Bioware just shipped their first product with Frostbite 3 - not to mention Mass Effect will be using the same engine and I trust the Montreal team to be better at programming with it (which will in turn feed back to the DA team).

 

I do agree the cosmetic DLC stuff is awful, should be free.



#4444
TheOgre

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I am a HUGE Dragon Age fan....or at least, I was. But Bioware's greed and their laziness completely put me off. it is not even as much the content of the game I have the biggest problem with. It is the developers being total jerks to their fans. It is their total lack of passion and apparent incompetence or disinterest in giving fans the game they deserve. We did pay quite a hefty price for it, after all.

And then they sell these total rubbish pieces of cosmetic DLC nonsense....they are actually charging MONEY for this crap??? 

 

Unless you are a total blind fanboy and Bioware can do no wrong in your eyes, you will understand my sentiment.

 

I don't think they are entirely innocent. It's really hard for me to maintain that stance with recent decisions. Some explanations for me lessened my initial anger with DAI. 

 

They went with a tell not show approach for a lot of things. I appreciate reading in some form for one to take their knowledge about the story. Coming into DAI from DAO and DA2 even they had more of an in your face style for all things unpleasant. Someone did point out that DAI had those elements, and that it had just as much grim as the previous installments. Their example was a codex entry. Fine, it was my mistake that I did not read the codex entry. But something about how DA handles codex entries was more of a chore than a fun experience to happen upon it.

 

DS1 semi spoiler, it's been out forever but just in case

Spoiler

 

Why I liked the story being told through reading and observation with npc's filling in the gaps? It was perfectly executed and not cumbersome (For dark souls where reading was important)

 

Codex's in DA felt clunky and unorganized. It felt like a lot of the unpleasant elements present in DAO and even DA2 were relegated out to codex's, where everything that wasn't unpleasant aside from murder was left for inclusion (which I'm okay with myself). Playing the witcher I feel so much more from their content. A wide array of happy, and horrible sensations. I felt vile and venomous toward villain characters like Whoreson Junior and Roderick versus the villains from DAI, I didn't have to read about their actions, I actually got to see them.

 

Wartable missions, and our origin story for each race/class in DAI felt like another codex entry too.

 

My own thoughts though? I hope they improve, a lot. I care about DA and want it to appeal to me as DAO and DA2 did. The hope is that voicing my concerns here will somehow influence their decisions when I know it may more likely than not, not. I don't 100% agree with you, but I can see a lot of your points too. 


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#4445
TheOgre

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You can move over to another engine, or you can get more content, can't have both at this point. CDPR started working on red engine as soon as TW1 finished, they've had 8 years to work with it whereas Bioware just shipped their first product with Frostbite 3 - not to mention Mass Effect will be using the same engine and I trust the Montreal team to be better at programming with it (which will in turn feed back to the DA team).

 

I do agree the cosmetic DLC stuff is awful, should be free.

 

Let's hope they stick with FB3 for a VERY long time then. I'm very unaware of how they handle upgrades, but I'm ambivalent toward FB4 if that's going to come around roughly the next time they start DA development.



#4446
Elhanan

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Let me explain:

*snip* 
 
Witcher 2 sold a lot of copies of TW2 for an indy company. The company was much smaller then, and they DID make profit from it. But the franchise was still very much unknown in the mainstream market.

*snip*


There; now some can read the actual informative part of the post w/o the apparent subjective hyperbole. Now back to the thread....

Am cool with the current engine as long as progress is maintained. I see that mods are possible, and tools may be forthcoming; some even included by other Players as a mod. Look forward to future games to see what may be accomplished.

#4447
Seraphim24

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The irony about "diversity" in a BW context is that they're literally all the exact same snarky/empathetic guy/girl mixture that you see in basically every single modern Bioware game, they just give them new labels each time and they use their genitalia slightly differently.

 

Their straight characters are rarely meaningfully different from their LGBTQPBDSMACE characters (yes I just made that up don't google that).

 

Finally to add insult to injury the tiniest of differences conform to pretty much everyone's exact stereotypical expectations (Dorian being flamboyant, etc).


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#4448
Milan92

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I've always liked Geralt's default do the most tbh. The shaved sides + ponytail is close too, but I never really changed from the default.

 

I just like watching Geralt's hair flow majestically in the breeze I guess. It seems to have a mind of its own sometimes. :S

 

18107107223_19673bb7a6_h.jpg

 

The funny thing is that his hair looks much beter than with Hairworks on.



#4449
Sylvius the Mad

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And then they sell these total rubbish pieces of cosmetic DLC nonsense....they are actually charging MONEY for this crap???

Are you angry at every company that offers things for sale that you don't want to buy, or just this one?

I also suggest you examine your concept of desert (what it is to deserve something).

#4450
Aren

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I want a toolkit for Frostbite, because unmoddable engines simply shouldn't exist.

Frostbite is an engine used for some games, i doubt that they can simply release a toolkit without caring of the fact that this may influence games made by other developers.