It was meant to wound, there isn't much hope of seeing true diversity (in the sense of competing core character elements) anytime soon. DA too seems to drift towards defining people by what their **** or *** are busy doing rather than what's on the inside (more often than not).
Or maybe it's just their fans, I don't know.
ME didn't really have that but it started bleeding in later in the series until you got 3 which was pretty full blast in that sense I think.
Perhaps its a combo. Most fans seemed to argue vehemently in favor of set sexualities because they believed it defined the characters. I personally think that opinion is hogwash but apparently not BioWare. Therefore the major concern with companions will be "Can I romance them?" and "Are they gay, straight, bisexual, asexual, demisexual, etc. moreso than "How does this character serve the plot?" "Are they important to the narrative?"
I think I said this before in this thread but I'll say it again, if they're going to have romances then they should reduce the number to plot important characters and make them all romancable by both genders and just focus on developing them within the plot and leave their sexuality out of it. If a fan wants to think they are gay,straight, or bi then let them.
For all other sexual shenanigans...(here's my controversial opinion
) add a whorehouse. That way at least BW wouldn't be force feeding 10 companions into a game to account for every fan's sexuality, in-game gender, and particular bedroom tastes. But the way it's going now, the next DA game will have 20 LIs who are all just archtypes waiting to get banged by the PC as a reward for doing their busywork.
If I were to pull the discussion back on topic I do like that their are two main romances in TW3, and everyone else is either a one night stand, or a wh**e. Although, my only complaint about the romances in TW3 is that Triss didn't seem to get a lot of content compared to Yen and the characters only seem to acknowledge Yen as "the one" even after picking Triss. That sucked. 