Aller au contenu

Photo

Feedback... be more like The Witcher 3


  • Veuillez vous connecter pour répondre
15897 réponses à ce sujet

#4701
o Ventus

o Ventus
  • Members
  • 17 275 messages

 

Okay, so, all you have to say is that a game like Origins being released today would not be as successful as it had been five years ago because it doesn't include a voice for the PC. Keep in mind that Dragon Age 2 contradicts your rather weak argument here.

 

Your first sentence and your second sentence have literally nothing to do with one another.

 

You're implying that because Dragon Age 2 exists, that Origins would be successful today because of a silent protagonist. That is a pretty glaring non-sequitur, but I'll address it anyway. In what way does Dragon Age 2, a game with a voiced protagonist, mean that a game like Origins (which has a silent protagonist), contradict the idea that a game with a silent protagonist would not be successful in today's age? Those 2 ideas do not logically coincide with one another. The fact that Dragon Age 2 released AFTER Origins and started the trend of voiced PCs in Dragon Age supports the notion that no, silent NPCs tend not to be very successful anymore.

 

 

Bioware changed DA two times radically (DA2 and then DA:I) and both times they failed (in my opinion and others agree too)

 

I know, right? It's almost like people are individuals or something. I don't know why people feel the need to mention "and others agree too", as though that isn't common knowledge that you (not you specifically, "you" in a general sense in regards to all people) are not a special and unique snowflake who invented a new idea.



#4702
AresKeith

AresKeith
  • Members
  • 34 128 messages

The voiced PC thing is hardly a big problem anyway, they could have had a voiced PC and still make a good sequel to DA:O

 

What is "a sequel to DAO"?



#4703
midnight tea

midnight tea
  • Members
  • 4 820 messages

Correlation doesn't imply causation, something that is important to remember. The inclusion of a phone app or not isn't a dealbreaker for very many.

 

Please don't act as if inclusion of apps was the only thing I've mentioned. However, this isn't even about the inclusion of additional apps for games as form of marketing strategy, but the fact that apps on phone are also largely responsible for big companies realizing how much money they can earn (or try to earn) through microtransactions.

 

 

Where is the data that shows 4 million copies were sold in large part to the inclusion of a phone app? Are you serious? All you and others have suggested so far is the voiced PC and everything going open world. I'm ignoring the phone app suggestion because it's ridiculous. I don't think anything that has been suggested thus far would be enough to doom a game like Origins in today's market.

 

Wow, what a strawman. Show me in my comment where I've even implied that "Witcher sold 4 million copies THANKS to iPhone apps"??? Talk about ridiculous...

No, my point was that EVEN a game as 'safe' as Witcher, with its 4 million sold copies (and at least 1m preordered, if I'm not mistaken), felt the need to put effort into creating apps for phones.



#4704
o Ventus

o Ventus
  • Members
  • 17 275 messages

What is "a sequel to DAO"?

The Witcher, if I had to guess.


  • Servo to the bitter end aime ceci

#4705
ashwind

ashwind
  • Members
  • 3 150 messages

You're lucky with that armour,

Geralt's long loose hairstyle clips horribly through other armour.

 

I really dont care that much about hair clipping and hair clipping is a problem that is far far far far beyond Bioware's "things to worry about" list.

 

Bioware games in general needs better hairstyle. Grrrr What the hell, Male and Female Inquisitor share the same hairstyles? Not to mention some are reused hairstyle from Dragon Age Origins! 

 

Worst of all, Bioware's most disgusting habit is to reserve unique/good looking hairstyle to NPCs!!

 

Grrrr!!!!!!  :angry:  :angry:  :angry:  :angry:  :angry:



#4706
Torgette

Torgette
  • Members
  • 1 422 messages

The Witcher, if I had to guess.

 

What if you liked the Witcher before Dragon Age Origins came out? Is that like dividing by zero?


  • Servo to the bitter end aime ceci

#4707
Riven326

Riven326
  • Members
  • 1 284 messages

Your first sentence and your second sentence have literally nothing to do with one another.

 

You're implying that because Dragon Age 2 exists, that Origins would be successful today because of a silent protagonist. That is a pretty glaring non-sequitur, but I'll address it anyway. In what way does Dragon Age 2, a game with a voiced protagonist, mean that a game like Origins (which has a silent protagonist), contradict the idea that a game with a silent protagonist would not be successful in today's age? Those 2 ideas do not logically coincide with one another. The fact that Dragon Age 2 released AFTER Origins and started the trend of voiced PCs in Dragon Age supports the notion that no, silent NPCs tend not to be very successful anymore.

No, I'm saying that despite the voiced PC, DA2 was still a failure, while Origins was a success. That's why I said that DA2 contradicts the idea that a voiced PC is needed for a game to be successful or that it won't sell as well without one. Regardless, I think the poster was reaching and that not much has changed since 2009, certainly not enough for a game to come out and suffer because it doesn't have a voiced PC or a phone app or whatever.



#4708
Akrabra

Akrabra
  • Members
  • 2 364 messages

Would it have been so bad if the Origins PC was voiced? There was really no reason to not voice him/her. Maybe just time and budget. I wouldn't make me like Origins less, maybe abit more in fact. But that is the whole voiced versus silent protag. Long discussion. 



#4709
o Ventus

o Ventus
  • Members
  • 17 275 messages

Would it have been so bad if the Origins PC was voiced? There was really no reason to not voice him/her. Maybe just time and budget. I wouldn't make me like Origins less, maybe abit more in fact. But that is the whole voiced versus silent protag. Long discussion. 

Depending on who you ask, a voiced protagonist in an RPG automatically makes the game Call of Duty with swords and shields (unless it's one of the Witcher games, anyway, since CDPR is perfect and can do no wrong), so I imagine it would have received a fair bit of hate.



#4710
Riven326

Riven326
  • Members
  • 1 284 messages

Would it have been so bad if the Origins PC was voiced? There was really no reason to not voice him/her. Maybe just time and budget. I wouldn't make me like Origins less, maybe abit more in fact. But that is the whole voiced versus silent protag. Long discussion. 

It had nothing to do with time or budget. Origins was Bioware's spiritual successor to Baldur's Gate, which didn't have a voiced PC. That was the entire point of Origins, it was more of a throw back like PoE.



#4711
Akrabra

Akrabra
  • Members
  • 2 364 messages

Yeah i just prefer it myself. In Origins i would have kept the lines as written ofc and just have them voiced. The conversation tree thingy really bugs me. 



#4712
Riven326

Riven326
  • Members
  • 1 284 messages

Yeah i just prefer it myself. In Origins i would have kept the lines as written ofc and just have them voiced. The conversation tree thingy really bugs me. 

Yes, I have always wondered why they borrowed the dialogue wheel from Mass Effect when they could have made the two games feel very different from each other by keeping the lines and having a person voice them.



#4713
Akrabra

Akrabra
  • Members
  • 2 364 messages

Yes, I have always wondered why they borrowed the dialogue wheel from Mass Effect when they could have made the two games feel very different from each other by keeping the lines and having a person voice them.

Agreed on that. Atleast it was abit better adjusted in DA:I, it didn't cause as much frustration as in DA2. But i want the damn lines back, i do not mind the voice actor. Just throw that tree away. 



#4714
KaiserShep

KaiserShep
  • Members
  • 23 863 messages

No, I'm saying that despite the voiced PC, DA2 was still a failure, while Origins was a success. That's why I said that DA2 contradicts the idea that a voiced PC is needed for a game to be successful or that it won't sell as well without one. Regardless, I think the poster was reaching and that not much has changed since 2009, certainly not enough for a game to come out and suffer because it doesn't have a voiced PC or a phone app or whatever.

 

I feel as though the voiced PC was something of an inevitability when devs try to emulate a more cinematic experience, which is pretty much what the Witcher and Mass Effect have been doing, and even Origins. 

 

 

Yes, I have always wondered why they borrowed the dialogue wheel from Mass Effect when they could have made the two games feel very different from each other by keeping the lines and having a person voice them.

 

 

Probably because it doesn't really make sense to have two separate systems, and BioWare isn't keen on showing the dialogue verbatim, since voiced dialogue is generally more words/lines than can fit on the list.



#4715
o Ventus

o Ventus
  • Members
  • 17 275 messages

What if you liked the Witcher before Dragon Age Origins came out? Is that like dividing by zero?

 

The first one, yeah.

 

I should have said The Witcher 2 or 3, since those are the ones that get people really hard. Nobody really talks much about the first one either way.



#4716
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

The first one, yeah.

 

I should have said The Witcher 2 or 3, since those are the ones that get people really hard. Nobody really talks much about the first one either way.

I take it you haven't even played them right?
Just hating because people love them? Very mature



#4717
o Ventus

o Ventus
  • Members
  • 17 275 messages

I take it you haven't even played them right?
Just hating because people love them? Very mature

 

I own both TW2 and TW3. I have not played nor have ever played TW1. I also have not given my opinion on either of the games that I do own and have played. How you came to that conclusion is beyond me. For the record, I do like TW2, though the combat and gameplay is clunky and a bit uninspired. It starts about a bit slowly, but that isn't really a problem. Likewise, I am a fan of TW3. I have not yet finished it, but it is thus far a very good game. I do not much care for Gwent, but then I'm not really a fan of most mini games in general in any game. The combat and overall gameplay is improved in TW3 over TW2, and I enjoy the more overtly fantastical elements to TW3, so I find myself enjoying it more than TW2.



#4718
Torgette

Torgette
  • Members
  • 1 422 messages
Should we start a "feedback... be more like fallout 4" thread this fall? That game looks great! :D
  • RINNZ aime ceci

#4719
o Ventus

o Ventus
  • Members
  • 17 275 messages

Should we start a "feedback... be more like fallout 4" thread this fall? That game looks great! :D

tbh, I am really looking forward to Fallout 4. I greatly enjoyed Fallout 3 and New Vegas (3 more so than NV), but I have never been able to play the first 2 games. I should look in to getting them on Steam.



#4720
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

Should we start a "feedback... be more like fallout 4" thread this fall? That game looks great! :D

Agreed
I actually like that they have a voiced protagonist now (but I know most Bethesda fans won't)



#4721
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

I own both TW2 and TW3. I have not played nor have ever played TW1. I also have not given my opinion on either of the games that I do own and have played. How you came to that conclusion is beyond me. For the record, I do like TW2, though the combat and gameplay is clunky and a bit uninspired. It starts about a bit slowly, but that isn't really a problem. Likewise, I am a fan of TW3. I have not yet finished it, but it is thus far a very good game. I do not much care for Gwent, but then I'm not really a fan of most mini games in general in any game. The combat and overall gameplay is improved in TW3 over TW2, and I enjoy the more overtly fantastical elements to TW3, so I find myself enjoying it more than TW2.

Ok this is surprising (there are in fact some here who have never played TW and still hate it just just because)
I enjoy TW3 overall more too, almost everything is better although I wish they put more into Act 3 (like with TW2 its a bit rushed)

 

Yeah everyone seems to love Gwent but I haven't played it more than 2 times



#4722
TheOgre

TheOgre
  • Members
  • 2 260 messages

Agreed
I actually like that they have a voiced protagonist now (but I know most Bethesda fans won't)

 

Bioshock went with a voiced protagonist, I hated it. I really hope I have freedom over his choice of words.



#4723
Guest_john_sheparrd_*

Guest_john_sheparrd_*
  • Guests

Bioshock went with a voiced protagonist, I hated it. I really hope I have freedom over his choice of words.

I liked it in Bioshock too (Booker was a great character, if he wouldn't be voiced the story wouldn't be as great)

 

Why do you hate it? I mean you like it in Bioware games right?
There does seem to be auto dialogue though (maybe only in the prologue)



#4724
o Ventus

o Ventus
  • Members
  • 17 275 messages

Bioshock went with a voiced protagonist, I hated it. I really hope I have freedom over his choice of words.

 

Okay, now I really don't understand the issue. Jack had no character to speak of in the original BioShock. Subject Delta had a bit more meat to him in BioShock 2, but he was still more or less just a vessel for the player but with a backstory. Ditto for Subject Sigma in Minerva's Den. In Infinite, Booker has a backstory and can think for himself and let his mindset and thought process be known through his words. He's an actual character. Ditto for Elizabeth in Burial At Sea (regardless of my distaste for Burial At Sea).



#4725
Eelectrica

Eelectrica
  • Members
  • 3 778 messages

Bioshock went with a voiced protagonist, I hated it. I really hope I have freedom over his choice of words.

one thing that frustrates me is sometimes I'll pick a dialoge option in W3 and Geralt will say something completely different to what I was expecting.

I don't necessarily see a voiced protag as a plus tbh. Not sure why it's suddenly a thing.

taking the wait and see approach with FO4.
  • TheOgre aime ceci