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Feedback... be more like The Witcher 3


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#5226
Rawgrim

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And does the game punish you at all for not saving everyone? I can't remember, but I saved everyone and still got the same scene with Cullen giving Leliana the names of the dead and iirc, it's only a slight change in dialog with Cullen when asking how many died.

I didn't even bother saving anybody in one playthrough and I don't recall any consequences from it and saving them isn't any better. I would have loved to have seen them keep their positions if you saved them and maybe get a perk from whatever position they held.

 

The punishment you get is just new people for the job, who are just as good as the others. They show up immediately too, so you don't miss them. I don't even think anyone gets upset with you for not saving this and that person.


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#5227
correctamundo

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Still not sure what you mean. What penalties?

 

As defined by Elhanan.



#5228
midnight tea

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I gave up on that bit when my Inquisitor, in a cutscene, promoted a templar to be top dog of their order. I had absolutely zero say in it. The inquisitor just went on and did it. It is so much fun playing an NPC.

 

You mean Barris? The Templar you might as well let be killed in Thierinfal Redoubt and who you won't promote to be "top dog" of the order unless you send him on multiple missions???

 

How exactly you have "zero say" in it? He won't be promoted if he's - you know - DEAD or won't be sent on the field to further prove himself (in fact I missed it in my first templar-alliance PT - likely due to bug - and Barris never got himself the 'top dog' position).



#5229
Elhanan

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And does the game punish you at all for not saving everyone? I can't remember, but I saved everyone and still got the same scene with Cullen giving Leliana the names of the dead and iirc, it's only a slight change in dialog with Cullen when asking how many died.

I didn't even bother saving anybody in one playthrough and I don't recall any consequences from it and saving them isn't any better. I would have loved to have seen them keep their positions if you saved them and maybe get a perk from whatever position they held.


May not be penalties for the loss of NPC's in that event, and may be a bonus for saving most or all of them; uncertain.

#5230
KBomb

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May not be penalties for the loss of NPC's in that event, and may be a bonus for saving most or all of them; uncertain.


I am uncertain, too. It's been a long time since I've played, but it seems to me there were no penalties or any bonus for saving anyone nor for allowing them to die, there were certainly no consequence for either.
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#5231
DreamSever

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I want to say how much of a blast it is so far playing the witcher, about 60 hours in so far and barely scratched the surface, the sidequests are all lengthy and well done, this is the one thing I want bioware to do for dragon age, lengthy voice acted sidequests with penalties on how you do them

 

 

just finished the whole baron quest line, it was done to absolute perfection and the finish was well done, screwed up on fkye isle though with the choice, man I cant congratulate CDPROJECKT enough, the world is lifelike too, I actually feel apart of it

 

easily the best RPG of 2015 so far


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#5232
Rawgrim

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You mean Barris? The Templar you might as well let be killed in Thierinfal Redoubt and who you won't promote to be "top dog" of the order unless you send him on multiple missions???

 

How exactly you have "zero say" in it? He won't be promoted if he's - you know - DEAD or won't be sent on the field to further prove himself (in fact I missed it in my first templar-alliance PT - likely due to bug - and Barris never got himself the 'top dog' position).

 

I stopped looking at the war table missions, after awhile. I didn't buy the game for text based adventures. Mostly I just set up 3 of the longer ones, and went to bed. Hoping they were done sometime the next day.

 

Sending him on missions isn't the same as approving of him being promoted, though. I sent Leliana and others on missions too. The game gave no warning about Barris going to be promoted or any option for it. It happened via autodialgue. The game took control of the Inquisitor and made a decision on his behalf. Fun thing to have in an rpg, that lets you "create your own character".


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#5233
Rawgrim

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As defined by Elhanan.

 

Didn't make sense when he said it either. A defined in my response to him.



#5234
DreamSever

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while I too like creating characters, I would also like them to have some personality, im afraid after playing witcher and going back to DAi just will appreciate it less

 

I absolutely don't mind set characters if they are anything like geralt and ciri, actually felt like I cared for them more then my DAI character


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#5235
Elhanan

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I am uncertain, too. It's been a long time since I've played, but it seems to me there were no penalties or any bonus for saving anyone nor for allowing them to die, there were certainly no consequence for either.


Wiki(a) has something, but have not found confirmation. I do know that I reloaded a few times in my attempt to save everyone; lost one in my first campaign, and heard about the death a couple of times thereafter.

#5236
KBomb

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while I too like creating characters, I would also like them to have some personality, im afraid after playing witcher and going back to DAi just will appreciate it less

I absolutely don't mind set characters if they are anything like geralt and ciri, actually felt like I cared for them more then my DAI character

I don't mind set characters either, if they are well written and personable. I have seen a lot of people talk about how Geralt is lifeless, but in TW3, I thought he was wonderful. Between his snark, disgust for humanity's atrocities and his care and devotion for those he loved, his character had a lot of depth and presence.

People have different standards though and that is important to remember. People used to give me a hard time for playing Call of Duty and being so attached to Reznov and Soap. They couldn't understand how anyone could see any depth in those characters, let alone become attached to them. /shrug.

When Roach ( From Call of Duty: Modern Warfare, not TW3 ) and Ghost (also from CoDMW) died, I was gutted. It affected me as deeply as when any team member from ME died and even Duncan from DAO. I chalk it up to individual ideals and returned to looking at my Soap MacTavish plushie without care. :D
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#5237
Rawgrim

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I don't mind set characters either, if they are well written and personable. I have seen a lot of people talk about how Geralt is lifeless, but in TW3, I thought he was wonderful. Between his snark, disgust for humanity's atrocities and his care and devotion for those he loved, his character had a lot of depth and presence.

People have different standards though and that is important to remember. People used to give me a hard time for playing Call of Duty and being so attached to Reznov and Soap. They couldn't understand how anyone could see any depth in those characters, let alone become attached to them. /shrug.

When Roach and Ghost died, I was gutted. It affected me as deeply as when any team member from ME died and even Duncan from DAO. I chalk it up to individual ideals and returned to looking at my Soap MacTavish plushie without care. :D

 

Spoiler, man. Didn't know Roach is going to die in the game. Haven't gotten that far.



#5238
duckley

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I think there are a ton of positives in TW3 that I would love Bioware to be influenced by in their next DA game. TW3 has great soul, depth and grit. The world is teeming with life. There are difficult decisions to be made, deep and evolving relationships that have matured and grown through the series (Triss, Dandelion, Zoltan to name a few - almost like having companions).

 

Geralt's development as a character is terrific - I love his sardonic attitude and his eye rolling reluctance to play the game he must. And to top it off - to have Geralt star in his own comedic production.... well it doesn't get any better than that (OK - maybe Alistair wearing a dress and dancing the Remigold)

 

I have always preferred DA games to Witcher, but I have to say I am enjoying TW3  more than DAI. I cant help but feel if Bioware had chosen to focus  fully on SP and new generation consoles and PC only like TW3 did,  DA:I probably would have surpassed the Witcher


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#5239
KBomb

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Spoiler, man. Didn't know Roach is going to die in the game. Haven't gotten that far.

Oh, I didn't even think about using Roach's name. I meant Roach from Call of Duty not Roach from TW3. Two different characters and games.

I'll add a disclaimer to the post in case anyone else thinks I am talking about TW3's Roach. Thanks for bringing that to my attention.
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#5240
DreamSever

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i would take a lot to surpass the witcher 3 and by that i mean quests making you feel sad and emotionally involved, it was a 'MEH i don't give a damn what happens' feeling in DAI,

 

villager: go plant some flowers

you: 'flowers planted'

villager: thank you kind ser

 

rinse repeat

 

for the first time in an RPG game, i just didn't care what was going on around me, the world didn't change from decisions, think you make two important decision, Templars or mages, for example save the Templars, consequence, redcliffe burned to the ground and civilian casualties, so when you next visit redcliffe you see what your choice did, one survivor( a kid crying for his parents), that is the motivation to kill the enemy, simple decisions and consequences for them would've made the game that much better imo


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#5241
Rawgrim

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Oh, I didn't even think about using Roach's name. I meant Roach from Call of Duty not Roach from TW3. Two different characters and games.

I'll add a disclaimer to the post in case anyone else thinks I am talking about TW3's Roach.

 

Hehehe. I thought You meant Roach from TW3, and that Ghost was some character I hadn't met in the game yet.


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#5242
KBomb

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Hehehe. I thought You meant Roach from TW3, and that Ghost was some character I hadn't met in the game yet.


Haha, well, I can see how you thought that. Definitely a whoopsie moment I should have forseen. I am really glad you brought it to my attention or I imagine I would have gotten quite a few irate replies, as I would have deserved, but not wanted.

#5243
Dreadstruck

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Are you guys also by any chance confusing Roche and Roach? Roach, the mare, can't die in the game, lol.



#5244
Gileadan

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i would take a lot to surpass the witcher 3 and by that i mean quests making you feel sad and emotionally involved, it was a 'MEH i don't give a damn what happens' feeling in DAI,

I don't even know how they did it, but in TW3 I even felt sad about the death of characters whom I couldn't really stand, or characters I had just met five minutes before.

Spoiler

 

I usually roll my eyes at forced drama, but TW3 just worked for me because it felt genuine. It somehow got under my skin enough to make me care. 


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#5245
KBomb

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Are you guys also by any chance confusing Roche and Roach? Roach, the mare, can't die in the game, lol.

I thought he meant Roach the horse, but maybe he meant Roche the man. It would certainly hurt me if Roach the horse died. That horse is my partner in crime, my sidekick! I had no idea Roach was a she though.  :blink:

 

Now I'll feel even more silly if he were talking about the man and I was talking about the horse. Shows you what I value most. 

 

In spoilers, or PM-- Can Roche the man die? I knew Roach couldn't. She once got surrounded by harpies and they beat her to a pulp before she could get away. She kept on ridin'.  B)



#5246
Realmzmaster

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Aside from losing Power/perks, isn't it basically what happens in Haven if we don't rush and save people trapped by rubble or surrounded by enemy forces?

 

Not really because any key person that dies is replaced at Skyhold. Even if you save the people at Haven they are still replaced. So there is no real setback. If a key adviser like Josephine had died and you had to seek a replacement or take on the ambassador duties that could be a setback.


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#5247
Gileadan

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In spoilers, or PM-- Can Roche the man die? I knew Roach couldn't. She once got surrounded by harpies and they beat her to a pulp before she could get away. She kept on ridin'.  B)

I have not tried that outcome myself, but I strongly suspect
Spoiler

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#5248
Rawgrim

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I thought he meant Roach the horse, but maybe he meant Roche the man. It would certainly hurt me if Roach the horse died. That horse is my partner in crime, my sidekick! I had no idea Roach was a she though.  :blink:

 

Now I'll feel even more silly if he were talking about the man and I was talking about the horse. Shows you what I value most. 

 

In spoilers, or PM-- Can Roche the man die? I knew Roach couldn't. She once got surrounded by harpies and they beat her to a pulp before she could get away. She kept on ridin'.  B)

 

I meant the man. The horse I don't care about.



#5249
Realmzmaster

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while I too like creating characters, I would also like them to have some personality, im afraid after playing witcher and going back to DAi just will appreciate it less

 

I absolutely don't mind set characters if they are anything like geralt and ciri, actually felt like I cared for them more then my DAI character

 

That is where we differ. I played Witcher 1 and did not like Geralt as a character. So i skipped both 2 and 3. I could not see myself playing any new Witcher games with him as the protagonist. If I was allowed to create my own Witcher that would be a different story.



#5250
Rawgrim

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That is where we differ. I played Witcher 1 and did not like Geralt as a character. So i skipped both 2 and 3. I could not see myself playing any new Witcher games with him as the protagonist. If I was allowed to create my own Witcher that would be a different story.

 

I didn't like him in the first game either. He gets better as the series goes on, though. In the third game he is great. The third game has more humor too.

 

Like that lovescene with Triss in the lighthouse. You get a cutscene of a ship off the coast, thinking someone is signalling them in morse because of the lights in the lighthouse is flashing. Its Geralt and Triss obstructing the light over and over again, of course. But still. Fun scene.


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