I just finished the Witcher 3 and it was...fine? I thought the arc towards the end to be weirdly rushed (even more than DAI's) and some character development came out of nowhere...also the whole Ciri/Wild Hunt thing was more thinly developed than I anticipated based on the glimpses you see from her story.
One thing I truly want from the next Dragon Age game, are better side quests, because even when some of them went completely overboard in the Witcher 3, it was still nicer than what DAI had (although some were nice, e.g. Emprise du Lion).
But one thing that really weirded me out in the Witcher 3: they had a very limited amount of NPC models. I swear, I saw Gretka's model at least 8 times across the game, and I saved the "same" merchant 4 times. The important characters were nicely diverse, but the actual side quest character looked all the same.
Also, the side quest quality really dependent on whether a quest giver was a character in the story or just a random person. Story character stuff was great (e.g. A Tower Full of Mice), but the random person stuff was often more of the same. Nice variations of more of the same, but in terms of impact it was pretty small. So it's actually quite similar as to what you can find in Dragon Age.
I also thought that it was weird that in DAI you actually have a reason to do the side quests (making the Inqusition known to the people and gaining power and importance), but then the execution faltered (sidequests bad, no representation of power). Compare that to the Witcher 3, which had good to great side quests, but then actually no reason for you to explore.
While playing, I felt BioWare and CD Project REd should compare notes and give each other feedback to make the games better.





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