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Feedback... be more like The Witcher 3


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#6726
panzerwzh

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That's exactly how I feel. Dragon's Dream and Dancing Star are my favorites. Northern Wind and Dimeritium Bombs are good too.

Btw, how are you liking the new patch? I love that I can stash all my trophies and that crafting materials are weightless. I am so happy about the new book section in my inventory and it tells you what you've read and what you haven't. It was a great patch.

Still waiting for my PS4 finish download while PC's patch is still MIA. Dimeritium bomb is my favorite.



#6727
panzerwzh

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One of the masterminds behind TW3'quest design Phillip Weber, who won a TW2 mod design prize then pump out side quests in TW3, share his idea of quest designing.

 

http://www.makinggam...-hunt,6896.html



#6728
Xetykins

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Still waiting for pc patch :/

#6729
panzerwzh

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Finally downloaded the PS4 patch, frame rate is much more consistent while new inventory is great. The new movement is not as dramatic as original one but Geralt's head is kind of weird. Overall awesome patch!



#6730
AmberDragon

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Still waiting for the PS4 patch in the UK as well ...

#6731
quinwhisperer

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Still waiting for the Ciri DLC :(

#6732
panzerwzh

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Enjoying some Viking folks song while waiting.

 

Next DA really should design character/quests from a more diversify cultural bases. There so many amazing source materials from Slavic, Nordic, Germanic, Middle east, Chinese and Japanese mythology. And some good ballad would really help to set up the tone (e.g. Priscilla's song).

 


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#6733
line_genrou

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Who was the quest designer for DAI?

Just so I can avoid any game he's on


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#6734
littlebrightpanda

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I'm sorry but I just don't get what you're saying at all, maybe I'm misunderstanding you.

 

For one, I don't see how the plot was rushed. 

 

Spoiler

 

I also still don't get the whole "sidequests were too much in TW3" thing but well... opinions, I guess. The only purpose of DAI's sidequests is for you to gain power (which is just a number) to unlock main missions. It doesn't matter which and how many quests you do because the Inquisition will always grow and people will always respect you no matter what. In TW3, it's the main quests that motivates you to explore the worlds because you have to go to all these different places to do them, so you can come across the sidequests easily. And the reason for you to do said sidequests? Well, because you're doing your job as a witcher, killing things and helping people while gaining some money in the process, that's a good enough reason to me.

 

I have no idea if you're actually suggesting TW3's sidequests are the same as DAI's sidequests in terms of consequences and impact on the world, but if you are, I wonder if we played the same games. There are tons of quests in TW3 where your decisions matter because later on you'll face the consequences (good or bad) of your choices. Some consist of a small cutscene while others have an impact on a bigger scale. That never happens in DAI. Even sidequests such as bring food and supplies to the refugees mean nothing because nothing changes if you do or not those quests. Meanwhile in TW3 there's the abandoned places that you can clean up (from monsters/bandits) and people will return to them which grants you access to merchants, new quests, etc. And that's just one small example of the impact your actions have in the world. In DAI, you can close how many rifts you want or just leave them open forever, nothing will happen.

 

I will agree about the recycled faces, it can be a bit weird but it didn't bother me that much because I'd rather have in depth sidequests with recycled NPCs than having all these different NPCs and shitty sidequests.

 

I felt the plot was rushed because things kept happening with little build up. Several side-quests had a bit built-up during the first two acts, but then had epic conclusions that didn't felt very earned to me

Spoiler
 

 

The execution of the power mechanic was horrible in DAI, but I repeat, gaining power kind of made sense. In the Witcher 3, you actually see the Wild Hunt several times (they attack you and two villages), so it was weird that the story-telling forced you do lengthy main quests that had little to do with the Wild Hunt directly. The quests were interesting, but it completely removed the sense of urgency, which is also why it technically made little sense to do side quests, as that completely removed any urgency. Not that it doesn't make sense for Geralt to do side-quests, Witchers help people, but plot-wise it's nonsensical.

 

Regarding the quests, I am not criticizing the consequences of the quests, which were far more impactful than in DAI. That was great. But the most interesting quests were most of the time not discovered in the world, but given by important people, e.g. Keira Metz, Triss, Crach an Craite, etc... Those were also the one's with the most important consequences, regarding game endings and consequences for the world. Now are they that different from the companion quests you have in the Dragon Age games? Not really. Consequences and scope are different, but the system is the same. Now additionally to these "character quests", the Witcher 3 has side quests that can go overboard at times, because there is so much to do and the topics tend to repeat, but the amount of content is great

Spoiler

 

The thing with the recycled faces was confusing to me: I saved the "same" merchant at least 3 times (he even had the same hair cut), saw the chamberlaine of Emhyr 5 times in Velen, Novigrad and Skellige (different hair cuts didn't distinguish them because the hair color was the same), played the same merchant and so on, which generally would have been fine. But during the "Ladies in the Woods"-quests

Spoiler
. That's why the repeating faces were a little more annoying than usual in RPGs, because most of the time you saw the people twice and not just once for one little quest. 


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#6735
ashwind

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Who was the quest designer for DAI?

Just so I can avoid any game he's on

 

Which quests? If you mean the generic get this, go here kill X this type of quest..... 

 

:huh:  :huh:  :huh:  They actually need to hire people to "design" those? I want that job  :P


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#6736
line_genrou

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If you're bothered by repetitive faces of NPCs don't even touch TW1

They actually did a fine job this time considering the amount of people we meet AND the cutscenes we have when talking to them.



#6737
ashwind

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The execution of the power mechanic was horrible in DAI, but I repeat, gaining power kind of made sense. 

 

Kind of make sense until the high and mighty Lord Inquisitor has to go hunt meat himself/herself. Pick herbs himself/herself for someone. Need to travel all the way back to Skyhold/Haven to give the simplest of order himself/herself.

 

What "power" am I gaining when I have to do everything myself  :angry:



#6738
littlebrightpanda

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Also, what was up with the Bandits

Spoiler
in south-west Velen?  Were they just there so you could fight someone else? Because the road they were on only leads to that villages that was overrun by ghouls, so there wasn't a lot of traffic going anyway...

 

And the reason why I think it might be good if BioWare and CD Project Red compare notes, is because BioWare is bad at things that CD Project Red is good at (e.g. side quests, quest consequences), BioWare has more experience in certain things that CD Project Red still can work on (e.g. player scaffolding), and they can try to work together on things that are not that good in both games (e.g. crafting, battle system). Doesn't mean they will, but talking with peers about things can help to make the next games better. 



#6739
line_genrou

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New patch is out on PC


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#6740
Dreadstruck

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New patch is out on PC

 

If only I could actually download it... GoG Galaxy simply refuses to do so with the server overloading.



#6741
Xetykins

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:ph34r:

Oh noes... i better reloot gold from chests fast then!



#6742
chance52

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If only I could actually download it... GoG Galaxy simply refuses to do so with the server overloading.

I've seen a reddit post that it works directly from GoG.com

 

http://www.gog.com/n...her_3_wild_hunt

 

Just use the website one for now I guess.


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#6743
In Exile

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New patch is out on PC

 

Be careful - it messes with the level cap on Witcher gear. 



#6744
Saphiron123

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Holy crap, I'm always worried about stumbling onto a major questline that I'm not ready for, for fear of breaking it. I ended up running into a major creature for one of my witcher contracts, i hadn't done the search and wanted to, but i'd come so far since i'd saved and cleared a lot of unknown locations so i decided "ah well, one broken quest wouldn't be so bad, i can play it next time" when the quest update info appeared.

When i killed it, I got approached by two villagers who explained there was a bounty notice on this creature and asked me to follow them to town for a reward.

When you stumble onto something related to a contract you haven't attempted or gotten yet, there's backup dialogue to prevent it from breaking.

I love this game. CDPR is amazing.


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#6745
Saphiron123

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I just finished the Witcher 3 and it was...fine? I thought the arc towards the end to be weirdly rushed (even more than DAI's) and some character development came out of nowhere...also the whole Ciri/Wild Hunt thing was more thinly developed than I anticipated based on the glimpses you see from her story. 

 

One thing I truly want from the next Dragon Age game, are better side quests, because even when some of them went completely overboard in the Witcher 3, it was still nicer than what DAI had (although some were nice, e.g. Emprise du Lion). 

 

But one thing that really weirded me out in the Witcher 3: they had a very limited amount of NPC models. I swear, I saw Gretka's model at least 8 times across the game, and I saved the "same" merchant 4 times. The important characters were nicely diverse, but the actual side quest character looked all the same.

 

Also, the side quest quality really dependent on whether a quest giver was a character in the story or just a random person. Story character stuff was great (e.g.  A Tower Full of Mice), but the random person stuff was often more of the same. Nice variations of more of the same, but in terms of impact it was pretty small. So it's actually quite similar as to what you can find in Dragon Age. 

 

I also thought that it was weird that in DAI you actually have a reason to do the side quests (making the Inqusition known to the people and gaining power and importance), but then the execution faltered (sidequests bad, no representation of power). Compare that to the Witcher 3, which had good to great side quests, but then actually no reason for you to explore.

 

While playing, I felt BioWare and CD Project REd should compare notes and give each other feedback to make the games better. 

I'm not sure what bioware could offer CDPR, maybe a few menu tips, but the witcher is seriously impressing me. I disagree fully with having no reason to explore, you're a witcher, hunting monsters is literally what you do... and unlike DAI, there's a sense of curiousity. I wanted to go see those old ruins or ride by the unmarked cluster of homes because there was often a quest or an event of some kind to see... and even when i thought i hit a fetch quest like "black pearl" it turned out there was something more to it. The quest bummed me out.

The reward for exploring in TW3 is to see the world and interact with it. DAI let's you see the world, but rarely is there an interaction worth having outside of combat or chores.. 


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#6746
Saphiron123

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I'm at the 40 hour point in my first and probably only TW3 playthrough and I like it but its far too much content to be honest. If I actually killed every single person in the Witcher universe that I felt deserved death then there would be about 50 people left in the entire game world. 

 

All of the monster board quests having a back story is overboard, sometimes a monster just needs to be a monster. When you find out that a wraith was created by some guy deciding he'd rather kill his ex and her new beau rather than let them go off on their merry way, I wanted to slaughter him and his extended family but it won't let me. When you go in to check out a mine someone's brother died in and find out they tried to mine knowing full well that there are super-sized mutant ants in that same area, it makes me want to murder the miners and everyone involved because they're destroying a habitat they knew not to go near. 

 

I do have a few items from TW3 that I do find very cool however:

 

  • Weapons and armor that can be improved upon without gaining a new item entirely
  • Only needing one of a resource to restore all of my potions
  • Only needing to make a potion or sub weapon once 
  • Potion and sub weapon upgrades that aren't annoying to do.
  • Meditation that allows time passage + proper day/night cycles.
  • The quick swap spell wheel that is somehow missing in DAI
  • Mounted combat
  • Non-cardboard NPCs
  • The vast array of monsters 
  • The superfluous number of items that can restore your health
  • The 'super vikings' (yes I shall refer to them as that) 

 

Your complaint is that it has too much story? Don't do it all, do it across different playthroughs... they key difference between these quetss and dai's fetch quests is they all have stories, most of which are seriously worth exploring.

Too much story content is the very definition of a video game first-world problem.


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#6747
Xetykins

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Off topic: can someone spoiler tag me why Ciri is not with her kingywingie real dad? Obviously i havent played 1 and 2 and haven't read the books yet. And that question bugs me to heck.



#6748
chance52

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Off topic: can someone spoiler tag me why Ciri is not with her kingywingie real dad? Obviously i havent played 1 and 2 and haven't read the books yet. And that question bugs me to heck.

 

Oh that is a long version, you may want to wait until you finish your first playthrough before finding out.  Before you know it might make sense for you to bring her to see her dad. After you know there isn't any reason why you would ever do that. 



#6749
Xetykins

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Ok I will try. Its because I just saw some fan made tw2 vid and I think it was little Ciri I saw there



#6750
MoonDrummer

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Off topic: can someone spoiler tag me why Ciri is not with her kingywingie real dad? Obviously i havent played 1 and 2 and haven't read the books yet. And that question bugs me to heck.

You may just want to read the books, its one of the big plot twists. But here it is anyway.

Spoiler


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