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Feedback... be more like The Witcher 3


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#7001
Elhanan

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With the exception of the Bottles of Thedas and jumping puzzles, rather enjoyed the vast majority of the quests in DAI encountered thus far. And I applaud the removal of unneeded cut-scenes for secondary quests; hope this trend continues for DA4.

#7002
blahblahblah

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It will. But it won't be DA4. It will be an MMO. DA:I was the prototype for it.

But SWTOR is still exist and I don't they will make another one. By the way, DA as a franchise is a single player MMO.



#7003
Saphiron123

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With the exception of the Bottles of Thedas and jumping puzzles, rather enjoyed the vast majority of the quests in DAI encountered thus far. And I applaud the removal of unneeded cut-scenes for secondary quests; hope this trend continues for DA4.

You keep saying that, but dude, you're in the minority. For most of us dragon age origins led the way, and it was the amazing storytelling and personal characters that made the game so special. It's the cheap MMO style quests and wooden static characters of DAI and the limited storytelling that made us feel so let down.

The witcher's complex story comes closer to the feeling origins had in it's day then DAI does. 

How many posts have you made in this topic despite refusing to even try the witcher? Maybe you should. You might discover what so many of the rest of us did.


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#7004
Saphiron123

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It was an exploit that a few rather clever folks discovered, so the minor quest can be used to help with another. Or one could avoid the quest, leave before it was offered, refuse to complete it, etc. Options; rather like them myself.

I like real options, options lead to additional storylines, or that bring about unique quest endings with an emotional impact. That's what a quality option is.

And not shockingly, you have the same choice to do or do not, as you do with most things.


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#7005
Elhanan

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You keep saying that, but dude, you're in the minority. For most of us dragon age origins led the way, and it was the amazing storytelling and personal characters that made the game so special. It's the cheap MMO style quests and wooden static characters of DAI and the limited storytelling that made us feel so let down.

The witcher's complex story comes closer to the feeling origins had in it's day then DAI does. 

How many posts have you made in this topic despite refusing to even try the witcher? Maybe you should. You might discover what so many of the rest of us did.


This so called minority includes 100+ GOTY Awards sources, and more than a few other Players. Can abide being in this group. While I also enjoyed DAO more than DAI, am quite pleased with DAI and several changes it has made.

#7006
KBomb

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As I was pointing out that the druffalo mission resulted in an exploit that allowed you to close a rift, it made think of something.

I think one of the glaring differences I have is when DAI patched out the dupe exploit, I was pretty disappointed. Though I had never used it, I wanted to in subsequent playthroughs, as I hate grinding. Gathering materials and schematics felt like a chore and in turn it sucked all the fun out of crafting. Especially since some of the best schematics were for sale and very expensive or impossible to even gain in some playthroughs.

When TW3 patched some exploits, eg. The merchant with the shells, I didn't bat an eyelash. The best diagrams can be obtained through treasure hunting quests and gathering materials seems like a natural flow of the game through exploration. It lets me focus on the joy of crafting, instead of viewing it as chore that I felt didn't pay off in the end for a full party anyway.

I really hope for future DA titles they revamp the crafting and loot system by getting rid of that horrible rng and put aside that "rare" stuff that was a parody of itself and just level lock certain items and let gathering and exploration feel rewarding.
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#7007
correctamundo

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I must say that I fail to see the difference between picking flowers in TW3 and DAI. In both games done while exploring.

#7008
Corto81

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This so called minority includes 100+ GOTY Awards sources, and more than a few other Players. Can abide being in this group. While I also enjoyed DAO more than DAI, am quite pleased with DAI and several changes it has made.

 

Aside from the fact that DA:I getting GOTY was always silly... (I mean, Dark Souls 2 came out last year too, for example),

I don't understand why you keep arguing some stuff if you haven't actually played TW3.

The best advice I can give you...

Try TW3. Play it with an open mind.
I did. It completely blew me away.
And my favorite RPGs before that were mostly party-based RTWP RPGs (BG2, PS:T, DA:Origins).

I didn't think DA:I was a great game. I thought it was "very good" at best, but leaning towards "good".

More shine and looks than depth and content. More streamlined, more limiting, more simplified than ever before.

But after playing TW3, it dawned to me exactly how much room for improvement in a game like DA:I there really is.


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#7009
Corto81

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I must say that I fail to see the difference between picking flowers in TW3 and DAI. In both games done while exploring.

 

For starters, lore and story.

Geralt is a witcher. Only witchers know how to brew their potions, with which ingredients,  and how and when to use them.

He's a loner and has no subordinates or helpers.

 

Inquisitior is a leader of a major organization/movement, with likely thousands of soldiers, peasants, magicians, etc. under him.
Surely he could've had someone else pick some plants for him.

 

...

Gameplay wise, you're right, there's no difference.

(only thing I don't remember is if there's a looting animation in DA:I... there isn't in TW3)


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#7010
KBomb

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I must say that I fail to see the difference between picking flowers in TW3 and DAI. In both games done while exploring.


I would concede your point were I talking about alchemy.

#7011
correctamundo

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Elhanan can't play TW3 because he really need to pause in combat.

#7012
Xetykins

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Elhanan can't play TW3 because he really need to pause in combat.

Really? We must have missed that, I'm sure.
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#7013
Drantwo

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Elhanan can't play TW3 because he really need to pause in combat.

Lol...everyone knows that..like EVERYONE.

 

@Rawgrim and @Saphiron and @Corto, give it a rest lol. You can never have a decent debate with a fanboy, whatever logic you try to use. Let's get back on the topic and ignore the unneeded posts.

 

 

OT, the new storage chests are really all welcome but should have been introduced in the beginning itself. Also, patch 1.07 has lowered my framerate by about 5-6 frames. Anyone else? 


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#7014
KBomb

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Lol...everyone knows that..like EVERYONE.

@Rawgrim and @Saphiron and @Corto, give it a rest lol. You can never have a decent debate with a fanboy, whatever logic you try to use. Let's get back on the topic and ignore the unneeded posts.


OT, the new storage chests are really all welcome but should have been introduced in the beginning itself. Also, patch 1.07 has lowered my framerate by about 5-6 frames. Anyone else?


I agree. Storage chests should have been in both games to begin with. I am not sure what either company was thinking on that count, especially since their previous games had them. I am almost positive no one complained about having a way to store their items. I am glad they popped them in, though.

As for patch 1.07, I have noticed some stuttering. Mostly when I am about to enter a conversation, but sometimes when I am just walking around. As far as I know, they are aware of the issue and so a fix will be coming soon.
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#7015
Xetykins

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On my 5 yr old laptop yes, around about -10. I did not notice any diff on my newer rigs however.

#7016
KBomb

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I just saw one of the new finishing moves. Pretty awesome. That's one thing I sorely missed from DAO. I really like finishing moves, I hate that they removed them all together in DAI.
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#7017
correctamundo

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Really? We must have missed that, I'm sure.


;-) I know most of you know. I just thought the poster was unaware. Anyway surf's up!

#7018
Xetykins

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I just saw one of the new finishing moves. Pretty awesome. That's one thing I sorely missed from DAO. I really like finishing moves, I hate that they removed them all together in DAI.


Indeed, please bring decaps back.
Btw, was it even in DA2? Aside from the opening ogier scene that is.

#7019
correctamundo

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For starters, lore and story.

Geralt is a witcher. Only witchers know how to brew their potions, with which ingredients,  and how and when to use them.
He's a loner and has no subordinates or helpers.
 
Inquisitior is a leader of a major organization/movement, with likely thousands of soldiers, peasants, magicians, etc. under him.
Surely he could've had someone else pick some plants for him.
 
...
Gameplay wise, you're right, there's no difference.
(only thing I don't remember is if there's a looting animation in DA:I... there isn't in TW3)


You can have the organization do the picking for you but they are not as efficient and since the stuff is on your way why not pick it up?

#7020
KBomb

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Indeed, please bring decaps back.
Btw, was it even in DA2? Aside from the opening ogier scene that is.

I don't believe DA2 had them except in some cutscenes.

Also, I just want to say once more how neat it is that there is an actual foreign language being used in the game, instead of just an accent.

I would have liked hearing actual Orlesian being spoken in DAI, rather than those horrid accents. I remember someone here argued that the bard sang a song in French, therefore DAI had foreign language, but I don't really consider that converse. Neither do I consider it when only a word or a small phrase is thrown in, but you never hear anyone actually speaking the language.

It's another example of taking a small detail and making it part of the entire package.

Edit: I know some elven is spoken in DAI and I can appreciate that, but I am speaking more in reference to going to Orlais and never hearing anyone speaking the native language. Not one.
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#7021
TheOgre

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I must say that I fail to see the difference between picking flowers in TW3 and DAI. In both games done while exploring.


True

But if wI ant to fit out my own armorset with a specific fade touched material I have to grind 8 hours of reloading an area to do so. I spent a week in emprise do lion in one play through trying to get a gear set for my favored party. This is in a game where newgame+ isn't a thing.

Tw3 you are only gearing for one person, only gearing for one person's materials and doing so much more natural than reload spamming in an area.

As someone pointed out too it's strange how the leader of an organization needs to gather all of the materials himself. This is also strange because the game treats it like your the only one working to relieve supply demands in a given Zone with the daily quest, which results in power. As a witcher your naturally going to pick up herbs along the way and brew them into mutagens, for yourself.

#7022
zyntifox

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Yeah, pretty gruesome. Glad I trusted my instincts on that one. Which I knew something bad would happen. Just didn't think the results would be so.... visual.

Also, the new dlc is new finishing animations. I am pretty excited about this. I love finishing moves.

 

Saw the new finishing animations and they look great. But they still pale in comparison to some of the finishers in DA:O, specifically the Ogre and Dragon one. 



#7023
Corto81

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Saw the new finishing animations and they look great. But they still pale in comparison to some of the finishers in DA:O, specifically the Ogre and Dragon one. 

 

DA:O had fantastic kill animations.

But DA:O had a LOT of fantastic stuff that Bioware simply moved away from.



#7024
correctamundo

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True
But if wI ant to fit out my own armorset with a specific fade touched material I have to grind 8 hours of reloading an area to do so. I spent a week in emprise do lion in one play through trying to get a gear set for my favored party. This is in a game where newgame+ isn't a thing.
Tw3 you are only gearing for one person, only gearing for one person's materials and doing so much more natural than reload spamming in an area.
As someone pointed out too it's strange how the leader of an organization needs to gather all of the materials himself. This is also strange because the game treats it like your the only one working to relieve supply demands in a given Zone with the daily quest, which results in power. As a witcher your naturally going to pick up herbs along the way and brew them into mutagens, for yourself.


So basically the same gameplay mechanic is fun if you are a witcher and boring if you are a leader of an organization? To me that feels as the criticism is mainly about the leader thing. Anyway I would never do the grinding I use only what I come across while exploring and an occasional trip to the crossroads B-)
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#7025
zeypher

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Inquisitor has a bloody animation for every herb, ore deposit etc. Geralt just picks it in his stride absolutely no time lost. Also you can buy the herbs if you want, alchemists in witcher sell them. 


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