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Feedback... be more like The Witcher 3


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#7376
Ryzaki

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Yeah.. Triss.. She was the primary reason why I changed the VA's to Polish. I like Geralts English VA but I also like the Polish VA so it isn't that big of a loss for me. Dandelion also made my decision easier too.

 

Yeah I'm listening to the polish voices and I'm ehh Geralt is much better but hm...the only time I don't mind listening to voices I can't understand is japanese subs and that's usually because dubs tend to be terrible. And thankfully they've gotten much better lately that I'm listening to dubs far more often. The english VA isn't bad. It's just Geralt.



#7377
line_genrou

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#7378
line_genrou

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My next playthrough of TW3 will be with polish dub



#7379
Elhanan

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This, Bioware also needs to hire a lot capable writers for next DA games, all these political and conflict in DAI is just laughable.


And yet, some Players mark it higher than that of TW3. Seems some are disappointed in these subjects after the higher standards seen in TW2. Still only other opinions, but still curious to see.

#7380
Elhanan

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I don't know dude, but I've played enough games to know they could have done more. Nobody in the game seems affected, There are no people fleeing from the monsters, no real impact before they're closed or difference after. They respond to nobody for the most part except our party. There might be a few examples here and there but the rifts have as much weight and gravity in a basic map as the flowers you pick. They're irrelevant. 

Which sucks, given the fact the inquisitor is the only one who can close them. There should have been great sidequests around them, monsters trying to enter the world while the people struggled valiantly to stem the tide of enemies. Memorable characters, great dialogue. The sort of thing bioware was known for before now.

That might have been acceptable 10 years ago in an MMO, but in this day and age, with tecnhology being what it is an amazing products such as the witcher to compare to, it was pretty lame.

I get that you enjoyed it the way it was, but they're capable of so much more, and that's why DAI is so underwhelming. If CDPR had done this story, I cna't hep but think that the rifts would have been varied and important. Not copy and paste clones of each other with the same old demons coming out in predictable groups. There was one or two that didn't fit that mold, but they were few and far between.

And using the rift demons as the only non-human forms for the male desire demon we encountered, how totally lame and lazy was that?


Sure, more could be included, but am glad it wasn't filled with cut-scenes, cinematics, and other similar filler that aren't required. Players do not have to be led by the nose; are generally capable of choosing their own paths.

As for models, dupes seem to implemented in both games. Doesn't bother me; the many VO's in Skyrim using Popeye Vogelsang were more of a distraction, and I managed to enjoy that title, too.

#7381
ashwind

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The thing is, those areas are pretty, but ultimately empty. That's the problem. 

 

That's where the witcher succeeds though is presentation, and not just the world. The main story is good but is it the best thing ever? No. What makes the witcher amazing though, is the sheer effort and presentation involved in everything you do. You take a basic side quest, and it turn into a four hour murder mystery, or you play a gwent tournament and end up in  a fist fight and murder mystery before you're done. Or you go to hunt down a monster, and it turns out he's really nice, and you have to decide who to side with.

There's a lot of content, and the vast majority of it isn't just good, it's excellent. But poeple are going to compared the two games because they look and feel similar, but where the witcher offers complex narratives and the types of tough decisions bioware used to be known for, 95% of DAI is going from point a to point b, collecting and/or stabbing something, and getting +2 power and quest complete. The witcher may send you to point a, but then you're investigating something, or there's some great dialogue with interesting characters, or a twist or choice you didn't see coming.

In short, the witcher presents it's world that makes me feel the way origins did in it's time. DAI makes me mine rocks in empty maps, and if i want the best story in dai, i'm either told about it, or i have to read codex entries. 

 

Agree. Since DA2... I simply feel that less and less effort is put into presentation.

 

DAI feels like a TV show. DA2 feels like a cheap TV show; the ones that they use a painting of a mountain/forest/etc as backdrop and actors sitting on cardboard/rags/etc to "present" the story? I mean sure, such presentation works very well - back in the 60s/70s when shows are still in black and white. TW3 feel like a movie - LoTR movie. Where all are of premium quality.

 

If presented well, heck DA2 could have been a great game and Bioware's attempt to move DA into a fix voice protagonist direction might have worked. Take the prologue for instance, refugees are fleeing, if they have shown Hawke travelling with a caravan (insert grim atmosphere). Make camp (time for some back story), got attack, people die, they struggle and flee (insert drama and action). It would have been much better. Unfortunately they choose the cheapest 60s TV show's presentation for their story telling - 4 underpaid actors running on a cardboard stage.

 

Another thing Bioware should seriously reconsider is their story telling style. It is a story about Thedas, it is clear that the writers do not care about the player's story. They simply want to tell their story (that is how I feel) and force it down our throat. They are having all the fun "playing/writing" with their story while I am just seeing the story through the eyes of a glorified errand boy.

 

I get it, you story writers dont care about us players (I know of such writers - they are real, they exists) but guess what? Some of us dont care about you and your stupid "interesting" NPC who are suppose to be "all important" in "your stupid story". I wanted them dead and all logic dictates that they should die but no....

 

FFS If you want to make independent stories for each DA game - LEARN FROM TES - start clean. I dont want to see stupid dead NPC brought back to life or those with plotarmor so thick that they can survive a super nova. I know what this is - this is playing table top with a cheap cheating DM and Bioware story writers are amongst the worst and cheapest DM.

 

Put more effort into presentation than spend all those time writing codex that are word as interesting as dictionaries. 


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#7382
Elhanan

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Guess the writers may have been busy with dialogue for the PC in both genders, four races, and the classes. Options like these may take more time. And then there are the nine Companions and three Advisors, and all the other quests available for them. Good thing the writers never gave a thought about the myriad of requests for Romances from those pesky fans....
 
:rolleyes:

#7383
KBomb

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I think that even those were not that great. They were ok and in a game where the side content is so mediocre, I can see why people consider it to be more than ok. But to me, it could've been so much more. Crestwood for starters, it was a shame that the big decision of helping out the village or protecting the keep was cut out because that would've added a lot to the story. And Emprise Du Lion, the idea was good, but I feel like the execution was really bad. Going around the place killing the same enemies over and over again and freeing the same cardboard cutouts that you can't even interact with and keep saying the same thing ("LET US OUT!", "Have you freed everyone?" shut up already!) for the 7th time gets tiring and not that interesting. Not to mention Imshael, what a disappointment! You go through this huge keep, fighting all sorts of things only to get to the end and have a one minute conversation with a character that looks like your average NPC and has nothing interesting to say (or offer, if you take his deal). And not a single cutscene during those quests. Just made everything seem forgettable and more of the same chore-like quests. Personally, I think Bioware is capable of much more than that.


I have to agree with you.

Also, I won't lie-- I know little to nothing about programming. I cannot with certainty say that old gen consoles held back DAI or not, but that is certainly what was implied. If this upcoming dlc falls short, I wonder what will be next in the blame game? Either way, I hope it doesn't. All dlc so far has been mediocre. I would love to have a reason to pick the game up again.

#7384
TheOgre

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Yeah I'm listening to the polish voices and I'm ehh Geralt is much better but hm...the only time I don't mind listening to voices I can't understand is japanese subs and that's usually because dubs tend to be terrible. And thankfully they've gotten much better lately that I'm listening to dubs far more often. The english VA isn't bad. It's just Geralt.

 

In anime, I feel like failed tv stars are the norm for voice acting like in those animated pixar films.

 

I have a snobbish attitude I know.

 

Have you tried Japanese Geralt? It's pretty good too.



#7385
KBomb

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I can hear the tone of the voice actors, but not the words. They are too muffled, but as far as the tone goes, I like them all. I can Geralt's better because it's deeper and I really like it, Yenn's is easier to hear than Triss's, but I like the softness of her voice. Another reason Triss is the greatest!

#7386
Cz-99

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Swahili dub is best dub.



#7387
Ryzaki

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In anime, I feel like failed tv stars are the norm for voice acting like in those animated pixar films.

 

I have a snobbish attitude I know.

 

Have you tried Japanese Geralt? It's pretty good too.

 

XD I just wish some of the voice acting didn't sound like someone reading off a page like they were about to go to bed. But my god I will never forget this. Not a anime but still

JUST ABOUT FELL OFF MY CHAIR LAUGHING.

 

I wanted to play some Naruto music which wasn't fair of me. XD I think that might encourage me to replay Witcher 3 but I'd replace all the combat music with Naruto music. That'd be one way to get me into combat.
 


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#7388
TheOgre

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XD I just wish some of the voice acting didn't sound like someone reading off a page like they were about to go to bed. But my god I will never forget this. Not a anime but still

JUST ABOUT FELL OFF MY CHAIR LAUGHING.

 

I wanted to play some Naruto music which wasn't fair of me. XD I think that might encourage me to replay Witcher 3 but I'd replace all the combat music with Naruto music. That'd be one way to get me into combat.
 

I actually remember that from top 50 worst voice acted games ever. I'd actually argue this is the greatest contender for best ironic voice acting ever.



#7389
Ryzaki

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I actually remember that from top 50 worst voice acted games ever. I'd actually argue this is the greatest contender for best ironic voice acting ever.

 

Man I actually loved Shadow Hearts Covenant too. I still have the box in my closet one of my fav PS2 games. That ending man. THE FEELS. Yuri was awesome.


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#7390
KBomb

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To who ever said that you could in fact, parry with monsters, thanks a bunch!

I hadn't actually tried but a few times when I got the game to do so and never could. I guess I was really bad at parrying at the time, so I just assumed you couldn't do that with monsters. Now, I never miss a parry, so after reading this morning that you can, I just tried it and yep. Works. Had I not read it here, probably wouldn't have ever tried again. See? Already awesome things come from this thread.

#7391
Corto81

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DAI isn't as dark as TW3 but not many games are. TW3 does have a wonderfully dark world. That seems very interesting. And I wish I could've gotten immersed in it the way I hear others did. I found it pretty but...lonely and...eventually...quiet? I would describe it. My issue with DAI is the Inquisitor never really suffers a blow after Haven. If he/she did it might've made a significant difference to the so called "disney" feel of the game. Cory was just too stupid a villain really.

 

Not everyone will like everything, no matter how good or bad it is. So it's entirely your right not to like Witcher.

There's stuff I can point out and try to argue, but some stuff is just personal preference (for example, I like Geralt's "Clint Eastwood" voice and I like his looks).

 

Cory was stupid and cartoony, yes, but I'm not sure a different villain would alter how the plot feels because of how filtered the world feels (for all the reasons I already stated).

....

 

Anyway, I'm waiting for next week's TW3 DLC... I so want it to be NG+, that'd be pretty cool for another playthrough.


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#7392
line_genrou

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XD I just wish some of the voice acting didn't sound like someone reading off a page like they were about to go to bed. But my god I will never forget this. Not a anime but still

JUST ABOUT FELL OFF MY CHAIR LAUGHING.

 

I wanted to play some Naruto music which wasn't fair of me. XD I think that might encourage me to replay Witcher 3 but I'd replace all the combat music with Naruto music. That'd be one way to get me into combat.
 

 

This makes Resident Evil 1 the best voice acting ever.


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#7393
Ryzaki

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Not everyone will like everything, no matter how good or bad it is. So it's entirely your right not to like Witcher.

There's stuff I can point out and try to argue, but some stuff is just personal preference (for example, I like Geralt's "Clint Eastwood" voice and I like his looks).

 

Cory was stupid and cartoony, yes, but I'm not sure a different villain would alter how the plot feels because of how filtered the world feels (for all the reasons I already stated).

....

 

Anyway, I'm waiting for next week's TW3 DLC... I so want it to be NG+, that'd be pretty cool for another playthrough.

 

Yeah we're not going to agree on this. It's not filtered for me. It's in the background I don't need that to be shoved in my face for me to acknowledge it's in the game and part of the setting.

 

That said Cory was terrible he was better off in the damn DLC than he was in Inquisition. How was he more intelligent asleep. What happened. Smh forever.

 

I really wish NG+ was baseline for open world games but noooo. :( they make me do all my leveling all over again because evil. :crying:

 

 

This makes Resident Evil 1 the best voice acting ever.

 

I can't believe they shipped that. Just. Amazing. And by god that chick in star Ocean 3. The one with the blue hair. She was only in the game for about 15 minutes but everytime she opened her mouth I wanted to shove glass in my ears.



#7394
Xetykins

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Anyway, I'm waiting for next week's TW3 DLC... I so want it to be NG+, that'd be pretty cool for another playthrough.

I thought that finishing move dlc was the last one?

#7395
Lawrence0294

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I thought that finishing move dlc was the last one?

Nope, finishing moves was the 15th, next week will be the 16th and the final one. I really hope they finish their free DLC with a bang.


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#7396
Ryzaki

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I haven't downloaded most of mine...I hope it doesn't have an expiration date =/ or at least one that's not soon.



#7397
ashwind

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I haven't downloaded most of mine...I hope it doesn't have an expiration date =/ or at least one that's not soon.

 

Dont think there is an expiration date. Tis free DLC, not Free for a limited time DLC :P


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#7398
KBomb

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I think I read an article in which CDPR stated that NG+ may be in the foreseeable future, but wasn't something they were working on now.



#7399
Xetykins

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What exactly is NG+? I keep on reading that one.

#7400
Gileadan

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What exactly is NG+? I keep on reading that one.

New Game Plus.  You start a new game, but keep your character stats and skills from a previous play-through. The game's enemies scale appropriately in difficulty.

 

EDIT: at least that's how Dark Souls did it, if I remember right. Sometimes the enemies remain at their original difficulty, allowing you to mow your way through combat with no problem.


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