I didn't say the level lock system was perfect in TW3, I like the system. Of course it could use some tweaking, but I like the system of it. I can't remember what starting level it has, but I know you can wear the first set of Griffon armor rather early.
Also, I didn't say Skyrim had a better crafting system than DAI. I said I spent a lot of time crafting in Skyrim and I found the crafting enjoyable, I was using it as an example of how much I like crafting and spent a lot of time on it, rather than comparing it's system to another game's.
It's also pretty easy to gather materials in Skyrim. I have no issue with it. I always have a chest where I put nothing but crafting materials in and it's always completely brimming with materials.
But that's the problem: Griffin armour is an abomination against the senses. It's pot belly terror or the trash armour that you start with, because the appearance is locked to a particular mat and the mat is level locked. I think any crafting system that ties apperance to level is horrible, especially when they use the aesthetic style of TW3, where much of the armour is, again, an actual crime against eyes.
I just don't get how Skyrim made it easier to get materials. In DA:I, I can't go five feet without stumbling on metal, and things like cloth and leather get dropped by enemies (even if you can run out). Whereas in Skyrim I honestly could go hours without seeing an ore vein. I suppose part of it is that I dislike caves so I didn't go into them constantly, but recall it being a nightmare to find it.
But this brings me back to the fun point. Skyrim has me go about gathering gung materials all across the world. I then have to craft the same thing 50 times to, hopefully, get a new thing to craft. As I recall you don't need to find crafting mats, but that's really the only difference with DA:I. The difference is that instead of grinding the RNG to get mats, you're grinding out items to get the skill threshold.
I'm not saying you're wrong for liking Skyrim - everyone has different tastes - but I just don't get how Skyrim is different from DA:I that you'd find one fun and not the other.





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