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Feedback... be more like The Witcher 3


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#7901
ashwind

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I got very close to one. I was swimming and it breached directly in front of me by a few feet. Startled the crap out of me. I dived under, but saw nothing. It was late at night and pretty dark underwater. I am not sure if you can see them underwater or not.

 

Sten: The whale is a lie. It is only a illusionary demonic tail.



#7902
line_genrou

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Man, there's so much ? in the water in Skellige

And I thought Velen had a lot of undiscovered places...

By the way, I love the people from Skellige. They're such badasses, even the women are hot headed. I also love their accent. I wonder how they sound in polish



#7903
KBomb

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I never played poker.
The first time you throw the dice, it's side view then at the end it switches. I have no idea why.


Placed in spoiler tags as not to carry the thread too far off.

Spoiler


#7904
panzerwzh

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Underwater whale.... is true.

 


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#7905
Xetykins

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Oh man.. I tell you there's a lot of bogus hairdressers in Novigrad. Then they go and argue with about how it's supposed to be done!

Well done cdpr. I was laughing like hell.
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#7906
ashwind

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Underwater whale.... is true.

 

 

I knew it was a illusionary demonic creature :P

 

See it disappeared before your eyes!!!  ;)


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#7907
KBomb

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Underwater whale.... is true.

 

Wow, is this for real? It's amazing. The scale is remarkable. I want it!


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#7908
Grieving Natashina

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I have a couple sincere and honest questions for this thread.  Please don't take this as an attack or flaming on my part.  You know that I respect where a lot of you are coming from.   :)

 

This is something I'm just curious about:

 

Many people have given thought out and (mostly) friendly feedback about what CDPR's strong points were in TW versus Dragon Age.  There is apparently a lot of passion for that game, and what it did well.

 

Here's my first question:  If BioWare made it more like TW, wouldn't that immediately invite cries that they were "ripping off" CDPR?  I've seen this a lot before and sometimes from the same posters only a few months apart.  The same people that were asking DA to be more like Skyrim were bashing on DA for being more like Skyrim.  I'm not talking about whatever someone thought about DA:I's end product, I'm talking about just having some of those more sandbox exploration elements in the game at all.   I'm talking before the game was even out.

 

"Be more like Skryim!  We want exploration!"

<game info is released, showing more exploration elements>
"You ripped off Skyrim!  Can't you hacks think of something for yourselves?"

 

My second question:  If BioWare does make the game more like the Witcher, would you guys consider it paying attention to feedback, or BioWare just caving in and delivering a "clone only with a customizable PC" because of it's success?  I'm asking because there is a ton of comments saying that DA or even ME should be more like the Witcher series.  

 

Again, I apologize if anyone was offended by those questions, but it is something that I would like to hear some opinions on.  :)



#7909
panzerwzh

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I have a couple sincere and honest questions for this thread.  Please don't take this as an attack or flaming on my part.  You know that I respect where a lot of you are coming from.   :)

 

This is something I'm just curious about:

 

Many people have given thought out and (mostly) friendly feedback about what CDPR's strong points were in TW versus Dragon Age.  There is apparently a lot of passion for that game, and what it did well.

 

Here's my first question:  If BioWare made it more like TW, wouldn't that immediately invite cries that they were "ripping off" CDPR?  I've seen this a lot before and sometimes from the same posters only a few months apart.  The same people that were asking DA to be more like Skyrim were bashing on DA for being more like Skyrim.  I'm not talking about whatever someone thought about DA:I's end product, I'm talking about just having some of those more sandbox exploration elements in the game at all.   I'm talking before the game was even out.

 

"Be more like Skryim!  We want exploration!"

<game info is released, showing more exploration elements>
"You ripped off Skyrim!  Can't you hacks think of something for yourselves?"

 

My second question:  If BioWare does make the game more like the Witcher, would you guys consider it paying attention to feedback, or BioWare just caving in and delivering a "clone only with a customizable PC" because of it's success?  I'm asking because there is a ton of comments saying that DA or even ME should be more like the Witcher series.  

If Bioware could put the passion, attention to detail, wonderful quests design and character development into any future DA games. Players would praise them for their hard work instead of discussed nonsense like "rip off". Unfortunately Bioware has not produce any product has quality close to TW3 in decade. As for DAI's exploration experience and quest design is even worse than Skyrim, which was released in 2011, therefore such failure is considered as "ripped off". Bear in mind, DAI has much bigger budget, more stuff and similar development time (roughly 4 years for both), then the quality of TW3 is so far superior. Hence the question is more like "is Bioware capable to copy TW3 at all?"


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#7910
ashwind

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I have a couple sincere and honest questions for this thread.  Please don't take this as an attack or flaming on my part.  You know that I respect where a lot of you are coming from.   :)

 

This is something I'm just curious about:

 

Many people have given thought out and (mostly) friendly feedback about what CDPR's strong points were in TW versus Dragon Age.  There is apparently a lot of passion for that game, and what it did well.

 

Here's my first question:  If BioWare made it more like TW, wouldn't that immediately invite cries that they were "ripping off" CDPR?  I've seen this a lot before and sometimes from the same posters only a few months apart.  The same people that were asking DA to be more like Skyrim were bashing on DA for being more like Skyrim.  I'm not talking about whatever someone thought about DA:I's end product, I'm talking about just having some of those more sandbox exploration elements in the game at all.   I'm talking before the game was even out.

 

"Be more like Skryim!  We want exploration!"

<game info is released, showing more exploration elements>
"You ripped off Skyrim!  Can't you hacks think of something for yourselves?"

 

My second question:  If BioWare does make the game more like the Witcher, would you guys consider it paying attention to feedback, or BioWare just caving in and delivering a "clone only with a customizable PC" because of it's success?  I'm asking because there is a ton of comments saying that DA or even ME should be more like the Witcher series.  

 

Again, I apologize if anyone was offended by those questions, but it is something that I would like to hear some opinions on.   :)

 

1. I am not aware of anyone calling DAI a rip off of Skyrim. Yes, we want more exploration, Skyrim, TES games and Bethesda does that very well. I dont think anyone can accuse DAI as ripping off Skyrim in terms of exploration.... because DAI pales in comparison. They shouldnt even be mentioned in the same sentence if you ask me.

 

2. ME and DA2 are all one custom playable character game. Bioware tried this approach long before TW3 - they did it in DA2. It is probably the popularity of Commander Sheppard that pushed them towards that design.

 

Finally, by asking Bioware to be more like the Witcher, we mean: Make quality quest, side quest and pay attention to details. Dont release a rush product and perhaps ... be nice and be fair to your fan base and dont treat them like idiots and cows. (Dropping all support on last-gen consoles after taking full payment from them)

 

Just think about how well done were the events leading to the discovery of Skyhold and the pathetic glow event that leads to the silly final battle. It is clear as day that the ending was rush and again they mess up the ending.

 

These are things we want Biowre to learn from TW most.


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#7911
panzerwzh

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Indeed. There are many things (mainly game mechanics) I dislike about DAO but it was epic.

 

Dragon Age Origin: events leading to final boss. (Although it is so last gen and they cannot put too many characters on screen and cannot make a huge siege, it is still epic **sarcasm**)

 

Dragon Age Inquisition.... events leading to final boss 

https://www.youtube....yRvgEw&t=26m15s

 

If Dragon Age Origins is an individual game that runs on FB3 and was launch in 2014. It would have easily crushed DAI and win GOTY

 

Bioware really needs to learn to be consistent.

 

[edit]

And that lousy ending sequence is after seeing this...

 

https://youtu.be/9OMToaDx0vw?t=8m15s

 

The ending just sux so much more.

It is such a tragedy that Bioware could not even produce a DA game has the same quality as DAO. Is consistency a task so hard now?


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#7912
Grieving Natashina

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Am I one of the only people that thinks that Origins aged poorly and doesn't think it comes close to the same higher quality as DA:I and NWN?  That found the blank face, voiceless dialogue and utter shades of brown completely lifeless and an ugly relic from a time period where brown and grey was the preferred color scheme?  That still has to use player-created bug fixes in order to even play Awakening, and finds the Origins as a whole a giant turn off these days?  That felt DA2 had the better companions, and tighter story, and an overall better experience (note: not a better game) despite some of the glaring problems?  That feels that if BioWare takes some of this feedback for TW3 and applies it well that DA5 and beyond is only going to get better?  

 

That DA:I was a pretty good game that suffered from having too many platforms to juggle, and would have been much better had they focused on current gen console/PC in the first place without angering a bunch of their fans?

 

I'm not going to defend DA:I's problems.  I never have and I never will.  However, I'm still a big fan of the company that has loved most of their games for over 17 years.  I love all of the games I've played by them, despite various flaws (sometimes huge) that most of them have.  So I like threads like this overall, because I want my favorite company to get better.   


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#7913
panzerwzh

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Am I one of the only people that thinks that Origins aged poorly and doesn't think it comes close to the same higher quality as DA:I and NWN?  That found the blank face, voiceless dialogue and utter shades of brown completely lifeless and an ugly relic from a time period where brown and grey was the preferred color scheme?  That still has to use player-created bug fixes in order to even play Awakening, and finds the Origins as a whole a giant turn off these days?  That felt DA2 had the better companions, and tighter story, and an overall better experience (note: not a better game) despite some of the glaring problems?  That feels that if BioWare takes some of this feedback for TW3 and applies it well that DA5 and beyond is only going to get better?

Tw3's success is based on CDPR team's crazy hardwork, genuine love and  insane levels of detail them put in each criteria of it. I'm honestly don't think there are much "feedbacks" Bioware could take for next DA game. They are simply too time demanding and requires too much talent and work.



#7914
panzerwzh

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1. I am not aware of anyone calling DAI a rip off of Skyrim. Yes, we want more exploration, Skyrim, TES games and Bethesda does that very well. I dont think anyone can accuse DAI as ripping off Skyrim in terms of exploration.... because DAI pales in comparison. They shouldnt even be mentioned in the same sentence if you ask me.

 

2. ME and DA2 are all one custom playable character game. Bioware tried this approach long before TW3 - they did it in DA2. It is probably the popularity of Commander Sheppard that pushed them towards that design.

 

Finally, by asking Bioware to be more like the Witcher, we mean: Make quality quest, side quest and pay attention to details. Dont release a rush product and perhaps ... be nice and be fair to your fan base and dont treat them like idiots and cows. (Dropping all support on last-gen consoles after taking full payment from them)

 

Just think about how well done were the events leading to the discovery of Skyhold and the pathetic glow event that leads to the silly final battle. It is clear as day that the ending was rush and again they mess up the ending.

 

These are things we want Biowre to learn from TW most.

And NO MORE "AWESOME BUTTON" in any future product! FFS!  :P

 


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#7915
panzerwzh

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Then why post in the DA feedback at all?  If you think that BioWare has neither the time nor the talent, nor the love of the labor to produce a great game, what's the point of posting in a BioWare feedback forum?   

 

 I know where Kbomb and some others are coming from, for sure.  They still like BioWare and want to see them get better.  DA:I was a disappointment, but they sound way more enthustastic about taking ideas when the Witcher and applying it to future BioWare games.  It makes me smile to read someone saying, "They did X in TW3.  If they take Y and Z from most of BioWare's games, and then add X feature from the Witcher, that would make the next game shine."

 

But this whole, "BioWare can never do right by me no matter what" thing makes no sense.  If you don't think BioWare is going to improve, if you think that they don't have the time, talent, or work ethic to even come close to the Witcher, what's the point?   

The point is simply point out the fact that Bioware is not longer the leading RPG producer they think they are. It might a bit late warning call for Bioware to put their shite together or just another fan feedback get completely ignored in this very forum. At this moment I would rather consider myself as a normal customer instead of a fan anymore thanks to Bioware's product quality and customer service.



#7916
ashwind

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And NO MORE "AWESOME BUTTON" in any future product! FFS!  :P

 

 

:pinched: That is something best left forgotten. Maybe that is why DA2 is my least played DA game... 


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#7917
MoonDrummer

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Am I one of the only people that thinks that Origins aged poorly and doesn't think it comes close to the same higher quality as DA:I and NWN?

I hope so.  :huh:


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#7918
Grieving Natashina

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Edit: I hid my previous post because I should probably just leave the thread alone.  If someone isn't a fan of BioWare games for 10 years and wants to vent in a thread to tell them as such, I don't have to click the thread.  I will never understand it, ever, but it isn't my place to dictate others posts.  That was sodding rude of me and I won't do it again.  

 

I apologize folks. 



#7919
panzerwzh

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:pinched: That is something best left forgotten. Maybe that is why DA2 is my least played DA game... 

But we still get "awesome button",overly charged buggy DLCs, half way abandoned ps3, 360 support etc. Bioware has a mountain to climb if they care to win back customer's trust.



#7920
panzerwzh

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I hid my post, because frankly I will never understand why someone that's obviously not a fan of BioWare games is doing in a feedback thread asking to improve BioWare games.  I will never understand the need to "take them down a peg" on the official forums, considering that reddit and twitter are actually places that devs will read it.

 

I am a fan, and will be for the foreseeable future.  The customer service sucks, no doubt, but as for the quality, let's agree to disagree and leave it at that.

Why hide it? You are entitled to your opinions that is alright. As customer who per-ordered DAI and utterly disappointed, I'm also entitled to post my opinion in this forum since it is not "Feedback & Suggestions-Fan Exclusive".

 

Agree to disagree it is a healthy attitude, try to keep it that way. 



#7921
TheOgre

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Am I one of the only people that thinks that Origins aged poorly and doesn't think it comes close to the same higher quality as DA:I and NWN?  That found the blank face, voiceless dialogue and utter shades of brown completely lifeless and an ugly relic from a time period where brown and grey was the preferred color scheme?  That still has to use player-created bug fixes in order to even play Awakening, and finds the Origins as a whole a giant turn off these days?  That felt DA2 had the better companions, and tighter story, and an overall better experience (note: not a better game) despite some of the glaring problems?  That feels that if BioWare takes some of this feedback for TW3 and applies it well that DA5 and beyond is only going to get better?  

 

That DA:I was a pretty good game that suffered from having too many platforms to juggle, and would have been much better had they focused on current gen console/PC in the first place without angering a bunch of their fans?

 

I'm not going to defend DA:I's problems.  I never have and I never will.  However, I'm still a big fan of the company that has loved most of their games for over 17 years.  I love all of the games I've played by them, despite various flaws (sometimes huge) that most of them have.  So I like threads like this overall, because I want my favorite company to get better.   

 

I am offended. :P

 

But seriously, maybe you found the companions boring but I didn't. That's the consequence of trying to please all sorts of fan bases. "I liked this but didn't like a majority of it" for the people who liked the original product.

 

Maybe 4-5 companions from DAI I found amazing out of the 9. I'd say roughly the same number for DAO to be honest. I liked Oghrin, I liked Dog, I liked the stone golem from the DLC and I really liked Morrigan. So i'd say I'm even on ratio for enjoyed companions. Maybe Zevran too, I found him fun.

 

As far as magic goes, it felt like each iteration became more action mmo for spells. Not as impacting as say the big spell casters from BG. I felt that if a game should hype magic users they should be the most powerful element in your party. Really watered down..

 

Combat AI is terrible in DAI ! Why are they ignoring my commands still!? Order a unit to go to an area and stay put, nope. Even out of combat it was a chore to get them to stay put. DAO's AI is very good.

 

But DAI overall? It's an okay pretty decent game! I was mad when I first played it, but then revisiting it after so many patches later it's much better than initially. It's not what I expected it to be but hey.. That's life. God do I love DAO!



#7922
Grieving Natashina

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Why hide it? You are entitled to your opinions that is alright. As customer who per-ordered DAI and utterly disappointed, I'm also entitled to post my opinion in this forum since it is not "Feedback & Suggestions-Fan Exclusive".

 

Agree to disagree it is a health attitude, try to keep it that way. 

I'm not sure if you have seen my post history, but I do agree to disagree a lot.  There is several people in this thread that can vouch for that. Sometimes I hide posts because I felt like I was having the wrong tone.  That was one of those times.     :)

 

I'm not saying you don't have a right to post.  I can see how it sounded that way.  That wasn't what I intended at all, so I apologize.  It was frustration and confusion and it came off rude.  I will show some respect and leave this train of thought be.  I didn't have to click on the thread and give anyone a hard time.  I like to debate and all, but my post that I hid, sounded, um, female dog like to me when I re-read it.  That wasn't cool of me and I sure wouldn't want to be treated like that.  We're all RPG fans, after all.

 

 

 

 
But seriously, maybe you found the companions boring but I didn't. That's the consequence of trying to please all sorts of fan bases. "I liked this but didn't like a majority of it" for the people who liked the original product.

 

I didn't find the companions in DA:O boring.  I just thought that DA2 had better ones.  I felt and feel more of a connection to DA2 companions than most of the ones in Origins.  Except Shale, because Shale is awesome.

 

Big fanbases are always unpleasable.  I'm sure there are some people that think that TW3 is the worst game in CDPR's history too (not me, haven't played it so I won't speak one way or the other.)  That's just the nature of them.

 



#7923
ashwind

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Am I one of the only people that thinks that Origins aged poorly and doesn't think it comes close to the same higher quality as DA:I and NWN?  That found the blank face, voiceless dialogue and utter shades of brown completely lifeless and an ugly relic from a time period where brown and grey was the preferred color scheme?  That still has to use player-created bug fixes in order to even play Awakening, and finds the Origins as a whole a giant turn off these days?  That felt DA2 had the better companions, and tighter story, and an overall better experience (note: not a better game) despite some of the glaring problems?  That feels that if BioWare takes some of this feedback for TW3 and applies it well that DA5 and beyond is only going to get better?  

 

That DA:I was a pretty good game that suffered from having too many platforms to juggle, and would have been much better had they focused on current gen console/PC in the first place without angering a bunch of their fans?

 

I'm not going to defend DA:I's problems.  I never have and I never will.  However, I'm still a big fan of the company that has loved most of their games for over 17 years.  I love all of the games I've played by them, despite various flaws (sometimes huge) that most of them have.  So I like threads like this overall, because I want my favorite company to get better.   

 

Err... I dont think DAO aged poorly... the color scheme in DAO actually fits the atmosphere of the game very well. It has the best atmosphere of the 3 DA game.

 

I didnt like any DA2 companions better than Zevran or Stan or Shale or Alistair or even Wynne and I certainly dont think they are better.

 

Also, DAI is only out for... less than a year, about a year (cant remember exact date)? How can you say that it will age well? :P


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#7924
Grieving Natashina

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ME1 aged just fine.  Played it two months ago and it looks great.  It doesn't look like many of the games of 2008.  Rich vibrant colors, and a kickass soundtrack.

 

I refuse to believe that Origins looks good with that god awful pallet anymore than that pallet looked good on the Witcher 1.  Origins has that brown and grey stink that was everywhere for the better part of ten years.  That's what dates it.  I see that and I remember a time where most games with a M rating had no color.  That lasted for years.  They didn't need to go with such a dull color scheme to get the atmosphere across.  It just looks ugly and I'm so happy that god awful time period is behind us.  TW3 and DA:I both proved that you can keep the tone (YMMV, as always) while giving rich beautiful colors.

 

Varric and Isabela are two of my favorite companies in any BioWare game.  Zevran, Leliana, Wynne, Sten...yeah, they are all good characters.  Characters that I get emotionally invested in as a player?  Not so much.  With the acceptation of Morrigan, I can't emotionally connect very well to the Origins cast at all.  

 

I connected better with Sandal and Bodhan that I ever did with the Origins companions, to be honest.


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#7925
FiveThreeTen

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Am I one of the only people that thinks that Origins aged poorly and doesn't think it comes close to the same higher quality as DA:I and NWN?  That found the blank face, voiceless dialogue and utter shades of brown completely lifeless and an ugly relic from a time period where brown and grey was the preferred color scheme?  That still has to use player-created bug fixes in order to even play Awakening, and finds the Origins as a whole a giant turn off these days?  That felt DA2 had the better companions, and tighter story, and an overall better experience (note: not a better game) despite some of the glaring problems?  That feels that if BioWare takes some of this feedback for TW3 and applies it well that DA5 and beyond is only going to get better? 

-Everyone keep telling this but frankly it never bothered me and never took me out of the story. So I guess I'm in the minority on this.

 

-A complete valid mean for your character to express himself/herself with loads of advantages in terms of actual dialogue contents and nuances your character is allowed to voice. Not saying I hate voiced protag, but I'm always surprised by the number of people who are bothered by silent PCs when some of my favourite games had them (original Fallout games, DAO, BG games, Kotors)

In this regard, TW3 is even more streamlined than anything DAI or even DAII ever did, as great as TW3 facial expressions are (though it's not a flaw since it's a consequence of playing as a very set protag). Count me among one of the people who kept loosing interest in ME the more Bioware included auto-dialogues. And no I don't think many people demand total control over their PC, but it's a reasonable expectation when you buy a Bioware game to be able to express nuances, a ability people expect because they created a character at the begining of the game.

 

-Once again, a judgment that I find a bit exagerrated. Maybe it's because I use mods, but even with its dated graphic, DAO still managed to convey a nice atmosphere for me. Plus some dungeon designs worked really well with the gameplay (temple of Sacred Ashes encounters, Deep Roads, even some random encounters)

 

-Not going to argue on that, the big fixes needed for Awakening are the Silverite Mines and the Siege in Vigil Keep to get the proper ending slides.

 

-Idk how anyone who likes to roleplay could think Origins are a bad thing though. Amazing way to roleplay and do some world exposing through different point of views. DAI could really have used some pre-explosion Haven gameplay exclusive to each race/background. Not even a full blown Origin but an introduction. The dramatic impact of the explosion is greatly lessened bc you didn't interact/see any of the people there and the world exposure is lacking, as it was in many areas of the story.


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