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Feedback... be more like The Witcher 3


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#8301
line_genrou

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Most of us have long since spent our outrage over that particular blurb. In any event, it always read to me as something he said for the benefit of EA's shareholders (which is cynical in and of itself, but eh).

 

Even if the DAI MP is terrible, it's clearly not gunning for CoD's demographic. Neither is ME's for that matter. Forget about the single player campaigns.

 

The game was dumbed down enough for the casuals.

 

 

I also don't regard the story as finished, for that matter.

 

 

Yep. They're going to milk this cow until it's an unrecognizable rotten corpse.


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#8302
Realmzmaster

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Still subjective. I liked DAI's story a lot (some parts more than most admittedly, but that's par for the course), as did a lot of other players who aren't posting in a thread specifically about a game that's not DAI. I would differ on the combat being arcadey, as well. 

 

I also don't regard the story as finished, for that matter.

 

The other point is that DAI was also successful both financially and critically acclaimed. Whether someone agree with the critically acclaimed part that is another story.

 

Financial success is easy to measure. If you want you can use the GOTY and People's choice awards as the existence of critical acclaim., but YMMV.



#8303
FKA_Servo

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The game was dumbed down enough for the casuals.

 

A "casual" could button mash their way to success in DAO too, though. And regarding DA2, which that quote was supposedly relevant to - excepting the absence of tac-cam, the combat, tactics and mechanics were even more in depth than DAO.

 

For DAI - I would grant that some questionable streamlining happened in some cases, but I'm not convinced that it's dumbed down overall. Just different, mostly.


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#8304
line_genrou

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Point is, DAI was critically acclaimed by the oh so credible gaming midia.

The only people still playing this game today are basically fanboys because almost everyone moved on to something else, something better. And in 5 years no one will remember this game existed. DAO though, after 6 years we're still talking about it.


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#8305
FKA_Servo

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Point is, DAI was critically acclaimed by the oh so credible gaming midia.

The only people still playing this game today are basically fanboys because almost everyone moved on to something else, something better. And in 5 years no one will remember this game existed. DAO though, after 6 years we're still talking about it.

 

I'm not sure the "gaming media" is any more or less credible than the rabid fans on either side of any argument. 

 

RE the rest, I guess we'll see what happens five years from now. I disagree, though.



#8306
Akrabra

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Tommyservo has a point here either way. You can actually button mash yourself through most games, even Baldurs Gate 2. Get a party member or yourself with high strength and a good weapon, throw haste on them and they can tear down dragons in like 10 seconds, so no system is perfect. I would say the gameplay, lvling system and potion making is deeper and more rewarding in DA:I than The Witcher 3, atleast on nightmare vs Death March. The system in TW3 is dumbed down as much as DA:I if not more. And i will remember alot from DA:I in 5 years or 10 years as i will replay it more times than i count. I feel like your statement is more fanboyish than anything else we have said in this topic. 


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#8307
FKA_Servo

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FWIW, I do see "shameless AC ripoff" directed at TW3 pretty frequently. I disagree obviously, but that's based on the fact that I like TW3, and I don't like Assassin's Creed, before anything else. Probably others here would feel the same way for the same reason.

 

If I didn't like TW3, I could find all sorts of ways, founded and unfounded, to disparage it. Same deal for DAI, it seems. It's all in who's looking at it.



#8308
Xetykins

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A "casual" could button mash their way to success in DAO too, though. And regarding DA2, which that quote was supposedly relevant to - excepting the absence of tac-cam, the combat, tactics and mechanics were even more in depth than DAO.
 
For DAI - I would grant that some questionable streamlining happened in some cases, but I'm not convinced that it's dumbed down overall. Just different, mostly.


I'm a casual and play in the easiest. Yet that first ogier in Ostagar still owned me 6x. I certainly don't remember button smashing. I had to really look at AI and utilize tactical camera. Dont remember struggling like that on the same difficulty in DAI, even without healing.

I always play for the story so always on the easiest. Even now on TW3, Im on story mode.

The other point is that DAI was also successful both financially and critically acclaimed. Whether someone agree with the critically acclaimed part that is another story.
 
Financial success is easy to measure. If you want you can use the GOTY and People's choice awards as the existence of critical acclaim., but YMMV.


So how many games came out thats actually a competition last year?
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#8309
line_genrou

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So how many games came out thats actually a competition last year?

 

IMO Divinity: Original Sin is a much superior RPG released in 2014, and it should have won GOTY (though it did win some)

But you know, it didn't have the hype, EA's PR and hopeful fans. It was an amazing indie game.


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#8310
FKA_Servo

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I'm a casual and play in the easiest. Yet that first ogier in Ostagar still owned me 6x. I certainly don't remember button smashing. I had to really look at AI and utilize tactical camera. Dont remember struggling like that on the same difficulty in DAI, even without healing.

I always play for the story so always on the easiest. Even now on TW3, Im on story mode.

 

The scare quotes I put around "casual" aren't meant to denigrate casual players, by the way. It's to illustrate my opinion of the notion that making something accessible to so-called "casual" players is in any way a bad thing is absurd, and it's typically the tack that people are taking when they yell about "dumbing down for the casuals," as though they should be shut out for some reason.

 

As you note, it's meaningless when we have varying difficulty levels. I'm having a rewarding run through TW3 on the second hardest difficulty, but I wouldn't begrudge someone who might be unwilling or incapable of playing at that level from running through the setting and experiencing what the game has to offer otherwise.


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#8311
line_genrou

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FWIW, I do see "shameless AC ripoff" directed at TW3 pretty frequently. I disagree obviously, but that's based on the fact that I like TW3, and I don't like Assassin's Creed, before anything else. Probably others here would feel the same way for the same reason.

 

If I didn't like TW3, I could find all sorts of ways, founded and unfounded, to disparage it. Same deal for DAI, it seems. It's all in who's looking at it.

 

I played AC and saying TW3 is a ripoff of that game is absurd and makes no sense. Obviously a hater butthurt jealous of TW3 deserved success.


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#8312
FKA_Servo

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IMO Divinity: Original Sin is a much superior RPG released in 2014, and it should have won GOTY (though it did win some)

But you know, it didn't have the hype, EA's PR and hopeful fans. It was an amazing indie game.

 

Mechanically, maybe, for some (it's not for me, that's for sure). But it certainly wasn't the full package - especially story and character wise, it can't stand up to DAI (or TW3, or... man, nearly every game comes to mind).


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#8313
FKA_Servo

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I played AC and saying TW3 is a ripoff of that game is absurd and makes no sense. Obviously a hater butthurt jealous of TW3 deserved success.

 

Ok, but

 

The game was dumbed down enough for the casuals.

 

Yep. They're going to milk this cow until it's an unrecognizable rotten corpse.

 

Point is, DAI was critically acclaimed by the oh so credible gaming midia.

The only people still playing this game today are basically fanboys because almost everyone moved on to something else, something better. And in 5 years no one will remember this game existed. DAO though, after 6 years we're still talking about it.

 

Is this some sort of obscure performance art, then? Maybe an exercise in irony?


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#8314
Xetykins

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The scare quotes I put around "casual" aren't meant to denigrate casual players, by the way. It's to illustrate my opinion of the notion that making something accessible to so-called "casual" players is in any way a bad thing is absurd, and it's typically the tack that people are taking when they yell about "dumbing down for the casuals," as though they should be shut out for some reason.
 
As you note, it's meaningless when we have varying difficulty levels. I'm having a rewarding run through TW3 on the second hardest difficulty, but I wouldn't begrudge someone who might be unwilling or incapable of playing at that level from running through the setting and experiencing what the game has to offer otherwise.

I think the only time i played second hardest mode was with god mode mods in DAO. I just suck at combat. TW3 was specifically hard for me. But I will play anything as long as there's meaty story content to be had.
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#8315
dreamgazer

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If I didn't like TW3, I could find all sorts of ways, founded and unfounded, to disparage it.

 

It's interesting that the plot can be summarized with a screenshot from Mario Bros. and that the limited ending variation hinges on a snowball fight. 

 

:whistle:



#8316
Elhanan

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Point is, DAI was critically acclaimed by the oh so credible gaming midia.
The only people still playing this game today are basically fanboys because almost everyone moved on to something else, something better. And in 5 years no one will remember this game existed. DAO though, after 6 years we're still talking about it.


As I have seen posters from this thread show interest in the newest DAI DLC, and as they are some of the least likely fanboys I have seen, it would seem this hypothesis is incorrect.

#8317
Xetykins

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It's interesting that the plot can be summarized with a screenshot from Mario Bros., and that the limited ending variation can be decided by a snowball fight.

:whistle:

Shows how much you played. At least the limited endings in TW3 was not written on paper towels. You can actually play right through all the end of the 3 endings in TW3.
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#8318
line_genrou

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Ok, but

 

 

 

Is this some sort of obscure performance art, then? Maybe an exercise in irony?

 

What's your point? Sorry, I really have no patience for sarcasm on the internet. I just say what I think straight away without the BS.



#8319
dreamgazer

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Shows how much you played.

 
That right?

At least the limited endings in TW3 was not written on paper towels.


You have no idea what was written on paper towels for either franchise. Brilliance can be written on paper towels.

You can actually play right through all the end of the 3 endings in TW3.


Sure can, and it all depends on whether you decide to hit someone with a wad of snow or not.
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#8320
Akrabra

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Shows how much you played.

Well its not that far off, to be honest. Though the game has alot of emotional moments and great writing the ending and the villains was not one of them. I will ofc replay the game and judge it again, but after thinking about the ending alot, well it sucks, there is no better way to put it. DA:I's ending was underwhelming, but it didn't break the lore atleast or have huge plotholes. As the standing is now i prefer DA:O to DA:I, and TW2 to TW3. I don't suspect that to change with dlc or expansions, seeing as everything for both games is pre-ending so far.



#8321
Xetykins

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Sure can, and it all depends on whether you decide to hit someone with a wad of snow or not.


This statement alone speaks of how little you know.
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#8322
Saphiron123

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Sometimes it happens true but I remember it happening with DAI quite abit.

True, and the witcher doesn't leave stuff unpatched for long periods of time. As soon as 1.07 showed a few issues, they'd already announced 1.08.

 

 

For those that believe they may have missed something in the banter of DAI. Not certain if this is exhaustive or not, as I have not listened to all of it:



Now 5+ hrs of dialogue seems to be sizable amount, but that is my opinion.

And that's great dude, but not only is it a whole lot less then TW3, but most of us get to hear... I don't know, two hours worth at most? I sure as hell didn't hear 5 hours of companion dialogue.

Though, split it between all the companions, and it's a lot less impressive. 33 minutes per companion.



#8323
BabyPuncher

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The game was dumbed down enough for the casuals.

 

Do people say this with a serious face? I thought this was reserved for memes.



#8324
line_genrou

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Do people say this with a serious face? I thought this was reserved for memes.

 

I'm saying with a serious face.

Here it is again: the game was dumbed down for the casuals.


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#8325
line_genrou

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The banter would be nice if it worked and came together with some soundtrack. Intead we get absolute silence and you just feel completely alone and sad in the massive lonely world.


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