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Feedback... be more like The Witcher 3


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#9301
TheOgre

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Europe, where they actually value education xD

 

Oh, and I decided to specialize in the alchemy/signs at early level in TW3. Not sure if it's paying off so far honestly.


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#9302
introverted_assassin

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I have nothing of value to add to this thread. It inspired me to actually take a look at Witcher 3 on YT. I don't know anything about the lore and all of that. I kinda like Ciri but I haven't gotten far. Don't know how I feel about Gerault yet(his fighting style seems very...slow. Either that or the person I'm watching is using his powers wrong as hell). I'm impressed by it graphically, I can say that. Just about everything he fights is terrifying(visually) and for some reason, I'm completely here for it. The morality system seems like it's actually in the player's hands...a butterfly effect, if you will. That was refreshing to see. Andddd....that's all I got. Can't accurately argue for or against DA taking notes on how to do things.

*edit* also, kinda dig Triss Marigold.
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#9303
AmberDragon

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CDPR is one of the last defenders of our PC master race, hence play its games on PC is the way to go. :P

It's not possible to become a member of the "PC master race" when you are disabled and on a very limited income and a decent gaming pc costs close to £2000 .... :(  So I am glad this is on PS4

 

@Ogre not seeing such long load times on my PS4, although do get stuttering occasionally...


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#9304
Nette

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Can someone tell me how to succeed at Gwent? I'm awful.


  • Don't have too many cards in your deck. I use the bare minimum (21 or 22) and exchange them whenever I get a better card. That increases your chance to get a good draw at the beginning.

 

  • Stick with the Northern Deck for starters. It's easy to get good cards for that early on, some that doubles up if you have two and a king card that clears weather.

 

  • Buy all the cards you find in shops and at Innkeepers. And play everyone you find as they give you a card everytime you win (only once per person you play tho)

 

  • Use all the spy cards you can find as it gives you extra cards.

 

  • Know when to loose a round. Esp when playing monster or scoia'tael decks as they use a lot of reinforcement cards and that can easily eat up their deck in the first round, then you can just kick their butts in the following rounds.

 

  • Don't have all weather cards in your deck. The frost card is usually enough (esp against monster decks) and if you have that: load up with archer and siege cards so you don't get affected.

 

  • Be careful using the scorch card. It takes away the most powerful card(s) on the board, be it yours or your opponents. And it doesn't work on the hero cards.

 

  • Don't use clear weather right away. Wait until your opponent passes.

 

  • And practise, practise, practise.

Hope this helps a little. ^_^
 


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#9305
FKA_Servo

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Europe, where they actually value education xD

Oh, and I decided to specialize in the alchemy/signs at early level in TW3. Not sure if it's paying off so far honestly.


Make sure you're not an idiot like me, playing 20+ hours before realizing you need to equip your talents for them to take effect.
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#9306
FKA_Servo

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I have nothing of value to add to this thread. It inspired me to actually take a look at Witcher 3 on YT. I don't know anything about the lore and all of that. I kinda like Ciri but I haven't gotten far. Don't know how I feel about Gerault yet(his fighting style seems very...slow. Either that or the person I'm watching is using his powers wrong as hell). I'm impressed by it graphically, I can say that. Just about everything he fights is terrifying(visually) and for some reason, I'm completely here for it. The morality system seems like it's actually in the player's hands...a butterfly effect, if you will. That was refreshing to see. Andddd....that's all I got. Can't accurately argue for or against DA taking notes on how to do things.

*edit* also, kinda dig Triss Marigold.


That's my sitch too, though the third game made me play through the whole series to build up to it. Third game is worth it. Very good. Triss is a cutie pie.

#9307
Aren

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I think that's a very good observation. It all feels forced and artificial, without real progress in the relationships.

I felt that progress with Morrigan, Leliana and Alistair (the three I consider "main cast" from DA:O).

I haven't felt it since then in a DA game.

For the companions i much prefer DAII approach

It was a good system, and far superior to any other Bioware have attempted. Because  without such a system, conversations with your party members tend to boil down to are you going to give them the 'right' answer and get your reward of Influence/Approval/whatever or are you going to give the 'wrong' answer and get nothing?

Rivalry .



#9308
Xetykins

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For the companions i much prefer DAII approach
It was a good system, and far superior to any other Bioware have attempted. Because without such a system, conversations with your party members tend to boil down to are you going to give them the 'right' answer and get your reward of Influence/Approval/whatever or are you going to give the 'wrong' answer and get nothing?
Rivalry .

Never had been compelled in DAO to give them only the right answer though. I mean you can't please everyone, and that's good. I also like they can leave and you can kill them if you ****** them off enuff and not continue to hang around you like a bad concience.

Rivalmance Fenris is really nice though.

#9309
I SOLD MY SOUL TO BIOWARE

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Gwent rules everything. Even Eredin plays it. 

 


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#9310
Akrabra

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On the subject of a gaming pc, its not that expensive if you see it as a lifelong investment. I had the same rig for about 6 years, only changed out a few parts along the way and i have not spent that much money on it. I have a decent rig atm and can run DA:I and TW3 at 60 fps with everything pretty much cranked up and it hasn't cost me that much. I used to play most games on console, but the difference a pc can make for a combat system to keep its flow is more important to me now, getting old and grumpy when stuff doesn't work like i want it to. Though the whole pc master race is quite tiresome, games are whats important not on what platform you play them. Also buy AMD stuff and not Intel/Nvidia. 

 

Gonna wait with a new playthrough until the expansion plus Triss content arrive, glad to have the new game  plus out though.


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#9311
Lawrence0294

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Rofl, clearly the ending we deserve  :D



#9312
panzerwzh

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Might be worth buying this game twice then. :)


I got TW3 for my PC, PS4 and Xbone, all comes with expansion pack. just to show my support. :)

#9313
Elhanan

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On the subject of a gaming pc, its not that expensive if you see it as a lifelong investment. I had the same rig for about 6 years, only changed out a few parts along the way and i have not spent that much money on it. I have a decent rig atm and can run DA:I and TW3 at 60 fps with everything pretty much cranked up and it hasn't cost me that much. I used to play most games on console, but the difference a pc can make for a combat system to keep its flow is more important to me now, getting old and grumpy when stuff doesn't work like i want it to. Though the whole pc master race is quite tiresome, games are whats important not on what platform you play them. Also buy AMD stuff and not Intel/Nvidia. 
 
Gonna wait with a new playthrough until the expansion plus Triss content arrive, glad to have the new game  plus out though.


Agreed, except for Intel/ Nvidia tech. The PC has been cost effective for my gaming for almost 20 yrs (used my roomies rig before that).

Finished Descent DLC twice now. One of the perks is a lot of gold is available, as well as a Craft shop in the base camp giving top prices.

#9314
Das Tentakel

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Regarding the DA:I Descent DLC ‘machinegun’ controversy of a few pages back:

 

What a lot of people seem to take issue with is that it breaks the ‘consistency of tone’ / ‘thematic consistency’ when compared to DA:O, which was fairly traditional quasi-medieval Anglo-American fantasy. Dragons, Orcs (er, Darkspawn), Elves, Dwarves, knights, demons, castles, barons (er, banns), the works.

 

I’m rather fond of culinary parallels, and machineguns or suspiciously machinegun-like ‘crossbows’ are not part of the recipe (neither are terms like DNA). One way of describing the effect I ran into put it like this: the ‘unusual’ element ‘…might look absolutely amazing, much like a bar of chocolate can be a delicious snack on its own. Yet throw that bar of chocolate into a plate of spaghetti… While some might enjoy the contrast in flavor, others will widen their eyes in surprise and react with, “Why is there chocolate in my marinara?”.

 

The whole thing of mixing things that don’t really match was actually quite common (and still is) in the more generic types of pen & paper and videogame RPG’s. Spaceships in Ultima, fascist rhinoceroses in Might & Magic. The whole mix of ‘lasers and magic and goofy fantasy critters’ also occurs in Star Wars (and can be considered a legacy of Flash Gordon, where this mix also existed), though it has been 'covered up' by the slick spaceships & robots aesthetic. Games and settings that are directly or indirectly derived from D&D still have this mix of sci-fi and fantasy; WoW is a good example.

 

Personally, I don’t mind this mix in games or movies that don’t take themselves seriously.

I really like Star Wars, Flash Gordon or the goofiness in, say, Larian’s games.

If the game or movie does try to take a more serious tone…eh, then I definitely complain “Why is there chocolate in my marinara?”.

 

As far as DA concerned, the franchise did develop, I think, a mild case of  schizophrenia over time (or it was always there in the background). Its roots probably owe far more to D&D than to Tolkien or Martin (although Jackson’s LotR’s visual influences are clearly present in DA:O). So the presence of ‘chocolate bars’ in the fantasy spaghetti shouldn’t be that surprising. Moreover, Bio has done this before in their own IP’s. Jade Empire went for a generic vaguely high-to-late medieval / early modern East Asian look and feel, where gunpowder weapons were a novelty. Yet it had airships and a vertical shooter mini-game.

 

In essence, Bio has been trying to ‘give DA its own flavour’ ever since DA2. They added peppermint in DA2 (relatively modern-feeling brutalistic archicture and fantasy industrialisation) to the quasi-medieval fantasy spaghetti, followed by gherkins (19th century clocks and uniforms) in DA:I and chocolate (machineguns) in The Descent.

 

The better way, I’d argue, is trying to improve the existing ‘quasi-medieval fantasy spaghetti’ by working with ingredients that better match with the rest of the dish. However, throwing in that chocolate bar is much easier and people will certainly notice it… :lol:

 

Annex%20-%20Crabbe,%20Buster%20%28Flash%

 

Mixin’t it up, 80 years ago…

 

 


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#9315
Xetykins

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On the subject of a gaming pc, its not that expensive if you see it as a lifelong investment. I had the same rig for about 6 years, only changed out a few parts along the way and i have not spent that much money on it. I have a decent rig atm and can run DA:I and TW3 at 60 fps with everything pretty much cranked up and it hasn't cost me that much. I used to play most games on console, but the difference a pc can make for a combat system to keep its flow is more important to me now, getting old and grumpy when stuff doesn't work like i want it to. Though the whole pc master race is quite tiresome, games are whats important not on what platform you play them. Also buy AMD stuff and not Intel/Nvidia. 
 
Gonna wait with a new playthrough until the expansion plus Triss content arrive, glad to have the new game  plus out though.

This indeed. One of my old pc is 6 yr old next month yet it can comfortably run DAI on high and i havent upgraded a single thing because I'm reaaaaallly useless and clueless with those things. And to pay someone to do that here where I live is not an option cuz it's just too expensive. So I try to get the best and when the standard warranty runs out in 5 yrs time then its time to get a new one anyway.

#9316
panzerwzh

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Regarding the DA:I Descent DLC ‘machinegun’ controversy of a few pages back:

 

What a lot of people seem to take issue with is that it breaks the ‘consistency of tone’ / ‘thematic consistency’ when compared to DA:O, which was fairly traditional quasi-medieval Anglo-American fantasy. Dragons, Orcs (er, Darkspawn), Elves, Dwarves, knights, demons, castles, barons (er, banns), the works.

 

I’m rather fond of culinary parallels, and machineguns or suspiciously machinegun-like ‘crossbows’ are not part of the recipe (neither are terms like DNA). One way of describing the effect I ran into put it like this: the ‘unusual’ element ‘…might look absolutely amazing, much like a bar of chocolate can be a delicious snack on its own. Yet throw that bar of chocolate into a plate of spaghetti… While some might enjoy the contrast in flavor, others will widen their eyes in surprise and react with, “Why is there chocolate in my marinara?”.

 

The whole thing of mixing things that don’t really match was actually quite common (and still is) in the more generic types of pen & paper and videogame RPG’s. Spaceships in Ultima, fascist rhinoceroses in Might & Magic. The whole mix of ‘lasers and magic and goofy fantasy critters’ also occurs in Star Wars (and can be considered a legacy of Flash Gordon, where this mix also existed), though it has been 'covered up' by the slick spaceships & robots aesthetic. Games and settings that are directly or indirectly derived from D&D still have this mix of sci-fi and fantasy; WoW is a good example.

 

Personally, I don’t mind this mix in games or movies that don’t take themselves seriously.

I really like Star Wars, Flash Gordon or the goofiness in, say, Larian’s games.

If the game or movie does try to take a more serious tone…eh, then I definitely complain “Why is there chocolate in my marinara?”.

 

As far as DA concerned, the franchise did develop, I think, a mild case of  schizophrenia over time (or it was always there in the background). Its roots probably owe far more to D&D than to Tolkien or Martin (although Jackson’s LotR’s visual influences are clearly present in DA:O). So the presence of ‘chocolate bars’ in the fantasy spaghetti shouldn’t be that surprising. Moreover, Bio has done this before in their own IP’s. Jade Empire went for a generic vaguely high-to-late medieval / early modern East Asian look and feel, where gunpowder weapons were a novelty. Yet it had airships and a vertical shooter mini-game.

 

In essence, Bio has been trying to ‘give DA its own flavour’ ever since DA2. They added peppermint in DA2 (relatively modern-feeling brutalistic archicture and fantasy industrialisation) to the quasi-medieval fantasy spaghetti, followed by gherkins (19th century clocks and uniforms) in DA:I and chocolate (machineguns) in The Descent.

 

The better way, I’d argue, is trying to improve the existing ‘quasi-medieval fantasy spaghetti’ by working with ingredients that better match with the rest of the dish. However, throwing in that chocolate bar is much easier and people will certainly notice it… :lol:

 

Annex%20-%20Crabbe,%20Buster%20%28Flash%

 

Mixin’t it up, 80 years ago…

In next DA game, I would not be surprised to see transgender Tevinter mages equipped with magical grenade launcher marching with rainbow-tattooed Qunaris to fight for rights of same sex marriage.


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#9317
nici2412

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I don't even care any more about this. Unlike Mass Effect, Dragon Age never had a identity.

it also helps that after Dragon Age Inqusition I'm done with the franchise. I even enjoyed Dragon Age 2 more. The combat was more fun (not this weird mix of action and tactical combat) and the quests were interesting. Most of the sidequests involved choices and consequences, while Inqusition has the worst questdesign I have ever experienced in a offline rpg.

I also enjoyed the story more. Finally they did something different than the usual "chosen hero saves the world" power fantasy.

The execution was rather bad, but at least the premise was much more interesting.

Playing Dragon Age Inqusition it was tiresome at some point that almost everybody was trying to kiss my ass because apparently I'm the greatest, most awesome person that ever existed.Seriously, who is the target audience for that? I found it just cringeworthy.

For all the flak Dragon Age 2  got, I think they did it pretty decent job considering the short development time. Dragon Age Inqusition didn't have that excuse.

My last hope for Bioware Is the next Mass Effect, which is my second favourite Franchise after Witcher. I just hope there won't be any influence from Dragon Age. And I mean absolutely nothing. I can't think of a single aspect that would be worth to copy.


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#9318
Elhanan

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The Inq is simply someone thrust into history; the only one that is willing and capable to close the Breach. Hawke was the tale of a man that spanned a decade, and went from refugee to Champion during that time. Personally, adore all the stories in the DA series. And I am not required to read the books to discover the character.
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#9319
AmberDragon

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On the subject of a gaming pc, its not that expensive if you see it as a lifelong investment. I had the same rig for about 6 years, only changed out a few parts along the way and i have not spent that much money on it. I have a decent rig atm and can run DA:I and TW3 at 60 fps with everything pretty much cranked up and it hasn't cost me that much. I used to play most games on console, but the difference a pc can make for a combat system to keep its flow is more important to me now, getting old and grumpy when stuff doesn't work like i want it to. Though the whole pc master race is quite tiresome, games are whats important not on what platform you play them. Also buy AMD stuff and not Intel/Nvidia. 

 

Gonna wait with a new playthrough until the expansion plus Triss content arrive, glad to have the new game  plus out though.

Depends where you live, here in the UK parts are expensive, a friend built me a computer around ten years ago and even then it cost me getting on for £1000 I could only do that because I inherited £1000, that was using the cheapest options, I am unable to afford that sort of outlay, and not confident in my abilities to build it myself. So I will have to stick to console gaming.



#9320
Wolven_Soul

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I was freaking embarrassed and I'm a huge fan of Leliana's singing In Uthenera in Dragon Age Origins. It's one of my favorite moments in gaming ever (with the awkward lipsync and everything).

 

But jfc, that singing moment in DAI made me want to hide my face. I don't know why it didn't work for me like In Uthenera (Leliana's song) and The Wolven Storm (Priscilla's song) did. Maybe because there was no emotional build up, I felt no attachment to my advisors/party or even to my inquisitor, the vibe of that game was too happy and shiny for me, so in the end I didn't feel that contrast of a beautiful song being sang together with a gritty tough universe. Plus the song itself was whatever.

 

When Cullen close his eyes I just start laughing.

 

Embarrassed?  Really?  That felt like the only powerful moment in that entire game to me.  Was it cheesy?  Yeah, it was, quite.  But it was the right moment for something like that.  Everyone was feeling down and out, Mother Giselle starts singing, and everyone perks up, being reminded that yeah, they just had their teeth kicked in, but they were still standing, still alive.  

 

It is the only moment in the game that made me feel anything.

 

But, to each their own, as they say.


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#9321
Monica83

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snip

 

Indeed setting consistency is a important part to have to build a believable world... Many people criticized scentific terms in the witcher setting but who readed the book knows that those terms are part of the witcher world(khairan quest in tw2 is an example).. Since both Magic and Alchemy are approached as a science... The setting may be medieval but mages have the tools to examine the world and even shape it... The witchers creation is an example of this... Witcher are basically mutated persons by herbs and secret mixture of potions they are a product of some renegade mage... This thing is also reflected on games... Do you remember the quest in the witcher one when you help that alchemist? indeed that quest had a really scentific approach...But again this fits well in a setting when in past multiple universe collided bringing in the world monsters of all kind... The witcher is indeed medieval but science are riserved to the mages and scholars while the ordinary paesant are simple persons not even aware of this.. in fact mages are seen like dangerous persons... People that deal with mistery and dangerous things....

 

Then in the other hand we have the dragon age settings where a warrior can stab the ground and cripple it making erupt fire.. or an assassin can make fly his dagger giving 100 strike at the second not even bothering to explain that.. Started like a grim heroic fantasy settings and then lost his identity at the point that now we have dwarf with miniguns...This make me feel like they are adding stuff only to force the setting to appear cool.. Also a lot of things are changed with those sequels and the setting lost a lot of his identity... Bioware should keep the setting consistent in order to make it appear to be believable...

 

And don't tell me "it's fantasy " as an excuse to add things beyond logic...

 

The best fantasy settings are the one consistent....The worst are the one that lack an identity..


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#9322
Xetykins

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I'm not even that bothered with guns on a high fantasy setting as long as some of it was introduced at first. Like for example WoW who's got guns. That's not too bad because that was how I was introduced to the game. That became one of the features.
Here we know the Qunari had gun powder but we haven't seen any of that at all yet, but here now, all of a sudden we got lyrium guns. Don't get me wrong, it looks bloody cool, but broke the whole image for me. Specially when it almost sounded like swtor guns.

On that note, I'll still buy it as soon as I finish my first tw3 playthrough, just to experience it. For all I know, I'm just talking out my ass just by looking at someone's game.


On topic sort of: Bloody hell, please tell me that that was not a real baby that I threw in the oven on the "possession" quest. I feel really horrible right now.

#9323
Lawrence0294

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On topic sort of: Bloody hell, please tell me that that was not a real baby that I threw in the oven on the "possession" quest. I feel really horrible right now.

Spoiler



#9324
nici2412

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On topic sort of: Bloody hell, please tell me that that was not a real baby that I threw in the oven on the "possession" quest. I feel really horrible right now.

Spoiler



#9325
Xetykins

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Ohh.. ty!