Does anyone else think that maybe CDPR is usually going to be able to out-resource Bio? They do pay less for their zots, after all. Or is Bio spending too much on the wrong stuff?
(Inb4 "Multiplayer sucked it all up!")
I think CDPR is far, far better at planning their resource use out, so in this regard I think they've been "out-resourcing" Bioware since TW2. Bioware is also pretty bad at figuring out what fans care about - e.g. in DA2 they assumed most fans care about reactive companion content and cutscenes (because that's where all the praise was for DA:O) vs. quest-design, encounter design, and landscaping.
So I guess I think Bioware spends on the wrong stuff.
Edit:
And like Elder King says, companions are huge resource drains. Banter is costly - lots of VO. Plus cutscenes, and companion quests (which are cutscene heavy). That's all sucked out of the sidequest related zots budget.
Banter is actually a great example of terrible resource investment. DA:I apparently has 5 hours. Banter triggers get screwed by save/loading, but ignoring that part, they generally are meant to trigger every 10-15 minutes. You need something between 50-75 hours of non-interrupted (by saving) gameplay time to hear all of the banter. That's an absurdly terrible design choice.
Frankly, I would cut 90% of companion banter and re-invest it into either dialogue at the main base or dialogue for quest-giving NPCs.